* Use correct shader local size instead of a hardcoded size * Remove unused uniform block * Update XML doc * Local memory size has 23 bits on maxwell * Generate compute QMD struct from nv open doc header * Remove dummy arrays when shared or local memory is not used, other improvements |
||
|---|---|---|
| .. | ||
| CodeGen | ||
| Decoders | ||
| Instructions | ||
| IntermediateRepresentation | ||
| StructuredIr | ||
| Translation | ||
| BufferDescriptor.cs | ||
| DefineNames.cs | ||
| InputTopology.cs | ||
| InterpolationQualifier.cs | ||
| OutputTopology.cs | ||
| QueryInfoName.cs | ||
| Ryujinx.Graphics.Shader.csproj | ||
| SamplerType.cs | ||
| ShaderProgram.cs | ||
| ShaderProgramInfo.cs | ||
| ShaderStage.cs | ||
| TextureDescriptor.cs | ||