[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@ -72,7 +72,7 @@ static void SanitizeJPEGImageSize(std::vector<u8>& image) {
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}
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}
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image.resize(std::min(image.size(), max_jpeg_image_size));
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image.resize((std::min)(image.size(), max_jpeg_image_size));
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}
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class IManagerForSystemService final : public ServiceFramework<IManagerForSystemService> {
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