RenderDoc checklist inspired by writeup of Charles G. of LunarG Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2749 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
33 lines
1.4 KiB
Markdown
33 lines
1.4 KiB
Markdown
# Tools
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Tools for Eden and other subprojects.
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## Third-Party
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- [CPMUtil Scripts](./cpm)
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## Eden
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- `find-unused-strings.pl`: Find unused strings (for Android XML files).
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- `shellcheck.sh`: Ensure POSIX compliance (and syntax sanity) for all tools in this directory and subdirectories.
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- `llvmpipe-run.sh`: Sets environment variables needed to run any command (or Eden) with llvmpipe.
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- `optimize-assets.sh`: Optimizes PNG assets with OptiPng.
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- `update-cpm.sh`: Updates CPM.cmake to the latest version.
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- `update-icons.sh`: Rebuild all icons (macOS, Windows, bitmaps) based on the master SVG file (`dist/dev.eden_emu.eden.svg`)
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* Also optimizes the master SVG
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* Requires: `png2icns` (libicns), ImageMagick, [`svgo`](https://github.com/svg/svgo)
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- `dtrace-tool.sh`
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- `lanczos-gen.pl`: Generates constants for the Lanczos filter.
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- `clang-format.sh`: Runs `clang-format` on the entire codebase.
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* Requires: clang
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- `find-unused-strings.sh`: Find any unused strings in the Android app (XML -> Kotlin).
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## Android
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It's recommended to run these scritps after almost any Android change, as they are relatively fast and important both for APK bloat and CI.
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- `unused-strings.sh`: Finds unused strings in `strings.xml` files.
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- `stale-translations.sh`: Finds translated strings that aren't present in the source `strings.xml` file.
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## Translations
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- [Translation Scripts](./translations)
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