ryujinx/src/Ryujinx.Graphics.Gpu
2025-10-11 02:56:13 -05:00
..
Engine Memory changes 2.1 (ryubing/ryujinx!132) 2025-08-30 20:30:17 -05:00
Image Avoid lookup of invalid textures if pool did not change (ryubing/ryujinx!113) 2025-10-11 02:56:13 -05:00
Memory Memory changes 2.2.1 (ryubing/ryujinx!144) 2025-09-06 13:51:08 -05:00
Shader Memory Changes part 2 (ryubing/ryujinx!123) 2025-08-25 17:44:15 -05:00
Synchronization gpu: Switch the 500ms timeout back to 1s 2025-02-01 19:21:19 -06:00
ClassId.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Constants.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
GpuChannel.cs misc: chore: Use explicit types in GPU, Device, and Host1x projects 2025-01-25 14:05:44 -06:00
GpuContext.cs Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
GraphicsConfig.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
Ryujinx.Graphics.Gpu.csproj Migrate to .NET 9 (#198) 2024-12-19 18:52:25 -06:00
Window.cs misc: chore: Use explicit types in GPU, Device, and Host1x projects 2025-01-25 14:05:44 -06:00