Register ssl:s service to fix game hangs (#109)
Fixes an infinite timeout hanging issue when booting "Xenoblade Chronicles X: Definitive Edition"
(may apply to other titles as well)
> Service.SM <Info> core\hle\service\sm\sm.cpp:GetServiceImpl:187: Waiting for service ssl:s to become available
ref: 51800e249b
Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/109
Co-authored-by: EmulationEnjoyer <emulationenjoyer@noreply.localhost>
Co-committed-by: EmulationEnjoyer <emulationenjoyer@noreply.localhost>
This commit is contained in:
parent
b23dea24cd
commit
f8ae0e4f2a
1 changed files with 1 additions and 0 deletions
|
|
@ -590,6 +590,7 @@ void LoopProcess(Core::System& system) {
|
|||
auto server_manager = std::make_unique<ServerManager>(system);
|
||||
|
||||
server_manager->RegisterNamedService("ssl", std::make_shared<ISslService>(system));
|
||||
server_manager->RegisterNamedService("ssl:s", std::make_shared<ISslService>(system));
|
||||
ServerManager::RunServer(std::move(server_manager));
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue