Fix shader compile error if source directory path contains spaces
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977ed0063a
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709f70a3b2
1 changed files with 1 additions and 1 deletions
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@ -131,7 +131,7 @@ foreach(FILENAME IN ITEMS ${SHADER_FILES})
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OUTPUT
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OUTPUT
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${SPIRV_HEADER_FILE}
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${SPIRV_HEADER_FILE}
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COMMAND
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COMMAND
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${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE} --target-env ${SPIR_V_VERSION}
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${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I${FIDELITYFX_INCLUDE_DIR} ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE} --target-env ${SPIR_V_VERSION}
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MAIN_DEPENDENCY
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MAIN_DEPENDENCY
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${SOURCE_FILE}
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${SOURCE_FILE}
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)
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)
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