Commit graph

27859 commits

Author SHA1 Message Date
lizzie
6bd411eee4 [nce] fix extra mangled symbols i forgot
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-20 00:39:08 +02:00
lizzie
1c4d337405 [nce] add extra underscore, bother with preventing mangling later
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-20 00:39:08 +02:00
lizzie
91b0ded8da [nce] more annoying syscalls and stuff
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-20 00:39:08 +02:00
lizzie
089428998d [nce] fix apple gettid and tkill
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-20 00:39:08 +02:00
lizzie
042956ed51 [nce] add syscall number for nearest thing to a tkill
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-20 00:39:08 +02:00
lizzie
1647194bf3 [nce] more arm macos fixes
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-20 00:39:08 +02:00
lizzie
dbd7776588 [nce] more apple fixes
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-20 00:39:08 +02:00
lizzie
b2a80e963e [nce] common ctx
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-20 00:39:08 +02:00
lizzie
311c6ae76c [nce, dynarmic] macOS port
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-20 00:39:08 +02:00
lizzie
df653d6ca4
[android, tools] remove unused XML strings; add script to find unused XML strings (#2777)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2777
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-19 04:57:47 +02:00
crueter
a53823646c
[qt] fix translations (#2773)
Linguist strongly dislikes lookup tables of this sort due to the fact
that it looks for tr(), qsTr(), etc. when determining what strings need
translations. However, it does provide QT_TR_NOOP which marks the
string for translation *without* running the translation, which is designed
to allow for static or constexpr lookup tables. So let's use that.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2773
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-18 22:19:06 +02:00
crueter
b330117a14
[dist] update translations from transifex (#2569)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2569
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-18 19:29:19 +02:00
unknown
d24db9c3cb
[frontend] fix compile error (#2767)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2767
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: unknown <sahyno1996@gmail.com>
Co-committed-by: unknown <sahyno1996@gmail.com>
2025-10-18 02:45:25 +02:00
lizzie
f55e560ac5
[compat] Debian stable gcc12/clang14 compilation fixes (#2763)
Mainly because - while we can just give out an AppImage and call it a day - building natively should be an option for all major distros.
And "base" stable debian doesn't provide a new enough g++/clang++ so... we need to make some "fixups".

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2763
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-18 01:54:43 +02:00
unknown
84ab54c4bc
[core] Comment Firmware > 19 warning (#2765)
Commented the firmware too new check, as we support the current firmware. Left as a comment, for future firmware updates.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2765
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: unknown <sahyno1996@gmail.com>
Co-committed-by: unknown <sahyno1996@gmail.com>
2025-10-18 01:53:59 +02:00
Caio Oliveira
9333393a7b
Removed unneeded translations (#2764)
Co-authored-by: Denis Dupeyron <denis.dupeyron@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2764
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-10-18 01:53:32 +02:00
Inix
cb83a258db
Fix Android Build (#2762)
Fixes some mistakes in my playtime tracking for Android PR which caused the build to fail.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2762
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: Inix <Nixy01@proton.me>
Co-committed-by: Inix <Nixy01@proton.me>
2025-10-18 00:20:36 +02:00
inix
6bdf479488
[core, android] Initial playtime implementation (#2535)
So firstly, playtime code is moved to src/common and qt specific code to yuzu/utils.cpp.

The dependency on ProfileManager was removed because it was working properly on Android, and I think a shared playtime is better behavior.
Now, playtime is stored in a file called "playtime.bin".

JNI code is from Azahar although modified by me, as well as that I added code to reset the game's playtime which was missing for some reason on there.

Before this gets merged, I plan to add the ability to manually edit the database as well.

Note: Code still needs a bit of cleanup.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2535
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: inix <Nixy01@proton.me>
Co-committed-by: inix <Nixy01@proton.me>
2025-10-17 22:47:43 +02:00
MaranBr
9c7ed0f59d
[hid_core] Fix a specific case where all controllers get disconnected by certain games (#2759)
There's a bug in some games where all controllers get disconnected. This fixes those specific cases where controllers set to Handheld or Player 1 need to remain connected.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2759
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-17 22:24:38 +02:00
unknown
de46b8e817
[fs, qlaunch] add CreateSaveDataFileSystemWithCreationInfo2 and make qlaunch work again (#2760)
Fixes qlaunch regression I introduced previously. Add a few known structs.
Adds CreateSaveDataFileSystemWithCreationInfo2, which is called when games are started via qlaunch and corrupts save files.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2760
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: unknown <sahyno1996@gmail.com>
Co-committed-by: unknown <sahyno1996@gmail.com>
2025-10-17 22:23:21 +02:00
lizzie
3e8fe622a7
[compat] Solaris build fixes for openssl, catch2; NetBSD build fixes (#2752)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2752
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-17 22:12:58 +02:00
unknown
1c90b099d3
[texuter_cache] #ifdef image type linear return windows only (#2720)
fixes some mario rabbits issue

Authored by amicuchu

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2720
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: unknown <sahyno1996@gmail.com>
Co-committed-by: unknown <sahyno1996@gmail.com>
2025-10-17 22:12:22 +02:00
inix
e2a8f3154f
[android, gameProperties] Add support for sharing per-game config file (#478)
Firstly i added secondary action support for the Sub Menu Properties as a button on the right side of the card. This may be handy in the future when adding more complex functions to Game Properties. For now i just added the ability to share the per game config file like the already existing log sharing function, this could be useful for EmuReady maybe.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/478
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: inix <Nixy01@proton.me>
Co-committed-by: inix <Nixy01@proton.me>
2025-10-17 22:11:44 +02:00
lizzie
c0fb872d1a
[arm] Add "debugging" cpu accuracy option to replace CPU debug toggle (#2640)
The debug toggle and the CPU accuracy options are mutually exclusive, if debug toggle on => cpu accuracy is ignored, if debug toggle off => cpu accuracy is used. So just add it to cpu accuracy and avoid the extra hassle.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2640
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-17 22:09:19 +02:00
Marcin Serwin
171a1d23e4
[qt_common] Fix system frozen target (#2758)
When installled the frozen package exports `frozen::frozen-headers`, not
`frozen::frozen` target.

Signed-off-by: Marcin Serwin <marcin@serwin.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2758
Co-authored-by: Marcin Serwin <marcin@serwin.dev>
Co-committed-by: Marcin Serwin <marcin@serwin.dev>
2025-10-17 20:09:15 +02:00
MaranBr
3d6a784e62
[qt] Add missing margin to firmware label (#2757)
This just adds a missing margin to the firmware label.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2757
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-17 17:23:52 +02:00
lizzie
440ee4916d
[nca] Use better tight loop allocation schemes (none at all) for AES decrypt/encrypt and force MbedTLS to use AES x86_64 instructions (#2750)
Uses stack instead of allocating stuff haphazardly (16 bytes and 512 bytes respectively) - removes malloc() pollution and all that nasty stuff from tight loops
Original work by Ribbit but edited by me.
Will NOT bring a massive speedup since the main bottleneck is mbedtls itself, but may bring nice oddities to STARTUP TIMES nonetheless.
AES instructions being forced wont affect CPUs without them since there is always a runtime check for them.

Signed-off-by: lizzie lizzie@eden-emu.dev
Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2750
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-17 05:08:51 +02:00
crueter
551f244dfd
[dynarmic, qt] fix build with QuaZip <=1.4 and fmt v9 (#2755)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2755
2025-10-17 04:20:11 +02:00
MaranBr
ef14303c48
[common] Ensures that the Custom Web Applet will never be enabled if it has not been compiled with the project (#2754)
This ensures that the Custom Web Applet will never be enabled under any circumstances if it has not been compiled with the project.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2754
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-17 01:23:48 +02:00
MaranBr
b7021afff6
[hid_core] Quick fix for PR 2747 (#2753)
Ensures that only the controllers enabled in the settings remain active when the game is running.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2753
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-16 20:33:38 +02:00
Ribbit
bfc10723bc
Revert "[vk] Tighten queue wait stages (#2734)" (#2751)
Proprietary Qualcomm drivers will not like this change after further research.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2751
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
2025-10-16 06:48:17 +02:00
Ribbit
30482692c7
Revert "[vk] Fix Vulkan Upload & Present Barriers for Spec Compliance (#2681)" (#2748)
Vulkan layout and barrier edits made the GPU use a different shader path that compiled a TLDS instruction with an unaligned register (R157).

The old path never generated that case, so the translator’s missing unaligned-register handling only surfaced after this change.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2748
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
2025-10-16 03:33:24 +02:00
lizzie
31463142e1
[audio] replace ReaderWriterQueue with the generic SPSC queue (#2745)
A bit overkill for something that is only used once in the source code - should rather pertain to the generic SPSC queue just to avoid redundant code. If anything should be vendored.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2745
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-16 03:15:20 +02:00
MaranBr
bb836ed6c2
[hid_core] Fix a crash related to setting controls while the game is running (#2747)
This fixes a crash related to setting controls while the game is running. Fixes BOTW, TOTK, MK8D and possibly others as well.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2747
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-16 03:14:39 +02:00
Ribbit
f273ac446b
[vk] Tighten queue wait stages (#2734)
Wait only at the transfer and color stages instead of every stage. That keeps things in sync without stalling the whole GPU.

This should work according to spec, just need to test and verify no regressions across all platforms (Windows, Linux, Android, Mac OS)

Can be 0.0.4 or 0.0.5 up to the team.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2734
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
2025-10-15 22:12:25 +02:00
crueter
3f725c979d
[nx_tzdb] test: try cpm approach w/ msvc (#2709)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2709
2025-10-15 20:44:24 +02:00
crueter
2a5e6f98b6
[qt_common] fix build on QuaZip <= 1.4 (#2744)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2744
2025-10-15 05:20:03 +02:00
crueter
fff8e2026f
[qt_common] reorg + checkstate abstraction (#2735)
no diff. in functionality, just confirm builds on ubuntu 24.04/debian 12

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2735
2025-10-15 05:05:03 +02:00
crueter
5f9dba40a0
[desktop] Data Manager, data import/export (#2700)
This adds a "Data Manager" dialog to the Tools menu. The Data Manager allows for the following operations:
- Open w/ system file manager
- Clear
- Export
- Import

On any of the following directories:
- Save (w/ profile selector)
- UserNAND
- SysNAND
- Mods
- Shaders

TODO for the future:
- "Cleanup" for each directory
- TitleID -> Game name--let users clean data for a specific game if applicable

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2700
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-10-15 04:54:41 +02:00
crueter
0a54ac63f0
[vk] fix accidental functor param swap (#2743)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2743
2025-10-15 04:27:40 +02:00
crueter
94ca83a6ca
[meta] fix some compilation errors (#2741)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2741
2025-10-15 04:25:56 +02:00
crueter
2f88463203
[cmake] do not link discord_impl to httplib (#2740)
This is unnecessary

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2740
2025-10-15 01:03:23 +02:00
crueter
11200714e8
[cmake] fix httplib find (#2739)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2739
2025-10-15 00:33:07 +02:00
lizzie
ac59b6eae5
[android] Android 7.0 support (#2654)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2654
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-14 20:47:17 +02:00
Ribbit
b389a72697
[vk] Initial Qualcomm proprietary driver fixes (#2732)
Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2732
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
2025-10-14 19:14:35 +02:00
lizzie
b3f28d29c0
[android] allow use of mouse and keyboard on motion events (#2652)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2652
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-14 03:18:36 +02:00
MaranBr
053f4e95d4
[common] Better approach to enabling and disabling the Web Applet (#2729)
This implements a better approach to enabling and disabling the Web Applet, whether compiled or not.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2729
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-14 02:38:04 +02:00
JPikachu
8ae7cfe96a
[romfs] Add romfslite mod folder support (Totk Ultracam) (#2730)
Support the romfslite folder type introduced in Atmosphere 1.9.5 for
memory-optimized mod loading. The emulator now detects and loads
romfslite folders the same way as romfs folders.

Utilised by Ultracam 3.0. Credit to Zephyron (Citron)

Co-authored-by: Zephyron <zephyron@citron-emu.org>

Co-authored-by: Zephyron <zephyron@citron-emu.org>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2730
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2025-10-14 00:12:12 +02:00
JPikachu
e157b3fa96
[am] Add Unknown90 to ILibraryAppletAccessor (#2728)
Fixes crashes in BOTW 1.8.2 and EOW 1.1.0 when not using Auto-Stub
TODO: Rename once documented in SwitchBrew

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2728
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2025-10-14 00:10:30 +02:00
xbzk
56e2dbc619
added barriers against zero valued overlayControlData.individualScale (#2721)
Some recent change already in master caused some @android users to reach a state in which they were missing individualScale value to some input overlay controls.

I was affected, and some fella in #tester-chat even shared a video.

These 3 new barriers makes eden ignore individualScales if they're zeroed (feeding 1f instead), avoiding the crash, and allowing users to further adjust controls scales.

Safe and functional.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2721
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2025-10-13 15:37:41 +02:00