doc: update documentation for Shared property in Switch class (ryubing/ryujinx!137)
See merge request ryubing/ryujinx!137
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@ -20,6 +20,18 @@ namespace Ryujinx.HLE
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{
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{
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public class Switch : IDisposable
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public class Switch : IDisposable
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{
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{
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/// <summary>
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/// Currently running emulated Switch, if there is one.
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/// <para>
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/// Proper usage of this property null checks it before use, unless the caller is certain that the emulation is running.
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/// </para>
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/// <para>
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/// In case the emulation is running, there might be a way to directly pass the <see cref="Switch" /> instance, which is preferred.
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/// </para>
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/// <para>
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/// The instance is set to <c>this</c> on any <see cref="Switch" /> instantiation, and set to <c>null</c> on any <see cref="Switch" /> disposal.
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/// </para>
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/// </summary>
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public static Switch Shared { get; private set; }
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public static Switch Shared { get; private set; }
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public HleConfiguration Configuration { get; }
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public HleConfiguration Configuration { get; }
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