diff --git a/dist/languages/ar.ts b/dist/languages/ar.ts
index 28ad8ccfa6..1772ece898 100644
--- a/dist/languages/ar.ts
+++ b/dist/languages/ar.ts
@@ -33,8 +33,7 @@ hr { height: 1px; border-width: 0; }
li.unchecked::marker { content: "\2610"; }
li.checked::marker { content: "\2612"; }
</style></head><body style=" font-family:'Noto Sans'; font-size:9pt; font-weight:400; font-style:normal;">
-<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">هو محاكي تجريبي مفتوح المصدر لجهاز Nintendo Switch مرخص بموجب GPLv3.0+، وهو مبني على محاكي Yuzu الذي توقف تطويره في مارس 2024.<br /><br /> لا يُسمح باستخدام هذا البرنامج لتشغيل ألعاب لم تحصل عليها بشكل قانوني.
-</span></p></body></html>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">GPLv3.0+ عدن هو محاكي تجريبي مفتوح المصدر لجهاز نينتدو سويتش مرخص بموجب ويستند إلى محاكي يوزو الذي توقف تطويره في مارس 2024. <br /><br />لا ينبغي استخدام هذا البرنامج لتشغيل ألعاب لم تحصل عليها بطريقة قانونية.</span></p></body></html>
@@ -44,7 +43,7 @@ li.checked::marker { content: "\2612"; }
<html><head/><body><p><span style=" font-size:7pt;">"Nintendo Switch" is a trademark of Nintendo. eden is not affiliated with Nintendo in any way.</span></p></body></html>
- <html><head/><body><p><span style=" font-size:7pt;">«ننتندو سوتش» علامة تجارية تملكها ننتندو، ويوزو ليس ذا صلة بننتندو.</span></p></body></html>
+ <html><head/><body><p><span style=" font-size:7pt;">نينتندو سويتش هي علامة تجارية مملوكة لشركة نينتندو . لا ترتبط عدن بشركة نينتندو بأي شكل من الأشكال.</span></p></body></html>
@@ -240,7 +239,9 @@ This would ban both their forum username and their IP address.
<html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://eden-emulator.github.io/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">eden Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of eden you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected eden account</li></ul></body></html>
- إذا اخترت إرسال حالة اختبار إلى قائمة توافق eden، فسيتم جمع المعلومات التالية وعرضها على الموقع: معلومات الأجهزة (وحدة المعالجة المركزية / وحدة معالجة الرسومات / نظام التشغيل) إصدار eden الذي تستخدمه حساب eden المتصل
+ <html><head/><body><p><span style=" font-size:10pt;">إذا اخترت تقديم حالة اختبار إلى </span><a href="https://eden-emulator.github.io/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">قائمة التوافق مع عدن
+ سيتم جمع المعلومات التالية وعرضها على الموقع:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">معلومات الأجهزة (وحدة المعالجة المركزية / وحدة معالجة الرسومات / نظام التشغيل)
+</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">أي إصدار من عدن الذي تقوم بتشغيله</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">حساب عدن المتصل</li></ul></body></html>
@@ -480,26 +481,61 @@ This would ban both their forum username and their IP address.
Multicore CPU Emulationمحاكاة وحدة المعالجة المركزية متعددة النواة
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+ يزيد هذا الخيار من استخدام خيط محاكاة وحدة المعالجة المركزية من 1 إلى الحد الأقصى وهو 4.
+هذا الخيار مخصص بشكل أساسي لتصحيح الأخطاء، ولا ينبغي تعطيله.
+ Memory Layoutتخطيط الذاكرة
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+ يزيد حجم ذاكرة الوصول العشوائي RAM المُحاكاة من 4 جيجابايت للوحة إلى 8/6 جيجابايت لمجموعة التطوير.
+لا يؤثر ذلك على الأداء/الاستقرار، ولكنه قد يسمح بتحميل تعديلات نسيجية عالية الدقة.
+ Limit Speed Percentالحد من السرعة في المئة
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+ يتحكم هذا الخيار في أقصى سرعة عرض للعبة، ولكن لكل لعبة تحديد ما إذا كانت ستعمل أسرع أم لا.
+200% للعبة بمعدل 30 إطارًا في الثانية تعادل 60 إطارًا في الثانية، ولللعبة بمعدل 60 إطارًا في الثانية تعادل 120 إطارًا في الثانية.
+تعطيله يعني رفع معدل الإطارات إلى أقصى حد يمكن لجهاز الكمبيوتر الوصول إليه.
+ Synchronize Core Speedمزامنة سرعة النواة
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+ يُزامن سرعة نواة المعالج مع أقصى سرعة عرض للعبة لزيادة معدل الإطارات في الثانية دون التأثير على سرعة اللعبة (الرسوم المتحركة، والفيزياء، إلخ).
+يساعد في تقليل التلعثم عند معدلات الإطارات المنخفضة.
+ Accuracy:الدقة:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+ تغيير دقة وحدة المعالجة المركزية المحاكية (للتصحيح فقط).
+
@@ -523,6 +559,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU Ticksعلامات وحدة المعالجة المركزية المخصصة
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+ عيّن قيمة مخصصة لدقات وحدة المعالجة المركزية. قد تؤدي القيم الأعلى إلى تحسين الأداء، ولكنها قد تؤدي إلى توقف مؤقت. يُنصح باستخدام نطاق يتراوح بين 77-21000.
+ Enable Host MMU Emulation (fastmem)
@@ -568,7 +609,7 @@ Disabling this forces all memory accesses to use Software MMU Emulation.
Inaccurate NaN handling
- معالجة غير دقيقة لـ NaN
+ NaN معالجة غير دقيقة لـ
@@ -582,6 +623,13 @@ Please note this also reduces accuracy of certain floating-point instructions.
Disable address space checksتعطيل عمليات التحقق من مساحة العنوان
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+ يُحسّن هذا الخيار السرعة بإلغاء فحص الأمان قبل كل عملية في الذاكرة.
+قد يؤدي تعطيله إلى تنفيذ تعليمات برمجية عشوائية.
+ Ignore global monitor
@@ -598,21 +646,49 @@ Please note this may result in deadlocks and other race conditions.
API:واجهة برمجة التطبيقات:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+ يُغيّر واجهة برمجة تطبيقات الرسومات الناتجة.
+يُنصح باستخدام Vulkan.
+ Device:جهاز:
+
+
+ This setting selects the GPU to use (Vulkan only).
+ يحدد هذا الإعداد وحدة معالجة الرسوميات التي سيتم استخدامها (Vulkan فقط).
+ Shader Backend:الواجهة الخلفية للتظليل:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+ برنامج التظليل الخلفي المُستخدم مع OpenGL.
+يُنصح باستخدام GLSL.
+ Resolution:الدقة:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+ يُجبر على العرض بدقة مختلفة.
+تتطلب الدقة العالية ذاكرة VRAM ونطاق ترددي أكبر.
+قد تؤدي الخيارات الأقل من 1X إلى حدوث تشوهات.
+ Window Adapting Filter:
@@ -623,11 +699,25 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:حدة FSR:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+ يقوم بتحديد مدى وضوح الصورة باستخدام التباين الديناميكي لـ FSR.
+ Anti-Aliasing Method:طريقة التنعيم:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+ طريقة تنعيم الحواف المُستخدمة.
+يُقدم SMAA أفضل جودة.
+يُمكن لـ FXAA إنتاج صورة أكثر ثباتًا بدقة أقل.
+ Fullscreen Mode:
@@ -647,6 +737,20 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp
Aspect Ratio:تناسب الابعاد:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+ يُمدد برنامج العرض ليناسب نسبة العرض إلى الارتفاع المحددة.
+تدعم معظم الألعاب نسبة العرض إلى الارتفاع 16:9 فقط، لذا يلزم إجراء تعديلات للحصول على نسب عرض إلى ارتفاع مختلفة.
+كما يتحكم في نسبة العرض إلى الارتفاع للقطات الشاشة الملتقطة.
+
+
+
+ Use persistent pipeline cache
+ استخدام ذاكرة التخزين المؤقت المستمرة للأنابيب
+ Allows saving shaders to storage for faster loading on following game boots.
@@ -654,6 +758,11 @@ Disabling it is only intended for debugging.يسمح بحفظ التظليلات في وحدة التخزين لتحميلها بشكل أسرع عند تشغيل اللعبة في المرات التالية.
لا يُقصد من تعطيله سوى تصحيح الأخطاء.
+
+
+ Optimize SPIRV output
+ تحسين مخرجات SPIRV
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -691,31 +800,83 @@ In most cases, GPU decoding provides the best performance.ASTC Decoding Method:طريقة فك تشفير ASTC:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+ يتحكم هذا الخيار في كيفية فك تشفير قوام ASTC.
+وحدة المعالجة المركزية: استخدمها لفك التشفير.
+وحدة معالجة الرسومات: استخدم وحدات تظليل الحوسبة الخاصة بوحدة معالجة الرسومات لفك تشفير قوام ASTC (موصى به).
+وحدة المعالجة المركزية بشكل غير متزامن: استخدمها لفك تشفير قوام ASTC عند الطلب. يزيل هذا الخيار تقطع فك تشفير ASTC، ولكنه قد يُظهر بعض العيوب.
+ ASTC Recompression Method:طريقة إعادة ضغط ASTC:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+ تفتقر معظم وحدات معالجة الرسومات إلى دعم قوام ASTC، ويجب فك ضغطها إلى صيغة وسيطة: RGBA8.
+BC1/BC3: سيتم إعادة ضغط الصيغة الوسيطة إلى صيغة BC1 أو BC3، مما يوفر مساحة على ذاكرة الوصول العشوائي للفيديو VRAM ولكنه يُضعف جودة الصورة.
+ VRAM Usage Mode:وضع استهلاك VRAM:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+ يُحدد ما إذا كان ينبغي على المُحاكي تفضيل توفير الذاكرة أو الاستفادة القصوى من ذاكرة الفيديو المُتاحة لتحسين الأداء.
+قد يؤثر الوضع المُكثّف على أداء تطبيقات أخرى، مثل برامج التسجيل.
+ Skip CPU Inner Invalidationتخطي إبطال وحدة المعالجة المركزية الداخلية
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+ يتخطى بعض عمليات إبطال ذاكرة التخزين المؤقت أثناء تحديثات الذاكرة، مما يقلل من استخدام وحدة المعالجة المركزية ويحسّن زمن الوصول. قد يؤدي هذا إلى أعطال مؤقتة.
+ VSync Mode:VSync وضع:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+ لا يُسقط FIFO (المزامنة الرأسية) الإطارات ولا يُظهر تمزقًا، ولكنه مُقيد بمعدل تحديث الشاشة.
+يسمح FIFO المُريح بالتمزق أثناء التعافي من التباطؤ.
+يُمكن أن يكون زمن وصول صندوق البريد أقل من FIFO، ولا يُسقط الإطارات، ولكنه قد يُسقط الإطارات.
+يُظهر الوضع الفوري (بدون مزامنة) كل ما هو متاح، وقد يُظهر تمزقًا.
+ Sync Memory Operationsمزامنة عمليات الذاكرة
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+ يضمن اتساق البيانات بين عمليات الحوسبة والذاكرة.
+يُصلح هذا الخيار مشاكل الألعاب، ولكنه قد يُقلل من الأداء.
+غالبًا ما تشهد ألعاب Unreal Engine 4 أهم التغييرات.
+ Enable asynchronous presentation (Vulkan only)
@@ -741,6 +902,13 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:الترشيح المتباين الخواص:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+ يتحكم بجودة عرض الملمس بزوايا مائلة.
+من الآمن ضبطه على 16x على معظم وحدات معالجة الرسومات.
+ GPU Accuracy:
@@ -762,6 +930,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:دقة DMA:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+ يتحكم في دقة DMA. الدقة الآمنة تُصلح المشاكل في بعض الألعاب، ولكنها قد تُضعف الأداء.
+
+
+
+ Enable asynchronous shader compilation (Hack)
+ تمكين تجميع التظليل غير المتزامن (Hack)
+
+
+
+ May reduce shader stutter.
+ قد يقلل من تقطيع التظليل.
+ Fast GPU Time (Hack)
@@ -791,6 +974,15 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)تمكين خطوط أنابيب الحوسبة (Intel Vulkan فقط)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+ مطلوب في بعض الألعاب.
+هذا الإعداد متوفر فقط لبرامج تشغيل Intel الخاصة، وقد يتعطل في حال تفعيله.
+خطوط أنابيب الحوسبة مفعلة دائمًا على جميع برامج التشغيل الأخرى.
+ Enable Reactive Flushing
@@ -826,11 +1018,27 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic Stateالحالة الديناميكية الممتدة
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+ يتحكم في عدد الميزات التي يمكن استخدامها في الحالة الديناميكية الممتدة.
+الأرقام الأعلى تسمح بمزيد من الميزات، وقد تزيد الأداء، ولكنها قد تسبب مشاكل.
+القيمة الافتراضية هي لكل نظام.
+ Provoking Vertexاستفزاز قمة الرأس
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+ يُحسّن الإضاءة ومعالجة الرؤوس في بعض الألعاب.
+تدعم هذه الإضافة أجهزة Vulkan 1.0+ فقط.
+ Descriptor Indexing
@@ -848,268 +1056,6 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shadingتظليل العينة
-
-
- RNG Seed
- بذرة الرقم العشوائي RNG
-
-
-
- Device Name
- اسم الجهاز
-
-
-
- Custom RTC Date:
- تاريخ RTC المخصص:
-
-
-
- Language:
- اللغة:
-
-
-
- Region:
- المنطقة:
-
-
-
- Time Zone:
- المنطقة الزمنية:
-
-
-
- Sound Output Mode:
- وضع إخراج الصوت:
-
-
-
- Console Mode:
- وضع وحدة التحكم:
-
-
-
- Confirm before stopping emulation
- قم بالتأكيد قبل إيقاف المحاكاة
-
-
-
- Hide mouse on inactivity
- إخفاء الماوس عند عدم النشاط
-
-
-
- Disable controller applet
- تعطيل تطبيق التحكم
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
- يزيد هذا الخيار من استخدام خيط محاكاة وحدة المعالجة المركزية من 1 إلى الحد الأقصى وهو 4.
-هذا الخيار مخصص بشكل أساسي لتصحيح الأخطاء، ولا ينبغي تعطيله.
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
- يزيد حجم ذاكرة الوصول العشوائي RAM المُحاكاة من 4 جيجابايت للوحة إلى 8/6 جيجابايت لمجموعة التطوير.
-لا يؤثر ذلك على الأداء/الاستقرار، ولكنه قد يسمح بتحميل تعديلات نسيجية عالية الدقة.
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
- يتحكم هذا الخيار في أقصى سرعة عرض للعبة، ولكن لكل لعبة تحديد ما إذا كانت ستعمل أسرع أم لا.
-200% للعبة بمعدل 30 إطارًا في الثانية تعادل 60 إطارًا في الثانية، ولللعبة بمعدل 60 إطارًا في الثانية تعادل 120 إطارًا في الثانية.
-تعطيله يعني رفع معدل الإطارات إلى أقصى حد يمكن لجهاز الكمبيوتر الوصول إليه.
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
- يُزامن سرعة نواة المعالج مع أقصى سرعة عرض للعبة لزيادة معدل الإطارات في الثانية دون التأثير على سرعة اللعبة (الرسوم المتحركة، والفيزياء، إلخ).
-يساعد في تقليل التلعثم عند معدلات الإطارات المنخفضة.
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
- تغيير دقة وحدة المعالجة المركزية المحاكية (للتصحيح فقط).
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
- عيّن قيمة مخصصة لدقات وحدة المعالجة المركزية. قد تؤدي القيم الأعلى إلى تحسين الأداء، ولكنها قد تؤدي إلى توقف مؤقت. يُنصح باستخدام نطاق يتراوح بين 77-21000.
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
- يُحسّن هذا الخيار السرعة بإلغاء فحص الأمان قبل كل عملية في الذاكرة.
-قد يؤدي تعطيله إلى تنفيذ تعليمات برمجية عشوائية.
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
- يُغيّر واجهة برمجة تطبيقات الرسومات الناتجة.
-يُنصح باستخدام Vulkan.
-
-
-
- This setting selects the GPU to use (Vulkan only).
- يحدد هذا الإعداد وحدة معالجة الرسوميات التي سيتم استخدامها (Vulkan فقط).
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
- برنامج التظليل الخلفي المُستخدم مع OpenGL.
-يُنصح باستخدام GLSL.
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
- يُجبر على العرض بدقة مختلفة.
-تتطلب الدقة العالية ذاكرة VRAM ونطاق ترددي أكبر.
-قد تؤدي الخيارات الأقل من 1X إلى حدوث تشوهات.
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
- يقوم بتحديد مدى وضوح الصورة باستخدام التباين الديناميكي لـ FSR.
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
- طريقة تنعيم الحواف المُستخدمة.
-يُقدم SMAA أفضل جودة.
-يُمكن لـ FXAA إنتاج صورة أكثر ثباتًا بدقة أقل.
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
- يُمدد برنامج العرض ليناسب نسبة العرض إلى الارتفاع المحددة.
-تدعم معظم الألعاب نسبة العرض إلى الارتفاع 16:9 فقط، لذا يلزم إجراء تعديلات للحصول على نسب عرض إلى ارتفاع مختلفة.
-كما يتحكم في نسبة العرض إلى الارتفاع للقطات الشاشة الملتقطة.
-
-
-
- Use persistent pipeline cache
- استخدام ذاكرة التخزين المؤقت المستمرة للأنابيب
-
-
-
- Optimize SPIRV output
- تحسين مخرجات SPIRV
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
- يتحكم هذا الخيار في كيفية فك تشفير قوام ASTC.
-وحدة المعالجة المركزية: استخدمها لفك التشفير.
-وحدة معالجة الرسومات: استخدم وحدات تظليل الحوسبة الخاصة بوحدة معالجة الرسومات لفك تشفير قوام ASTC (موصى به).
-وحدة المعالجة المركزية بشكل غير متزامن: استخدمها لفك تشفير قوام ASTC عند الطلب. يزيل هذا الخيار تقطع فك تشفير ASTC، ولكنه قد يُظهر بعض العيوب.
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
- تفتقر معظم وحدات معالجة الرسومات إلى دعم قوام ASTC، ويجب فك ضغطها إلى صيغة وسيطة: RGBA8.
-BC1/BC3: سيتم إعادة ضغط الصيغة الوسيطة إلى صيغة BC1 أو BC3، مما يوفر مساحة على ذاكرة الوصول العشوائي للفيديو VRAM ولكنه يُضعف جودة الصورة.
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
- يُحدد ما إذا كان ينبغي على المُحاكي تفضيل توفير الذاكرة أو الاستفادة القصوى من ذاكرة الفيديو المُتاحة لتحسين الأداء.
-قد يؤثر الوضع المُكثّف على أداء تطبيقات أخرى، مثل برامج التسجيل.
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
- يتخطى بعض عمليات إبطال ذاكرة التخزين المؤقت أثناء تحديثات الذاكرة، مما يقلل من استخدام وحدة المعالجة المركزية ويحسّن زمن الوصول. قد يؤدي هذا إلى أعطال مؤقتة.
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
- لا يُسقط FIFO (المزامنة الرأسية) الإطارات ولا يُظهر تمزقًا، ولكنه مُقيد بمعدل تحديث الشاشة.
-يسمح FIFO المُريح بالتمزق أثناء التعافي من التباطؤ.
-يُمكن أن يكون زمن وصول صندوق البريد أقل من FIFO، ولا يُسقط الإطارات، ولكنه قد يُسقط الإطارات.
-يُظهر الوضع الفوري (بدون مزامنة) كل ما هو متاح، وقد يُظهر تمزقًا.
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
- يضمن اتساق البيانات بين عمليات الحوسبة والذاكرة.
-يُصلح هذا الخيار مشاكل الألعاب، ولكنه قد يُقلل من الأداء.
-غالبًا ما تشهد ألعاب Unreal Engine 4 أهم التغييرات.
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
- يتحكم بجودة عرض الملمس بزوايا مائلة.
-من الآمن ضبطه على 16x على معظم وحدات معالجة الرسومات.
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
- يتحكم في دقة DMA. الدقة الآمنة تُصلح المشاكل في بعض الألعاب، ولكنها قد تُضعف الأداء.
-
-
-
- Enable asynchronous shader compilation (Hack)
- تمكين تجميع التظليل غير المتزامن (Hack)
-
-
-
- May reduce shader stutter.
- قد يقلل من تقطيع التظليل.
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
- مطلوب في بعض الألعاب.
-هذا الإعداد متوفر فقط لبرامج تشغيل Intel الخاصة، وقد يتعطل في حال تفعيله.
-خطوط أنابيب الحوسبة مفعلة دائمًا على جميع برامج التشغيل الأخرى.
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
- يتحكم في عدد الميزات التي يمكن استخدامها في الحالة الديناميكية الممتدة.
-الأرقام الأعلى تسمح بمزيد من الميزات، وقد تزيد الأداء، ولكنها قد تسبب مشاكل.
-القيمة الافتراضية هي لكل نظام.
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
- يُحسّن الإضاءة ومعالجة الرؤوس في بعض الألعاب.
-تدعم هذه الإضافة أجهزة Vulkan 1.0+ فقط.
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
@@ -1117,6 +1063,11 @@ Higher values improve quality but degrade performance.يسمح هذا لمُظلِّل الشظايا بتنفيذ كل عينة في شظية متعددة العينات بدلاً من تنفيذه مرة واحدة لكل شظية. يُحسِّن جودة الرسومات على حساب الأداء.
القيم الأعلى تُحسِّن الجودة ولكنها تُقلِّل الأداء.
+
+
+ RNG Seed
+ بذرة الرقم العشوائي RNG
+ Controls the seed of the random number generator.
@@ -1124,11 +1075,21 @@ Mainly used for speedrunning.يتحكم في بذرة مولد الأرقام العشوائية.
يُستخدم بشكل رئيسي في سباقات السرعة.
+
+
+ Device Name
+ اسم الجهاز
+ The name of the console.اسم وحدة التحكم.
+
+
+ Custom RTC Date:
+ تاريخ RTC المخصص:
+ This option allows to change the clock of the console.
@@ -1141,21 +1102,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix timeعدد الثواني من وقت يونكس الحالي
+
+
+ Language:
+ اللغة:
+ This option can be overridden when region setting is auto-selectيمكن تجاوز هذا الخيار عند تحديد إعداد المنطقة تلقائيًا
+
+
+ Region:
+ المنطقة:
+ The region of the console.منطقة وحدة التحكم.
+
+
+ Time Zone:
+ المنطقة الزمنية:
+ The time zone of the console.المنطقة الزمنية لوحدة التحكم.
+
+
+ Sound Output Mode:
+ وضع إخراج الصوت:
+
+
+
+ Console Mode:
+ وضع وحدة التحكم:
+ Selects if the console is in Docked or Handheld mode.
@@ -1185,6 +1171,11 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.يوقف المحاكاة عند التركيز على نوافذ أخرى.
+
+
+ Confirm before stopping emulation
+ قم بالتأكيد قبل إيقاف المحاكاة
+ Overrides prompts asking to confirm stopping the emulation.
@@ -1192,11 +1183,21 @@ Enabling it bypasses such prompts and directly exits the emulation.يتجاوز المطالبات التي تطلب تأكيد إيقاف المحاكاة.
يؤدي تمكينه إلى تجاوز هذه المطالبات والخروج مباشرة من المحاكاة.
+
+
+ Hide mouse on inactivity
+ إخفاء الماوس عند عدم النشاط
+ Hides the mouse after 2.5s of inactivity.يخفي الماوس بعد 2.5 ثانية من عدم النشاط.
+
+
+ Disable controller applet
+ تعطيل تطبيق التحكم
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1368,7 +1369,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Debugging
-
+ تصحيح الأخطاء
@@ -1502,8 +1503,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -1518,7 +1519,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Zero-Tangent
- ظل صفري
+ Zero-Tangent
@@ -1528,7 +1529,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Mitchell
- ميتشل
+ Mitchell
@@ -1961,7 +1962,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Mono
- صوت مونو
+ صوت أحادي
@@ -1971,7 +1972,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Surround
- صوت سيراوند
+ صوت محيطي
@@ -2368,7 +2369,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Enable GDB Stub
- تمكين GDB Stub
+ GDB Stub تمكين
@@ -2408,7 +2409,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Homebrew
- البيرة المنزلية
+ برمجيات يُنتجها هواة
@@ -2443,12 +2444,12 @@ When a program attempts to open the controller applet, it is immediately closed.
When checked, it enables Nsight Aftermath crash dumps
- عند تحديد هذا الخيار، يتم تمكين عمليات تفريغ الأعطال الخاصة بـ Nsight Aftermath
+ Nsight Aftermath عند تحديد هذا الخيار، يتم تمكين عمليات تفريغ الأعطال الخاصة بـEnable Nsight Aftermath
- تمكين Nsight Aftermath
+ Nsight Aftermath تمكين
@@ -2463,7 +2464,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Enable Renderdoc Hotkey
- تمكين مفتاح التشغيل السريع لـ Renderdoc
+ Renderdoc تمكين مفتاح التشغيل السريع لـ
@@ -2473,7 +2474,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Disable Macro JIT
- تعطيل ماكرو JIT
+ JIT تعطيل ماكرو
@@ -2483,7 +2484,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Disable Macro HLE
- تعطيل ماكرو HLE
+ HLE تعطيل ماكرو
@@ -2543,7 +2544,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Enable Auto-Stub
- استخدام الستاب التلقائي
+ تمكين الملحق تلقائي
@@ -2568,7 +2569,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Dump Audio Commands To Console**
- إرسال أوامر الصوت إلى وحدة التحكم**
+ **إرسال أوامر الصوت إلى وحدة التحكم
@@ -2578,12 +2579,12 @@ When a program attempts to open the controller applet, it is immediately closed.
Enable FS Access Log
- تمكين سجل وصول FS
+ FS تمكين سجل وصولEnable Verbose Reporting Services**
- تمكين خدمات التقارير المطولة**
+ **تمكين خدمات التقارير المطولة
@@ -2638,7 +2639,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Eden Configuration
- تكوين عدن
+ إعدادات عدن
@@ -2801,7 +2802,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Dump ExeFS
- تفريغ ExeFS
+ ExeFS تفريغ
@@ -2870,7 +2871,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Linux
- Linux
+ لينكس
@@ -2980,7 +2981,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Vulkan Extensions Settings
- إعدادات ملحقات Vulkan
+ Vulkan إعدادات ملحقات
@@ -3411,7 +3412,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Requires restarting Eden
- يتطلب إعادة تشغيل Eden
+ يتطلب إعادة تشغيل عدن
@@ -3686,14 +3687,14 @@ When a program attempts to open the controller applet, it is immediately closed.
Minus
- ناقص
+ MinusPlus
- زائد
+ Plus
@@ -3730,7 +3731,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Home
- المنزل
+ Home
@@ -4620,16 +4621,16 @@ Current values are %1% and %2% respectively.Could not locate RomFS. Your file or decryption keys may be corrupted.تعذر تحديد موقع RomFS. قد يكون ملفك أو مفاتيح فك التشفير تالفة.
-
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
- تعذر استخراج RomFS. قد يكون ملفك أو مفاتيح فك التشفير لديك تالفة.
- Error extracting archiveخطأ في استخراج الأرشيف
+
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
+ تعذر استخراج RomFS. قد يكون ملفك أو مفاتيح فك التشفير لديك تالفة.
+ Error finding image directory
@@ -4876,12 +4877,12 @@ UUID: %2
Enable TAS features
-
+ تفعيل ميزات TASLoop script
-
+ نص برمجي متكرر
@@ -4891,7 +4892,7 @@ UUID: %2
Script Directory
-
+ مجلد السكربت
@@ -4909,12 +4910,12 @@ UUID: %2
TAS Configuration
-
+ تخصيص TASSelect TAS Load Directory...
-
+ حدد مجلد تحميل TAS...
@@ -5024,7 +5025,7 @@ Drag points to change position, or double-click table cells to edit values.
Touch Parameters
-
+ إعدادات اللمس
@@ -5237,7 +5238,7 @@ Drag points to change position, or double-click table cells to edit values.
English
- الإنكليزية الأمريكية (English)
+ الإنجليزية
@@ -5421,17 +5422,17 @@ Drag points to change position, or double-click table cells to edit values.
Shaders
-
+ شادرزUserNAND
-
+ UserNANDSysNAND
-
+ SysNAND
@@ -5454,7 +5455,7 @@ Drag points to change position, or double-click table cells to edit values.
Tooltip
-
+ تلميح الأدوات
@@ -5586,7 +5587,7 @@ Drag points to change position, or double-click table cells to edit values.
IP is not a valid IPv4 address.
-
+ IP ليس عنوان IPv4 صالحًا.
@@ -5723,7 +5724,7 @@ Please go to Configure -> System -> Network and make a selection.
Mitchell
- ميتشل
+ Mitchell
@@ -5747,7 +5748,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -5784,7 +5785,7 @@ Please go to Configure -> System -> Network and make a selection.
Extreme
-
+ أقصى
@@ -5824,7 +5825,7 @@ Please go to Configure -> System -> Network and make a selection.
Vulkan initialization failed during boot.<br><br>Click <a href='https://eden-emulator.github.io/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.
-
+ فشل تهيئة فولكان أثناء التشغيل<br><br>انقر هنا <a href='https://eden-emulator.github.io/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>للحصول على إرشادات لإصلاح المشكلة</a>.
@@ -5847,7 +5848,8 @@ Please go to Configure -> System -> Network and make a selection.
Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet?
(This can be re-enabled in the Debug settings.)
-
+ قد يؤدي تعطيل أداة الويب إلى سلوك غير محدد، ويجب استخدامه فقط مع لعبة Super Mario 3D All-Stars. هل أنت متأكد من رغبتك في تعطيل أداة الويب؟
+(يمكن إعادة تفعيلها في إعدادات التصحيح.)
@@ -5939,13 +5941,13 @@ Please go to Configure -> System -> Network and make a selection.
Error while loading ROM! %1%1 signifies a numeric error code.
-
+ حدث خطأ أثناء تحميل ROM! %1%1<br>Please redump your files or ask on Discord/Revolt for help.%1 signifies an error string.
-
+ %1<br>Discord/Revolt يرجى إعادة تحميل ملفاتك أو طلب المساعدة على
@@ -6017,17 +6019,17 @@ Please go to Configure -> System -> Network and make a selection.
Delete OpenGL Transferable Shader Cache?
-
+ هل تريد حذف ذاكرة التخزين المؤقتة لـ OpenGL Transferable Shader؟Delete Vulkan Transferable Shader Cache?
-
+ Vulkan Transferable Shader هل تريد حذف ذاكرة التخزين المؤقتة لـDelete All Transferable Shader Caches?
-
+ Transferable Shader هل تريد حذف جميع ذاكرة التخزين المؤقتة لـ
@@ -6058,12 +6060,12 @@ Please go to Configure -> System -> Network and make a selection.
RomFS Extraction Failed!
-
+ RomFS فشل استخراجThere was an error copying the RomFS files or the user cancelled the operation.
-
+ حدث خطأ أثناء نسخ ملفات RomFS أو قام المستخدم بإلغاء العملية.
@@ -6073,12 +6075,12 @@ Please go to Configure -> System -> Network and make a selection.
Skeleton
-
+ هيكل عظميSelect RomFS Dump Mode
-
+ RomFS حدد وضع تفريغ
@@ -6088,12 +6090,12 @@ Please go to Configure -> System -> Network and make a selection.
There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root
-
+ لا توجد مساحة فارغة كافية في %1 لاستخراج نظام الملفات RomFS. يُرجى تحرير مساحة أو اختيار مجلد تفريغ آخر من: المحاكاة > التكوين > النظام > نظام الملفات > تفريغ الجذر.Extracting RomFS...
-
+ استخراج RomFS...
@@ -6104,7 +6106,7 @@ Please go to Configure -> System -> Network and make a selection.
RomFS Extraction Succeeded!
-
+ تم استخراج RomFS بنجاح!
@@ -6135,7 +6137,7 @@ Please go to Configure -> System -> Network and make a selection.
Switch Executable (%1);;All Files (*.*)%1 is an identifier for the Switch executable file extensions.
-
+ تبديل الملف القابل للتنفيذ (%1);;جميع الملفات (*.*)
@@ -6145,7 +6147,7 @@ Please go to Configure -> System -> Network and make a selection.
Open Extracted ROM Directory
-
+ فتح دليل ROM المستخرج
@@ -6160,7 +6162,7 @@ Please go to Configure -> System -> Network and make a selection.
Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)
-
+ ملف التبديل القابل للتثبيت (*.nca *.nsp *.xci);؛أرشيف محتوى Nintendo (*.nca);؛حزمة إرسال Nintendo (*.nsp);؛صورة خرطوشة NX (*.xci)
@@ -6187,7 +6189,8 @@ Please go to Configure -> System -> Network and make a selection.
To avoid possible conflicts, we discourage users from installing base games to the NAND.
Please, only use this feature to install updates and DLC.
-
+ لتجنب أي تعارضات محتملة، ننصح المستخدمين بعدم تثبيت الألعاب الأساسية على ذاكرة NAND.
+يرجى استخدام هذه الميزة فقط لتثبيت التحديثات والمحتوى القابل للتنزيل.
@@ -6225,12 +6228,12 @@ Please, only use this feature to install updates and DLC.
Firmware Package (Type A)
-
+ حزمة الفيرموير (النوع أ)Firmware Package (Type B)
-
+ حزمة الفيرموير (النوع ب)
@@ -6245,7 +6248,7 @@ Please, only use this feature to install updates and DLC.
Game DLC
-
+ الـ DLC الخاص باللعبة
@@ -6255,13 +6258,14 @@ Please, only use this feature to install updates and DLC.
Select NCA Install Type...
-
+ حدد نوع تثبيت NCA...Please select the type of title you would like to install this NCA as:
(In most instances, the default 'Game' is fine.)
-
+ يرجى تحديد نوع اللعبة التي ترغب في تثبيت NCA عليها:
+(في معظم الحالات، يكون الإعداد الافتراضي "لعبة" مناسبًا.)
@@ -6271,7 +6275,7 @@ Please, only use this feature to install updates and DLC.
The title type you selected for the NCA is invalid.
-
+ نوع العنوان الذي حددته لـ NCA غير صالح.
@@ -6281,7 +6285,7 @@ Please, only use this feature to install updates and DLC.
File "%1" not found
-
+ لم يتم العثور على الملف "%1"
@@ -6321,112 +6325,112 @@ Please, only use this feature to install updates and DLC.
تعذر فتح الرابط ”%1“
-
+ TAS Recording
-
+ تسجيل TAS
-
+ Overwrite file of player 1?الكتابة فوق ملف اللاعب 1؟
-
+ Invalid config detectedتم اكتشاف تكوين غير صالح
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.
-
+ لا يمكن استخدام وحدة التحكم المحمولة في وضع الإرساء. سيتم اختيار وحدة تحكم احترافية.
-
-
+
+ Amiiboأميبو
-
-
+
+ The current amiibo has been removedأميبو اللعبة الحالية تمت إزالته
-
+ Errorخطأ
-
-
+
+ The current game is not looking for amiibosاللعبة الحالية لا تبحث عن أميبو
-
+ Amiibo File (%1);; All Files (*.*)
-
+ ملف Amiibo (%1);; جميع الملفات (*.*)
-
+ Load Amiiboتحميل أميبو
-
+ Error loading Amiibo dataخطأ أثناء تحميل بيانات أميبو
-
+ The selected file is not a valid amiiboالملف المحدد ليس ملف أميبو صالحًا
-
+ The selected file is already on useالملف المحدد قيد الاستخدام بالفعل
-
+ An unknown error occurredحدث خطأ غير معروف
-
-
+
+ Keys not installedمفاتيح غير مثبتة
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.قم بتثبيت مفاتيح فك التشفير وأعد تشغيل عدن قبل محاولة تثبيت الفريموير.
-
+ Select Dumped Firmware Source Location
-
+ حدد موقع مصدر الفيرموير المفرغة
-
+ Select Dumped Firmware ZIPحدد ملف الفيرموير المضغوط الذي تم تفريغه
-
+ Zipped Archives (*.zip)Zipped Archives (*.zip)
-
+ Firmware cleanup failedفشل تنظيف الفريموير
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
@@ -6435,282 +6439,282 @@ OS reported error: %1
أبلغ نظام التشغيل عن خطأ: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availableلا توجد برامج ثابتة متاحة
-
+ Please install firmware to use the Album applet.
-
+ يرجى تثبيت الفيرموير لاستخدام تطبيق الألبوم.
-
+ Album Appletالتطبيق الصغير للألبوم
-
+ Album applet is not available. Please reinstall firmware.التطبيق الصغير للألبوم غير متوفر. الرجاء إعادة تثبيت البرامج الثابتة.
-
+ Please install firmware to use the Cabinet applet.
-
+ يرجى تثبيت الفيرموير لاستخدام تطبيق الخزانة.
-
+ Cabinet Appletالتطبيق الصغير للخزانة
-
+ Cabinet applet is not available. Please reinstall firmware.التطبيق الصغير للخزانة غير متوفر. الرجاء إعادة تثبيت البرامج الثابتة.
-
+ Please install firmware to use the Mii editor.
-
+ يرجى تثبيت الفيرموير لاستخدام محرر Mii.
-
+ Mii Edit AppletMii تحرير التطبيق الصغير
-
+ Mii editor is not available. Please reinstall firmware.
-
+ محرر Mii غير متوفر. يُرجى إعادة تثبيت الفيرموير.
-
+ Please install firmware to use the Controller Menu.
-
+ يرجى تثبيت الفيروير لاستخدام قائمة وحدة التحكم.
-
+ Controller Appletتطبيق التحكم
-
+ Controller Menu is not available. Please reinstall firmware.قائمة التحكم غير متوفرة. الرجاء إعادة تثبيت فريموير
-
+ Please install firmware to use the Home Menu.
-
+ يرجى تثبيت الفيرموير لاستخدام القائمة الرئيسية.
-
+ Firmware Corruptedالفريموير تالف
-
+ Firmware Too Newالفريموير أحدث من اللازم
-
+
Continue anyways?
هل ترغب في المتابعة على أي حال؟
-
+ Don't show againلا تعرض مرة أخرى
-
+ Home Menu Applet
-
+ القائمة الرئيسية
-
+ Home Menu is not available. Please reinstall firmware.
-
+ القائمة الرئيسية غير متاحة. يُرجى إعادة تثبيت الفيرموير.
-
+ Please install firmware to use Starter.
-
+ الرجاء تثبيت الفيرموير لاستخدام Starter.
-
+ Starter Applet
-
+ تطبيق Starter
-
+ Starter is not available. Please reinstall firmware.
-
+ Starter غير متوفر. يُرجى إعادة تثبيت الفيرموير.
-
+ Capture Screenshotلقطة شاشة
-
+ PNG Image (*.png)
-
+ صورة PNG (*.png)
-
+ Update Availableالتحديث متاح
-
+ Download the %1 update?تنزيل التحديث %1؟
-
+ TAS state: Running %1/%2
-
+ حالة TAS: تشغيل %1/%2
+
+
+
+ TAS state: Recording %1
+ حالة TAS: تسجيل %1
- TAS state: Recording %1
-
-
-
- TAS state: Idle %1/%2
-
+ حالة TAS: خامل %1/%2
-
+ TAS State: Invalid
-
+ حالة TAS: غير صالحة
-
+ &Stop Running&إيقاف التشغيل
-
+ &Start&بدء
-
+ Stop R&ecording&إيقاف التسجيل
-
+ R&ecord&تسجيل
-
+ Building: %n shader(s)
-
+ Scale: %1x%1 is the resolution scaling factorالدقة: %1x
-
+ Speed: %1% / %2%السرعة: %1% / %2%
-
+ Speed: %1%السرعة: %1%
-
+ Game: %1 FPSاللعبة: %1 FPS
-
+ Frame: %1 msالإطار: %1 ms
-
+ %1 %2%1 %2
-
+ NO AANO AA
-
+ VOLUME: MUTEالصوت: كتم الصوت
-
+ VOLUME: %1%Volume percentage (e.g. 50%)
- الصوت: %1%
+ %1% :الصوت
-
+ Derivation Components Missingمكونات الاشتقاق مفقودة
-
+ Encryption keys are missing.مفاتيح التشفير مفقودة.
-
+ Select RomFS Dump Target
-
+ حدد هدف تفريغ RomFS
-
+ Please select which RomFS you would like to dump.
-
+ الرجاء تحديد RomFS الذي تريد تفريغه.
-
+ Are you sure you want to close Eden?هل أنت متأكد أنك تريد إغلاق عدن؟
-
-
-
+
+
+ Edenعدن
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.هل أنت متأكد من أنك تريد إيقاف المحاكاة؟ سيتم فقدان أي تقدم غير محفوظ
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
- طلب التطبيق الذي يتم تشغيله حاليًا من عدن عدم الخروج..
+ طلب التطبيق الذي يتم تشغيله حاليًا من عدن عدم الخروج.
هل ترغب في تجاوز هذا والخروج على أي حال؟
@@ -6726,12 +6730,12 @@ Would you like to bypass this and exit anyway?
OpenGL shared contexts are not supported.
-
+ لا يتم دعم سياقات OpenGL المشتركة.Eden has not been compiled with OpenGL support.
-
+ لم يتم تجميع Eden بدعم OpenGL.
@@ -6742,12 +6746,12 @@ Would you like to bypass this and exit anyway?
Your GPU may not support OpenGL, or you do not have the latest graphics driver.
-
+ قد لا تدعم وحدة معالجة الرسومات لديك برنامج OpenGL، أو قد لا يتوفر لديك أحدث برنامج تشغيل للرسومات.Error while initializing OpenGL 4.6!
-
+ حدث خطأ أثناء تهيئة OpenGL 4.6!
@@ -6812,11 +6816,6 @@ Would you like to bypass this and exit anyway?
Remove Custom Configurationإزالة التكوين المخصص
-
-
- Remove Play Time Data
- إزالة بيانات زمن اللعب
- Remove Cache Storage
@@ -6845,23 +6844,28 @@ Would you like to bypass this and exit anyway?
Manage Play Time
-
+ إدارة زمن اللعبEdit Play Time Data
-
+ تعديل بيانات وقت التشغيل
+
+
+
+ Remove Play Time Data
+ إزالة بيانات زمن اللعبDump RomFS
-
+ تفريغ RomFSDump RomFS to SDMC
-
+ SDMC إلى RomFS تفريغ
@@ -6876,7 +6880,7 @@ Would you like to bypass this and exit anyway?
Navigate to GameDB entry
-
+ انتقل إلى إدخال GameDB
@@ -7190,7 +7194,7 @@ Debug Message:
Change Adapting Filter
-
+ تغيير مرشح التكيف
@@ -7280,22 +7284,22 @@ Debug Message:
TAS Record
-
+ سجل TASTAS Reset
-
+ إعادة ضبط TASTAS Start/Stop
-
+ بدء/إيقاف TASToggle Filter Bar
-
+ تبديل شريط التصفية
@@ -7310,7 +7314,7 @@ Debug Message:
Toggle Renderdoc Capture
-
+ Renderdoc تبديل التقاط
@@ -7405,7 +7409,7 @@ Debug Message:
Filters
- المرشحات
+ تصفية
@@ -7555,16 +7559,6 @@ Debug Message:
&Tools&أدوات
-
-
- &TAS
-
-
-
-
- &Create Home Menu Shortcut
- &إنشاء اختصار قائمة الصفحة الرئيسية
- Am&iibo
@@ -7575,6 +7569,16 @@ Debug Message:
&Applets&التطبيقات الصغيرة
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+ &إنشاء اختصار قائمة الصفحة الرئيسية
+ Install &Firmware
@@ -7643,7 +7647,7 @@ Debug Message:
Display D&ock Widget Headers
-
+ عرض رؤوس عناصر واجهة المستخدم الرسومية D&ock
@@ -7758,7 +7762,7 @@ Debug Message:
&Configure TAS...
-
+ &تكوين TAS...
@@ -7795,11 +7799,6 @@ Debug Message:
Open &Home Menuفتح &قائمة الصفحة الرئيسية
-
-
- &Data Manager
- &مدير البيانات
- &Discord
@@ -7833,7 +7832,7 @@ Debug Message:
&SDMC Folder
- &مجلد SDMC
+ &SDMC مجلد
@@ -7868,18 +7867,23 @@ Debug Message:
&Revolt
-
+ &RevoltRevolt
-
+ Revolt&Eden Dependencies&تبعيات عدن
+
+
+ &Data Manager
+ &مدير البيانات
+ MigrationWorker
@@ -7887,7 +7891,8 @@ Debug Message:
Linking the old directory failed. You may need to re-run with administrative privileges on Windows.
OS gave error: %1
-
+ فشل ربط المجلد القديم. قد تحتاج إلى إعادة التشغيل باستخدام امتيازات المسؤول في ويندوز.
+أصدر نظام التشغيل خطأ: %1
@@ -7918,7 +7923,7 @@ If you wish to clean up the files which were left in the old data location, you
%1
-
+ Data was migrated successfully.تم نقل البيانات بنجاح.
@@ -8225,13 +8230,13 @@ p, li { white-space: pre-wrap; }
Minus
- ناقص
+ MinusHome
- المنزل
+ Home
@@ -8503,14 +8508,34 @@ p, li { white-space: pre-wrap; }
%1 يلعب %2
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
@@ -8519,25 +8544,25 @@ p, li { white-space: pre-wrap; }
-
-
+
+ Noلا
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1يمكنك إعادة تشغيل هذه المطالبة يدويًا عن طريق حذف دليل التكوين الجديد:
%1
-
+ Migratingالترحيل
-
+ Migrating, this may take a while...جارٍ الترحيل، قد يستغرق هذا بعض الوقت...
@@ -8674,13 +8699,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancelإلغاء
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8688,7 +8723,7 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
@@ -8697,46 +8732,46 @@ p, li { white-space: pre-wrap; }
%1
-
-
+
+ Verifying integrity...جارٍ التحقق من السلامة...
-
-
+
+ Integrity verification succeeded!تم التحقق من السلامة بنجاح!
-
-
+
+ The operation completed successfully.اكتملت العملية بنجاح.
-
-
+
+ Integrity verification failed!فشل التحقق من السلامة!
-
+ File contents may be corrupt or missing.قد تكون محتويات الملف تالفة أو مفقودة.
-
+ Integrity verification couldn't be performedتعذر إجراء التحقق من السلامة
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.تم إلغاء تثبيت الفريموير، قد يكون الفريموير في حالة سيئة أو تالف. تعذر التحقق من صحة محتويات الملف.
-
+ Select Dumped Keys Locationحدد موقع المفاتيح المفرغة
@@ -8746,22 +8781,17 @@ p, li { white-space: pre-wrap; }
تم تثبيت مفاتيح فك التشفير بنجاح
-
- Decryption Keys were successfully installed
- تم تثبيت مفاتيح فك التشفير بنجاح
-
-
-
+ Decryption Keys install failedفشل تثبيت مفاتيح فك التشفير
-
+ Orphaned Profiles Detected!تم الكشف عن ملفات تعريف مهملة!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8776,55 +8806,55 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
تلميح: انسخ محتويات المجلد الأكبر حجماً أو آخر مجلد تم تعديله إلى مكان آخر، واحذف جميع ملفات التعريف المهملة، وانقل المحتويات المنسوخة إلى ملف التعريف الصحيح.
-
+ Really clear data?مسح البيانات بالفعل؟
-
+ Important data may be lost!قد يتم فقدان بيانات مهمة!
-
+ Are you REALLY sure?هل أنت متأكد حقًا؟
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.بمجرد حذفها، لن تتمكن من استعادة بياناتك!
قم بذلك فقط إذا كنت متأكدًا بنسبة 100٪ أنك تريد حذف هذه البيانات.
-
+ Clearing...إزالة...
-
+ Select Export Locationحدد موقع التصدير
-
+ %1.zip%1.zip
-
+ Zipped Archives (*.zip)Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...تصدير البيانات. قد يستغرق هذا بعض الوقت...
-
+ Exportingالتصدير
@@ -8884,32 +8914,32 @@ Only do this if you're 100% sure you want to delete this data.
استيراد
-
+ Imported Successfullyتم الاستيراد بنجاح
-
+ Data was imported successfully.تم استيراد البيانات بنجاح.
-
+ Import Cancelledتم إلغاء الاستيراد
-
+ Import was cancelled by the user.تم إلغاء الاستيراد من قبل المستخدم.
-
+ Import Failedفشل الاستيراد
-
+ Ensure you have read permissions on the targeted directory and try again.تأكد من أن لديك أذونات قراءة على المجلد المحدد وحاول مرة أخرى.
@@ -8917,196 +8947,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contentsخطأ في إزالة المحتويات
-
+ Error Removing Updateخطأ في إزالة التحديث
-
+ Error Removing DLC
-
+ خطأ في إزالة DLC
-
- The base game is not installed in the NAND and cannot be removed.
- اللعبة الأساسية غير مثبتة في ذاكرة الداخلية ولا يمكن إزالتها.
-
-
-
- There is no update installed for this title.
- لا يوجد تحديث مثبت لهذا العنوان.
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removedتم الإزالة بنجاح
-
+ Successfully removed the installed base game.تمت إزالة اللعبة الأساسية المثبتة بنجاح.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+ اللعبة الأساسية غير مثبتة في ذاكرة الداخلية ولا يمكن إزالتها.
+ Successfully removed the installed update.تمت إزالة التحديث المثبت بنجاح.
-
+
+ There is no update installed for this title.
+ لا يوجد تحديث مثبت لهذا العنوان.
+
+
+
+ There are no DLCs installed for this title.
+ لا توجد DLCs مثبتة لهذا العنوان.
+
+
+ Successfully removed %1 installed DLC.
-
+ تم إزالة %1 DLC المثبت بنجاح.
-
-
+
+ Error Removing Transferable Shader Cache
-
+ حدث خطأ أثناء إزالة ذاكرة Transferable Shader
-
-
+
+ A shader cache for this title does not exist.
-
+ لا يوجد ذاكرة تخزين مؤقتة للتظليل لهذا العنوان.
-
+ Successfully removed the transferable shader cache.
-
+ تم إزالة ذاكرة التخزين المؤقت للتظليل القابلة للنقل بنجاح.
-
+ Failed to remove the transferable shader cache.
-
+ فشل في إزالة ذاكرة التخزين المؤقت للتظليل القابلة للنقل.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ حدث خطأ أثناء إزالة ذاكرة التخزين المؤقت لخط أنابيب برنامج تشغيل Vulkan
-
+ Failed to remove the driver pipeline cache.
-
+ فشل في إزالة ذاكرة التخزين المؤقت لخط أنابيب برنامج التشغيل.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ حدث خطأ أثناء إزالة ذاكرة Transferable Shader
-
+ Successfully removed the transferable shader caches.
-
+ تم إزالة ذاكرة التخزين المؤقت للتظليل القابلة للنقل بنجاح.
-
+ Failed to remove the transferable shader cache directory.
-
+ فشل في إزالة مجلد ذاكرة التخزين المؤقت للتظليل القابل للتحويل.
-
-
+
+ Error Removing Custom Configurationخطأ في إزالة التهيئة المخصصة
-
+ A custom configuration for this title does not exist.لا توجد إعدادات مخصصة لهذا العنوان.
-
+ Successfully removed the custom game configuration.تمت إزالة إعدادات اللعبة المخصصة بنجاح.
-
+ Failed to remove the custom game configuration.فشل في إزالة إعدادات اللعبة المخصصة.
-
+ Reset Metadata Cacheإعادة تعيين ذاكرة التخزين المؤقت للبيانات الوصفية
-
+ The metadata cache is already empty.ذاكرة التخزين المؤقت للبيانات الوصفية فارغة بالفعل.
-
+ The operation completed successfully.اكتملت العملية بنجاح.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.تعذر حذف ذاكرة التخزين المؤقتة للبيانات الوصفية. قد تكون قيد الاستخدام أو غير موجودة.
-
+ Create Shortcutإنشاء اختصار
-
+ Do you want to launch the game in fullscreen?هل تريد تشغيل اللعبة في وضع ملء الشاشة؟
-
+ Shortcut Createdتم إنشاء الاختصار
-
+ Successfully created a shortcut to %1تم إنشاء اختصار بنجاح إلى %1
-
+ Shortcut may be Volatile!قد يكون الاختصار متقلبًا!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ سيؤدي هذا إلى إنشاء اختصار لصورة التطبيق الحالية. قد لا يعمل هذا بشكل جيد إذا قمت بالتحديث. هل تريد المتابعة؟
-
+ Failed to Create Shortcutفشل في إنشاء اختصار
-
+ Failed to create a shortcut to %1فشل إنشاء اختصار إلى %1
-
+ Create Iconإنشاء أيقونة
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.لا يمكن إنشاء ملف الرمز. المسار ”%1“ غير موجود ولا يمكن إنشاؤه.
@@ -9118,12 +9148,12 @@ Only do this if you're 100% sure you want to delete this data.
Please install firmware to use the home menu.
-
+ يرجى تثبيت الفيرموير لاستخدام القائمة الرئيسية.Home Menu Applet
-
+ القائمة الرئيسية
@@ -9136,11 +9166,125 @@ Only do this if you're 100% sure you want to delete this data.
Error Opening Shader Cache
-
+ خطأ في فتح ذاكرة التخزين المؤقت للتظليلFailed to create or open shader cache for this title, ensure your app data directory has write permissions.
+ فشل إنشاء أو فتح ذاكرة التخزين المؤقت للتظليل لهذا العنوان، تأكد من أن دليل بيانات التطبيق لديك يحتوي على أذونات الكتابة.
+
+
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
@@ -9573,27 +9717,27 @@ p, li { white-space: pre-wrap; }
Set Play Time Data
-
+ تعيين بيانات زمن التشغيلHours:
-
+ ساعات:Minutes:
-
+ دقائق:Seconds:
-
+ ثواني:Total play time reached maximum.
-
+ وصل إجمالي زمن التشغيل إلى الحد الأقصى.
@@ -9637,7 +9781,7 @@ p, li { white-space: pre-wrap; }
waiting for IPC reply
-
+ في انتظار رد IPC
@@ -9733,7 +9877,7 @@ p, li { white-space: pre-wrap; }
&Wait Tree
-
+ &شجرة الانتظار
\ No newline at end of file
diff --git a/dist/languages/de.ts b/dist/languages/de.ts
index f8f3e53369..ce00f05aea 100644
--- a/dist/languages/de.ts
+++ b/dist/languages/de.ts
@@ -471,26 +471,56 @@ Dies würde deren Forum-Benutzernamen und deren IP-Adresse sperren.Multicore CPU Emulation
Multicore-CPU-Emulation
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory LayoutSpeicher-Layout
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed PercentGeschwindigkeit auf % festlegen
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core Speed
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:Genauigkeit der Emulation:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -513,6 +543,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU Ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -571,6 +606,12 @@ Please note this also reduces accuracy of certain floating-point instructions.
Disable address space checksAdressraumprüfungen deaktivieren
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -587,21 +628,45 @@ Please note this may result in deadlocks and other race conditions.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:Gerät:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:Shader-Backend:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:Auflösung:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -612,11 +677,23 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:FSR-Schärfe
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:Kantenglättungs-Methode:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -634,12 +711,29 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp
Aspect Ratio:Seitenverhältnis:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
Disabling it is only intended for debugging.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -676,31 +770,73 @@ In most cases, GPU decoding provides the best performance.ASTC Decoding Method:ASTC-Dekodier-Methode:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:ASTC-Rekompression-Methode:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:VSync-Modus:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -726,6 +862,12 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:Anisotrope Filterung:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -744,6 +886,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -771,6 +928,13 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)Aktiviere Compute-Pipelines (Nur Intel Vulkan)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -806,11 +970,24 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -827,255 +1004,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- RNG-Seed
-
-
-
- Device Name
- Gerätename
-
-
-
- Custom RTC Date:
-
-
-
-
- Language:
- Sprache:
-
-
-
- Region:
- Region:
-
-
-
- Time Zone:
- Zeitzone:
-
-
-
- Sound Output Mode:
- Tonausgangsmodus:
-
-
-
- Console Mode:
- Konsolenmodus:
-
-
-
- Confirm before stopping emulation
- Vor dem Stoppen der Emulation bestätigen
-
-
-
- Hide mouse on inactivity
- Mauszeiger verstecken
-
-
-
- Disable controller applet
- Deaktiviere Controller-Applet
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ RNG-Seed
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ Gerätename
+ The name of the console.
+
+
+ Custom RTC Date:
+
+ This option allows to change the clock of the console.
@@ -1087,21 +1047,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+ Sprache:
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ Region:
+ The region of the console.
+
+
+ Time Zone:
+ Zeitzone:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ Tonausgangsmodus:
+
+
+
+ Console Mode:
+ Konsolenmodus:
+ Selects if the console is in Docked or Handheld mode.
@@ -1129,17 +1114,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+ Vor dem Stoppen der Emulation bestätigen
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ Mauszeiger verstecken
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ Deaktiviere Controller-Applet
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1444,8 +1444,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4584,13 +4584,13 @@ Aktuell liegen die Werte bei %1% bzw. %2%.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5708,7 +5708,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6291,389 +6291,389 @@ Bitte nutze diese Funktion nur zum Installieren von Updates und DLC.URL "%1" kann nicht geöffnet werden.
-
+ TAS RecordingTAS Aufnahme
-
+ Overwrite file of player 1?Datei von Spieler 1 überschreiben?
-
+ Invalid config detectedUngültige Konfiguration erkannt
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Handheld-Controller können nicht im Dock verwendet werden. Der Pro-Controller wird verwendet.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedDas aktuelle Amiibo wurde entfernt
-
+ ErrorFehler
-
-
+
+ The current game is not looking for amiibosDas aktuelle Spiel sucht nicht nach Amiibos
-
+ Amiibo File (%1);; All Files (*.*)Amiibo-Datei (%1);; Alle Dateien (*.*)
-
+ Load AmiiboAmiibo laden
-
+ Error loading Amiibo dataFehler beim Laden der Amiibo-Daten
-
+ The selected file is not a valid amiiboDie ausgewählte Datei ist keine gültige Amiibo
-
+ The selected file is already on useDie ausgewählte Datei wird bereits verwendet
-
+ An unknown error occurredEin unbekannter Fehler ist aufgetreten
-
-
+
+ Keys not installed
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source Location
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availableKeine Firmware verfügbar
-
+ Please install firmware to use the Album applet.
-
+ Album AppletAlbum-Applet
-
+ Album applet is not available. Please reinstall firmware.Album-Applet ist nicht verfügbar. Bitte Firmware erneut installieren.
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet AppletCabinet-Applet
-
+ Cabinet applet is not available. Please reinstall firmware.Cabinet-Applet ist nicht verfügbar. Bitte Firmware erneut installieren.
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit AppletMii-Edit-Applet
-
+ Mii editor is not available. Please reinstall firmware.Mii-Editor ist nicht verfügbar. Bitte Firmware erneut installieren.
-
+ Please install firmware to use the Controller Menu.
-
+ Controller AppletController-Applet
-
+ Controller Menu is not available. Please reinstall firmware.Controller-Menü ist nicht verfügbar. Bitte Firmware erneut installieren.
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture ScreenshotScreenshot aufnehmen
-
+ PNG Image (*.png)PNG Bild (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2TAS Zustand: Läuft %1/%2
-
+ TAS state: Recording %1TAS Zustand: Aufnahme %1
-
+ TAS state: Idle %1/%2TAS-Status: Untätig %1/%2
-
+ TAS State: InvalidTAS Zustand: Ungültig
-
+ &Stop Running&Stoppe Ausführung
-
+ &Start&Start
-
+ Stop R&ecordingAufnahme stoppen
-
+ R&ecordAufnahme
-
+ Building: %n shader(s)Erstelle: %n ShaderErstelle: %n Shader
-
+ Scale: %1x%1 is the resolution scaling factorSkalierung: %1x
-
+ Speed: %1% / %2%Geschwindigkeit: %1% / %2%
-
+ Speed: %1%Geschwindigkeit: %1%
-
+ Game: %1 FPSSpiel: %1 FPS
-
+ Frame: %1 msFrame: %1 ms
-
+ %1 %2%1 %2
-
+ NO AAKEIN AA
-
+ VOLUME: MUTELAUTSTÄRKE: STUMM
-
+ VOLUME: %1%Volume percentage (e.g. 50%)LAUTSTÄRKE: %1%
-
+ Derivation Components MissingDerivationskomponenten fehlen
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetRomFS wählen
-
+ Please select which RomFS you would like to dump.Wähle, welches RomFS du speichern möchtest.
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Bist du sicher, dass du die Emulation stoppen willst? Jeder nicht gespeicherte Fortschritt geht verloren.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6777,11 +6777,6 @@ Would you like to bypass this and exit anyway?
Remove Custom ConfigurationSpiel-Einstellungen entfernen
-
-
- Remove Play Time Data
- Spielzeit-Daten entfernen
- Remove Cache Storage
@@ -6817,6 +6812,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+ Spielzeit-Daten entfernen
+
@@ -7518,16 +7518,6 @@ Debug Message:
&Tools&Werkzeuge
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7538,6 +7528,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7758,11 +7758,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7843,6 +7838,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7872,7 +7872,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8456,38 +8456,58 @@ p, li { white-space: pre-wrap; }
%1 spielt %2
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8624,13 +8644,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8638,53 +8668,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8694,22 +8724,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8719,54 +8744,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8826,32 +8851,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8859,196 +8884,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9086,6 +9111,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/es.ts b/dist/languages/es.ts
index 5287394697..150ce9bf63 100644
--- a/dist/languages/es.ts
+++ b/dist/languages/es.ts
@@ -479,26 +479,56 @@ Esto banearía su nombre del foro y su dirección IP.
Multicore CPU EmulationEmulación de CPU multinúcleo
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory LayoutMemoria emulada
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed PercentLimitar porcentaje de velocidad
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core SpeedSincronizar velocidad de los núcleos
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:Precisión:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -522,6 +552,11 @@ Usa Boost (1700MHz) para ejecutar a la velocidad nativa maximo de Switch, o Fast
Custom CPU TicksTicks de CPU personalizados
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -583,6 +618,12 @@ Ten en cuenta que, a cambio, reduce la precisión de ciertas instrucciones de co
Disable address space checksDesactivar comprobación del espacio de destino
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -600,21 +641,45 @@ Ten en cuenta que puede resultar en bloqueos y otras condiciones de carrera.API:
API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:Dispositivo:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:Soporte de shaders:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:Resolución:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -625,11 +690,23 @@ Ten en cuenta que puede resultar en bloqueos y otras condiciones de carrera.FSR Sharpness:
Nitidez FSR:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:Método de Anti-Aliasing:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -649,6 +726,18 @@ Pantalla completa exclusiva puede ofrecer mejor rendimiento y mejor soporte para
Aspect Ratio:Relación de aspecto:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
@@ -656,6 +745,11 @@ Disabling it is only intended for debugging.Permite almacenar las shaders para cargar más rápido al arrancar el juego otra vez.
Solo ha de desactivarse para depuración.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -698,31 +792,73 @@ En la mayoría de casos, decodificar mediante GPU es la mejor opción.ASTC Decoding Method:Modo decodificación ASTC:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:Modo recompresión ASTC:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:Modo de uso de la VRAM:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner InvalidationSaltar Invalidación Interna de la CPU
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:Modo VSync:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory OperationsSincronizar operaciones de memoria
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -748,6 +884,12 @@ En la mayoría de casos, decodificar mediante GPU es la mejor opción.Anisotropic Filtering:
Filtrado anisotrópico:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -769,6 +911,21 @@ Extremo solamente se deberia de usar como resorto final.
DMA Accuracy:Precisión de DMA:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -798,6 +955,13 @@ Esta opción puede mejorar los tiempos de cargas de shaders en caso de que el dr
Enable Compute Pipelines (Intel Vulkan Only)Activar canalizaciones de cómputo (solo Intel Vulkan)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -833,11 +997,24 @@ Esta opción puede mejorar los tiempos de cargas de shaders en caso de que el dr
Extended Dynamic StateEstado dinámico extendido
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking VertexVértice provocante
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -854,255 +1031,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample ShadingSombreado de muestra
-
-
- RNG Seed
- Semilla de GNA
-
-
-
- Device Name
- Nombre del dispositivo
-
-
-
- Custom RTC Date:
- Fecha Personalizada RTC:
-
-
-
- Language:
- Idioma:
-
-
-
- Region:
- Región:
-
-
-
- Time Zone:
- Zona horaria:
-
-
-
- Sound Output Mode:
- Método de salida de sonido:
-
-
-
- Console Mode:
- Modo consola:
-
-
-
- Confirm before stopping emulation
- Confirmar detención
-
-
-
- Hide mouse on inactivity
- Ocultar el cursor por inactividad.
-
-
-
- Disable controller applet
- Desactivar applet de mandos
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ Semilla de GNA
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ Nombre del dispositivo
+ The name of the console.
+
+
+ Custom RTC Date:
+ Fecha Personalizada RTC:
+ This option allows to change the clock of the console.
@@ -1114,21 +1074,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+ Idioma:
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ Región:
+ The region of the console.
+
+
+ Time Zone:
+ Zona horaria:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ Método de salida de sonido:
+
+
+
+ Console Mode:
+ Modo consola:
+ Selects if the console is in Docked or Handheld mode.
@@ -1156,17 +1141,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+ Confirmar detención
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ Ocultar el cursor por inactividad.
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ Desactivar applet de mandos
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1471,8 +1471,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4612,16 +4612,16 @@ Los valores actuales son %1% y %2% respectivamente.
Could not locate RomFS. Your file or decryption keys may be corrupted.
-
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
-
- Error extracting archiveError extrayendo archivo
+
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error finding image directory
@@ -5739,7 +5739,7 @@ Por favor, vaya a Configuración -> Sistema -> Red y selecciona una interf
-
+ FSRFSR
@@ -6325,112 +6325,112 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs.No se puede abrir la URL "%1".
-
+ TAS RecordingGrabación TAS
-
+ Overwrite file of player 1?¿Sobrescribir archivo del jugador 1?
-
+ Invalid config detectedConfiguración no válida detectada
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.El controlador del modo portátil no puede ser usado en el modo sobremesa. Se seleccionará el controlador Pro en su lugar.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedEl amiibo actual ha sido eliminado
-
+ ErrorError
-
-
+
+ The current game is not looking for amiibosEl juego actual no está buscando amiibos
-
+ Amiibo File (%1);; All Files (*.*)Archivo amiibo (%1);; Todos los archivos (*.*)
-
+ Load AmiiboCargar amiibo
-
+ Error loading Amiibo dataError al cargar los datos Amiibo
-
+ The selected file is not a valid amiiboEl archivo seleccionado no es un amiibo válido
-
+ The selected file is already on useEl archivo seleccionado ya se encuentra en uso
-
+ An unknown error occurredHa ocurrido un error inesperado
-
-
+
+ Keys not installedClaves no instaladas
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.Installa tus llaves de descifra y reinicia Eden antes que tratas de instalar firmware.
-
+ Select Dumped Firmware Source LocationSeleccionar ubicación de origen del firmware volcado
-
+ Select Dumped Firmware ZIPSeleccione el ZIP de tu firmware volcado
-
+ Zipped Archives (*.zip)Archivos comprimidos (*zip)
-
+ Firmware cleanup failedLimpieza de firmware fallo
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
@@ -6439,278 +6439,278 @@ Asegura te de los permisiones de escribir en el directorio temporal de la sistem
Error reportado de SO: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availableNo hay firmware disponible
-
+ Please install firmware to use the Album applet.Por favor intenta instalar firmware para usar el applet de Album.
-
+ Album AppletApplet del Álbum
-
+ Album applet is not available. Please reinstall firmware.La aplicación del Álbum no esta disponible. Por favor, reinstala el firmware.
-
+ Please install firmware to use the Cabinet applet.Por favor intenta instalar firmware para usar el applet de Cabinet.
-
+ Cabinet AppletApplet de Cabinet
-
+ Cabinet applet is not available. Please reinstall firmware.La applet de Cabinet no está disponible. Por favor, reinstala el firmware.
-
+ Please install firmware to use the Mii editor.Por favor intenta instalar firmware para usar el editor de Mii.
-
+ Mii Edit AppletApplet de Editor de Mii
-
+ Mii editor is not available. Please reinstall firmware.El editor de Mii no está disponible. Por favor, reinstala el firmware.
-
+ Please install firmware to use the Controller Menu.Por favor intenta instalar firmware para usar el menu de Controles.
-
+ Controller AppletApplet de Mandos
-
+ Controller Menu is not available. Please reinstall firmware.El Menú de mandos no se encuentra disponible. Por favor, reinstala el firmware.
-
+ Please install firmware to use the Home Menu.Por favor intenta instalar firmware para usar el menu de inicio.
-
+ Firmware CorruptedFirmware corupto
-
+ Firmware Too NewFirmware es muy nuevo
-
+
Continue anyways?
Continua aun que?
-
+ Don't show againNo mostrar de nuevo
-
+ Home Menu AppletApplet del Menu de Inicio
-
+ Home Menu is not available. Please reinstall firmware.Menu de inicio no esta disponible. Por favor intenta reinstalar firmware.
-
+ Please install firmware to use Starter.Por favor intenta instalar firmware para usar Arrancador.
-
+ Starter AppletApplet de Arrancador
-
+ Starter is not available. Please reinstall firmware.Arrancador no esta disponible. Por favor intenta reinstalar firmware.
-
+ Capture ScreenshotCaptura de pantalla
-
+ PNG Image (*.png)Imagen PNG (*.png)
-
+ Update AvailableActualización disponible
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2Estado TAS: ejecutando %1/%2
-
+ TAS state: Recording %1Estado TAS: grabando %1
-
+ TAS state: Idle %1/%2Estado TAS: inactivo %1/%2
-
+ TAS State: InvalidEstado TAS: nulo
-
+ &Stop Running&Parar de ejecutar
-
+ &Start&Iniciar
-
+ Stop R&ecordingPausar g&rabación
-
+ R&ecordG&rabar
-
+ Building: %n shader(s)Construyendo: %n shader(s)Construyendo: %n shader(s)Construyendo: %n shader(s)
-
+ Scale: %1x%1 is the resolution scaling factorEscalado: %1x
-
+ Speed: %1% / %2%Velocidad: %1% / %2%
-
+ Speed: %1%Velocidad: %1%
-
+ Game: %1 FPSJuego: %1 FPS
-
+ Frame: %1 msFotogramas: %1 ms
-
+ %1 %2%1 %2
-
+ NO AANO AA
-
+ VOLUME: MUTEVOLUMEN: SILENCIO
-
+ VOLUME: %1%Volume percentage (e.g. 50%)VOLUMEN: %1%
-
+ Derivation Components MissingFaltan componentes de derivación
-
+ Encryption keys are missing.Llaves de cifra están desaparecidos.
-
+ Select RomFS Dump TargetSelecciona el destinatario para volcar el RomFS
-
+ Please select which RomFS you would like to dump.Por favor, seleccione los RomFS que deseas volcar.
-
+ Are you sure you want to close Eden?Estas seguro que quieres cerrar Eden?
-
-
-
+
+
+ EdenEden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.¿Estás seguro de que quieres detener la emulación? Cualquier progreso no guardado se perderá.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6816,11 +6816,6 @@ Quicieras ignorar esto y salir aun que?
Remove Custom ConfigurationEliminar la configuración personalizada
-
-
- Remove Play Time Data
- Eliminar información del tiempo de juego
- Remove Cache Storage
@@ -6856,6 +6851,11 @@ Quicieras ignorar esto y salir aun que?
Edit Play Time Data
+
+
+ Remove Play Time Data
+ Eliminar información del tiempo de juego
+
@@ -7559,16 +7559,6 @@ Mensaje de depuración:
&Tools&Herramientas
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
- &Cree un Atajo del Menu de Inicio
- Am&iibo
@@ -7579,6 +7569,16 @@ Mensaje de depuración:
&Applets
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+ &Cree un Atajo del Menu de Inicio
+ Install &Firmware
@@ -7799,11 +7799,6 @@ Mensaje de depuración:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7884,6 +7879,11 @@ Mensaje de depuración:
&Eden Dependencies&Dependencias de Eden
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7923,7 +7923,7 @@ Si quieres limpiar los archivos que se quedaron en el ubicacion de datos anticua
%1
-
+ Data was migrated successfully.Datos se migraron con exito.
@@ -8508,14 +8508,34 @@ p, li { white-space: pre-wrap; }
%1 esta jugando %2
-
-
-
+
+
+ MigrationMigracion
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
@@ -8524,25 +8544,25 @@ p, li { white-space: pre-wrap; }
-
-
+
+ NoNo
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1Puede volver a activar este mensaje manualmente si eliminas el nuevo directorio de configuración:
%1
-
+ MigratingMigrando
-
+ Migrating, this may take a while...Migrando, Esto se puede tardar...
@@ -8679,13 +8699,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ CancelCancelar
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8693,7 +8723,7 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
@@ -8702,46 +8732,46 @@ p, li { white-space: pre-wrap; }
%1
-
-
+
+ Verifying integrity...Verificando integridad...
-
-
+
+ Integrity verification succeeded!¡La verificación de integridad ha sido un éxito!
-
-
+
+ The operation completed successfully.La operación se completó con éxito.
-
-
+
+ Integrity verification failed!¡Verificación de integridad se fallo!
-
+ File contents may be corrupt or missing.Los contenidos del archivo pueden estar corruptos.
-
+ Integrity verification couldn't be performedNo se pudo ejecutar la verificación de integridad
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.Instalacion de firmware cancellado , firmware podria estar en un mal estado o coruptos. contenidos de el archivo no pudieron ser verificados para validez.
-
+ Select Dumped Keys LocationSeleccionar ubicación de origen de los llaves volcados
@@ -8751,22 +8781,17 @@ p, li { white-space: pre-wrap; }
Instalación de llaves de descifra salo con exito
-
- Decryption Keys were successfully installed
- Llaves de descifra se instalaron con exito
-
-
-
+ Decryption Keys install failedInstalacion de las llaves de descifra se fallo
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8776,54 +8801,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8883,32 +8908,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8916,196 +8941,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing ContentsError en removiendo contenidos
-
+ Error Removing UpdateError en removiendo actualizacion
-
+ Error Removing DLCError en removiendo DLC
-
- The base game is not installed in the NAND and cannot be removed.
- El juego base no está instalado en el NAND y no se puede eliminar.
-
-
-
- There is no update installed for this title.
- No hay ninguna actualización instalada para este título.
-
-
-
- There are no DLCs installed for this title.
- No hay ninguna DLC instalada para este título.
-
-
-
+
-
-
-
-
+
+
+
+ Successfully RemovedSe ha eliminado con éxito
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+ El juego base no está instalado en el NAND y no se puede eliminar.
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+ No hay ninguna actualización instalada para este título.
+
+
+
+ There are no DLCs installed for this title.
+ No hay ninguna DLC instalada para este título.
+
+
+ Successfully removed %1 installed DLC.Se ha eliminado con éxito %1 DLC instalado.
-
-
+
+ Error Removing Transferable Shader CacheError en removiendo la caché de shaders transferibles
-
-
+
+ A shader cache for this title does not exist.No existe caché de shaders para este título.
-
+ Successfully removed the transferable shader cache.El caché de shaders transferibles se ha eliminado con éxito.
-
+ Failed to remove the transferable shader cache.Fallo en eliminar la caché de shaders transferibles.
-
+ Error Removing Vulkan Driver Pipeline CacheError removiendo la caché de canalización del controlador Vulkan
-
+ Failed to remove the driver pipeline cache.Fallo en eliminar la caché de canalización del controlador.
-
-
+
+ Error Removing Transferable Shader CachesError en eliminar las cachés de shaders transferibles
-
+ Successfully removed the transferable shader caches.Cachés de shaders transferibles eliminadas con éxito.
-
+ Failed to remove the transferable shader cache directory.Fallo en eliminar el directorio de cachés de shaders transferibles.
-
-
+
+ Error Removing Custom ConfigurationError removiendo la configuración personalizada del juego
-
+ A custom configuration for this title does not exist.No existe una configuración personalizada para este título.
-
+ Successfully removed the custom game configuration.Se eliminó con éxito la configuración personalizada del juego.
-
+ Failed to remove the custom game configuration.Fallo en eliminar la configuración personalizada del juego.
-
+ Reset Metadata CacheReiniciar caché de metadatos
-
+ The metadata cache is already empty.El caché de metadatos ya está vacío.
-
+ The operation completed successfully.La operación se completó con éxito.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.El caché de metadatos no se pudo eliminar. Podría estar en uso actualmente o no existe.
-
+ Create ShortcutCrear Atajo
-
+ Do you want to launch the game in fullscreen?¿Desea iniciar el juego en pantalla completa?
-
+ Shortcut CreatedAtajo Creado
-
+ Successfully created a shortcut to %1Se ha creado un atajo a %1 con exito
-
+ Shortcut may be Volatile!Atajo podría ser volátil!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?Esto creará un atajo a la AppImage actual. Hay posibilidad que esto no trabaja bien si actualizas ¿Continuar?
-
+ Failed to Create ShortcutFallo en Crear Atajo
-
+ Failed to create a shortcut to %1Fallo en crear un atajo a %1
-
+ Create IconCrear icono
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.No se puede crear el archivo de icono. La ruta "%1" no existe y no se pudo creer.
@@ -9143,6 +9168,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/fr.ts b/dist/languages/fr.ts
index d73479a2d0..97a1489579 100644
--- a/dist/languages/fr.ts
+++ b/dist/languages/fr.ts
@@ -479,26 +479,61 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP.
Multicore CPU EmulationÉmulation CPU Multicœur
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+ Cette option augmente l’utilisation des threads d’émulation CPU de 1 jusqu’à un maximum de 4.
+Il s’agit principalement d’une option de débogage et elle ne devrait pas être désactivée.
+ Memory LayoutDisposition de la mémoire
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+ Augmente la quantité de RAM émulée de 4 Go sur la Switch à 8/6 Go comme sur les kits de développement.
+Cela n’affecte pas les performances ni la stabilité, mais peut permettre le chargement de mods de textures HD.
+ Limit Speed PercentLimiter la vitesse en pourcentage
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+ Contrôle la vitesse de rendu maximale du jeu, mais c’est chaque jeu qui décide s’il peut tourner plus vite ou non.
+À 200 %, un jeu prévu pour 30 FPS tournera à 60 FPS, et un jeu prévu pour 60 FPS passera à 120 FPS.
+Désactiver cette option signifie débloquer le framerate jusqu’au maximum que votre PC peut atteindre.
+ Synchronize Core SpeedSynchroniser la vitesse du noyau
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+ Synchronise la vitesse des cœurs CPU avec la vitesse de rendu maximale du jeu pour augmenter les FPS sans affecter la vitesse du jeu (animations, physique, etc.).
+Peut aider à réduire les saccades à des framerates faibles.
+ Accuracy:Précision :
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+ Modifie la précision du CPU émulé (réservé au débogage).
+
@@ -522,6 +557,11 @@ Utilisez Boost (1700 MHz) pour fonctionner à l'horloge native la plus éle
Custom CPU TicksTicks CPU personnalisés
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+ Définissez une valeur personnalisée pour les cycles CPU. Des valeurs plus élevées peuvent améliorer les performances, mais risquent de provoquer des blocages. Une plage de 77-21000 est recommandée.
+ Enable Host MMU Emulation (fastmem)
@@ -583,6 +623,13 @@ Veuillez noter que cela réduit également la précision de certaines instructio
Disable address space checksDésactiver les vérifications de l'espace d'adresse
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+ Cette option améliore la vitesse en supprimant une vérification de sécurité avant chaque opération mémoire.
+La désactiver peut permettre l’exécution de code arbitraire.
+ Ignore global monitor
@@ -600,21 +647,49 @@ Veuillez noter que cela peut entraîner des blocages et d'autres conditions
API:API :
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+ Modifie l’API graphique utilisée en sortie.
+Vulkan est recommandé.
+ Device:Appareil :
+
+
+ This setting selects the GPU to use (Vulkan only).
+ Ce paramètre permet de sélectionner le GPU à utiliser (Vulkan uniquement).
+ Shader Backend:Back-end des Shaders :
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+ Le moteur de shaders à utiliser avec OpenGL.
+GLSL est recommandé.
+ Resolution:Résolution :
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+ Force le rendu à une résolution différente.
+Des résolutions plus élevées nécessitent plus de VRAM et de bande passante.
+Des options inférieures à 1X peuvent provoquer des artefacts.
+ Window Adapting Filter:
@@ -625,11 +700,25 @@ Veuillez noter que cela peut entraîner des blocages et d'autres conditions
FSR Sharpness:Netteté FSR :
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+ Détermine le niveau de netteté de l’image en utilisant le contraste dynamique de FSR.
+ Anti-Aliasing Method:Méthode d'anticrénelage :
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+ La méthode d’anticrénelage à utiliser.
+SMAA offre la meilleure qualité.
+FXAA peut produire une image plus stable à des résolutions plus faibles.
+ Fullscreen Mode:
@@ -649,6 +738,20 @@ Le mode plein écran exclusif peut offrir de meilleures performances et un meill
Aspect Ratio:Format :
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+ Étire le rendu pour correspondre au format d’image spécifié.
+La plupart des jeux ne supportent que le format 16:9, donc des modifications sont nécessaires pour obtenir d’autres formats.
+Contrôle également le format des captures d’écran.
+
+
+
+ Use persistent pipeline cache
+ Conserver le cache du rendu graphique
+ Allows saving shaders to storage for faster loading on following game boots.
@@ -656,6 +759,11 @@ Disabling it is only intended for debugging.Permet de sauvegarder les shaders sur le stockage pour un chargement plus rapide lors des démarrages ultérieurs du jeu.
Le désactiver est uniquement destiné au débogage.
+
+
+ Optimize SPIRV output
+ Optimiser la sortie SPIR‑V
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -698,31 +806,83 @@ Dans la plupart des cas, le décodage GPU offre les meilleures performances.ASTC Decoding Method:Méthode de décodage ASTC :
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+ Cette option contrôle la façon dont les textures ASTC doivent être décodées.
+CPU : Utiliser le CPU pour le décodage.
+GPU : Utiliser les shaders de calcul du GPU pour décoder les textures ASTC (recommandé).
+CPU asynchrone : Utiliser le CPU pour décoder les textures ASTC à la demande. Élimine les saccades liées au décodage ASTC, mais peut provoquer des artefacts.
+ ASTC Recompression Method:Méthode de recompression ASTC :
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+ La plupart des GPU ne prennent pas en charge les textures ASTC et doivent les décompresser dans un format intermédiaire : RGBA8.
+BC1/BC3 : Le format intermédiaire sera recompressé en BC1 ou BC3, ce qui économise de la VRAM mais dégrade la qualité de l’image.
+ VRAM Usage Mode:Mode d'utilisation de la VRAM :
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+ Permet de choisir si l’émulateur doit privilégier la conservation de la mémoire ou utiliser au maximum la mémoire vidéo disponible pour les performances.
+Le mode agressif peut affecter les performances d’autres applications, comme les logiciels d’enregistrement.
+ Skip CPU Inner InvalidationIgnorer l'invalidation interne du CPU
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+ Ignore certaines invalidations de cache lors des mises à jour de la mémoire, réduisant l’utilisation du CPU et améliorant la latence. Cela peut provoquer des plantages légers.
+ VSync Mode:Mode VSync :
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+ FIFO (VSync) ne perd pas d’images et n’entraîne pas de déchirement, mais est limité par la fréquence de rafraîchissement de l’écran.
+FIFO Relaxed permet le déchirement car il compense un ralentissement.
+Mailbox peut offrir une latence inférieure à FIFO et n’entraîne pas de déchirement, mais peut perdre des images.
+Immediate (pas de synchronisation) affiche ce qui est disponible et peut provoquer du déchirement.
+ Sync Memory OperationsSynchroniser les opérations mémoire
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+ Assure la cohérence des données entre les opérations de calcul et de mémoire.
+Cette option corrige des problèmes dans les jeux, mais peut dégrader les performances.
+Les jeux Unreal Engine 4 sont souvent ceux qui bénéficient le plus de ce réglage.
+ Enable asynchronous presentation (Vulkan only)
@@ -748,6 +908,13 @@ Dans la plupart des cas, le décodage GPU offre les meilleures performances.Anisotropic Filtering:
Filtrage anisotropique :
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+ Contrôle la qualité du rendu des textures sous des angles obliques.
+Il est sûr de le régler à 16x sur la plupart des GPU.
+ GPU Accuracy:
@@ -769,6 +936,21 @@ Le mode Extrême ne devrait être utilisé qu’en dernier recours.DMA Accuracy:
Précision du DMA :
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+ Contrôle la précision des transferts DMA. Une précision plus élevée corrige certains problèmes dans certains jeux, mais peut réduire les performances.
+
+
+
+ Enable asynchronous shader compilation (Hack)
+ Activer la compilation asynchrone des shaders (Hack)
+
+
+
+ May reduce shader stutter.
+ Peut réduire les saccades dues aux shaders.
+ Fast GPU Time (Hack)
@@ -798,6 +980,15 @@ Cette option peut améliorer considérablement le temps de chargement des shader
Enable Compute Pipelines (Intel Vulkan Only)Activer les pipelines de calcul (Vulkan sur Intel uniquement)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+ Requis par certains jeux.
+Ce réglage n’existe que pour les pilotes propriétaires Intel et peut provoquer un plantage s’il est activé.
+Les pipelines de calcul sont toujours activés sur tous les autres pilotes.
+ Enable Reactive Flushing
@@ -833,11 +1024,27 @@ Cette option peut améliorer considérablement le temps de chargement des shader
Extended Dynamic StateÉtat dynamique étendu
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+ Contrôle le nombre de fonctionnalités utilisables dans l’État Dynamique Étendu.
+Un nombre plus élevé permet d’activer plus de fonctionnalités et peut améliorer les performances, mais peut aussi provoquer des problèmes.
+La valeur par défaut dépend du système.
+ Provoking VertexVertex provoquant
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+ Améliore l’éclairage et la gestion des points 3D dans certains jeux.
+Seuls les appareils compatibles avec Vulkan 1.0+ prennent en charge cette extension.
+ Descriptor Indexing
@@ -855,268 +1062,6 @@ Certains appareils compatibles Vulkan 1.1+ et tous ceux en 1.2+ prennent en char
Sample ShadingÉchantillonnage de shading
-
-
- RNG Seed
- Seed RNG
-
-
-
- Device Name
- Nom de l'appareil
-
-
-
- Custom RTC Date:
- Date RTC personnalisée :
-
-
-
- Language:
- Langue :
-
-
-
- Region:
- Région :
-
-
-
- Time Zone:
- Fuseau horaire :
-
-
-
- Sound Output Mode:
- Mode de sortie sonore :
-
-
-
- Console Mode:
- Mode console :
-
-
-
- Confirm before stopping emulation
- Confirmer avant d'arrêter l'émulation
-
-
-
- Hide mouse on inactivity
- Cacher la souris en cas d'inactivité
-
-
-
- Disable controller applet
- Désactiver l'applet du contrôleur
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
- Cette option augmente l’utilisation des threads d’émulation CPU de 1 jusqu’à un maximum de 4.
-Il s’agit principalement d’une option de débogage et elle ne devrait pas être désactivée.
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
- Augmente la quantité de RAM émulée de 4 Go sur la Switch à 8/6 Go comme sur les kits de développement.
-Cela n’affecte pas les performances ni la stabilité, mais peut permettre le chargement de mods de textures HD.
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
- Contrôle la vitesse de rendu maximale du jeu, mais c’est chaque jeu qui décide s’il peut tourner plus vite ou non.
-À 200 %, un jeu prévu pour 30 FPS tournera à 60 FPS, et un jeu prévu pour 60 FPS passera à 120 FPS.
-Désactiver cette option signifie débloquer le framerate jusqu’au maximum que votre PC peut atteindre.
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
- Synchronise la vitesse des cœurs CPU avec la vitesse de rendu maximale du jeu pour augmenter les FPS sans affecter la vitesse du jeu (animations, physique, etc.).
-Peut aider à réduire les saccades à des framerates faibles.
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
- Modifie la précision du CPU émulé (réservé au débogage).
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
- Définissez une valeur personnalisée pour les cycles CPU. Des valeurs plus élevées peuvent améliorer les performances, mais risquent de provoquer des blocages. Une plage de 77-21000 est recommandée.
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
- Cette option améliore la vitesse en supprimant une vérification de sécurité avant chaque opération mémoire.
-La désactiver peut permettre l’exécution de code arbitraire.
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
- Modifie l’API graphique utilisée en sortie.
-Vulkan est recommandé.
-
-
-
- This setting selects the GPU to use (Vulkan only).
- Ce paramètre permet de sélectionner le GPU à utiliser (Vulkan uniquement).
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
- Le moteur de shaders à utiliser avec OpenGL.
-GLSL est recommandé.
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
- Force le rendu à une résolution différente.
-Des résolutions plus élevées nécessitent plus de VRAM et de bande passante.
-Des options inférieures à 1X peuvent provoquer des artefacts.
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
- Détermine le niveau de netteté de l’image en utilisant le contraste dynamique de FSR.
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
- La méthode d’anticrénelage à utiliser.
-SMAA offre la meilleure qualité.
-FXAA peut produire une image plus stable à des résolutions plus faibles.
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
- Étire le rendu pour correspondre au format d’image spécifié.
-La plupart des jeux ne supportent que le format 16:9, donc des modifications sont nécessaires pour obtenir d’autres formats.
-Contrôle également le format des captures d’écran.
-
-
-
- Use persistent pipeline cache
- Conserver le cache du rendu graphique
-
-
-
- Optimize SPIRV output
- Optimiser la sortie SPIR‑V
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
- Cette option contrôle la façon dont les textures ASTC doivent être décodées.
-CPU : Utiliser le CPU pour le décodage.
-GPU : Utiliser les shaders de calcul du GPU pour décoder les textures ASTC (recommandé).
-CPU asynchrone : Utiliser le CPU pour décoder les textures ASTC à la demande. Élimine les saccades liées au décodage ASTC, mais peut provoquer des artefacts.
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
- La plupart des GPU ne prennent pas en charge les textures ASTC et doivent les décompresser dans un format intermédiaire : RGBA8.
-BC1/BC3 : Le format intermédiaire sera recompressé en BC1 ou BC3, ce qui économise de la VRAM mais dégrade la qualité de l’image.
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
- Permet de choisir si l’émulateur doit privilégier la conservation de la mémoire ou utiliser au maximum la mémoire vidéo disponible pour les performances.
-Le mode agressif peut affecter les performances d’autres applications, comme les logiciels d’enregistrement.
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
- Ignore certaines invalidations de cache lors des mises à jour de la mémoire, réduisant l’utilisation du CPU et améliorant la latence. Cela peut provoquer des plantages légers.
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
- FIFO (VSync) ne perd pas d’images et n’entraîne pas de déchirement, mais est limité par la fréquence de rafraîchissement de l’écran.
-FIFO Relaxed permet le déchirement car il compense un ralentissement.
-Mailbox peut offrir une latence inférieure à FIFO et n’entraîne pas de déchirement, mais peut perdre des images.
-Immediate (pas de synchronisation) affiche ce qui est disponible et peut provoquer du déchirement.
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
- Assure la cohérence des données entre les opérations de calcul et de mémoire.
-Cette option corrige des problèmes dans les jeux, mais peut dégrader les performances.
-Les jeux Unreal Engine 4 sont souvent ceux qui bénéficient le plus de ce réglage.
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
- Contrôle la qualité du rendu des textures sous des angles obliques.
-Il est sûr de le régler à 16x sur la plupart des GPU.
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
- Contrôle la précision des transferts DMA. Une précision plus élevée corrige certains problèmes dans certains jeux, mais peut réduire les performances.
-
-
-
- Enable asynchronous shader compilation (Hack)
- Activer la compilation asynchrone des shaders (Hack)
-
-
-
- May reduce shader stutter.
- Peut réduire les saccades dues aux shaders.
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
- Requis par certains jeux.
-Ce réglage n’existe que pour les pilotes propriétaires Intel et peut provoquer un plantage s’il est activé.
-Les pipelines de calcul sont toujours activés sur tous les autres pilotes.
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
- Contrôle le nombre de fonctionnalités utilisables dans l’État Dynamique Étendu.
-Un nombre plus élevé permet d’activer plus de fonctionnalités et peut améliorer les performances, mais peut aussi provoquer des problèmes.
-La valeur par défaut dépend du système.
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
- Améliore l’éclairage et la gestion des points 3D dans certains jeux.
-Seuls les appareils compatibles avec Vulkan 1.0+ prennent en charge cette extension.
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
@@ -1125,6 +1070,11 @@ Higher values improve quality but degrade performance.
Améliore la qualité graphique au prix de performances réduites.
Des valeurs plus élevées améliorent la qualité mais dégradent les performances.
+
+
+ RNG Seed
+ Seed RNG
+ Controls the seed of the random number generator.
@@ -1132,11 +1082,21 @@ Mainly used for speedrunning.Contrôle la graine du générateur de nombres aléatoires.
Principalement utilisé pour le speedrun.
+
+
+ Device Name
+ Nom de l'appareil
+ The name of the console.Nom de la console.
+
+
+ Custom RTC Date:
+ Date RTC personnalisée :
+ This option allows to change the clock of the console.
@@ -1149,21 +1109,46 @@ Peut être utilisée pour manipuler le temps dans les jeux.
The number of seconds from the current unix timeNombre de secondes écoulées depuis le 1er janvier 1970.
+
+
+ Language:
+ Langue :
+ This option can be overridden when region setting is auto-selectCette option peut être remplacée lorsque la région est sur auto.
+
+
+ Region:
+ Région :
+ The region of the console.Région de la console.
+
+
+ Time Zone:
+ Fuseau horaire :
+ The time zone of the console.Fuseau horaire de la console.
+
+
+ Sound Output Mode:
+ Mode de sortie sonore :
+
+
+
+ Console Mode:
+ Mode console :
+ Selects if the console is in Docked or Handheld mode.
@@ -1193,6 +1178,11 @@ Passer en mode Portable peut améliorer les performances sur les systèmes peu p
Pauses emulation when focusing on other windows.Met l’émulation en pause dès que l’utilisateur change de fenêtre.
+
+
+ Confirm before stopping emulation
+ Confirmer avant d'arrêter l'émulation
+ Overrides prompts asking to confirm stopping the emulation.
@@ -1200,11 +1190,21 @@ Enabling it bypasses such prompts and directly exits the emulation.Ignore les demandes de confirmation pour arrêter l’émulation.
L’activer permet de contourner ces confirmations et de quitter directement l’émulation.
+
+
+ Hide mouse on inactivity
+ Cacher la souris en cas d'inactivité
+ Hides the mouse after 2.5s of inactivity.Cache le curseur après 2,5 secondes d’inactivité.
+
+
+ Disable controller applet
+ Désactiver l'applet du contrôleur
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1376,7 +1376,7 @@ Lorsqu’un programme tente d’ouvrir ce menu, il est immédiatement fermé.
Debugging
-
+ Débogage
@@ -1510,8 +1510,8 @@ Lorsqu’un programme tente d’ouvrir ce menu, il est immédiatement fermé.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4651,16 +4651,16 @@ Les valeurs actuelles sont respectivement de %1% et %2%.
Could not locate RomFS. Your file or decryption keys may be corrupted.Impossible de localiser les données de jeu. Votre fichier ou vos clés de déchiffrement sont peut-être corrompus.
-
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
- Impossible d’extraire les données de jeu. Votre fichier ou vos clés de déchiffrement sont peut-être corrompus.
- Error extracting archiveErreur lors de l’extraction de l’archive.
+
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
+ Impossible d’extraire les données de jeu. Votre fichier ou vos clés de déchiffrement sont peut-être corrompus.
+ Error finding image directory
@@ -5778,7 +5778,7 @@ Veuillez aller dans Configurer -> Système -> Réseau puis en choisir une.
-
+ FSRFSR
@@ -6355,112 +6355,112 @@ Veuillez n'utiliser cette fonctionnalité que pour installer des mises à j
Impossible d'ouvrir l'URL "%1".
-
+ TAS RecordingEnregistrement TAS
-
+ Overwrite file of player 1?Écraser le fichier du joueur 1 ?
-
+ Invalid config detectedConfiguration invalide détectée
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Le contrôleur portable ne peut pas être utilisé en mode TV. La manette pro sera sélectionné.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedL'amiibo actuel a été retiré
-
+ ErrorErreur
-
-
+
+ The current game is not looking for amiibosLe jeu actuel ne cherche pas d'amiibos.
-
+ Amiibo File (%1);; All Files (*.*)Fichier Amiibo (%1);; Tous les fichiers (*.*)
-
+ Load AmiiboCharger un Amiibo
-
+ Error loading Amiibo dataErreur lors du chargement des données Amiibo
-
+ The selected file is not a valid amiiboLe fichier choisi n'est pas un amiibo valide
-
+ The selected file is already on useLe fichier sélectionné est déjà utilisé
-
+ An unknown error occurredUne erreur inconnue s'est produite
-
-
+
+ Keys not installedClés non installées
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.Installez les clés de décryptage et redémarrez Eden avant de tenter d'installer le firmware.
-
+ Select Dumped Firmware Source LocationSélectionnez l'emplacement de la source du firmware extrait
-
+ Select Dumped Firmware ZIPSélectionnez le fichier ZIP du firmware dumpé
-
+ Zipped Archives (*.zip)Archives ZIP (*.zip)
-
+ Firmware cleanup failedÉchec du nettoyage du firmware
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
@@ -6469,278 +6469,278 @@ Vérifiez les permissions d'écriture dans le répertoire temporaire du sys
L'OS a signalé l'erreur : %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availablePas de firmware disponible
-
+ Please install firmware to use the Album applet.Veuillez installer un firmware pour utiliser l'applet Album
-
+ Album AppletApplet de l'album
-
+ Album applet is not available. Please reinstall firmware.L'applet de l'album n'est pas disponible. Veuillez réinstaller le firmware.
-
+ Please install firmware to use the Cabinet applet.Veuillez installer le firmware pour utiliser l'Album.
-
+ Cabinet AppletApplet du cabinet
-
+ Cabinet applet is not available. Please reinstall firmware.L'applet du cabinet n'est pas disponible. Veuillez réinstaller le firmware.
-
+ Please install firmware to use the Mii editor.Veuillez installer le firmware pour utiliser l'éditeur Mii.
-
+ Mii Edit AppletApplet de l'éditeur Mii
-
+ Mii editor is not available. Please reinstall firmware.L'éditeur Mii n'est pas disponible. Veuillez réinstaller le firmware.
-
+ Please install firmware to use the Controller Menu.Veuillez installer le firmware pour utiliser le menu des manettes.
-
+ Controller AppletApplet Contrôleur
-
+ Controller Menu is not available. Please reinstall firmware.Le menu des manettes n'est pas disponible. Veuillez réinstaller le firmware.
-
+ Please install firmware to use the Home Menu.Veuillez installer le firmware pour utiliser le menu d'accueil
-
+ Firmware CorruptedFirmware corrompu
-
+ Firmware Too NewLe firmware est trop récent
-
+
Continue anyways?
Continuer quand même ?
-
+ Don't show againNe plus afficher
-
+ Home Menu AppletApplet Menu d'accueil
-
+ Home Menu is not available. Please reinstall firmware.Le menu d'accueil n'est pas disponible. Veuillez réinstaller le firmware.
-
+ Please install firmware to use Starter.Veuillez installer le firmware pour commencer l'utilisation
-
+ Starter AppletApplet de démarrage
-
+ Starter is not available. Please reinstall firmware.Le programme de démarrage n'est pas disponible. Veuillez réinstaller le firmware.
-
+ Capture ScreenshotCapture d'écran
-
+ PNG Image (*.png)Image PNG (*.png)
-
+ Update AvailableMise à jour disponible
-
+ Download the %1 update?Télécharger la mise à jour %1 ?
-
+ TAS state: Running %1/%2État du TAS : En cours d'exécution %1/%2
-
+ TAS state: Recording %1État du TAS : Enregistrement %1
-
+ TAS state: Idle %1/%2État du TAS : Inactif %1:%2
-
+ TAS State: InvalidÉtat du TAS : Invalide
-
+ &Stop Running&Stopper l'exécution
-
+ &Start&Start
-
+ Stop R&ecordingStopper l'en®istrement
-
+ R&ecordEn®istrer
-
+ Building: %n shader(s)Compilation de %n shaderCompilation de %n shadersCompilation de %n shader(s)
-
+ Scale: %1x%1 is the resolution scaling factorÉchelle : %1x
-
+ Speed: %1% / %2%Vitesse : %1% / %2%
-
+ Speed: %1%Vitesse : %1%
-
+ Game: %1 FPSJeu : %1 FPS
-
+ Frame: %1 msFrame : %1 ms
-
+ %1 %2%1 %2
-
+ NO AAAUCUN AA
-
+ VOLUME: MUTEVOLUME : MUET
-
+ VOLUME: %1%Volume percentage (e.g. 50%)VOLUME : %1%
-
+ Derivation Components MissingComposants de dérivation manquants
-
+ Encryption keys are missing.Les clés de décryptages sont manquantes
-
+ Select RomFS Dump TargetSélectionner la cible d'extraction du RomFS
-
+ Please select which RomFS you would like to dump.Veuillez sélectionner quel RomFS vous voulez extraire.
-
+ Are you sure you want to close Eden?Êtes-vous sûr de vouloir fermer Eden ?
-
-
-
+
+
+ EdenEden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Êtes-vous sûr d'arrêter l'émulation ? Tout progrès non enregistré sera perdu.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6846,11 +6846,6 @@ Souhaitez-vous contourner cela et quitter quand même ?
Remove Custom ConfigurationSupprimer la configuration personnalisée
-
-
- Remove Play Time Data
- Supprimer les données de temps de jeu
- Remove Cache Storage
@@ -6879,12 +6874,17 @@ Souhaitez-vous contourner cela et quitter quand même ?
Manage Play Time
-
+ Gérer le Temps de JeuEdit Play Time Data
-
+ Modifier les Données de Temps de Jeu
+
+
+
+ Remove Play Time Data
+ Supprimer les données de temps de jeu
@@ -7589,16 +7589,6 @@ Message de débogage :
&Tools&Outils
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
- &Créer un Raccourci du Menu d'Accueil
- Am&iibo
@@ -7609,6 +7599,16 @@ Message de débogage :
&Applets&Mini‑programmes système
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+ &Créer un Raccourci du Menu d'Accueil
+ Install &Firmware
@@ -7829,11 +7829,6 @@ Message de débogage :
Open &Home MenuOuvrir le &Menu d’accueil
-
-
- &Data Manager
- &Gestionnaire de données
- &Discord
@@ -7914,6 +7909,11 @@ Message de débogage :
&Eden DependenciesDépendances d'&Eden
+
+
+ &Data Manager
+ &Gestionnaire de données
+ MigrationWorker
@@ -7953,7 +7953,7 @@ Si vous souhaitez supprimer les fichiers qui ont été laissés dans l'anci
%1
-
+ Data was migrated successfully.Les données ont été migré avec succès
@@ -8538,14 +8538,34 @@ p, li { white-space: pre-wrap; }
%1 joue à %2
-
-
-
+
+
+ MigrationMigration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
@@ -8554,25 +8574,25 @@ p, li { white-space: pre-wrap; }
-
-
+
+ NoNon
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1Vous pouvez relancer manuellement cette invite en supprimant le nouveau répertoire de configuration :
%1
-
+ MigratingMigration
-
+ Migrating, this may take a while...Migration, cela peut prendre un certain temps...
@@ -8709,13 +8729,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ CancelAnnuler
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8723,7 +8753,7 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
@@ -8732,46 +8762,46 @@ p, li { white-space: pre-wrap; }
%1
-
-
+
+ Verifying integrity...Vérification de l'intégrité...
-
-
+
+ Integrity verification succeeded!La vérification de l'intégrité réussi !
-
-
+
+ The operation completed successfully.L'opération s'est déroulée avec succès.
-
-
+
+ Integrity verification failed!La vérification de l'intégrité a échoué !
-
+ File contents may be corrupt or missing.Le contenu d'un fichier peut être corrompu or manquant.
-
+ Integrity verification couldn't be performedLa vérification de l'intégrité n'a pas pu être effectuée
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.Installation du firmware annulée, le firmware est peut-être en mauvais état ou corrompu. Impossible de vérifier la validité du contenu du fichier.
-
+ Select Dumped Keys LocationSélectionner Emplacement Clés Extraites
@@ -8781,22 +8811,17 @@ p, li { white-space: pre-wrap; }
Installation des clés de décryptage avec succès
-
- Decryption Keys were successfully installed
- Les clés de décryptage ont été installées avec succès
-
-
-
+ Decryption Keys install failedInstallation des clés de décryptage échoué
-
+ Orphaned Profiles Detected!Profils orphelins détectés !
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8810,55 +8835,55 @@ Eden a détecté les dossiers de sauvegarde suivants sans profil associé :
Cliquez sur "OK" pour ouvrir votre dossier de sauvegarde et corriger vos profils.Astuce : copiez le contenu du dossier le plus volumineux ou le plus récemment modifié ailleurs, supprimez tous les profils orphelins, puis déplacez votre contenu copié vers le bon profil.
-
+ Really clear data?Vraiment effacer les données ?
-
+ Important data may be lost!Des données importantes peuvent être perdues !
-
+ Are you REALLY sure?Êtes-vous VRAIMENT sûr ?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.Une fois supprimées, vos données NE POURRONT PAS être récupérées !
Ne faites cela que si vous êtes sûr à 100 % de vouloir supprimer ces données.
-
+ Clearing...Suppression en cours…
-
+ Select Export LocationSélectionner l’emplacement d’exportation
-
+ %1.zip%1.zip
-
+ Zipped Archives (*.zip)Archives compressées (*.zip)
-
+ Exporting data. This may take a while...Exportation des données en cours. Cela peut prendre un certain temps…
-
+ ExportingExportation en cours…
@@ -8918,32 +8943,32 @@ Ne faites cela que si vous êtes sûr à 100 % de vouloir supprimer ces donné
Importation en cours…
-
+ Imported SuccessfullyImportation réussie
-
+ Data was imported successfully.Les données ont été importées avec succès.
-
+ Import CancelledImportation annulée
-
+ Import was cancelled by the user.L’importation a été annulée par l’utilisateur.
-
+ Import FailedÉchec de l’importation
-
+ Ensure you have read permissions on the targeted directory and try again.Assurez-vous d’avoir les permissions de lecture sur le répertoire ciblé et réessayez.
@@ -8951,196 +8976,196 @@ Ne faites cela que si vous êtes sûr à 100 % de vouloir supprimer ces donné
QtCommon::Game
-
+ Error Removing ContentsErreur Suppression Contenu
-
+ Error Removing UpdateErreur Suppression Mise à jour
-
+ Error Removing DLCErreur Suppression DLC
-
- The base game is not installed in the NAND and cannot be removed.
- Le jeu de base n'est pas installé dans la NAND et ne peut pas être supprimé.
-
-
-
- There is no update installed for this title.
- Il n'y a pas de mise à jour installée pour ce titre.
-
-
-
- There are no DLCs installed for this title.
- Il n'y a pas de DLCs installés pour ce titre.
-
-
-
+
-
-
-
-
+
+
+
+ Successfully RemovedSupprimé avec succès
-
+ Successfully removed the installed base game.Le jeu de base installé a été supprimé avec succès.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+ Le jeu de base n'est pas installé dans la NAND et ne peut pas être supprimé.
+ Successfully removed the installed update.La mise à jour installée a été supprimée avec succès.
-
+
+ There is no update installed for this title.
+ Il n'y a pas de mise à jour installée pour ce titre.
+
+
+
+ There are no DLCs installed for this title.
+ Il n'y a pas de DLCs installés pour ce titre.
+
+
+ Successfully removed %1 installed DLC.Suppression de %1 DLC installé(s) avec succès.
-
-
+
+ Error Removing Transferable Shader CacheErreur Suppression Cache Shader transférable
-
-
+
+ A shader cache for this title does not exist.Un shader cache pour ce titre n'existe pas.
-
+ Successfully removed the transferable shader cache.Suppression du cache de shader transférable réussi avec succès.
-
+ Failed to remove the transferable shader cache.Échec de la suppression du cache de shader transférable.
-
+ Error Removing Vulkan Driver Pipeline CacheErreur Suppression Cache de pipeline Pilotes Vulkan
-
+ Failed to remove the driver pipeline cache.Échec de la suppression du cache de pipeline de pilotes.
-
-
+
+ Error Removing Transferable Shader CachesErreur Suppression Caches Shader Transférable
-
+ Successfully removed the transferable shader caches.Suppression des caches de shader transférable effectuée avec succès.
-
+ Failed to remove the transferable shader cache directory.Impossible de supprimer le dossier de cache de shader transférable.
-
-
+
+ Error Removing Custom ConfigurationErreur Suppression Configuration Personnalisée
-
+ A custom configuration for this title does not exist.Il n'existe pas de configuration personnalisée pour ce titre.
-
+ Successfully removed the custom game configuration.La configuration personnalisée du jeu a été supprimée avec succès.
-
+ Failed to remove the custom game configuration.Échec de la suppression de la configuration personnalisée du jeu.
-
+ Reset Metadata CacheRéinitialiser le cache des métadonnées
-
+ The metadata cache is already empty.Le cache des métadonnées est déjà vide.
-
+ The operation completed successfully.L'opération s'est déroulée avec succès.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.Le cache des métadonnées n'a pas pu être supprimé. Il est peut-être en cours d'utilisation ou inexistant.
-
+ Create ShortcutCréer un raccourci
-
+ Do you want to launch the game in fullscreen?Voulez-vous lancer le jeu en plein écran ?
-
+ Shortcut CreatedRaccourcis crée
-
+ Successfully created a shortcut to %1Création d'un raccourci vers %1 réussi avec succès
-
+ Shortcut may be Volatile!Les raccourcis peuvent être instables !
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?Cela créera un raccourci vers l'AppImage actuel. Cela peut ne pas fonctionner correctement si vous effectuez une mise à jour. Continuer ?
-
+ Failed to Create ShortcutÉchec de la création du raccourci
-
+ Failed to create a shortcut to %1Échec de la création d'un raccourci vers %1
-
+ Create IconCréer une icône
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.Impossible de créer le fichier icône. Le chemin "%1" n'existe pas et ne peut être créé.
@@ -9178,6 +9203,120 @@ Ne faites cela que si vous êtes sûr à 100 % de vouloir supprimer ces donné
Impossible de créer ou d’ouvrir le cache des shaders pour ce titre. Assurez-vous que votre répertoire de données de l’application dispose des permissions d’écriture.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
@@ -9607,27 +9746,27 @@ p, li { white-space: pre-wrap; }
Set Play Time Data
-
+ Définir les Données de Temps de JeuHours:
-
+ Heures :Minutes:
-
+ Minutes :Seconds:
-
+ Secondes :Total play time reached maximum.
-
+ Le temps de jeu total a atteint le maximum.
diff --git a/dist/languages/hu.ts b/dist/languages/hu.ts
index b5fe9e39ca..99b2cdc265 100644
--- a/dist/languages/hu.ts
+++ b/dist/languages/hu.ts
@@ -472,26 +472,56 @@ Ez kitiltaná a fórum felhasználóneve és az IP címe alapján.
Multicore CPU EmulationTöbbmagos CPU emuláció
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory LayoutMemóriaelrendezés
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed PercentSebesség korlátozása
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core Speed
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:Pontosság:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -514,6 +544,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU Ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -573,6 +608,12 @@ Kérjük, vedd figyelembe, hogy ez bizonyos lebegőpontos utasítások pontossá
Disable address space checksCímtartomány-ellenőrzések kikapcsolása
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -589,21 +630,45 @@ Please note this may result in deadlocks and other race conditions.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:Eszköz:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:Árnyékoló Backend:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:Felbontás:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -614,11 +679,23 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:FSR élesség:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:Élsimítási módszer:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -638,6 +715,18 @@ Az exkluzív teljes képernyő jobb teljesítményt és jobb Freesync/Gsync tám
Aspect Ratio:Képarány:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
@@ -645,6 +734,11 @@ Disabling it is only intended for debugging.Lehetővé teszi az árnyékolók tárolását a gyorsabb betöltés érdekében a következő játékindításokkor.
Kikapcsolása csak hibakeresésre szolgál.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -684,31 +778,73 @@ A legtöbb esetben a GPU dekódolás nyújtja a legjobb teljesítményt.ASTC Decoding Method:ASTC dekódoló módszer:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:ASTC újraszűrési módszer:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:VRAM használati mód:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:VSync mód:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -734,6 +870,12 @@ A legtöbb esetben a GPU dekódolás nyújtja a legjobb teljesítményt.Anisotropic Filtering:
Anizotropikus szűrés:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -752,6 +894,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -779,6 +936,13 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -814,11 +978,24 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -835,255 +1012,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
-
-
-
-
- Device Name
- Eszköznév
-
-
-
- Custom RTC Date:
- Egyéni RTC dátum:
-
-
-
- Language:
- Nyelv:
-
-
-
- Region:
- Régió:
-
-
-
- Time Zone:
- Időzóna:
-
-
-
- Sound Output Mode:
- Hangkimeneti mód:
-
-
-
- Console Mode:
- Konzol mód:
-
-
-
- Confirm before stopping emulation
- Emuláció leállításának megerősítése
-
-
-
- Hide mouse on inactivity
- Egér elrejtése inaktivitáskor
-
-
-
- Disable controller applet
- Vezérlő applet letiltása
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ Eszköznév
+ The name of the console.
+
+
+ Custom RTC Date:
+ Egyéni RTC dátum:
+ This option allows to change the clock of the console.
@@ -1095,21 +1055,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+ Nyelv:
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ Régió:
+ The region of the console.
+
+
+ Time Zone:
+ Időzóna:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ Hangkimeneti mód:
+
+
+
+ Console Mode:
+ Konzol mód:
+ Selects if the console is in Docked or Handheld mode.
@@ -1137,17 +1122,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+ Emuláció leállításának megerősítése
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ Egér elrejtése inaktivitáskor
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ Vezérlő applet letiltása
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1452,8 +1452,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4567,13 +4567,13 @@ A jelenlegi érték %1% és %2%.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5691,7 +5691,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6268,389 +6268,389 @@ Kérjük, csak frissítések és DLC-k telepítéséhez használd ezt a funkció
Hiba történt az URL megnyitása során: "%1".
-
+ TAS RecordingTAS felvétel
-
+ Overwrite file of player 1?Felülírod az 1. játékos fájlját?
-
+ Invalid config detectedÉrvénytelen konfig észlelve
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.A kézi vezérlés nem használható dokkolt módban. Helyette a Pro kontroller lesz kiválasztva.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedA jelenlegi amiibo el lett távolítva
-
+ ErrorHiba
-
-
+
+ The current game is not looking for amiibosA jelenlegi játék nem keres amiibo-kat
-
+ Amiibo File (%1);; All Files (*.*)Amiibo fájl (%1);; Minden fájl (*.*)
-
+ Load AmiiboAmiibo betöltése
-
+ Error loading Amiibo dataAmiibo adatok betöltése sikertelen
-
+ The selected file is not a valid amiiboA kiválasztott fájl nem érvényes amiibo
-
+ The selected file is already on useA kiválasztott fájl már használatban van
-
+ An unknown error occurredIsmeretlen hiba történt
-
-
+
+ Keys not installedNincsenek telepítve kulcsok
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source LocationKimentett Firmware célhelyének kiválasztása
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availableNincs elérhető firmware
-
+ Please install firmware to use the Album applet.
-
+ Album AppletAlbum applet
-
+ Album applet is not available. Please reinstall firmware.Album applet nem elérhető. Kérjük, telepítsd újra a firmware-t.
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet AppletKabinet applet
-
+ Cabinet applet is not available. Please reinstall firmware.Kabinet applet nem elérhető. Kérjük, telepítsd újra a firmware-t.
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit AppletMii szerkesztő applet
-
+ Mii editor is not available. Please reinstall firmware.A Mii szerkesztő nem elérhető. Kérjük, telepítsd újra a firmware-t.
-
+ Please install firmware to use the Controller Menu.
-
+ Controller AppletVezérlő applet
-
+ Controller Menu is not available. Please reinstall firmware.A vezérlő menü nem érhető el. Kérjük, telepítsd újra a firmware-t.
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture ScreenshotKépernyőkép készítése
-
+ PNG Image (*.png)PNG kép (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2TAS állapot: %1/%2 futtatása
-
+ TAS state: Recording %1TAS állapot: %1 felvétele
-
+ TAS state: Idle %1/%2TAS állapot: Tétlen %1/%2
-
+ TAS State: InvalidTAS állapot: Érvénytelen
-
+ &Stop Running&Futás leállítása
-
+ &Start&Indítás
-
+ Stop R&ecordingF&elvétel leállítása
-
+ R&ecordF&elvétel
-
+ Building: %n shader(s)Létrehozás: %n árnyékolóLétrehozás: %n árnyékoló
-
+ Scale: %1x%1 is the resolution scaling factorSkálázás: %1x
-
+ Speed: %1% / %2%Sebesség: %1% / %2%
-
+ Speed: %1%Sebesség: %1%
-
+ Game: %1 FPSJáték: %1 FPS
-
+ Frame: %1 msKépkocka: %1 ms
-
+ %1 %2%1 %2
-
+ NO AANincs élsimítás
-
+ VOLUME: MUTEHANGERŐ: NÉMÍTVA
-
+ VOLUME: %1%Volume percentage (e.g. 50%)HANGERŐ: %1%
-
+ Derivation Components Missing
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetRomFS kimentési cél kiválasztása
-
+ Please select which RomFS you would like to dump.Kérjük, válaszd ki melyik RomFS-t szeretnéd kimenteni.
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Biztos le akarod állítani az emulációt? Minden nem mentett adat el fog veszni.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6754,11 +6754,6 @@ Would you like to bypass this and exit anyway?
Remove Custom ConfigurationEgyéni konfiguráció eltávolítása
-
-
- Remove Play Time Data
- Játékidő törlése
- Remove Cache Storage
@@ -6794,6 +6789,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+ Játékidő törlése
+
@@ -7496,16 +7496,6 @@ Debug Message:
&Tools&Eszközök
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7516,6 +7506,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7736,11 +7736,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7821,6 +7816,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7850,7 +7850,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8435,38 +8435,58 @@ p, li { white-space: pre-wrap; }
%1 ezzel játszik: %2
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8603,13 +8623,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8617,53 +8647,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8673,22 +8703,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8698,54 +8723,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8805,32 +8830,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8838,196 +8863,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9065,6 +9090,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/id.ts b/dist/languages/id.ts
index ff911cded5..f077b0605c 100644
--- a/dist/languages/id.ts
+++ b/dist/languages/id.ts
@@ -479,26 +479,56 @@ Ini akan melarang nama pengguna forum mereka dan alamat IP mereka.
Multicore CPU EmulationEmulasi CPU Multicore
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory LayoutTata Letak Memori
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed PercentPersen Batas Kecepatan
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core SpeedSinkronisasi Kecepatan Inti
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:Akurasi:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -522,6 +552,11 @@ untuk menjalankan clock asli tertingi Switch, Gunakan Boost (1700MHz), atau Fast
Custom CPU TicksSiklus CPU Kustom
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -583,6 +618,12 @@ Harap dicatat ini juga mengurangi akurasi instruksi titik mengambang tertentu.
Disable address space checksMatikan pengecekan adress space
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -600,21 +641,45 @@ Harap dicatat ini dapat menyebabkan deadlock dan kondisi perlombaan lainnya.API:
API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:Perangkat:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:Backend Shader:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:Resolusi:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -625,11 +690,23 @@ Harap dicatat ini dapat menyebabkan deadlock dan kondisi perlombaan lainnya.FSR Sharpness:
Ketajaman FSR
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:Metode Anti-Aliasing:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -649,6 +726,18 @@ Layar penuh eksklusif mungkin menawarkan performa yang lebih baik dan dukungan F
Aspect Ratio:Rasio Aspek:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
@@ -656,6 +745,11 @@ Disabling it is only intended for debugging.Memungkinkan penyimpanan shader untuk mempercepat pengambilan pada saat game berikutnya dimulai.
Menonaktifkannya hanya dimaksudkan untuk debugging.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -698,31 +792,73 @@ Dalam kebanyakan kasus, dekode GPU memberikan kinerja terbaik.
ASTC Decoding Method:ASTC Metode Dekoding:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:ASTC Metode Pemampatan Ulang:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:Mode Penggunaan VRAM:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner InvalidationAbaikan Invalidasi Internal CPU
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:Mode Sinkronisasi Vertikal
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory OperationsSinkronisasi Operasi Memori
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -748,6 +884,12 @@ Dalam kebanyakan kasus, dekode GPU memberikan kinerja terbaik.
Anisotropic Filtering:Anisotropic Filtering:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -766,6 +908,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -794,6 +951,13 @@ Opsi ini dapat meningkatkan waktu pemuatan shader secara signifikan dalam kasus
Enable Compute Pipelines (Intel Vulkan Only)Aktifkan Pipa Komputasi (Hanya Intel Vulkan)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -829,11 +993,24 @@ Opsi ini dapat meningkatkan waktu pemuatan shader secara signifikan dalam kasus
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -850,255 +1027,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- Benih RNG
-
-
-
- Device Name
- Nama Perangkat
-
-
-
- Custom RTC Date:
- Tanggal RTC Kustom:
-
-
-
- Language:
- Bahasa
-
-
-
- Region:
- Wilayah:
-
-
-
- Time Zone:
- Zona Waktu:
-
-
-
- Sound Output Mode:
- Mode keluaran suara.
-
-
-
- Console Mode:
- Mode Konsol
-
-
-
- Confirm before stopping emulation
- Konfirmasi sebelum menghentikan emulasi
-
-
-
- Hide mouse on inactivity
- Sembunyikan mouse saat tidak aktif
-
-
-
- Disable controller applet
- Nonaktifkan aplikasi pengontrol
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ Benih RNG
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ Nama Perangkat
+ The name of the console.
+
+
+ Custom RTC Date:
+ Tanggal RTC Kustom:
+ This option allows to change the clock of the console.
@@ -1110,21 +1070,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+ Bahasa
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ Wilayah:
+ The region of the console.
+
+
+ Time Zone:
+ Zona Waktu:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ Mode keluaran suara.
+
+
+
+ Console Mode:
+ Mode Konsol
+ Selects if the console is in Docked or Handheld mode.
@@ -1152,17 +1137,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+ Konfirmasi sebelum menghentikan emulasi
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ Sembunyikan mouse saat tidak aktif
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ Nonaktifkan aplikasi pengontrol
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1467,8 +1467,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolusi
+ AMD FidelityFX Super Resolution
+
@@ -4607,13 +4607,13 @@ Current values are %1% and %2% respectively.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5729,7 +5729,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6304,389 +6304,389 @@ Please, only use this feature to install updates and DLC.
Tidak dapat membuka URL "%1".
-
+ TAS RecordingRekaman TAS
-
+ Overwrite file of player 1?Timpa file pemain 1?
-
+ Invalid config detectedKonfigurasi tidak sah terdeteksi
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Kontroller jinjing tidak bisa digunakan dalam mode dock. Kontroller Pro akan dipilih
-
-
+
+ Amiibo
-
-
+
+ The current amiibo has been removed
-
+ ErrorKesalahan
-
-
+
+ The current game is not looking for amiibos
-
+ Amiibo File (%1);; All Files (*.*)Berkas Amiibo (%1);; Semua Berkas (*.*)
-
+ Load AmiiboMuat Amiibo
-
+ Error loading Amiibo dataGagal memuat data Amiibo
-
+ The selected file is not a valid amiibo
-
+ The selected file is already on use
-
+ An unknown error occurred
-
-
+
+ Keys not installed
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source Location
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware available
-
+ Please install firmware to use the Album applet.
-
+ Album Applet
-
+ Album applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet Applet
-
+ Cabinet applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit Applet
-
+ Mii editor is not available. Please reinstall firmware.
-
+ Please install firmware to use the Controller Menu.
-
+ Controller Applet
-
+ Controller Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture ScreenshotTangkapan Layar
-
+ PNG Image (*.png)Berkas PNG (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2Status TAS: Berjalan %1/%2
-
+ TAS state: Recording %1Status TAS: Merekam %1
-
+ TAS state: Idle %1/%2Status TAS: Diam %1/%2
-
+ TAS State: InvalidStatus TAS: Tidak Valid
-
+ &Stop Running&Matikan
-
+ &Start&Mulai
-
+ Stop R&ecordingBerhenti Mer&ekam
-
+ R&ecordR&ekam
-
+ Building: %n shader(s)
-
+ Scale: %1x%1 is the resolution scaling factorSkala: %1x
-
+ Speed: %1% / %2%Kecepatan: %1% / %2%
-
+ Speed: %1%Kecepatan: %1%
-
+ Game: %1 FPSPermainan: %1 FPS
-
+ Frame: %1 msFrame: %1 ms
-
+ %1 %2%1 %2
-
+ NO AATANPA AA
-
+ VOLUME: MUTEVOLUME : SENYAP
-
+ VOLUME: %1%Volume percentage (e.g. 50%)
-
+ Derivation Components Missing
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetPilih Target Dump RomFS
-
+ Please select which RomFS you would like to dump.Silahkan pilih jenis RomFS yang ingin Anda buang.
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Apakah Anda yakin untuk menghentikan emulasi? Setiap progres yang tidak tersimpan akan hilang.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6790,11 +6790,6 @@ Would you like to bypass this and exit anyway?
Remove Custom Configuration
-
-
- Remove Play Time Data
-
- Remove Cache Storage
@@ -6830,6 +6825,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+
+
@@ -7531,16 +7531,6 @@ Debug Message:
&Tools
-
-
- &TAS
-
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7551,6 +7541,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7771,11 +7771,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7856,6 +7851,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7885,7 +7885,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8464,38 +8464,58 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8632,13 +8652,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8646,53 +8676,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8702,22 +8732,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8727,54 +8752,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8834,32 +8859,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8867,196 +8892,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9094,6 +9119,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/it.ts b/dist/languages/it.ts
index 5c1aa75e7a..4becbbbd82 100644
--- a/dist/languages/it.ts
+++ b/dist/languages/it.ts
@@ -479,26 +479,56 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.Multicore CPU Emulation
Emulazione CPU multi-core
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory LayoutLayout di memoria
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed PercentPercentuale di limite della velocità
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core Speed
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:Accuratezza:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -521,17 +551,24 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU Ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
-
+ Abilita l'emulazione della MMU nell'host (fastmem)This optimization speeds up memory accesses by the guest program.
Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.
Disabling this forces all memory accesses to use Software MMU Emulation.
-
+ Questa ottimizzazione accelera gli accessi alla memoria da parte del programma guest.
+Abilitandola, le letture/scritture nella memoria del guest vengono eseguite direttamente in memoria sfruttando la MMU dell'host.
+Disabilitandola, tutti gli accessi alla memoria vengono costretti a utilizzare l'emulazione software della MMU.
@@ -579,6 +616,12 @@ Please note this also reduces accuracy of certain floating-point instructions.
Disable address space checksDisattiva i controlli dello spazio degli indirizzi
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -595,21 +638,45 @@ Please note this may result in deadlocks and other race conditions.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:Dispositivo:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:Back-end degli shader:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:Risoluzione:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -620,11 +687,23 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:Nitidezza FSR:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:Metodo di anti-aliasing:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -642,12 +721,29 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp
Aspect Ratio:Rapporto d'aspetto:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+ Usa la cache persistente delle pipeline
+ Allows saving shaders to storage for faster loading on following game boots.
Disabling it is only intended for debugging.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -659,13 +755,14 @@ This feature is experimental.Use asynchronous GPU emulation
- Utilizza l'emulazione asincrona della GPU
+ Usa l'emulazione asincrona della GPUUses an extra CPU thread for rendering.
This option should always remain enabled.
-
+ Utilizza un thread aggiuntivo della CPU per il rendering.
+Questa opzione dovrebbe sempre rimanere abilitata.
@@ -684,31 +781,73 @@ In most cases, GPU decoding provides the best performance.
ASTC Decoding Method:Metodo di decodifica ASTC:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:Metodo di ricompressione ASTC:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:Modalità VSync:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -734,6 +873,12 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:Filtro anisotropico:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -752,6 +897,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+ Abilita la compilazione asincrona degli shader (espediente)
+
+
+
+ May reduce shader stutter.
+ Può ridurre i fenomeni di stuttering (scatti) causati dagli shader.
+ Fast GPU Time (Hack)
@@ -766,7 +926,7 @@ Use 128 for maximal performance and 512 for maximal graphics fidelity.
Use Vulkan pipeline cache
- Utilizza la cache delle pipeline di Vulkan
+ Usa la cache delle pipeline di Vulkan
@@ -779,6 +939,13 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)Abilita le compute pipeline (solo per Vulkan su Intel)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -814,11 +981,24 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -835,253 +1015,36 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- Seed RNG
-
-
-
- Device Name
- Nome del dispositivo
-
-
-
- Custom RTC Date:
-
-
-
-
- Language:
- Lingua:
-
-
-
- Region:
- Regione:
-
-
-
- Time Zone:
- Fuso orario:
-
-
-
- Sound Output Mode:
- Modalità di output del suono:
-
-
-
- Console Mode:
- Modalità console:
-
-
-
- Confirm before stopping emulation
- Chiedi conferma prima di arrestare l'emulazione
-
-
-
- Hide mouse on inactivity
- Nascondi il puntatore del mouse se inattivo
-
-
-
- Disable controller applet
- Disabilita l'applet controller
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ Seed RNG
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ Nome del dispositivo
+ The name of the console.
+ Il nome della console.
+
+
+
+ Custom RTC Date:
@@ -1095,20 +1058,45 @@ Can be used to manipulate time in games.
The number of seconds from the current unix time
+
+
+ Language:
+ Lingua:
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ Regione:
+ The region of the console.
-
+ La regione della console.
+
+
+
+ Time Zone:
+ Fuso orario:The time zone of the console.
-
+ Il fuso orario della console.
+
+
+
+ Sound Output Mode:
+ Modalità di output del suono:
+
+
+
+ Console Mode:
+ Modalità console:
@@ -1130,12 +1118,17 @@ Setting to Handheld can help improve performance for low end systems.
Pause when not in focus
-
+ Metti in pausa quando la finestra non è in primo pianoPauses emulation when focusing on other windows.
-
+ Mette in pausa l'emulazione quando altre finestre sono in primo piano.
+
+
+
+ Confirm before stopping emulation
+ Chiedi conferma prima di arrestare l'emulazione
@@ -1143,10 +1136,20 @@ Setting to Handheld can help improve performance for low end systems.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ Nascondi il puntatore del mouse se inattivo
+ Hides the mouse after 2.5s of inactivity.
-
+ Nasconde il mouse dopo 2,5 secondi di inattività.
+
+
+
+ Disable controller applet
+ Disabilita l'applet controller
@@ -1318,7 +1321,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Debugging
-
+ Debug
@@ -1378,7 +1381,7 @@ When a program attempts to open the controller applet, it is immediately closed.
1.25X (900p/1350p) [EXPERIMENTAL]
-
+ 1.25X (900p/1350p) [SPERIMENTALE]
@@ -1452,8 +1455,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -1463,7 +1466,7 @@ When a program attempts to open the controller applet, it is immediately closed.
MMPX
-
+ MMPX
@@ -1473,12 +1476,12 @@ When a program attempts to open the controller applet, it is immediately closed.
B-Spline
-
+ B-SplineMitchell
-
+ Mitchell
@@ -4595,25 +4598,25 @@ Per attivarlo, disattiva il mouse emulato.
Could not locate RomFS. Your file or decryption keys may be corrupted.
-
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
-
- Error extracting archiveEstrazione dell'archivio fallita
+
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error finding image directory
-
+ Impossibile trovare la cartella delle immaginiFailed to find image directory in the archive.
-
+ Non è stato possibile trovare la cartella delle immagini nell'archivio.
@@ -5386,32 +5389,32 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab
Data Manager
-
+ Gestione datiSaves
-
+ SalvataggiShaders
-
+ ShaderUserNAND
-
+ UserNANDSysNAND
-
+ SysNANDMods
-
+ Mod
@@ -5454,7 +5457,7 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab
Calculating...
-
+ Calcolo in corso...
@@ -5693,12 +5696,12 @@ Vai su Configura -> Sistema -> Rete e selezionane una.
B-Spline
-
+ B-SplineMitchell
-
+ Mitchell
@@ -5722,7 +5725,7 @@ Vai su Configura -> Sistema -> Rete e selezionane una.
-
+ FSRFSR
@@ -5734,7 +5737,7 @@ Vai su Configura -> Sistema -> Rete e selezionane una.
MMPX
-
+ MMPX
@@ -6309,390 +6312,390 @@ Usa questa funzione solo per installare aggiornamenti e DLC.
Non è stato possibile aprire l'URL "%1".
-
+ TAS RecordingRegistrazione TAS
-
+ Overwrite file of player 1?Vuoi sovrascrivere il file del giocatore 1?
-
+ Invalid config detectedRilevata configurazione non valida
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Il controller portatile non può essere utilizzato in modalità dock. Verrà selezionato il controller Pro.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedL'Amiibo corrente è stato rimosso
-
+ ErrorErrore
-
-
+
+ The current game is not looking for amiibosIl gioco in uso non è alla ricerca di Amiibo
-
+ Amiibo File (%1);; All Files (*.*)File Amiibo (%1);; Tutti i file (*.*)
-
+ Load AmiiboCarica Amiibo
-
+ Error loading Amiibo dataImpossibile caricare i dati dell'Amiibo
-
+ The selected file is not a valid amiiboIl file selezionato non è un Amiibo valido
-
+ The selected file is already on useIl file selezionato è già in uso
-
+ An unknown error occurredSi è verificato un errore sconosciuto
-
-
+
+ Keys not installed
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source Location
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)Archivi compressi (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availableNessun firmware disponibile
-
+ Please install firmware to use the Album applet.Installa il firmware per usare l'applet dell'album.
-
+ Album AppletApplet Album
-
+ Album applet is not available. Please reinstall firmware.L'applet dell'album non è disponibile. Reinstalla il firmware.
-
+ Please install firmware to use the Cabinet applet.Installa il firmware per usare l'applet Cabinet.
-
+ Cabinet AppletApplet Cabinet
-
+ Cabinet applet is not available. Please reinstall firmware.L'applet Cabinet non è disponibile. Reinstalla il firmware.
-
+ Please install firmware to use the Mii editor.Installa il firmware per usare l'editor dei Mii.
-
+ Mii Edit AppletEditor dei Mii
-
+ Mii editor is not available. Please reinstall firmware.L'editor dei Mii non è disponibile. Reinstalla il firmware.
-
+ Please install firmware to use the Controller Menu.Installa il firmware per usare il menù dei controller.
-
+ Controller AppletApplet controller
-
+ Controller Menu is not available. Please reinstall firmware.Il menù dei controller non è disponibile. Reinstalla il firmware.
-
+ Please install firmware to use the Home Menu.Installa il firmware per usare il menù Home.
-
+ Firmware CorruptedFirmware corrotto
-
+ Firmware Too NewFirmware troppo recente
-
+
Continue anyways?
Vuoi continuare comunque?
-
+ Don't show againNon mostrare di nuovo
-
+ Home Menu AppletApplet menù Home
-
+ Home Menu is not available. Please reinstall firmware.Il menù Home non è disponibile. Reinstalla il firmware.
-
+ Please install firmware to use Starter.
-
+ Installa il firmware per usare l'applet Starter.
-
+ Starter Applet
-
+ Applet Starter
-
+ Starter is not available. Please reinstall firmware.
-
+ L'applet Starter non è disponibile. Reinstalla il firmware.
-
+ Capture ScreenshotCattura screenshot
-
+ PNG Image (*.png)Immagine PNG (*.png)
-
+ Update AvailableAggiornamento disponibile
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2Stato TAS: In esecuzione (%1/%2)
-
+ TAS state: Recording %1Stato TAS: Registrazione in corso (%1)
-
+ TAS state: Idle %1/%2Stato TAS: In attesa (%1/%2)
-
+ TAS State: InvalidStato TAS: Non valido
-
+ &Stop Running&Interrompi
-
+ &Start&Avvia
-
+ Stop R&ecordingInterrompi r&egistrazione
-
+ R&ecordR&egistra
-
+ Building: %n shader(s)Compilazione di %n shaderCompilazione di %n shaderCompilazione di %n shader
-
+ Scale: %1x%1 is the resolution scaling factorRisoluzione: %1x
-
+ Speed: %1% / %2%Velocità: %1% / %2%
-
+ Speed: %1%Velocità: %1%
-
+ Game: %1 FPSGioco: %1 FPS
-
+ Frame: %1 msFrame: %1 ms
-
+ %1 %2%1 %2
-
+ NO AANO AA
-
+ VOLUME: MUTEVOLUME: MUTO
-
+ VOLUME: %1%Volume percentage (e.g. 50%)VOLUME: %1%
-
+ Derivation Components MissingComponenti di derivazione mancanti
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetSeleziona Target dell'Estrazione del RomFS
-
+ Please select which RomFS you would like to dump.Seleziona quale RomFS vorresti estrarre.
-
+ Are you sure you want to close Eden?Sei sicuro di voler uscire da Eden?
-
-
-
+
+
+ EdenEden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Sei sicuro di voler arrestare l'emulazione? Tutti i progressi non salvati verranno perduti.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6796,11 +6799,6 @@ Would you like to bypass this and exit anyway?
Remove Custom ConfigurationRimuovi la configurazione personalizzata
-
-
- Remove Play Time Data
- Reimposta il tempo di gioco
- Remove Cache Storage
@@ -6829,12 +6827,17 @@ Would you like to bypass this and exit anyway?
Manage Play Time
-
+ Gestisci il tempo di giocoEdit Play Time Data
-
+ Modifica il tempo di gioco
+
+
+
+ Remove Play Time Data
+ Reimposta il tempo di gioco
@@ -7538,6 +7541,16 @@ Debug Message:
&Tools&Strumenti
+
+
+ Am&iibo
+ Am&iibo
+
+
+
+ &Applets
+ &Applet
+ &TAS
@@ -7548,20 +7561,10 @@ Debug Message:
&Create Home Menu Shortcut&Crea scorciatoia per il menù Home
-
-
- Am&iibo
-
-
-
-
- &Applets
-
- Install &Firmware
-
+ Installa &firmware
@@ -7776,12 +7779,7 @@ Debug Message:
Open &Home Menu
-
-
-
-
- &Data Manager
-
+ Apri il menù &Home
@@ -7863,6 +7861,11 @@ Debug Message:
&Eden Dependencies&Dipendenze di Eden
+
+
+ &Data Manager
+ Gestione &dati
+ MigrationWorker
@@ -7892,7 +7895,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8477,38 +8480,58 @@ p, li { white-space: pre-wrap; }
%1 sta giocando a %2
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8645,13 +8668,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ CancelAnnulla
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8659,7 +8692,7 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
@@ -8668,46 +8701,46 @@ p, li { white-space: pre-wrap; }
%1
-
-
+
+ Verifying integrity...Verifica dell'integrità in corso...
-
-
+
+ Integrity verification succeeded!Verifica dell'integrità riuscita!
-
-
+
+ The operation completed successfully.L'operazione è stata completata con successo.
-
-
+
+ Integrity verification failed!Verifica dell'integrità fallita!
-
+ File contents may be corrupt or missing.I contenuti dei file potrebbero essere corrotti o mancanti.
-
+ Integrity verification couldn't be performedImpossibile effettuare la verifica dell'integrità
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.Installazione del firmware annullata, il firmware potrebbe essere corrotto o in cattivo stato. Non è stato possibile controllare la validità dei contenuti dei file.
-
+ Select Dumped Keys Location
@@ -8717,22 +8750,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8742,54 +8770,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Archivi compressi (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8849,32 +8877,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8882,196 +8910,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing ContentsImpossibile rimuovere il contentuto
-
+ Error Removing UpdateImpossibile rimuovere l'aggiornamento
-
+ Error Removing DLCImpossibile rimuovere il DLC
-
- The base game is not installed in the NAND and cannot be removed.
- Il gioco base non è installato su NAND e non può essere rimosso.
-
-
-
- There is no update installed for this title.
- Non c'è alcun aggiornamento installato per questo gioco.
-
-
-
- There are no DLCs installed for this title.
- Non c'è alcun DLC installato per questo gioco.
-
-
-
+
-
-
-
-
+
+
+
+ Successfully RemovedRimozione completata
-
+ Successfully removed the installed base game.
-
+ Il gioco base installato è stato rimosso con successo.
+
+
+
+ The base game is not installed in the NAND and cannot be removed.
+ Il gioco base non è installato su NAND e non può essere rimosso.Successfully removed the installed update.
-
+ L'aggiornamento installato è stato rimosso con successo.
-
+
+ There is no update installed for this title.
+ Non c'è alcun aggiornamento installato per questo gioco.
+
+
+
+ There are no DLCs installed for this title.
+ Non c'è alcun DLC installato per questo gioco.
+
+
+ Successfully removed %1 installed DLC.%1 DLC rimossi con successo.
-
-
+
+ Error Removing Transferable Shader CacheImpossibile rimuovere la cache trasferibile degli shader
-
-
+
+ A shader cache for this title does not exist.Non esiste una cache degli shader per questo gioco.
-
+ Successfully removed the transferable shader cache.La cache trasferibile degli shader è stata rimossa con successo.
-
+ Failed to remove the transferable shader cache.Si è verificato un errore nel rimuovere la cache trasferibile degli shader.
-
+ Error Removing Vulkan Driver Pipeline CacheImpossibile rimuovere la cache delle pipeline del driver Vulkan
-
+ Failed to remove the driver pipeline cache.Si è verificato un errore nel rimuovere la cache delle pipeline del driver.
-
-
+
+ Error Removing Transferable Shader CachesImpossibile rimuovere le cache trasferibili degli shader
-
+ Successfully removed the transferable shader caches.Le cache trasferibili degli shader sono state rimosse con successo.
-
+ Failed to remove the transferable shader cache directory.Si è verificato un errore nel rimuovere la cartella della cache trasferibile degli shader.
-
-
+
+ Error Removing Custom ConfigurationImpossibile rimuovere la configurazione personalizzata
-
+ A custom configuration for this title does not exist.Non esiste una configurazione personalizzata per questo gioco.
-
+ Successfully removed the custom game configuration.La configurazione personalizzata del gioco è stata rimossa con successo.
-
+ Failed to remove the custom game configuration.Si è verificato un errore nel rimuovere la configurazione personalizzata del gioco.
-
+ Reset Metadata CacheSvuota la cache dei metadati
-
+ The metadata cache is already empty.La cache dei metadati è già vuota.
-
+ The operation completed successfully.L'operazione è stata completata con successo.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.Impossibile eliminare la cache dei metadati. Potrebbe essere in uso o inesistente.
-
+ Create ShortcutCrea scorciatoia
-
+ Do you want to launch the game in fullscreen?Vuoi avviare il gioco a schermo intero?
-
+ Shortcut CreatedScorciatoia creata
-
+ Successfully created a shortcut to %1Scorciatoia creata con successo per %1
-
+ Shortcut may be Volatile!Scorciatoia potenzialmente instabile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?Verrà creata una scorciatoia all'AppImage attuale. Potrebbe non funzionare correttamente se effettui un aggiornamento. Vuoi continuare?
-
+ Failed to Create ShortcutImpossibile creare la scorciatoia
-
+ Failed to create a shortcut to %1Si è verificato un errore nel creare la scorciatoia per %1
-
+ Create IconCrea icona
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.Impossibile creare il file dell'icona. Il percorso "%1" non esiste e non può essere creato.
@@ -9101,7 +9129,7 @@ Only do this if you're 100% sure you want to delete this data.
Error Opening Shader Cache
-
+ Impossibile aprire la cache degli shader
@@ -9109,6 +9137,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
@@ -9538,27 +9680,27 @@ p, li { white-space: pre-wrap; }
Set Play Time Data
-
+ Imposta il tempo di giocoHours:
-
+ Ore:Minutes:
-
+ Minuti:Seconds:
-
+ Secondi:Total play time reached maximum.
-
+ Il tempo di gioco totale ha raggiunto il limite massimo.
@@ -9592,7 +9734,7 @@ p, li { white-space: pre-wrap; }
paused
- In Pausa
+ In pausa
diff --git a/dist/languages/ja_JP.ts b/dist/languages/ja_JP.ts
index 8683cb9043..699422d2da 100644
--- a/dist/languages/ja_JP.ts
+++ b/dist/languages/ja_JP.ts
@@ -472,26 +472,56 @@ This would ban both their forum username and their IP address.
Multicore CPU EmulationマルチコアCPUエミュレーション
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory Layoutメモリレイアウト
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed Percentエミュレーション速度の制限
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core Speed
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:エミュレーション精度:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -514,6 +544,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU Ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -572,6 +607,12 @@ Please note this also reduces accuracy of certain floating-point instructions.
Disable address space checksアドレス空間チェックの無効化
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -588,21 +629,45 @@ Please note this may result in deadlocks and other race conditions.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:使用デバイス:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:シェーダーバックエンド:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:解像度:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -613,11 +678,23 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:FSR シャープネス:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:アンチエイリアス方式:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -635,12 +712,29 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp
Aspect Ratio:アスペクト比:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
Disabling it is only intended for debugging.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -677,31 +771,73 @@ In most cases, GPU decoding provides the best performance.ASTC Decoding Method:ASTC デコード方式:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:ASTC 再圧縮方式:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:垂直同期:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -727,6 +863,12 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:異方性フィルタリング:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -745,6 +887,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -772,6 +929,13 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)コンピュート・パイプラインの有効化(インテル Vulkan のみ)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -807,11 +971,24 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -828,255 +1005,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- 乱数シード値の変更
-
-
-
- Device Name
- デバイス名
-
-
-
- Custom RTC Date:
-
-
-
-
- Language:
- 言語:
-
-
-
- Region:
- 地域:
-
-
-
- Time Zone:
- タイムゾーン:
-
-
-
- Sound Output Mode:
- 音声出力モード:
-
-
-
- Console Mode:
-
-
-
-
- Confirm before stopping emulation
- エミュレーションを停止する前に確認する
-
-
-
- Hide mouse on inactivity
- 非アクティブ時にマウスカーソルを隠す
-
-
-
- Disable controller applet
- コントローラーアプレットの無効化
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ 乱数シード値の変更
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ デバイス名
+ The name of the console.
+
+
+ Custom RTC Date:
+
+ This option allows to change the clock of the console.
@@ -1088,21 +1048,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+ 言語:
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ 地域:
+ The region of the console.
+
+
+ Time Zone:
+ タイムゾーン:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ 音声出力モード:
+
+
+
+ Console Mode:
+
+ Selects if the console is in Docked or Handheld mode.
@@ -1130,17 +1115,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+ エミュレーションを停止する前に確認する
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ 非アクティブ時にマウスカーソルを隠す
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ コントローラーアプレットの無効化
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1445,8 +1445,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4586,13 +4586,13 @@ Current values are %1% and %2% respectively.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5710,7 +5710,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6287,389 +6287,389 @@ Please, only use this feature to install updates and DLC.
URL"%1"を開けません。
-
+ TAS Recording TAS 記録中
-
+ Overwrite file of player 1?プレイヤー1のファイルを上書きしますか?
-
+ Invalid config detected無効な設定を検出しました
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.携帯コントローラはドックモードで使用できないため、Proコントローラが選択されます。
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removed現在の amiibo は削除されました
-
+ Errorエラー
-
-
+
+ The current game is not looking for amiibos現在のゲームはamiiboを要求しません
-
+ Amiibo File (%1);; All Files (*.*)amiiboファイル (%1);;すべてのファイル (*.*)
-
+ Load Amiiboamiiboのロード
-
+ Error loading Amiibo dataamiiboデータ読み込み中にエラーが発生しました
-
+ The selected file is not a valid amiibo選択されたファイルは有効な amiibo ではありません
-
+ The selected file is already on use選択されたファイルはすでに使用中です
-
+ An unknown error occurred不明なエラーが発生しました
-
-
+
+ Keys not installed
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source Location
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availableファームウェアがありません
-
+ Please install firmware to use the Album applet.
-
+ Album Appletアルバムアプレット
-
+ Album applet is not available. Please reinstall firmware.アルバムアプレットは利用可能ではありません. ファームウェアを再インストールしてください.
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet Appletキャビネットアプレット
-
+ Cabinet applet is not available. Please reinstall firmware.キャビネットアプレットは利用可能ではありません. ファームウェアを再インストールしてください.
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit AppletMii 編集アプレット
-
+ Mii editor is not available. Please reinstall firmware.Mii エディタは利用可能ではありません. ファームウェアを再インストールしてください.
-
+ Please install firmware to use the Controller Menu.
-
+ Controller Appletコントローラー アプレット
-
+ Controller Menu is not available. Please reinstall firmware.コントローラーメニューは利用可能ではありません. ファームウェアを再インストールしてください.
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture Screenshotスクリーンショットのキャプチャ
-
+ PNG Image (*.png)PNG画像 (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2TAS 状態: 実行中 %1/%2
-
+ TAS state: Recording %1TAS 状態: 記録中 %1
-
+ TAS state: Idle %1/%2TAS 状態: アイドル %1/%2
-
+ TAS State: InvalidTAS 状態: 無効
-
+ &Stop Running実行停止(&S)
-
+ &Start実行(&S)
-
+ Stop R&ecording記録停止(&R)
-
+ R&ecord記録(&R)
-
+ Building: %n shader(s)
-
+ Scale: %1x%1 is the resolution scaling factor拡大率: %1x
-
+ Speed: %1% / %2%速度:%1% / %2%
-
+ Speed: %1%速度:%1%
-
+ Game: %1 FPSゲーム:%1 FPS
-
+ Frame: %1 msフレーム:%1 ms
-
+ %1 %2%1 %2
-
+ NO AANO AA
-
+ VOLUME: MUTE音量: ミュート
-
+ VOLUME: %1%Volume percentage (e.g. 50%)音量: %1%
-
+ Derivation Components Missing派生コンポーネントがありません
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetRomFSダンプターゲットの選択
-
+ Please select which RomFS you would like to dump.ダンプしたいRomFSを選択して下さい。
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.エミュレーションを停止しますか?セーブされていない進行状況は失われます。
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6773,11 +6773,6 @@ Would you like to bypass this and exit anyway?
Remove Custom Configurationカスタム設定を削除
-
-
- Remove Play Time Data
- プレイ時間情報を削除
- Remove Cache Storage
@@ -6813,6 +6808,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+ プレイ時間情報を削除
+
@@ -7515,16 +7515,6 @@ Debug Message:
&Toolsツール(&T)
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7535,6 +7525,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7755,11 +7755,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7840,6 +7835,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7869,7 +7869,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8454,38 +8454,58 @@ p, li { white-space: pre-wrap; }
%1は%2をプレイ中です
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8622,13 +8642,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8636,53 +8666,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8692,22 +8722,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8717,54 +8742,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8824,32 +8849,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8857,196 +8882,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9084,6 +9109,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/ko_KR.ts b/dist/languages/ko_KR.ts
index 63045f7930..4c32eb3f57 100644
--- a/dist/languages/ko_KR.ts
+++ b/dist/languages/ko_KR.ts
@@ -472,26 +472,56 @@ This would ban both their forum username and their IP address.
Multicore CPU Emulation멀티 코어 CPU 에뮬레이션
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory Layout
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed Percent속도 퍼센트 제한
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core Speed
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:정확도:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -514,6 +544,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU Ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -572,6 +607,12 @@ Please note this also reduces accuracy of certain floating-point instructions.
Disable address space checks주소 공간 검사 비활성화
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -588,21 +629,45 @@ Please note this may result in deadlocks and other race conditions.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:장치:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:셰이더 백엔드:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:해상도:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -613,11 +678,23 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:FSR 선명도:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:안티에일리어싱 방식:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -635,12 +712,29 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp
Aspect Ratio:화면비:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
Disabling it is only intended for debugging.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -677,31 +771,73 @@ In most cases, GPU decoding provides the best performance.ASTC Decoding Method:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:VSync 모드:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -727,6 +863,12 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:비등방성 필터링:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -745,6 +887,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -772,6 +929,13 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -807,11 +971,24 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -828,255 +1005,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- RNG 시드
-
-
-
- Device Name
- 장치 이름
-
-
-
- Custom RTC Date:
-
-
-
-
- Language:
-
-
-
-
- Region:
- 국가:
-
-
-
- Time Zone:
- 시계:
-
-
-
- Sound Output Mode:
- 소리 출력 모드:
-
-
-
- Console Mode:
-
-
-
-
- Confirm before stopping emulation
-
-
-
-
- Hide mouse on inactivity
- 비활성 상태일 때 마우스 숨기기
-
-
-
- Disable controller applet
- 컨트롤러 애플릿 비활성화
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ RNG 시드
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ 장치 이름
+ The name of the console.
+
+
+ Custom RTC Date:
+
+ This option allows to change the clock of the console.
@@ -1088,21 +1048,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ 국가:
+ The region of the console.
+
+
+ Time Zone:
+ 시계:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ 소리 출력 모드:
+
+
+
+ Console Mode:
+
+ Selects if the console is in Docked or Handheld mode.
@@ -1130,17 +1115,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ 비활성 상태일 때 마우스 숨기기
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ 컨트롤러 애플릿 비활성화
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1445,8 +1445,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4587,13 +4587,13 @@ Current values are %1% and %2% respectively.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5711,7 +5711,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6288,389 +6288,389 @@ Please, only use this feature to install updates and DLC.
URL "%1"을 열 수 없습니다.
-
+ TAS RecordingTAS 레코딩
-
+ Overwrite file of player 1?플레이어 1의 파일을 덮어쓰시겠습니까?
-
+ Invalid config detected유효하지 않은 설정 감지
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.휴대 모드용 컨트롤러는 거치 모드에서 사용할 수 없습니다. 프로 컨트롤러로 대신 선택됩니다.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removed현재 amiibo가 제거되었습니다.
-
+ Error오류
-
-
+
+ The current game is not looking for amiibos현재 게임은 amiibo를 찾고 있지 않습니다
-
+ Amiibo File (%1);; All Files (*.*)Amiibo 파일 (%1);; 모든 파일 (*.*)
-
+ Load AmiiboAmiibo 로드
-
+ Error loading Amiibo dataAmiibo 데이터 로드 오류
-
+ The selected file is not a valid amiibo선택한 파일은 유효한 amiibo가 아닙니다
-
+ The selected file is already on use선택한 파일은 이미 사용 중입니다
-
+ An unknown error occurred알수없는 오류가 발생했습니다
-
-
+
+ Keys not installed
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source Location
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware available
-
+ Please install firmware to use the Album applet.
-
+ Album Applet
-
+ Album applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet Applet
-
+ Cabinet applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit Applet
-
+ Mii editor is not available. Please reinstall firmware.
-
+ Please install firmware to use the Controller Menu.
-
+ Controller Applet컨트롤러 애플릿
-
+ Controller Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture Screenshot스크린샷 캡처
-
+ PNG Image (*.png)PNG 이미지 (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2TAS 상태: %1/%2 실행 중
-
+ TAS state: Recording %1TAS 상태: 레코딩 %1
-
+ TAS state: Idle %1/%2TAS 상태: 유휴 %1/%2
-
+ TAS State: InvalidTAS 상태: 유효하지 않음
-
+ &Stop Running실행 중지(&S)
-
+ &Start시작(&S)
-
+ Stop R&ecording레코딩 중지(&e)
-
+ R&ecord레코드(&R)
-
+ Building: %n shader(s)
-
+ Scale: %1x%1 is the resolution scaling factor스케일: %1x
-
+ Speed: %1% / %2%속도: %1% / %2%
-
+ Speed: %1%속도: %1%
-
+ Game: %1 FPS게임: %1 FPS
-
+ Frame: %1 ms프레임: %1 ms
-
+ %1 %2%1 %2
-
+ NO AAAA 없음
-
+ VOLUME: MUTE볼륨: 음소거
-
+ VOLUME: %1%Volume percentage (e.g. 50%)볼륨: %1%
-
+ Derivation Components Missing파생 구성 요소 누락
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetRomFS 덤프 대상 선택
-
+ Please select which RomFS you would like to dump.덤프할 RomFS를 선택하십시오.
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.에뮬레이션을 중지하시겠습니까? 모든 저장되지 않은 진행 상황은 사라집니다.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6774,11 +6774,6 @@ Would you like to bypass this and exit anyway?
Remove Custom Configuration사용자 지정 구성 제거
-
-
- Remove Play Time Data
-
- Remove Cache Storage
@@ -6814,6 +6809,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+
+
@@ -7516,16 +7516,6 @@ Debug Message:
&Tools도구(&T)
-
-
- &TAS
- TAS(&T)
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7536,6 +7526,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ TAS(&T)
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7756,11 +7756,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7841,6 +7836,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7870,7 +7870,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8455,38 +8455,58 @@ p, li { white-space: pre-wrap; }
%1이(가) %2을(를) 플레이 중입니다
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8623,13 +8643,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8637,53 +8667,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8693,22 +8723,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8718,54 +8743,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8825,32 +8850,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8858,196 +8883,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9085,6 +9110,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/nb.ts b/dist/languages/nb.ts
index 31f16c3137..1cf5892ff7 100644
--- a/dist/languages/nb.ts
+++ b/dist/languages/nb.ts
@@ -472,26 +472,56 @@ Dette vil bannlyse både deres forum brukernavn og deres IP adresse.Multicore CPU Emulation
Fjerkjernes prosessoremulering
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory Layout
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed PercentBegrens Farts-Prosent
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core Speed
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:Nøyaktighet:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -514,6 +544,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU Ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -572,6 +607,12 @@ Please note this also reduces accuracy of certain floating-point instructions.
Disable address space checksSlå av adresseromskontroller
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -588,21 +629,45 @@ Please note this may result in deadlocks and other race conditions.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:Enhet:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:Shader-backend:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:Oppløsning:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -613,11 +678,23 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:FSR Skarphet:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:Anti-aliasing–metode:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -635,12 +712,29 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp
Aspect Ratio:Størrelsesforhold:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
Disabling it is only intended for debugging.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -677,31 +771,73 @@ In most cases, GPU decoding provides the best performance.ASTC Decoding Method:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:VSync Modus:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -727,6 +863,12 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:Anisotropisk filtrering:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -745,6 +887,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -772,6 +929,13 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -807,11 +971,24 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -828,255 +1005,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- Frø For Tilfeldig Nummergenerering
-
-
-
- Device Name
- Enhetsnavn
-
-
-
- Custom RTC Date:
-
-
-
-
- Language:
-
-
-
-
- Region:
- Region:
-
-
-
- Time Zone:
- Tidssone:
-
-
-
- Sound Output Mode:
- Lydutgangsmodus:
-
-
-
- Console Mode:
-
-
-
-
- Confirm before stopping emulation
-
-
-
-
- Hide mouse on inactivity
- Gjem mus under inaktivitet
-
-
-
- Disable controller applet
- Deaktiver kontroller-appleten
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ Frø For Tilfeldig Nummergenerering
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ Enhetsnavn
+ The name of the console.
+
+
+ Custom RTC Date:
+
+ This option allows to change the clock of the console.
@@ -1088,21 +1048,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ Region:
+ The region of the console.
+
+
+ Time Zone:
+ Tidssone:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ Lydutgangsmodus:
+
+
+
+ Console Mode:
+
+ Selects if the console is in Docked or Handheld mode.
@@ -1130,17 +1115,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ Gjem mus under inaktivitet
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ Deaktiver kontroller-appleten
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1445,8 +1445,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4587,13 +4587,13 @@ Gjeldende verdier er henholdsvis %1% og %2%.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5711,7 +5711,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6294,389 +6294,389 @@ Bruk kun denne funksjonen til å installere oppdateringer og DLC.
Kunne ikke åpne URL "%1".
-
+ TAS RecordingTAS-innspilling
-
+ Overwrite file of player 1?Overskriv filen til spiller 1?
-
+ Invalid config detectedUgyldig konfigurasjon oppdaget
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Håndholdt kontroller kan ikke brukes i dokket modus. Pro-kontroller vil bli valgt.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedDen valgte amiibo-en har blitt fjernet
-
+ ErrorFeil
-
-
+
+ The current game is not looking for amiibosDet kjørende spillet sjekker ikke for amiibo-er
-
+ Amiibo File (%1);; All Files (*.*)Amiibo-Fil (%1);; Alle Filer (*.*)
-
+ Load AmiiboLast inn Amiibo
-
+ Error loading Amiibo dataFeil ved lasting av Amiibo data
-
+ The selected file is not a valid amiiboDen valgte filen er ikke en gyldig amiibo
-
+ The selected file is already on useDen valgte filen er allerede i bruk
-
+ An unknown error occurredEn ukjent feil oppso
-
-
+
+ Keys not installed
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source Location
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware available
-
+ Please install firmware to use the Album applet.
-
+ Album Applet
-
+ Album applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet Applet
-
+ Cabinet applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit Applet
-
+ Mii editor is not available. Please reinstall firmware.
-
+ Please install firmware to use the Controller Menu.
-
+ Controller AppletApplet for kontroller
-
+ Controller Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture ScreenshotTa Skjermbilde
-
+ PNG Image (*.png)PNG Bilde (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2TAS-tilstand: Kjører %1/%2
-
+ TAS state: Recording %1TAS-tilstand: Spiller inn %1
-
+ TAS state: Idle %1/%2TAS-tilstand: Venter %1%2
-
+ TAS State: InvalidTAS-tilstand: Ugyldig
-
+ &Stop Running&Stopp kjøring
-
+ &Start&Start
-
+ Stop R&ecordingStopp innspilling (&E)
-
+ R&ecordSpill inn (%E)
-
+ Building: %n shader(s)Bygger: %n shaderBygger: %n shader-e
-
+ Scale: %1x%1 is the resolution scaling factorSkala: %1x
-
+ Speed: %1% / %2%Hastighet: %1% / %2%
-
+ Speed: %1%Hastighet: %1%
-
+ Game: %1 FPSSpill: %1 FPS
-
+ Frame: %1 msRamme: %1 ms
-
+ %1 %2%1 %2
-
+ NO AAINGEN AA
-
+ VOLUME: MUTEVOLUM: DEMPET
-
+ VOLUME: %1%Volume percentage (e.g. 50%)VOLUM: %1%
-
+ Derivation Components MissingDerivasjonskomponenter Mangler
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetVelg RomFS Dump-Mål
-
+ Please select which RomFS you would like to dump.Vennligst velg hvilken RomFS du vil dumpe.
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Er du sikker på at du vil stoppe emulasjonen? All ulagret fremgang vil bli tapt.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6780,11 +6780,6 @@ Would you like to bypass this and exit anyway?
Remove Custom ConfigurationFjern Tilpasset Konfigurasjon
-
-
- Remove Play Time Data
-
- Remove Cache Storage
@@ -6820,6 +6815,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+
+
@@ -7522,16 +7522,6 @@ Debug Message:
&ToolsVerk&tøy
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7542,6 +7532,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7762,11 +7762,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7847,6 +7842,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7876,7 +7876,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8461,38 +8461,58 @@ p, li { white-space: pre-wrap; }
%1 spiller %2
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8629,13 +8649,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8643,53 +8673,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8699,22 +8729,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8724,54 +8749,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8831,32 +8856,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8864,196 +8889,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9091,6 +9116,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/nl.ts b/dist/languages/nl.ts
index f2801abcfb..c43fcd3bcd 100644
--- a/dist/languages/nl.ts
+++ b/dist/languages/nl.ts
@@ -472,26 +472,60 @@ Dit zou zowel hun forum gebruikersnaam als hun IP-adres verbannen.
Multicore CPU EmulationMulticore CPU-emulatie
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+ Deze optie verhoogt het gebruik van CPU-emulatiethreads van 1 tot maximaal 4. Dit is voornamelijk een debugoptie en mag niet worden uitgeschakeld.
+ Memory LayoutGeheugenindeling
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+ Verhoogt de hoeveelheid geëmuleerd RAM van 4 GB van het bord naar de devkit 8/6 GB.
+Heeft geen invloed op de prestaties/stabiliteit, maar maakt het mogelijk om HD-textuurmods te laden.
+ Limit Speed PercentBeperk Snelheidspercentage
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+ Regelt de maximale weergavesnelheid van het spel, maar het is aan elk spel om te bepalen of het sneller draait of niet.
+200% voor een spel met 30 FPS is 60 FPS, en voor een spel met 60 FPS is dat 120 FPS.
+Als je deze optie uitschakelt, wordt de framerate ontgrendeld tot het maximum dat je pc kan bereiken.
+ Synchronize Core SpeedSynchroniseer kernsnelheid
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+ Synchroniseert de CPU-kernsnelheid met de maximale weergavesnelheid van de game om de FPS te verhogen zonder de gamesnelheid (animaties, fysica, enz.) te beïnvloeden.
+Kan helpen om haperingen bij lagere framerates te verminderen.
+ Accuracy:Nauwkeurigheid:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -516,6 +550,11 @@ Gebruik Boost (1700 MHz) om op de hoogste native kloksnelheid van de Switch te d
Custom CPU TicksAangepaste CPU-ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -577,6 +616,12 @@ Houd er rekening mee dat dit ook de nauwkeurigheid van bepaalde drijvende-kommai
Disable address space checksSchakel adresruimtecontroles uit
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -594,21 +639,45 @@ Houd er rekening mee dat dit kan leiden tot deadlocks en andere race conditions.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:Apparaat:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:Shader Backend:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:Resolutie:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -619,11 +688,23 @@ Houd er rekening mee dat dit kan leiden tot deadlocks en andere race conditions.
FSR Sharpness:FSR-scherpte:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:Antialiasing-methode:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -641,12 +722,29 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp
Aspect Ratio:Aspect Ratio:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
Disabling it is only intended for debugging.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -683,31 +781,73 @@ In most cases, GPU decoding provides the best performance.ASTC Decoding Method:ASTC Decodeer Methode:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:VSync-modus:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -733,6 +873,12 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:Anisotrope Filtering:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -751,6 +897,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -778,6 +939,13 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -813,11 +981,24 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -834,259 +1015,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- RNG Seed
-
-
-
- Device Name
- Apparaatnaam
-
-
-
- Custom RTC Date:
- Aangepaste RTC Datum:
-
-
-
- Language:
- Taal:
-
-
-
- Region:
- Regio:
-
-
-
- Time Zone:
- Tijdzone:
-
-
-
- Sound Output Mode:
- Geluidsuitvoermodus:
-
-
-
- Console Mode:
- Console Modus:
-
-
-
- Confirm before stopping emulation
- Bevestig voordat u de emulatie stopt
-
-
-
- Hide mouse on inactivity
- Verberg muis wanneer inactief
-
-
-
- Disable controller applet
- Controller-applet uitschakelen
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
- Deze optie verhoogt het gebruik van CPU-emulatiethreads van 1 tot maximaal 4. Dit is voornamelijk een debugoptie en mag niet worden uitgeschakeld.
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
- Verhoogt de hoeveelheid geëmuleerd RAM van 4 GB van het bord naar de devkit 8/6 GB.
-Heeft geen invloed op de prestaties/stabiliteit, maar maakt het mogelijk om HD-textuurmods te laden.
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
- Regelt de maximale weergavesnelheid van het spel, maar het is aan elk spel om te bepalen of het sneller draait of niet.
-200% voor een spel met 30 FPS is 60 FPS, en voor een spel met 60 FPS is dat 120 FPS.
-Als je deze optie uitschakelt, wordt de framerate ontgrendeld tot het maximum dat je pc kan bereiken.
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
- Synchroniseert de CPU-kernsnelheid met de maximale weergavesnelheid van de game om de FPS te verhogen zonder de gamesnelheid (animaties, fysica, enz.) te beïnvloeden.
-Kan helpen om haperingen bij lagere framerates te verminderen.
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ RNG Seed
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ Apparaatnaam
+ The name of the console.
+
+
+ Custom RTC Date:
+ Aangepaste RTC Datum:
+ This option allows to change the clock of the console.
@@ -1098,21 +1058,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+ Taal:
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ Regio:
+ The region of the console.
+
+
+ Time Zone:
+ Tijdzone:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ Geluidsuitvoermodus:
+
+
+
+ Console Mode:
+ Console Modus:
+ Selects if the console is in Docked or Handheld mode.
@@ -1140,17 +1125,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+ Bevestig voordat u de emulatie stopt
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ Verberg muis wanneer inactief
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ Controller-applet uitschakelen
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1455,8 +1455,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4585,13 +4585,13 @@ De huidige waarden zijn %1% en %2%.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5709,7 +5709,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6292,389 +6292,389 @@ Gebruik deze functie alleen om updates en DLC te installeren.
Kan de URL "%1" niet openen.
-
+ TAS RecordingTAS-opname
-
+ Overwrite file of player 1?Het bestand van speler 1 overschrijven?
-
+ Invalid config detectedOngeldige configuratie gedetecteerd
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Handheld-controller kan niet gebruikt worden in docked-modus. Pro controller wordt geselecteerd.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedDe huidige amiibo is verwijderd
-
+ ErrorFout
-
-
+
+ The current game is not looking for amiibosHet huidige spel is niet op zoek naar amiibo's
-
+ Amiibo File (%1);; All Files (*.*)Amiibo-bestand (%1);; Alle Bestanden (*.*)
-
+ Load AmiiboLaad Amiibo
-
+ Error loading Amiibo dataFout tijdens het laden van de Amiibo-gegevens
-
+ The selected file is not a valid amiiboHet geselecteerde bestand is geen geldige amiibo
-
+ The selected file is already on useHet geselecteerde bestand is al in gebruik
-
+ An unknown error occurredEr is een onbekende fout opgetreden
-
-
+
+ Keys not installed
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source Location
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware available
-
+ Please install firmware to use the Album applet.
-
+ Album Applet
-
+ Album applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet Applet
-
+ Cabinet applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit Applet
-
+ Mii editor is not available. Please reinstall firmware.
-
+ Please install firmware to use the Controller Menu.
-
+ Controller AppletController Applet
-
+ Controller Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture ScreenshotLeg Schermafbeelding Vast
-
+ PNG Image (*.png)PNG-afbeelding (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2TAS-status: %1/%2 In werking
-
+ TAS state: Recording %1TAS-status: %1 Aan het opnemen
-
+ TAS state: Idle %1/%2TAS-status: %1/%2 Inactief
-
+ TAS State: InvalidTAS-status: Ongeldig
-
+ &Stop Running&Stop Uitvoering
-
+ &Start&Start
-
+ Stop R&ecordingStop Opname
-
+ R&ecordOpnemen
-
+ Building: %n shader(s)Bouwen: %n shader(s)Bouwen: %n shader(s)
-
+ Scale: %1x%1 is the resolution scaling factorSchaal: %1x
-
+ Speed: %1% / %2%Snelheid: %1% / %2%
-
+ Speed: %1%Snelheid: %1%
-
+ Game: %1 FPSGame: %1 FPS
-
+ Frame: %1 msFrame: %1 ms
-
+ %1 %2%1 %2
-
+ NO AAGEEN AA
-
+ VOLUME: MUTEVOLUME: GEDEMPT
-
+ VOLUME: %1%Volume percentage (e.g. 50%)VOLUME: %1%
-
+ Derivation Components MissingAfleidingscomponenten ontbreken
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetSelecteer RomFS-dumpdoel
-
+ Please select which RomFS you would like to dump.Selecteer welke RomFS je zou willen dumpen.
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Weet je zeker dat je de emulatie wilt stoppen? Alle niet opgeslagen voortgang zal verloren gaan.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6778,11 +6778,6 @@ Would you like to bypass this and exit anyway?
Remove Custom ConfigurationVerwijder Aangepaste Configuraties
-
-
- Remove Play Time Data
-
- Remove Cache Storage
@@ -6818,6 +6813,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+
+
@@ -7520,16 +7520,6 @@ Debug Message:
&Tools&Tools
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7540,6 +7530,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7760,11 +7760,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7845,6 +7840,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7874,7 +7874,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8459,38 +8459,58 @@ p, li { white-space: pre-wrap; }
%1 speelt %2
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8627,13 +8647,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8641,53 +8671,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8697,22 +8727,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8722,54 +8747,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8829,32 +8854,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8862,196 +8887,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9089,6 +9114,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/pl.ts b/dist/languages/pl.ts
index 77b48880ee..c708d0bfc2 100644
--- a/dist/languages/pl.ts
+++ b/dist/languages/pl.ts
@@ -479,26 +479,61 @@ To zbanuje jego/jej nick na forum, oraz jego/jej adres IP.
Multicore CPU EmulationEmulacja CPU Wielordzeniowa
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+ Ta opcja zwiększa liczbę wątków emulacji CPU z 1 do maksymalnie 4.
+To głównie opcja do debugowania i nie powinna być wyłączana.
+ Memory Layout Układ pamięci
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+ Zwiększa ilość emulowanej pamięci RAM z 4 GB (wariant płyty) do 8/6 GB (wariant devkit).
+Nie wpływa na wydajność ani stabilność, ale może umożliwić wczytywanie modów z teksturami HD.
+ Limit Speed PercentProcent limitu prędkości
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+ Steruje maksymalną prędkością renderowania gry, ale to sama gra decyduje, czy faktycznie będzie działać szybciej.
+200% dla gry 30 FPS to 60 FPS, a dla gry 60 FPS będzie to 120 FPS.
+Wyłączenie oznacza odblokowanie liczby klatek do maksimum, jakie osiągnie Twój PC.
+ Synchronize Core SpeedSynchronizuj prędkość rdzenia
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+ Synchronizuje prędkość rdzenia CPU z maksymalną prędkością renderowania gry, aby uzyskać najwyższy FPS bez wpływu na prędkość samej gry (animacje, fizyka itp.).
+Może pomóc zredukować przycięcia przy niższej liczbie klatek.
+ Accuracy:Precyzja:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+ Zmień dokładność emulowanego CPU (tylko do debugowania).
+
@@ -522,6 +557,11 @@ Użyj opcji Boost (1700 MHz), aby uruchomić urządzenie z najwyższą natywną
Custom CPU TicksNiestandardowe cykle CPU
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+ Ustaw niestandardową wartość taktów CPU. Wyższe wartości mogą zwiększyć wydajność, ale mogą też powodować zawieszanie się gry. Zalecany zakres to 77–21000.
+ Enable Host MMU Emulation (fastmem)
@@ -583,6 +623,13 @@ Uwaga: obniża to dokładność niektórych instrukcji zmiennoprzecinkowych.Disable address space checks
Wyłącz sprawdzanie przestrzeni adresów
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+ Ta opcja poprawia szybkość poprzez usunięcie sprawdzania bezpieczeństwa przed każdą operacją pamięci.
+Wyłączenie może umożliwić wykonanie dowolnego kodu.
+ Ignore global monitor
@@ -600,21 +647,49 @@ Uwaga: może to prowadzić do zakleszczeń i innych warunków wyścigu.API:
API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+ Zmienia wyjściowe API grafiki.
+Zalecany jest Vulkan.
+ Device:Urządzenie:
+
+
+ This setting selects the GPU to use (Vulkan only).
+ To ustawienie wybiera używany GPU (tylko Vulkan).
+ Shader Backend:Backend Shaderów:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+ Backend shaderów używany z OpenGL.
+Zalecany jest GLSL.
+ Resolution:Rozdzielczość:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+ Wymusza renderowanie w innej rozdzielczości.
+Wyższe rozdzielczości wymagają więcej VRAM i przepustowości.
+Opcje poniżej 1x mogą powodować artefakty.
+ Window Adapting Filter:
@@ -625,11 +700,25 @@ Uwaga: może to prowadzić do zakleszczeń i innych warunków wyścigu.FSR Sharpness:
Ostrość FSR:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+ Określa, jak bardzo obraz będzie wyostrzony przy użyciu dynamicznego kontrastu FSR.
+ Anti-Aliasing Method:Metoda Anty-Aliasingu:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+ Metoda wygładzania krawędzi (antyaliasing).
+SMAA oferuje najlepszą jakość.
+FXAA może zapewnić stabilniejszy obraz w niższych rozdzielczościach.
+ Fullscreen Mode:
@@ -649,6 +738,20 @@ Pełny ekran wyłączny może oferować lepszą wydajność i lepsze wsparcie Fr
Aspect Ratio:Format obrazu:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+ Rozciąga obraz renderera do wskazanego współczynnika proporcji.
+Większość gier obsługuje wyłącznie 16:9, więc inne proporcje wymagają modyfikacji.
+Kontroluje także proporcje przechwytywanych zrzutów ekranu.
+
+
+
+ Use persistent pipeline cache
+ Używaj trwałej pamięci podręcznej (cache) potoków
+ Allows saving shaders to storage for faster loading on following game boots.
@@ -656,6 +759,11 @@ Disabling it is only intended for debugging.Pozwala zapisywać shadery w pamięci masowej, aby przyspieszyć ładowanie przy kolejnych uruchomieniach gry.
Wyłączanie tej opcji jest przeznaczone do debugowania.
+
+
+ Optimize SPIRV output
+ Optymalizacja wydajności SPIRV
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -698,31 +806,82 @@ W większości przypadków najlepszą wydajność zapewnia dekodowanie na GPU.
ASTC Decoding Method:Metoda dekodowania ASTC:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+ Ta opcja określa sposób dekodowania tekstur ASTC.
+CPU: użyj CPU do dekodowania.
+GPU: użyj shaderów obliczeniowych GPU do dekodowania tekstur ASTC (zalecane).
+CPU asynchronicznie: użyj CPU do dekodowania na żądanie. Eliminuje zacięcia podczas dekodowania ASTC, ale może powodować artefakty.
+ ASTC Recompression Method:Metoda rekompresji ASTC:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+ Większość GPU nie obsługuje natywnie tekstur ASTC i musi je zdekompresować do formatu pośredniego: RGBA8.
+BC1/BC3: format pośredni zostanie ponownie skompresowany do BC1 lub BC3 — oszczędza VRAM kosztem jakości obrazu.
+ VRAM Usage Mode:Tryb wykorzystania VRAM:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+ Określa, czy emulator ma oszczędzać pamięć, czy maksymalnie wykorzystywać dostępną pamięć wideo dla wydajności.
+Tryb agresywny może pogorszyć działanie innych aplikacji, np. oprogramowania do nagrywania.
+ Skip CPU Inner InvalidationPomiń wewnętrzne unieważnienie procesora CPU
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+ Pomija niektóre unieważnienia pamięci podręcznej po stronie CPU podczas aktualizacji pamięci, zmniejszając użycie CPU i poprawiając jego wydajność. Może powodować błędy lub awarie w niektórych grach.
+ VSync Mode:Tryb synchronizacji pionowej:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+ FIFO (VSync) nie gubi klatek ani nie powoduje rozrywania obrazu (tearingu), ale jest ograniczony częstotliwością odświeżania ekranu.
+FIFO Relaxed dopuszcza tearing przy „odrabianiu” spadków wydajności.
+Mailbox może mieć niższe opóźnienia niż FIFO i nie powoduje tearingu, ale może gubić klatki.
+Immediate (bez synchronizacji) wyświetla wszystko, co jest dostępne, i może powodować tearing.
+ Sync Memory OperationsSynchronizuj operacje pamięci
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+ Zapewnia spójność danych między operacjami obliczeniowymi i pamięciowymi. Ta opcja powinna naprawiać problemy w niektórych grach, ale może zmniejszyć wydajność w niektórych przypadkach.
+Gry z Unreal Engine 4 mogą być najbardziej dotknięte.
+ Enable asynchronous presentation (Vulkan only)
@@ -748,6 +907,13 @@ W większości przypadków najlepszą wydajność zapewnia dekodowanie na GPU.
Anisotropic Filtering:Filtrowanie anizotropowe:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+ Steruje jakością renderowania tekstur pod ostrymi kątami.
+Na większości GPU bezpieczną wartością jest 16x.
+ GPU Accuracy:
@@ -769,6 +935,21 @@ Ustawienie Ekstremalne stosuj tylko w ostateczności.
DMA Accuracy:Dokładność DMA:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+ Steruje precyzją DMA. Tryb „bezpieczna precyzja” usuwa problemy w niektórych grach, ale może pogorszyć wydajność.
+
+
+
+ Enable asynchronous shader compilation (Hack)
+ Włącz asynchroniczną kompilację shaderów (hack)
+
+
+
+ May reduce shader stutter.
+ Może zmniejszyć zacięcia spowodowane kompilacją shaderów.
+ Fast GPU Time (Hack)
@@ -798,6 +979,15 @@ Ta opcja może znacząco skrócić czas ładowania shaderów w przypadkach, gdy
Enable Compute Pipelines (Intel Vulkan Only)Włącz potoki obliczeniowe (tylko Intel Vulkan)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+ Wymagane przez niektóre gry.
+To ustawienie istnieje wyłącznie dla sterowników Intela i może spowodować błędy.
+Na wszystkich pozostałych sterownikach potoki obliczeniowe są zawsze włączone.
+ Enable Reactive Flushing
@@ -833,11 +1023,27 @@ Ta opcja może znacząco skrócić czas ładowania shaderów w przypadkach, gdy
Extended Dynamic StateRozszerzony stan dynamiczny
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+ Kontroluje liczbę funkcji, które mogą być używane w Rozszerzonym Stanie Dynamicznym.
+Wyższe wartości pozwalają na więcej funkcji i mogą zwiększyć wydajność, ale mogą powodować problemy .
+Wartość domyślna może się różnić w zależności od systemu.
+ Provoking VertexWierzchołek prowokujący
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+ Poprawia oświetlenie i obsługę wierzchołków w niektórych grach.
+To rozszerzenie jest obsługiwane tylko na urządzeniach z Vulkanem 1.0+.
+ Descriptor Indexing
@@ -855,267 +1061,6 @@ Niektóre urządzenia z Vulkanem 1.1+ i wszystkie z 1.2+ obsługują to rozszerz
Sample ShadingCieniowanie próbkowe
-
-
- RNG Seed
- Ziarno RNG
-
-
-
- Device Name
- Nazwa urządzenia
-
-
-
- Custom RTC Date:
- Własna data RTC
-
-
-
- Language:
- Język:
-
-
-
- Region:
- Region:
-
-
-
- Time Zone:
- Strefa czasowa:
-
-
-
- Sound Output Mode:
- Tryb wyjścia dźwięku:
-
-
-
- Console Mode:
- Tryb konsoli
-
-
-
- Confirm before stopping emulation
- Potwierdzaj przed zatrzymaniem emulacji
-
-
-
- Hide mouse on inactivity
- Ukryj mysz przy braku aktywności
-
-
-
- Disable controller applet
- Wyłącz aplet kontrolera
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
- Ta opcja zwiększa liczbę wątków emulacji CPU z 1 do maksymalnie 4.
-To głównie opcja do debugowania i nie powinna być wyłączana.
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
- Zwiększa ilość emulowanej pamięci RAM z 4 GB (wariant płyty) do 8/6 GB (wariant devkit).
-Nie wpływa na wydajność ani stabilność, ale może umożliwić wczytywanie modów z teksturami HD.
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
- Steruje maksymalną prędkością renderowania gry, ale to sama gra decyduje, czy faktycznie będzie działać szybciej.
-200% dla gry 30 FPS to 60 FPS, a dla gry 60 FPS będzie to 120 FPS.
-Wyłączenie oznacza odblokowanie liczby klatek do maksimum, jakie osiągnie Twój PC.
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
- Synchronizuje prędkość rdzenia CPU z maksymalną prędkością renderowania gry, aby uzyskać najwyższy FPS bez wpływu na prędkość samej gry (animacje, fizyka itp.).
-Może pomóc zredukować przycięcia przy niższej liczbie klatek.
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
- Zmień dokładność emulowanego CPU (tylko do debugowania).
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
- Ustaw niestandardową wartość taktów CPU. Wyższe wartości mogą zwiększyć wydajność, ale mogą też powodować zawieszanie się gry. Zalecany zakres to 77–21000.
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
- Ta opcja poprawia szybkość poprzez usunięcie sprawdzania bezpieczeństwa przed każdą operacją pamięci.
-Wyłączenie może umożliwić wykonanie dowolnego kodu.
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
- Zmienia wyjściowe API grafiki.
-Zalecany jest Vulkan.
-
-
-
- This setting selects the GPU to use (Vulkan only).
- To ustawienie wybiera używany GPU (tylko Vulkan).
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
- Backend shaderów używany z OpenGL.
-Zalecany jest GLSL.
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
- Wymusza renderowanie w innej rozdzielczości.
-Wyższe rozdzielczości wymagają więcej VRAM i przepustowości.
-Opcje poniżej 1x mogą powodować artefakty.
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
- Określa, jak bardzo obraz będzie wyostrzony przy użyciu dynamicznego kontrastu FSR.
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
- Metoda wygładzania krawędzi (antyaliasing).
-SMAA oferuje najlepszą jakość.
-FXAA może zapewnić stabilniejszy obraz w niższych rozdzielczościach.
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
- Rozciąga obraz renderera do wskazanego współczynnika proporcji.
-Większość gier obsługuje wyłącznie 16:9, więc inne proporcje wymagają modyfikacji.
-Kontroluje także proporcje przechwytywanych zrzutów ekranu.
-
-
-
- Use persistent pipeline cache
- Używaj trwałej pamięci podręcznej (cache) potoków
-
-
-
- Optimize SPIRV output
- Optymalizacja wydajności SPIRV
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
- Ta opcja określa sposób dekodowania tekstur ASTC.
-CPU: użyj CPU do dekodowania.
-GPU: użyj shaderów obliczeniowych GPU do dekodowania tekstur ASTC (zalecane).
-CPU asynchronicznie: użyj CPU do dekodowania na żądanie. Eliminuje zacięcia podczas dekodowania ASTC, ale może powodować artefakty.
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
- Większość GPU nie obsługuje natywnie tekstur ASTC i musi je zdekompresować do formatu pośredniego: RGBA8.
-BC1/BC3: format pośredni zostanie ponownie skompresowany do BC1 lub BC3 — oszczędza VRAM kosztem jakości obrazu.
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
- Określa, czy emulator ma oszczędzać pamięć, czy maksymalnie wykorzystywać dostępną pamięć wideo dla wydajności.
-Tryb agresywny może pogorszyć działanie innych aplikacji, np. oprogramowania do nagrywania.
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
- Pomija niektóre unieważnienia pamięci podręcznej po stronie CPU podczas aktualizacji pamięci, zmniejszając użycie CPU i poprawiając jego wydajność. Może powodować błędy lub awarie w niektórych grach.
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
- FIFO (VSync) nie gubi klatek ani nie powoduje rozrywania obrazu (tearingu), ale jest ograniczony częstotliwością odświeżania ekranu.
-FIFO Relaxed dopuszcza tearing przy „odrabianiu” spadków wydajności.
-Mailbox może mieć niższe opóźnienia niż FIFO i nie powoduje tearingu, ale może gubić klatki.
-Immediate (bez synchronizacji) wyświetla wszystko, co jest dostępne, i może powodować tearing.
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
- Zapewnia spójność danych między operacjami obliczeniowymi i pamięciowymi. Ta opcja powinna naprawiać problemy w niektórych grach, ale może zmniejszyć wydajność w niektórych przypadkach.
-Gry z Unreal Engine 4 mogą być najbardziej dotknięte.
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
- Steruje jakością renderowania tekstur pod ostrymi kątami.
-Na większości GPU bezpieczną wartością jest 16x.
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
- Steruje precyzją DMA. Tryb „bezpieczna precyzja” usuwa problemy w niektórych grach, ale może pogorszyć wydajność.
-
-
-
- Enable asynchronous shader compilation (Hack)
- Włącz asynchroniczną kompilację shaderów (hack)
-
-
-
- May reduce shader stutter.
- Może zmniejszyć zacięcia spowodowane kompilacją shaderów.
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
- Wymagane przez niektóre gry.
-To ustawienie istnieje wyłącznie dla sterowników Intela i może spowodować błędy.
-Na wszystkich pozostałych sterownikach potoki obliczeniowe są zawsze włączone.
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
- Kontroluje liczbę funkcji, które mogą być używane w Rozszerzonym Stanie Dynamicznym.
-Wyższe wartości pozwalają na więcej funkcji i mogą zwiększyć wydajność, ale mogą powodować problemy .
-Wartość domyślna może się różnić w zależności od systemu.
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
- Poprawia oświetlenie i obsługę wierzchołków w niektórych grach.
-To rozszerzenie jest obsługiwane tylko na urządzeniach z Vulkanem 1.0+.
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
@@ -1123,6 +1068,11 @@ Higher values improve quality but degrade performance.Pozwala wykonywać shader fragmentów dla każdej próbki we fragmencie wielokrotnie próbkowanym zamiast raz dla każdego fragmentu. Poprawia jakość grafiki kosztem wydajności.
Wyższe wartości poprawiają jakość, ale obniżają wydajność.
+
+
+ RNG Seed
+ Ziarno RNG
+ Controls the seed of the random number generator.
@@ -1130,11 +1080,21 @@ Mainly used for speedrunning.Ustala ziarno generatora liczb losowych.
Głównie używane do speedrunów.
+
+
+ Device Name
+ Nazwa urządzenia
+ The name of the console.The name of the console.
+
+
+ Custom RTC Date:
+ Własna data RTC
+ This option allows to change the clock of the console.
@@ -1147,21 +1107,46 @@ Może służyć do manipulowania czasem w grach.
The number of seconds from the current unix timeLiczba sekund od bieżącego czasu Unix
+
+
+ Language:
+ Język:
+ This option can be overridden when region setting is auto-selectTa opcja może zostać nadpisana, gdy ustawienie regionu to automatyczny wybór.
+
+
+ Region:
+ Region:
+ The region of the console.Region konsoli.
+
+
+ Time Zone:
+ Strefa czasowa:
+ The time zone of the console.Strefa czasowa konsoli.
+
+
+ Sound Output Mode:
+ Tryb wyjścia dźwięku:
+
+
+
+ Console Mode:
+ Tryb konsoli
+ Selects if the console is in Docked or Handheld mode.
@@ -1191,6 +1176,11 @@ Ustawienie na Handheld może poprawić wydajność na słabszych komputerach.Pauses emulation when focusing on other windows.Wstrzymuje emulację po przełączeniu na inne okna.
+
+
+ Confirm before stopping emulation
+ Potwierdzaj przed zatrzymaniem emulacji
+ Overrides prompts asking to confirm stopping the emulation.
@@ -1198,11 +1188,21 @@ Enabling it bypasses such prompts and directly exits the emulation.Nadpisuje monity z prośbą o potwierdzenie zatrzymania emulacji.
Włączenie powoduje pominięcie takich monitów i bezpośrednie wyjście z emulacji.
+
+
+ Hide mouse on inactivity
+ Ukryj mysz przy braku aktywności
+ Hides the mouse after 2.5s of inactivity.Ukrywa kursor po 2,5 s bezczynności.
+
+
+ Disable controller applet
+ Wyłącz aplet kontrolera
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1374,7 +1374,7 @@ Jeśli emulowane oprogramowanie próbuje otworzyć aplet kontrolera, jest on nat
Debugging
-
+ Debugowanie
@@ -1508,8 +1508,8 @@ Jeśli emulowane oprogramowanie próbuje otworzyć aplet kontrolera, jest on nat
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4647,16 +4647,16 @@ Obecne wartości to odpowiednio %1% i %2%.
Could not locate RomFS. Your file or decryption keys may be corrupted.Nie można zlokalizować RomFS. Plik lub klucze deszyfrujące mogą być uszkodzone.
-
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
- Nie można wyodrębnić RomFS. Plik lub klucze deszyfrujące mogą być uszkodzone.
- Error extracting archiveBłąd podczas rozpakowywania archiwum
+
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
+ Nie można wyodrębnić RomFS. Plik lub klucze deszyfrujące mogą być uszkodzone.
+ Error finding image directory
@@ -5774,7 +5774,7 @@ Przejdź do sekcji Konfiguracja -> System -> Sieć i dokonaj wyboru.
-
+ FSRFSR
@@ -6364,112 +6364,112 @@ Proszę, używaj tej funkcji tylko do instalowania łatek i DLC.
Nie można otworzyć adresu URL "%1".
-
+ TAS RecordingNagrywanie TAS
-
+ Overwrite file of player 1?Nadpisać plik gracza 1?
-
+ Invalid config detectedWykryto nieprawidłową konfigurację
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Nie można używać kontrolera handheld w trybie zadokowanym. Zostanie wybrany kontroler Pro.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedAmiibo zostało "zdjęte"
-
+ ErrorBłąd
-
-
+
+ The current game is not looking for amiibosTa gra nie szuka amiibo
-
+ Amiibo File (%1);; All Files (*.*)Plik Amiibo (%1);;Wszyskie pliki (*.*)
-
+ Load AmiiboZaładuj Amiibo
-
+ Error loading Amiibo dataBłąd podczas ładowania pliku danych Amiibo
-
+ The selected file is not a valid amiiboWybrany plik nie jest poprawnym amiibo
-
+ The selected file is already on useWybrany plik jest już w użyciu
-
+ An unknown error occurredWystąpił nieznany błąd
-
-
+
+ Keys not installedKlucze nie zainstalowane
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.Zainstaluj klucze deszyfrujące i uruchom ponownie Edena przed próbą instalacji firmware’u.
-
+ Select Dumped Firmware Source LocationWybierz lokalizację źródła zrzuconego firmware’u
-
+ Select Dumped Firmware ZIPWybierz plik ZIP ze zrzuconym Firmwarem
-
+ Zipped Archives (*.zip)Archiwa zip (*.zip)
-
+ Firmware cleanup failedCzyszczenie firmware’u nie powiodło się
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
@@ -6478,278 +6478,278 @@ Sprawdź uprawnienia zapisu do systemowego katalogu tymczasowego i spróbuj pono
Błąd zgłoszony przez system: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availableBrak dostępnego firmware'u
-
+ Please install firmware to use the Album applet.Zainstaluj firmware, aby używać apletu Album.
-
+ Album AppletAplet Album
-
+ Album applet is not available. Please reinstall firmware.Aplet Album jest niedostępny. Zainstaluj ponownie firmware.
-
+ Please install firmware to use the Cabinet applet.Zainstaluj firmware, aby używać apletu Cabinet
-
+ Cabinet AppletAplet Cabinet
-
+ Cabinet applet is not available. Please reinstall firmware.Aplet Cabinet jest niedostępny. Zainstaluj ponownie firmware.
-
+ Please install firmware to use the Mii editor.Zainstaluj firmware, aby używać edytora Mii.
-
+ Mii Edit AppletAplet Edytor Mii
-
+ Mii editor is not available. Please reinstall firmware.Edytor Mii jest niedostępny. Zainstaluj ponownie firmware.
-
+ Please install firmware to use the Controller Menu.Zainstaluj firmware, aby używać Menu kontrolera.
-
+ Controller AppletAplet kontrolera
-
+ Controller Menu is not available. Please reinstall firmware.Menu kontrolera jest niedostępne. Zainstaluj ponownie firmware.
-
+ Please install firmware to use the Home Menu.Zainstaluj firmware, aby używać Menu głównego.
-
+ Firmware CorruptedUszkodzony Firmware
-
+ Firmware Too NewZbyt nowy firmware
-
+
Continue anyways?
Kontynuować mimo to?
-
+ Don't show againNie pokazuj ponownie
-
+ Home Menu AppletAplet Menu główne
-
+ Home Menu is not available. Please reinstall firmware.Menu główne jest niedostępne. Zainstaluj ponownie firmware.
-
+ Please install firmware to use Starter.Zainstaluj firmware, aby używać Starter
-
+ Starter AppletAplet Starter
-
+ Starter is not available. Please reinstall firmware.Starter nie jest dostępny. Proszę ponownie zainstalować firmware.
-
+ Capture ScreenshotZrób zrzut ekranu
-
+ PNG Image (*.png)Obrazek PNG (*.png)
-
+ Update AvailableDostępna aktualizacja
-
+ Download the %1 update?Pobrać aktualizację %1?
-
+ TAS state: Running %1/%2Status TAS: Działa %1%2
-
+ TAS state: Recording %1Status TAS: Nagrywa %1
-
+ TAS state: Idle %1/%2Status TAS: Bezczynny %1%2
-
+ TAS State: InvalidStatus TAS: Niepoprawny
-
+ &Stop Running&Wyłącz
-
+ &Start&Start
-
+ Stop R&ecordingPrzestań &Nagrywać
-
+ R&ecord&Nagraj
-
+ Building: %n shader(s)Budowanie: %n shaderBudowanie: %n shaderyBudowanie: %n shaderówBudowanie: %n shaderów
-
+ Scale: %1x%1 is the resolution scaling factorSkala: %1x
-
+ Speed: %1% / %2%Prędkość: %1% / %2%
-
+ Speed: %1%Prędkość: %1%
-
+ Game: %1 FPSGra: %1 FPS
-
+ Frame: %1 msKlatka: %1 ms
-
+ %1 %2%1 %2
-
+ NO AABEZ AA
-
+ VOLUME: MUTEGłośność: Wyciszony
-
+ VOLUME: %1%Volume percentage (e.g. 50%)Głośność: %1%
-
+ Derivation Components MissingBrak komponentów wyprowadzania
-
+ Encryption keys are missing.Brak kluczy szyfrujących.
-
+ Select RomFS Dump TargetWybierz cel zrzutu RomFS
-
+ Please select which RomFS you would like to dump.Proszę wybrać RomFS, jakie chcesz zrzucić.
-
+ Are you sure you want to close Eden?Czy na pewno chcesz zamknąć Edena?
-
-
-
+
+
+ EdenEden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Czy na pewno chcesz zatrzymać emulację? Wszystkie niezapisane postępy zostaną utracone.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6854,11 +6854,6 @@ Czy chcesz to pominąć i wyjść mimo to?
Remove Custom ConfigurationUsuń niestandardową konfigurację
-
-
- Remove Play Time Data
- Usuń dane dotyczące czasu gry
- Remove Cache Storage
@@ -6887,12 +6882,17 @@ Czy chcesz to pominąć i wyjść mimo to?
Manage Play Time
-
+ Zarządzaj czasem gryEdit Play Time Data
-
+ Edytuj dane czasu gry
+
+
+
+ Remove Play Time Data
+ Usuń dane dotyczące czasu gry
@@ -7597,16 +7597,6 @@ Komunikat debugowania:
&Tools&Narzędzia
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
- &Utwórz skrót w Menu głównym
- Am&iibo
@@ -7617,6 +7607,16 @@ Komunikat debugowania:
&Applets&Aplety
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+ &Utwórz skrót w Menu głównym
+ Install &Firmware
@@ -7837,11 +7837,6 @@ Komunikat debugowania:
Open &Home MenuOtwórz &Menu główne
-
-
- &Data Manager
- Manager &Danych
- &Discord
@@ -7922,6 +7917,11 @@ Komunikat debugowania:
&Eden DependenciesZależności &Eden
+
+
+ &Data Manager
+ Manager &Danych
+ MigrationWorker
@@ -7961,7 +7961,7 @@ Jeśli chcesz usunąć pliki, które pozostały w starej lokalizacji danych, mo
%1
-
+ Data was migrated successfully.Dane zostały pomyślnie przeniesione.
@@ -8546,14 +8546,34 @@ p, li { white-space: pre-wrap; }
%1 gra w %2
-
-
-
+
+
+ MigrationMigracja
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
@@ -8562,25 +8582,25 @@ p, li { white-space: pre-wrap; }
-
-
+
+ NoNie
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1Możesz ręcznie wywołać to okno ponownie, usuwając nowy katalog konfiguracyjny:
%
-
+ MigratingTrwa migracja
-
+ Migrating, this may take a while...Migrowanie, może to chwilę potrwać...
@@ -8717,13 +8737,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ CancelAnuluj
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8731,7 +8761,7 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
@@ -8739,46 +8769,46 @@ p, li { white-space: pre-wrap; }
%1
-
-
+
+ Verifying integrity...Weryfikacja integralności...
-
-
+
+ Integrity verification succeeded!Weryfikacja integralności zakończona sukcesem!
-
-
+
+ The operation completed successfully.Operacja zakończona pomyślnie.
-
-
+
+ Integrity verification failed!Weryfikacja integralności nie powiodła się!
-
+ File contents may be corrupt or missing.Zawartość pliku może być uszkodzona lub brakująca.
-
+ Integrity verification couldn't be performedNie można było przeprowadzić weryfikacji integralności
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.Instalacja firmware’u została anulowana — firmware może być w złym stanie lub uszkodzony. Nie udało się sprawdzić poprawności zawartości plików.
-
+ Select Dumped Keys LocationWybierz lokalizację zrzutu kluczy
@@ -8788,22 +8818,17 @@ p, li { white-space: pre-wrap; }
Instalacja kluczy deszyfrujących powiodła się
-
- Decryption Keys were successfully installed
- Klucze deszyfrujące zostały pomyślnie zainstalowane
-
-
-
+ Decryption Keys install failedInstalacja kluczy deszyfrujących nie powiodła się
-
+ Orphaned Profiles Detected!Wykryto osierocone profile!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8818,55 +8843,55 @@ Kliknij „OK”, aby otworzyć folder zapisów i naprawić profile.
Wskazówka: skopiuj zawartość największego lub ostatnio modyfikowanego folderu do jednego z poprawnie przypisanych profili i przenieś skopiowane dane do właściwego profilu.
-
+ Really clear data?Na pewno wyczyścić dane?
-
+ Important data may be lost!Ważne dane mogą zostać utracone!
-
+ Are you REALLY sure?Czy NA PEWNO chcesz to zrobić?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.Po usunięciu Twoje dane NIE WRÓCĄ!
Wykonaj to tylko, jeśli w 100% chcesz usunąć te dane.
-
+ Clearing...Czyszczenie…
-
+ Select Export LocationWybierz lokalizację eksportu
-
+ %1.zip%1.zip
-
+ Zipped Archives (*.zip)Archiwa ZIP (.zip)
-
+ Exporting data. This may take a while...Eksportowanie danych. To może chwilę potrwać…
-
+ ExportingEksportowanie
@@ -8926,32 +8951,32 @@ Wykonaj to tylko, jeśli w 100% chcesz usunąć te dane.
Importowanie
-
+ Imported SuccessfullyZaimportowano pomyślnie
-
+ Data was imported successfully.Dane zostały pomyślnie zaimportowane.
-
+ Import CancelledImport anulowany
-
+ Import was cancelled by the user.Import został anulowany przez użytkownika.
-
+ Import FailedImport nie powiódł się
-
+ Ensure you have read permissions on the targeted directory and try again.Upewnij się, że masz uprawnienia odczytu do docelowego katalogu i spróbuj ponownie.
@@ -8959,196 +8984,196 @@ Wykonaj to tylko, jeśli w 100% chcesz usunąć te dane.
QtCommon::Game
-
+ Error Removing ContentsBłąd podczas usuwania zawartości
-
+ Error Removing UpdateBłąd podczas usuwania aktualizacji
-
+ Error Removing DLCBłąd podczas usuwania DLC
-
- The base game is not installed in the NAND and cannot be removed.
- Gra podstawowa nie jest zainstalowana w NAND i nie można jej usunąć.
-
-
-
- There is no update installed for this title.
- Dla tego tytułu nie zainstalowano aktualizacji.
-
-
-
- There are no DLCs installed for this title.
- Dla tego tytułu nie zainstalowano DLC.
-
-
-
+
-
-
-
-
+
+
+
+ Successfully RemovedPomyślnie usunięto
-
+ Successfully removed the installed base game.Pomyślnie usunięto zainstalowaną grę podstawową.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+ Gra podstawowa nie jest zainstalowana w NAND i nie można jej usunąć.
+ Successfully removed the installed update.Pomyślnie usunięto zainstalowaną aktualizację.
-
+
+ There is no update installed for this title.
+ Dla tego tytułu nie zainstalowano aktualizacji.
+
+
+
+ There are no DLCs installed for this title.
+ Dla tego tytułu nie zainstalowano DLC.
+
+
+ Successfully removed %1 installed DLC.Pomyślnie usunięto zainstalowane DLC: %1.
-
-
+
+ Error Removing Transferable Shader CacheBłąd podczas usuwania przenośnej pamięci podręcznej shaderów
-
-
+
+ A shader cache for this title does not exist.Pamięć podręczna shaderów dla tego tytułu nie istnieje.
-
+ Successfully removed the transferable shader cache.Pomyślnie usunięto przenośną pamięć podręczną shaderów.
-
+ Failed to remove the transferable shader cache.Nie udało się usunąć cache'a przenośnego shadera.
-
+ Error Removing Vulkan Driver Pipeline CacheBłąd podczas usuwania pamięci podręcznej potoków sterownika Vulkan
-
+ Failed to remove the driver pipeline cache.Nie udało się usunąć pamięci podręcznej potoków sterownika.
-
-
+
+ Error Removing Transferable Shader CachesBłąd podczas usuwania przenośnej pamięci podręcznej shaderów
-
+ Successfully removed the transferable shader caches.Pomyślnie usunięto przenośne pamięci podręczne shaderów.
-
+ Failed to remove the transferable shader cache directory.Nie udało się usunąć katalogu przenośnej pamięci podręcznej shaderów.
-
-
+
+ Error Removing Custom ConfigurationBłąd podczas usuwania niestandardowej konfiguracji
-
+ A custom configuration for this title does not exist.Niestandardowa konfiguracja dla tego tytułu nie istnieje.
-
+ Successfully removed the custom game configuration.Pomyślnie usunięto niestandardową konfigurację gry.
-
+ Failed to remove the custom game configuration.Nie udało się usunąć niestandardowej konfiguracji gry.
-
+ Reset Metadata CacheResetuj cache metadanych
-
+ The metadata cache is already empty.Pamięć podręczna metadanych jest już pusta.
-
+ The operation completed successfully.Operacja zakończona pomyślnie.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.Nie można było usunąć pamięci podręcznej metadanych. Może być używana albo nie istnieje.
-
+ Create ShortcutUtwórz skrót
-
+ Do you want to launch the game in fullscreen?Uruchomić grę w trybie pełnoekranowym?
-
+ Shortcut CreatedUtworzono skrót
-
+ Successfully created a shortcut to %1Pomyślnie utworzono skrót do %1
-
+ Shortcut may be Volatile!Skrót może być nietrwały!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?Zostanie utworzony skrót do bieżącego AppImage. Po aktualizacji może działać nieprawidłowo. Kontynuować?
-
+ Failed to Create ShortcutNie udało się utworzyć skrótu
-
+ Failed to create a shortcut to %1Nie udało się utworzyć skrótu do %1
-
+ Create IconUtwórz ikonę
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.Nie można utworzyć pliku ikony. Ścieżka „%1” nie istnieje i nie można jej utworzyć.
@@ -9186,6 +9211,120 @@ Wykonaj to tylko, jeśli w 100% chcesz usunąć te dane.
Nie udało się utworzyć ani otworzyć pamięci podręcznej shaderów dla tego tytułu; upewnij się, że katalog danych aplikacji ma uprawnienia zapisu.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
@@ -9615,27 +9754,27 @@ p, li { white-space: pre-wrap; }
Set Play Time Data
-
+ Ustaw dane czasu gryHours:
-
+ Godziny:Minutes:
-
+ Minuty:Seconds:
-
+ Sekundy:Total play time reached maximum.
-
+ Łączny czas gry osiągnął maksimum.
diff --git a/dist/languages/pt_BR.ts b/dist/languages/pt_BR.ts
index 7f202610d3..bd097f0809 100644
--- a/dist/languages/pt_BR.ts
+++ b/dist/languages/pt_BR.ts
@@ -479,26 +479,56 @@ Isto banirá tanto o nome de usuário como o endereço IP do fórum.Multicore CPU Emulation
Emulação de CPU Multicore
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory LayoutLayout de memória
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed PercentPercentagem do limitador de velocidade
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core SpeedSincronizar velocidade do núcleo
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:Precisão:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -521,6 +551,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU Ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -580,6 +615,12 @@ Por favor, note que isso também reduzirá a precisão de certas instruções de
Disable address space checksDesativar a verificação do espaço de endereços
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -597,21 +638,45 @@ Por favor, note que isso pode resultar em travamentos e outras condições de ex
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:Dispositivo:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:Suporte de shaders:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:Resolução:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -622,11 +687,23 @@ Por favor, note que isso pode resultar em travamentos e outras condições de ex
FSR Sharpness:FSR Sharpness:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:Método de Anti-Aliasing
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -646,6 +723,18 @@ Tela cheia exclusiva pode oferecer melhor performance e melhor suporte a Freesyn
Aspect Ratio:Proporção do Ecrã:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
@@ -653,6 +742,11 @@ Disabling it is only intended for debugging.Permite guardar os shaders para carregar os jogos nas execuções seguintes.
Desabiltar essa opção só serve para propósitos de depuração.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -692,31 +786,73 @@ Na maioria dos casos, a decodificação pela GPU fornece uma melhor performance.
ASTC Decoding Method:Método de Decodificação ASTC:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:Método de Recompressão ASTC:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:Modo de Uso da VRAM:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:Modo de Sincronização vertical:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -742,6 +878,12 @@ Na maioria dos casos, a decodificação pela GPU fornece uma melhor performance.
Anisotropic Filtering:Filtro Anisotrópico:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -760,6 +902,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -788,6 +945,13 @@ Esta opção pode melhorar o tempo de carregamento de shaders significantemente
Enable Compute Pipelines (Intel Vulkan Only)Habilitar Pipeline de Computação (Somente Intel Vulkan)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -823,11 +987,24 @@ Esta opção pode melhorar o tempo de carregamento de shaders significantemente
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -844,255 +1021,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- Semente de RNG
-
-
-
- Device Name
- Nome do Dispositivo
-
-
-
- Custom RTC Date:
- Data personalizada do RTC:
-
-
-
- Language:
- Idioma:
-
-
-
- Region:
- Região:
-
-
-
- Time Zone:
- Fuso Horário:
-
-
-
- Sound Output Mode:
- Modo de saída de som
-
-
-
- Console Mode:
- Modo Console:
-
-
-
- Confirm before stopping emulation
- Confirmar antes de parar a emulação
-
-
-
- Hide mouse on inactivity
- Esconder rato quando inactivo.
-
-
-
- Disable controller applet
- Desabilitar miniaplicativo de controle
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ Semente de RNG
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ Nome do Dispositivo
+ The name of the console.
+
+
+ Custom RTC Date:
+ Data personalizada do RTC:
+ This option allows to change the clock of the console.
@@ -1104,21 +1064,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+ Idioma:
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ Região:
+ The region of the console.
+
+
+ Time Zone:
+ Fuso Horário:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ Modo de saída de som
+
+
+
+ Console Mode:
+ Modo Console:
+ Selects if the console is in Docked or Handheld mode.
@@ -1146,17 +1131,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+ Confirmar antes de parar a emulação
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ Esconder rato quando inactivo.
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ Desabilitar miniaplicativo de controle
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1461,8 +1461,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4595,13 +4595,13 @@ Os valores atuais são %1% e %2% respectivamente.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5719,7 +5719,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6296,389 +6296,389 @@ Por favor, use esse recurso apenas para instalar atualizações e DLC.Não foi possível abrir o URL "%1".
-
+ TAS RecordingGravando TAS
-
+ Overwrite file of player 1?Sobrescrever arquivo do jogador 1?
-
+ Invalid config detectedConfigação inválida detectada
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.O comando portátil não pode ser usado no modo encaixado na base. O Pro controller será selecionado.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedO amiibo atual foi removido
-
+ ErrorErro
-
-
+
+ The current game is not looking for amiibosO jogo atual não está procurando amiibos
-
+ Amiibo File (%1);; All Files (*.*)Arquivo Amiibo (%1);; Todos os Arquivos (*.*)
-
+ Load AmiiboCarregar Amiibo
-
+ Error loading Amiibo dataErro ao carregar dados do Amiibo
-
+ The selected file is not a valid amiiboO arquivo selecionado não é um amiibo válido
-
+ The selected file is already on useO arquivo selecionado já está em uso
-
+ An unknown error occurredOcorreu um erro desconhecido
-
-
+
+ Keys not installedChaves não instaladas
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source LocationSelecione o Local de Armazenamento do Firmware Extraído
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availableNenhum firmware disponível
-
+ Please install firmware to use the Album applet.
-
+ Album AppletApplet Álbum
-
+ Album applet is not available. Please reinstall firmware.O applet Álbum não está disponível. Reinstale o firmware.
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet AppletApplet Armário
-
+ Cabinet applet is not available. Please reinstall firmware.O applet Armário não está disponível. Reinstale o firmware.
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit AppletApplet Editor de Miis
-
+ Mii editor is not available. Please reinstall firmware.O applet Editor de Miis não está disponível. Reinstale o firmware.
-
+ Please install firmware to use the Controller Menu.
-
+ Controller AppletApplet de controle
-
+ Controller Menu is not available. Please reinstall firmware.Menu de Controles não está disponível. Por favor reinstale o firmware.
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture ScreenshotCaptura de Tela
-
+ PNG Image (*.png)Imagem PNG (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2Situação TAS: Rodando %1%2
-
+ TAS state: Recording %1Situação TAS: Gravando %1
-
+ TAS state: Idle %1/%2Situação TAS: Repouso %1%2
-
+ TAS State: InvalidSituação TAS: Inválido
-
+ &Stop Running&Parar de rodar
-
+ &Start&Começar
-
+ Stop R&ecordingParar G&ravação
-
+ R&ecordG&ravação
-
+ Building: %n shader(s)
-
+ Scale: %1x%1 is the resolution scaling factorEscala: %1x
-
+ Speed: %1% / %2%Velocidade: %1% / %2%
-
+ Speed: %1%Velocidade: %1%
-
+ Game: %1 FPSJogo: %1 FPS
-
+ Frame: %1 msQuadro: %1 ms
-
+ %1 %2%1 %2
-
+ NO AASem AA
-
+ VOLUME: MUTEVOLUME: MUDO
-
+ VOLUME: %1%Volume percentage (e.g. 50%)VOLUME: %1%
-
+ Derivation Components MissingComponentes de Derivação em Falta
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetSelecione o destino de despejo do RomFS
-
+ Please select which RomFS you would like to dump.Por favor, selecione qual o RomFS que você gostaria de despejar.
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Tem a certeza de que quer parar a emulação? Qualquer progresso não salvo será perdido.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6782,11 +6782,6 @@ Would you like to bypass this and exit anyway?
Remove Custom ConfigurationRemover Configuração Personalizada
-
-
- Remove Play Time Data
- Remover dados de tempo jogado
- Remove Cache Storage
@@ -6822,6 +6817,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+ Remover dados de tempo jogado
+
@@ -7524,16 +7524,6 @@ Debug Message:
&Tools&Ferramentas
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7544,6 +7534,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7764,11 +7764,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7849,6 +7844,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7878,7 +7878,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8463,14 +8463,34 @@ p, li { white-space: pre-wrap; }
%1 está jogando %2
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
@@ -8479,24 +8499,24 @@ p, li { white-space: pre-wrap; }
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8633,13 +8653,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8647,53 +8677,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8703,22 +8733,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8728,54 +8753,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8835,32 +8860,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8868,196 +8893,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9095,6 +9120,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/pt_PT.ts b/dist/languages/pt_PT.ts
index 328b127c59..59bc4b326a 100644
--- a/dist/languages/pt_PT.ts
+++ b/dist/languages/pt_PT.ts
@@ -472,26 +472,56 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.Multicore CPU Emulation
Emulação de CPU Multicore
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory LayoutLayout de memória
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed PercentPercentagem do limitador de velocidade
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core Speed
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:Precisão:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -514,6 +544,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU Ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -573,6 +608,12 @@ Por favor, note que isso também reduzirá a precisão de certas instruções de
Disable address space checksDesativar a verificação do espaço de endereços
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -590,21 +631,45 @@ Por favor, note que isso pode resultar em travamentos e outras condições de ex
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:Dispositivo:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:Suporte de shaders:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:Resolução:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -615,11 +680,23 @@ Por favor, note que isso pode resultar em travamentos e outras condições de ex
FSR Sharpness:FSR Sharpness:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:Método de Anti-Aliasing
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -639,6 +716,18 @@ Tela cheia exclusiva pode oferecer melhor performance e melhor suporte a Freesyn
Aspect Ratio:Proporção do Ecrã:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
@@ -646,6 +735,11 @@ Disabling it is only intended for debugging.Permite guardar os shaders para carregar os jogos nas execuções seguintes.
Desabiltar essa opção só serve para propósitos de depuração.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -685,31 +779,73 @@ Na maioria dos casos, a decodificação pela GPU fornece uma melhor performance.
ASTC Decoding Method:Método de Decodificação ASTC:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:Método de Recompressão ASTC:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:Modo de Uso da VRAM:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:Modo de Sincronização vertical:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -735,6 +871,12 @@ Na maioria dos casos, a decodificação pela GPU fornece uma melhor performance.
Anisotropic Filtering:Filtro Anisotrópico:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -753,6 +895,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -781,6 +938,13 @@ Esta opção pode melhorar o tempo de carregamento de shaders significantemente
Enable Compute Pipelines (Intel Vulkan Only)Habilitar Pipeline de Computação (Somente Intel Vulkan)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -816,11 +980,24 @@ Esta opção pode melhorar o tempo de carregamento de shaders significantemente
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -837,255 +1014,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- Semente de RNG
-
-
-
- Device Name
- Nome do Dispositivo
-
-
-
- Custom RTC Date:
- Data personalizada do RTC:
-
-
-
- Language:
- Idioma:
-
-
-
- Region:
- Região:
-
-
-
- Time Zone:
- Fuso Horário:
-
-
-
- Sound Output Mode:
- Modo de saída de som
-
-
-
- Console Mode:
- Modo Console:
-
-
-
- Confirm before stopping emulation
- Confirmar antes de parar a emulação
-
-
-
- Hide mouse on inactivity
- Esconder rato quando inactivo.
-
-
-
- Disable controller applet
- Desabilitar miniaplicativo de controle
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ Semente de RNG
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ Nome do Dispositivo
+ The name of the console.
+
+
+ Custom RTC Date:
+ Data personalizada do RTC:
+ This option allows to change the clock of the console.
@@ -1097,21 +1057,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+ Idioma:
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ Região:
+ The region of the console.
+
+
+ Time Zone:
+ Fuso Horário:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ Modo de saída de som
+
+
+
+ Console Mode:
+ Modo Console:
+ Selects if the console is in Docked or Handheld mode.
@@ -1139,17 +1124,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+ Confirmar antes de parar a emulação
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ Esconder rato quando inactivo.
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ Desabilitar miniaplicativo de controle
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1454,8 +1454,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4588,13 +4588,13 @@ Os valores atuais são %1% e %2% respectivamente.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5712,7 +5712,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6289,389 +6289,389 @@ Por favor, use esse recurso apenas para instalar atualizações e DLC.Não foi possível abrir o URL "%1".
-
+ TAS RecordingGravando TAS
-
+ Overwrite file of player 1?Sobrescrever arquivo do jogador 1?
-
+ Invalid config detectedConfigação inválida detectada
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.O comando portátil não pode ser usado no modo encaixado na base. O Pro controller será selecionado.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedO amiibo atual foi removido
-
+ ErrorErro
-
-
+
+ The current game is not looking for amiibosO jogo atual não está procurando amiibos
-
+ Amiibo File (%1);; All Files (*.*)Arquivo Amiibo (%1);; Todos os Arquivos (*.*)
-
+ Load AmiiboCarregar Amiibo
-
+ Error loading Amiibo dataErro ao carregar dados do Amiibo
-
+ The selected file is not a valid amiiboO arquivo selecionado não é um amiibo válido
-
+ The selected file is already on useO arquivo selecionado já está em uso
-
+ An unknown error occurredOcorreu um erro desconhecido
-
-
+
+ Keys not installedChaves não instaladas
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source LocationSelecione o Local de Armazenamento do Firmware Extraído
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availableNenhum firmware disponível
-
+ Please install firmware to use the Album applet.
-
+ Album AppletApplet Álbum
-
+ Album applet is not available. Please reinstall firmware.O applet Álbum não está disponível. Reinstale o firmware.
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet AppletApplet Armário
-
+ Cabinet applet is not available. Please reinstall firmware.O applet Armário não está disponível. Reinstale o firmware.
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit AppletApplet Editor de Miis
-
+ Mii editor is not available. Please reinstall firmware.O applet Editor de Miis não está disponível. Reinstale o firmware.
-
+ Please install firmware to use the Controller Menu.
-
+ Controller AppletApplet de controle
-
+ Controller Menu is not available. Please reinstall firmware.Menu de Controles não está disponível. Por favor reinstale o firmware.
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture ScreenshotCaptura de Tela
-
+ PNG Image (*.png)Imagem PNG (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2Situação TAS: Rodando %1%2
-
+ TAS state: Recording %1Situação TAS: Gravando %1
-
+ TAS state: Idle %1/%2Situação TAS: Repouso %1%2
-
+ TAS State: InvalidSituação TAS: Inválido
-
+ &Stop Running&Parar de rodar
-
+ &Start&Começar
-
+ Stop R&ecordingParar G&ravação
-
+ R&ecordG&ravação
-
+ Building: %n shader(s)
-
+ Scale: %1x%1 is the resolution scaling factorEscala: %1x
-
+ Speed: %1% / %2%Velocidade: %1% / %2%
-
+ Speed: %1%Velocidade: %1%
-
+ Game: %1 FPSJogo: %1 FPS
-
+ Frame: %1 msQuadro: %1 ms
-
+ %1 %2%1 %2
-
+ NO AASem AA
-
+ VOLUME: MUTEVOLUME: MUDO
-
+ VOLUME: %1%Volume percentage (e.g. 50%)VOLUME: %1%
-
+ Derivation Components MissingComponentes de Derivação em Falta
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetSelecione o destino de despejo do RomFS
-
+ Please select which RomFS you would like to dump.Por favor, selecione qual o RomFS que você gostaria de despejar.
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Tem a certeza de que quer parar a emulação? Qualquer progresso não salvo será perdido.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6775,11 +6775,6 @@ Would you like to bypass this and exit anyway?
Remove Custom ConfigurationRemover Configuração Personalizada
-
-
- Remove Play Time Data
- Remover dados de tempo jogado
- Remove Cache Storage
@@ -6815,6 +6810,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+ Remover dados de tempo jogado
+
@@ -7517,16 +7517,6 @@ Debug Message:
&Tools&Ferramentas
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7537,6 +7527,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7757,11 +7757,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7842,6 +7837,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7871,7 +7871,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8456,38 +8456,58 @@ p, li { white-space: pre-wrap; }
%1 está jogando %2
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8624,13 +8644,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8638,53 +8668,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8694,22 +8724,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8719,54 +8744,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8826,32 +8851,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8859,196 +8884,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9086,6 +9111,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/ru_RU.ts b/dist/languages/ru_RU.ts
index bdff132020..3a76cfa942 100644
--- a/dist/languages/ru_RU.ts
+++ b/dist/languages/ru_RU.ts
@@ -479,26 +479,61 @@ This would ban both their forum username and their IP address.
Multicore CPU EmulationМногоядерная эмуляция ЦП
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+ Этот параметр увеличивает использование потоков эмуляции ЦПУ с 1 до максимального значения 4.
+В основном это параметр отладки, и его не следует отключать.
+ Memory LayoutСхема памяти
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+ Увеличивает объем эмулируемой оперативной памяти с 4 ГБ на плате до 8/6 ГБ на девките.
+Не влияет на производительность/стабильность, но может загружать моды на HD текстуры.
+ Limit Speed PercentОграничение процента cкорости
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+ Управляет максимальной скоростью рендеринга в игре, но от каждой игры зависит, будет ли она работать быстрее или нет.
+200% для игры со скоростью 30 фпс - это 60 фпс, а для игры со скоростью 60 фпс - 120 фпс.
+Отключение этой функции означает, что фпс будет увеличен до максимальной, который может достичь ваш компьютер.
+ Synchronize Core SpeedСинхронизировать Скорость Ядра
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+ Синхронизирует скорость работы ядра ЦПУ с максимальной скоростью рендеринга в игре, чтобы повысить FPS, не влияя на скорость игры (анимацию, физику и т.д.).
+Может помочь уменьшить заикания при низкой частоте кадров.
+ Accuracy:Точность:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+ Изменяет точность работы эмулируемого ЦПУ (только для отладки).
+
@@ -522,6 +557,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU TicksПользовательские такты CPU
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+ Ставит пользовательское значение тиков ЦПУ. Более высокие значения могут повысить производительность, но могут привести к взаимоблокировкам. Рекомендуется использовать диапазон 77-21000.
+ Enable Host MMU Emulation (fastmem)
@@ -582,6 +622,13 @@ Please note this also reduces accuracy of certain floating-point instructions.
Disable address space checksОтключить проверку адресного пространства
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+ Эта опция повышает скорость работы за счет исключения проверки безопасности перед каждой операцией с памятью.
+Ее отключение может привести к выполнению произвольного кода.
+ Ignore global monitor
@@ -598,21 +645,49 @@ Please note this may result in deadlocks and other race conditions.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+ Изменяет графический интерфейс вывода.
+Рекомендуется использовать Vulkan.
+ Device:Устройство:
+
+
+ This setting selects the GPU to use (Vulkan only).
+ Этот параметр определяет используемый ГПУ (только для Vulkan).
+ Shader Backend:Бэкенд шейдеров:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+ Внутренняя часть шейдера для использования с OpenGL.
+Рекомендуется использовать GLSL.
+ Resolution:Разрешение:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+ Принуждает игру отображаться с другим разрешением.
+Более высокие разрешения требуют гораздо больше VRAM и пропускной способности.
+Опции ниже 1X могут вызывать артефакты.
+ Window Adapting Filter:
@@ -623,11 +698,25 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:Резкость FSR:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+ Определяет, насколько чётким будет изображение при использовании динамического контраста FSR.
+ Anti-Aliasing Method:Метод сглаживания:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+ Какой Метод сглаживания использовать.
+SMAA предлагает лучшее качество.
+FXAA имеет меньшее влияние на производительность и может создавать лучшую и более стабильную картинку на очень низком разрешении.
+ Fullscreen Mode:
@@ -647,12 +736,31 @@ Borderless более совместим с экранной клавиатур
Aspect Ratio:Соотношение сторон:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+ Растягивает игру, чтобы она соответствовала указанному соотношению сторон.
+Игры для Nintendo Switch поддерживают только 16:9, поэтому для использования других соотношений требуются моды.
+Также контролирует соотношение сторон захваченных скриншотов.
+
+
+
+ Use persistent pipeline cache
+ Использовать постоянный конвейерный кэш
+ Allows saving shaders to storage for faster loading on following game boots.
Disabling it is only intended for debugging.Позволяет сохранять шейдеры на диск для более быстрой загрузки при последующем запуске игры. Отключение этой функции предназначено только для отладки.
+
+
+ Optimize SPIRV output
+ Оптимизация вывода SPIRV
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -695,31 +803,84 @@ In most cases, GPU decoding provides the best performance.ASTC Decoding Method:Метод декодирования ASTC:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+ Этот параметр управляет способом декодирования текстур ASTC.
+CPU: Использовать ЦП для декодирования.
+GPU: Использовать вычислительные шейдеры ГП для декодирования текстур ASTC (рекомендуется)
+CPU Асинхронно: Использовать ЦП для декодирования текстур ASTC по мере их поступления. Полностью устраняет заикание при декодировании ASTC, но может вызывать артефакты.
+ ASTC Recompression Method:Метод пересжатия ASTC:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+ Большинство графических процессоров не поддерживают текстуры ASTC и должны быть распакованы в промежуточный формат: RGBA8.
+BC1/BC3: Промежуточный формат будет повторно сжат в формат BC1 или BC3,
+что сэкономит ОЗУ, но ухудшит качество изображения.
+ VRAM Usage Mode:Режим Использования VRAM
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+ Выбирает, должен ли эмулятор отдавать предпочтение экономии памяти или максимально использовать доступную видеопамять для повышения производительности.
+Агрессивный режим может серьезно повлиять на производительность других приложений, например: приложение для записи.
+ Skip CPU Inner InvalidationПропустить внутреннюю инвалидацию ЦП
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+ Позволяет избежать некоторых ошибок в кэше при обновлении памяти, снижая нагрузку на ЦПУ и увеличивая время ожидания. Это может привести к программным сбоям.
+ VSync Mode:Режим верт. синхронизации:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+ FIFO (Верт. синхронизация) не пропускает кадры и не имеет разрывов, но ограничен частотой обновления экрана.
+FIFO Relaxed: похож на FIFO, но может иметь разрывы при восстановлении после просадок.
+Mailbox: может иметь меньшую задержку, чем FIFO, и не имеет разрывов, но может пропускать кадры.
+Моментальная (без синхронизации) показывает когда доступно и может иметь разрывы.
+ Sync Memory OperationsСинхронизация операций с памятью
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+ Обеспечивает согласованность данных между вычислительными операциями и операциями с памятью.
+Эта опция устраняет проблемы в играх, но может привести к снижению производительности.
+В играх на Unreal Engine 4 часто происходят наиболее существенные изменения.
+ Enable asynchronous presentation (Vulkan only)
@@ -745,6 +906,13 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:Анизотропная фильтрация:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+ Контролирует качество отображения текстур под наклонными углами.
+Безопасно выбрать до 16x на многих ГПУ.
+ GPU Accuracy:
@@ -767,6 +935,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:Точность DMA:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+ Управляет точностью DMA. Безопасная точность может исправить проблемы в некоторых играх, но также может повлиять на производительность.
+
+
+
+ Enable asynchronous shader compilation (Hack)
+ Использовать асинхронную компиляцию шейдеров (Чит)
+
+
+
+ May reduce shader stutter.
+ Может уменьшить заикание шейдера.
+ Fast GPU Time (Hack)
@@ -796,6 +979,15 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)Включить вычислительные конвейеры (только для Intel Vulkan)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+ Требуется для некоторых игр.
+Этот параметр существует только для фирменных драйверов Intel и может привести к сбою, если он включен.
+Конвейеры вычислений всегда включены во всех других драйверах.
+ Enable Reactive Flushing
@@ -831,11 +1023,27 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic StateРасширенное динамическое состояние
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+ Управляет количеством функций, которые можно использовать в расширенном динамическом состоянии.
+Более высокие значения позволяют использовать больше функций и могут повысить производительность, но могут вызвать проблемы.
+ Значение по умолчанию - для каждой системы.
+ Provoking VertexОпределяющая вершина
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+ Улучшает освещение и обработку вершин в определенных играх.
+ Поддерживаются устройства только с Vulkan 1.0+.
+ Descriptor Indexing
@@ -853,269 +1061,6 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample ShadingСэмпловый шейдинг
-
-
- RNG Seed
- Сид RNG
-
-
-
- Device Name
- Название устройства
-
-
-
- Custom RTC Date:
- Пользовательская RTC-дата:
-
-
-
- Language:
- Язык:
-
-
-
- Region:
- Регион:
-
-
-
- Time Zone:
- Часовой пояс:
-
-
-
- Sound Output Mode:
- Режим вывода звука:
-
-
-
- Console Mode:
- Консольный режим:
-
-
-
- Confirm before stopping emulation
- Подтвердите перед остановкой эмуляции
-
-
-
- Hide mouse on inactivity
- Спрятать мышь при неактивности
-
-
-
- Disable controller applet
- Отключить веб-апплет
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
- Этот параметр увеличивает использование потоков эмуляции ЦПУ с 1 до максимального значения 4.
-В основном это параметр отладки, и его не следует отключать.
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
- Увеличивает объем эмулируемой оперативной памяти с 4 ГБ на плате до 8/6 ГБ на девките.
-Не влияет на производительность/стабильность, но может загружать моды на HD текстуры.
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
- Управляет максимальной скоростью рендеринга в игре, но от каждой игры зависит, будет ли она работать быстрее или нет.
-200% для игры со скоростью 30 фпс - это 60 фпс, а для игры со скоростью 60 фпс - 120 фпс.
-Отключение этой функции означает, что фпс будет увеличен до максимальной, который может достичь ваш компьютер.
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
- Синхронизирует скорость работы ядра ЦПУ с максимальной скоростью рендеринга в игре, чтобы повысить FPS, не влияя на скорость игры (анимацию, физику и т.д.).
-Может помочь уменьшить заикания при низкой частоте кадров.
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
- Изменяет точность работы эмулируемого ЦПУ (только для отладки).
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
- Ставит пользовательское значение тиков ЦПУ. Более высокие значения могут повысить производительность, но могут привести к взаимоблокировкам. Рекомендуется использовать диапазон 77-21000.
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
- Эта опция повышает скорость работы за счет исключения проверки безопасности перед каждой операцией с памятью.
-Ее отключение может привести к выполнению произвольного кода.
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
- Изменяет графический интерфейс вывода.
-Рекомендуется использовать Vulkan.
-
-
-
- This setting selects the GPU to use (Vulkan only).
- Этот параметр определяет используемый ГПУ (только для Vulkan).
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
- Внутренняя часть шейдера для использования с OpenGL.
-Рекомендуется использовать GLSL.
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
- Принуждает игру отображаться с другим разрешением.
-Более высокие разрешения требуют гораздо больше VRAM и пропускной способности.
-Опции ниже 1X могут вызывать артефакты.
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
- Определяет, насколько чётким будет изображение при использовании динамического контраста FSR.
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
- Какой Метод сглаживания использовать.
-SMAA предлагает лучшее качество.
-FXAA имеет меньшее влияние на производительность и может создавать лучшую и более стабильную картинку на очень низком разрешении.
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
- Растягивает игру, чтобы она соответствовала указанному соотношению сторон.
-Игры для Nintendo Switch поддерживают только 16:9, поэтому для использования других соотношений требуются моды.
-Также контролирует соотношение сторон захваченных скриншотов.
-
-
-
- Use persistent pipeline cache
- Использовать постоянный конвейерный кэш
-
-
-
- Optimize SPIRV output
- Оптимизация вывода SPIRV
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
- Этот параметр управляет способом декодирования текстур ASTC.
-CPU: Использовать ЦП для декодирования.
-GPU: Использовать вычислительные шейдеры ГП для декодирования текстур ASTC (рекомендуется)
-CPU Асинхронно: Использовать ЦП для декодирования текстур ASTC по мере их поступления. Полностью устраняет заикание при декодировании ASTC, но может вызывать артефакты.
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
- Большинство графических процессоров не поддерживают текстуры ASTC и должны быть распакованы в промежуточный формат: RGBA8.
-BC1/BC3: Промежуточный формат будет повторно сжат в формат BC1 или BC3,
-что сэкономит ОЗУ, но ухудшит качество изображения.
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
- Выбирает, должен ли эмулятор отдавать предпочтение экономии памяти или максимально использовать доступную видеопамять для повышения производительности.
-Агрессивный режим может серьезно повлиять на производительность других приложений, например: приложение для записи.
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
- Позволяет избежать некоторых ошибок в кэше при обновлении памяти, снижая нагрузку на ЦПУ и увеличивая время ожидания. Это может привести к программным сбоям.
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
- FIFO (Верт. синхронизация) не пропускает кадры и не имеет разрывов, но ограничен частотой обновления экрана.
-FIFO Relaxed: похож на FIFO, но может иметь разрывы при восстановлении после просадок.
-Mailbox: может иметь меньшую задержку, чем FIFO, и не имеет разрывов, но может пропускать кадры.
-Моментальная (без синхронизации) показывает когда доступно и может иметь разрывы.
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
- Обеспечивает согласованность данных между вычислительными операциями и операциями с памятью.
-Эта опция устраняет проблемы в играх, но может привести к снижению производительности.
-В играх на Unreal Engine 4 часто происходят наиболее существенные изменения.
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
- Контролирует качество отображения текстур под наклонными углами.
-Безопасно выбрать до 16x на многих ГПУ.
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
- Управляет точностью DMA. Безопасная точность может исправить проблемы в некоторых играх, но также может повлиять на производительность.
-
-
-
- Enable asynchronous shader compilation (Hack)
- Использовать асинхронную компиляцию шейдеров (Чит)
-
-
-
- May reduce shader stutter.
- Может уменьшить заикание шейдера.
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
- Требуется для некоторых игр.
-Этот параметр существует только для фирменных драйверов Intel и может привести к сбою, если он включен.
-Конвейеры вычислений всегда включены во всех других драйверах.
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
- Управляет количеством функций, которые можно использовать в расширенном динамическом состоянии.
-Более высокие значения позволяют использовать больше функций и могут повысить производительность, но могут вызвать проблемы.
- Значение по умолчанию - для каждой системы.
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
- Улучшает освещение и обработку вершин в определенных играх.
- Поддерживаются устройства только с Vulkan 1.0+.
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
@@ -1123,6 +1068,11 @@ Higher values improve quality but degrade performance.Позволяет шейдеру фрагментов выполняться на каждый сэмпл в мульти-сэмпловом фрагменте вместо одного раза на фрагмент. Улучшает качество графики ценой производительности.
Более высокие значения повышают качество, но снижают производительность.
+
+
+ RNG Seed
+ Сид RNG
+ Controls the seed of the random number generator.
@@ -1130,11 +1080,21 @@ Mainly used for speedrunning.Управляет начальным значением генератора случайных чисел.
В основном используется для спидранов.
+
+
+ Device Name
+ Название устройства
+ The name of the console.Имя консоли.
+
+
+ Custom RTC Date:
+ Пользовательская RTC-дата:
+ This option allows to change the clock of the console.
@@ -1147,21 +1107,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix timeКоличество секунд от текущего времени unix
+
+
+ Language:
+ Язык:
+ This option can be overridden when region setting is auto-selectЭто Может быть перезаписано если регион выбирается автоматически
+
+
+ Region:
+ Регион:
+ The region of the console.Регион консоли.
+
+
+ Time Zone:
+ Часовой пояс:
+ The time zone of the console.Часовой пояс консоли.
+
+
+ Sound Output Mode:
+ Режим вывода звука:
+
+
+
+ Console Mode:
+ Консольный режим:
+ Selects if the console is in Docked or Handheld mode.
@@ -1191,6 +1176,11 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.Ставит на паузу эмуляцию, когда фокусируешься на другие окна.
+
+
+ Confirm before stopping emulation
+ Подтвердите перед остановкой эмуляции
+ Overrides prompts asking to confirm stopping the emulation.
@@ -1198,11 +1188,21 @@ Enabling it bypasses such prompts and directly exits the emulation.Эта настройка переопределяет запросы игры, запрашивающие подтверждение остановки игры.
Включение этой настройки обходит такие запросы и непосредственно завершает эмуляцию.
+
+
+ Hide mouse on inactivity
+ Спрятать мышь при неактивности
+ Hides the mouse after 2.5s of inactivity.Эта настройка скрывает указатель мыши после 2,5 секунды бездействия.
+
+
+ Disable controller applet
+ Отключить веб-апплет
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1508,8 +1508,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4649,16 +4649,16 @@ Current values are %1% and %2% respectively.
Could not locate RomFS. Your file or decryption keys may be corrupted.Не удалось найти RomFS. Возможно, ваш файл или ключи расшифровки повреждены.
-
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
- Не удалось извлечь ROMFS. Возможно, ваш файл или ключи расшифровки повреждены.
- Error extracting archiveОшибка при извлечении архива
+
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
+ Не удалось извлечь ROMFS. Возможно, ваш файл или ключи расшифровки повреждены.
+ Error finding image directory
@@ -5776,7 +5776,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6365,112 +6365,112 @@ Please, only use this feature to install updates and DLC.
Не удалось открыть URL: "%1".
-
+ TAS RecordingЗапись TAS
-
+ Overwrite file of player 1?Перезаписать файл игрока 1?
-
+ Invalid config detectedОбнаружена недопустимая конфигурация
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Портативный контроллер не может быть использован в режиме док-станции. Будет выбран контроллер Pro.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedТекущий amiibo был убран
-
+ ErrorОшибка
-
-
+
+ The current game is not looking for amiibosТекущая игра не ищет amiibo
-
+ Amiibo File (%1);; All Files (*.*)Файл Amiibo (%1);; Все Файлы (*.*)
-
+ Load AmiiboЗагрузить Amiibo
-
+ Error loading Amiibo dataОшибка загрузки данных Amiibo
-
+ The selected file is not a valid amiiboВыбранный файл не является допустимым amiibo
-
+ The selected file is already on useВыбранный файл уже используется
-
+ An unknown error occurredПроизошла неизвестная ошибка
-
-
+
+ Keys not installedКлючи не установлены
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.Установите ключи расшифровки и перезапустите Eden, прежде чем пытаться установить прошивку.
-
+ Select Dumped Firmware Source LocationВыберите местоположение прошивки.
-
+ Select Dumped Firmware ZIPВыберите ZIP-архив дампа прошивки
-
+ Zipped Archives (*.zip)zip архивы (*.zip)
-
+ Firmware cleanup failedНе удалось выполнить очистку прошивки
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
@@ -6479,278 +6479,278 @@ OS reported error: %1
Операционная система сообщила об ошибке: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availableНет доступной прошивки
-
+ Please install firmware to use the Album applet.Пожалуйста, установите прошивку, чтобы использовать апплет альбома.
-
+ Album AppletАпплет Альбом
-
+ Album applet is not available. Please reinstall firmware.Апплет Альбом недоступен. Пожалуйста, переустановите прошивку.
-
+ Please install firmware to use the Cabinet applet.Пожалуйста, установите прошивку, чтобы использовать апплет кабинета.
-
+ Cabinet AppletКабинет
-
+ Cabinet applet is not available. Please reinstall firmware.Приложение Кабинет недоступно. Пожалуйста, переустановите прошивку.
-
+ Please install firmware to use the Mii editor.Пожалуйста, установите прошивку, чтобы использовать редактор Mii.
-
+ Mii Edit AppletMii Edit Applet
-
+ Mii editor is not available. Please reinstall firmware.Mii редактор недоступен. Пожалуйста, переустановите прошивку.
-
+ Please install firmware to use the Controller Menu.Пожалуйста, установите прошивку, чтобы использовать меню контроллера.
-
+ Controller AppletАпплет контроллера
-
+ Controller Menu is not available. Please reinstall firmware.Меню контроллера недоступно. Пожалуйста, переустановите прошивку.
-
+ Please install firmware to use the Home Menu.Пожалуйста, установите прошивку, чтобы использовать главное меню.
-
+ Firmware CorruptedПрошивка повреждена
-
+ Firmware Too NewПрошивка очень новая
-
+
Continue anyways?
Все же продолжить?
-
+ Don't show againНе показывать снова
-
+ Home Menu AppletГлавное меню Applet
-
+ Home Menu is not available. Please reinstall firmware.Главное меню недоступно. Пожалуйста. переустановите прошивку
-
+ Please install firmware to use Starter.Пожалуйста, установите прошивку, чтобы использовать Starter.
-
+ Starter AppletАпплет Starter
-
+ Starter is not available. Please reinstall firmware.Starter недоступен. Пожалуйста, переустановите прошивку
-
+ Capture ScreenshotСделать скриншот
-
+ PNG Image (*.png)Изображение PNG (*.png)
-
+ Update AvailableОбновление доступно
-
+ Download the %1 update?Скачать обновление %1?
-
+ TAS state: Running %1/%2Состояние TAS: Выполняется %1/%2
-
+ TAS state: Recording %1Состояние TAS: Записывается %1
-
+ TAS state: Idle %1/%2Состояние TAS: Простой %1/%2
-
+ TAS State: InvalidСостояние TAS: Неверное
-
+ &Stop Running[&S] Остановка
-
+ &Start[&S] Начать
-
+ Stop R&ecording[&E] Закончить запись
-
+ R&ecord[&E] Запись
-
+ Building: %n shader(s)Компилируем %n шейдер(ов)Компилируем %n шейдер(ов)Компилируем %n шейдер(ов)Компилируем %n шейдер(ов)
-
+ Scale: %1x%1 is the resolution scaling factorМасштаб: %1x
-
+ Speed: %1% / %2%Скорость: %1% / %2%
-
+ Speed: %1%Скорость: %1%
-
+ Game: %1 FPSИгра: %1 FPS
-
+ Frame: %1 msКадр: %1 мс
-
+ %1 %2%1 %2
-
+ NO AAБЕЗ СГЛАЖИВАНИЯ
-
+ VOLUME: MUTEГРОМКОСТЬ: ЗАГЛУШЕНА
-
+ VOLUME: %1%Volume percentage (e.g. 50%)ГРОМКОСТЬ: %1%
-
+ Derivation Components MissingКомпоненты расчета отсутствуют
-
+ Encryption keys are missing.Ключи шифрования отсутствуют.
-
+ Select RomFS Dump TargetВыберите цель для дампа RomFS
-
+ Please select which RomFS you would like to dump.Пожалуйста, выберите, какой RomFS вы хотите сдампить.
-
+ Are you sure you want to close Eden?Вы уверены, что хотите закрыть Eden?
-
-
-
+
+
+ EdenEden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Вы уверены, что хотите остановить эмуляцию? Любой несохраненный прогресс будет потерян.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6856,11 +6856,6 @@ Would you like to bypass this and exit anyway?
Remove Custom ConfigurationУдалить пользовательскую настройку
-
-
- Remove Play Time Data
- Удалить данные о времени игры
- Remove Cache Storage
@@ -6896,6 +6891,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+ Удалить данные о времени игры
+
@@ -7599,16 +7599,6 @@ Debug Message:
&Tools[&T] Инструменты
-
-
- &TAS
- [&T] TAS
-
-
-
- &Create Home Menu Shortcut
- &Create Ярлык главного меню
- Am&iibo
@@ -7619,6 +7609,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ [&T] TAS
+
+
+
+ &Create Home Menu Shortcut
+ &Create Ярлык главного меню
+ Install &Firmware
@@ -7839,11 +7839,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7924,6 +7919,11 @@ Debug Message:
&Eden Dependencies&Eden Зависимости
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7963,7 +7963,7 @@ If you wish to clean up the files which were left in the old data location, you
%1
-
+ Data was migrated successfully.Данные успешно перенесены.
@@ -8548,14 +8548,34 @@ p, li { white-space: pre-wrap; }
%1 играет в %2
-
-
-
+
+
+ MigrationПеренос
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
@@ -8564,25 +8584,25 @@ p, li { white-space: pre-wrap; }
-
-
+
+ NoНет
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1Вы можете вручную повторно запустить этот запрос, удалив новый каталог конфигурации:
%1
-
+ MigratingПереносим
-
+ Migrating, this may take a while...Переносим, это может занять некоторое время...
@@ -8719,13 +8739,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ CancelОтмена
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8733,7 +8763,7 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
@@ -8742,46 +8772,46 @@ p, li { white-space: pre-wrap; }
%1
-
-
+
+ Verifying integrity...Проверка целостности...
-
-
+
+ Integrity verification succeeded!Проверка целостности прошла успешно!
-
-
+
+ The operation completed successfully.Операция выполнена успешно.
-
-
+
+ Integrity verification failed!Проверка целостности не удалась!
-
+ File contents may be corrupt or missing.Файл может быть поврежден или отсутствует.
-
+ Integrity verification couldn't be performedПроверка целостности не может быть выполнена
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.Установка прошивки отменена, возможно, прошивка находится в неисправном состоянии или повреждена. Не удалось проверить содержимое файла на достоверность.
-
+ Select Dumped Keys LocationВыберите местоположение дампнутых ключей
@@ -8791,22 +8821,17 @@ p, li { white-space: pre-wrap; }
Установка ключей дешифровки прошла успешно.
-
- Decryption Keys were successfully installed
- Установка ключей для дешифровки прошла успешно.
-
-
-
+ Decryption Keys install failedОшибка установки ключей дешифровки
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8816,54 +8841,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8923,32 +8948,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8956,196 +8981,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing ContentsОшибка при удалении содержимого
-
+ Error Removing UpdateОшибка при удалении обновления
-
+ Error Removing DLCОшибка при удалении DLC
-
- The base game is not installed in the NAND and cannot be removed.
- Базовая Игра не установлена в NAND и не может быть удалена.
-
-
-
- There is no update installed for this title.
- Для этой игры не было установлено обновлений.
-
-
-
- There are no DLCs installed for this title.
- Для этой игры не было установлено DLCs.
-
-
-
+
-
-
-
-
+
+
+
+ Successfully RemovedУспешно удалено
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+ Базовая Игра не установлена в NAND и не может быть удалена.
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+ Для этой игры не было установлено обновлений.
+
+
+
+ There are no DLCs installed for this title.
+ Для этой игры не было установлено DLCs.
+
+
+ Successfully removed %1 installed DLC.Успешно удалено %1 установленных DLC.
-
-
+
+ Error Removing Transferable Shader CacheОшибка при удалении переносного кэша шейдеров
-
-
+
+ A shader cache for this title does not exist.Кэш шейдеров для этой игры не существует.
-
+ Successfully removed the transferable shader cache.Переносной кэш шейдеров успешно удалён.
-
+ Failed to remove the transferable shader cache.Не удалось удалить переносной кэш шейдеров.
-
+ Error Removing Vulkan Driver Pipeline CacheОшибка при удалении конвейерного кэша Vulkan
-
+ Failed to remove the driver pipeline cache.Не удалось удалить конвейерный кэш шейдеров.
-
-
+
+ Error Removing Transferable Shader CachesОшибка при удалении переносного кэша шейдеров
-
+ Successfully removed the transferable shader caches.Переносной кэш шейдеров успешно удален.
-
+ Failed to remove the transferable shader cache directory.Ошибка при удалении пути переносного кэша шейдеров.
-
-
+
+ Error Removing Custom ConfigurationОшибка при удалении пользовательской настройки
-
+ A custom configuration for this title does not exist.Пользовательская настройка для этой игры не существует.
-
+ Successfully removed the custom game configuration.Пользовательская настройка игры успешно удалена.
-
+ Failed to remove the custom game configuration.Не удалось удалить пользовательскую настройку игры.
-
+ Reset Metadata CacheСбросить кэш метаданных
-
+ The metadata cache is already empty.Кэш метаданных уже пустой.
-
+ The operation completed successfully.Операция выполнена успешно.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.Кэш метаданных не может быть удален. Возможно, он используется или не существует.
-
+ Create ShortcutСоздать ярлык
-
+ Do you want to launch the game in fullscreen?Вы хотите запустить игру в полноэкранном режиме?
-
+ Shortcut CreatedЯрлык создан
-
+ Successfully created a shortcut to %1Успешно создан ярлык в %1
-
+ Shortcut may be Volatile!Ярлык может быть нестабильным!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?Это создаст ярлык для текущего AppImage. Он может не работать после обновлений. Продолжить?
-
+ Failed to Create ShortcutНе удалось создать ярлык
-
+ Failed to create a shortcut to %1Не удалось создать ярлык в %1
-
+ Create IconСоздать иконку
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.Невозможно создать файл иконки. Путь "%1" не существует и не может быть создан.
@@ -9183,6 +9208,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/sv.ts b/dist/languages/sv.ts
index e1f2836c95..f8552aa076 100644
--- a/dist/languages/sv.ts
+++ b/dist/languages/sv.ts
@@ -479,26 +479,61 @@ Detta skulle stänga av både deras forumanvändarnamn och deras IP-adress.Multicore CPU Emulation
Emulering av flerkärnig CPU
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+ Det här alternativet ökar användningen av CPU-emulatortrådar från 1 till maximalt 4.
+Det här är främst ett felsökningsalternativ och bör inte vara inaktiverat.
+ Memory LayoutMinneslayout
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+ Ökar mängden RAM som emuleras från 4 GB på kortet till devkit 8/6 GB.
+Påverkar inte prestanda/stabilitet men kan göra det möjligt att läsa in HD-texturmods.
+ Limit Speed PercentBegränsa hastighet i procent
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+ Kontrollerar spelets maximala renderingshastighet, men det är upp till varje spel om det körs snabbare eller inte.
+200% för ett spel med 30 bilder/s är 60 bilder/s, och för ett spel med 60 bilder/s blir det 120 bilder/s.
+Att inaktivera det innebär att du låser upp bildfrekvensen till det maximala som din dator kan nå.
+ Synchronize Core SpeedSynkronisera kärnhastigheten
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+ Synkroniserar CPU-kärnans hastighet med spelets maximala renderingshastighet för att öka bilder/s utan att påverka spelets hastighet (animationer, fysik etc.).
+Kan bidra till att minska hackande vid lägre bildfrekvenser.
+ Accuracy:Noggrannhet:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+ Ändra noggrannheten för den emulerade CPU:n (endast för felsökning).
+
@@ -522,6 +557,11 @@ Använd Boost (1700MHz) för att köra med Switchens högsta inbyggda klocka, el
Custom CPU TicksAnpassade CPU-ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+ Ange ett anpassat värde för CPU-ticks. Högre värden kan öka prestandan, men kan orsaka deadlocks. Ett intervall på 77-21000 rekommenderas.
+ Enable Host MMU Emulation (fastmem)
@@ -583,6 +623,13 @@ Observera att detta också minskar noggrannheten för vissa instruktioner för f
Disable address space checksInaktivera kontroller av adressutrymme
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+ Det här alternativet förbättrar hastigheten genom att eliminera en säkerhetskontroll före varje minnesoperation.
+Om du inaktiverar det kan det bli möjligt att köra godtycklig kod.
+ Ignore global monitor
@@ -600,21 +647,49 @@ Observera att detta kan leda till deadlocks och andra tävlingsförhållanden.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+ Ändrar grafik-API:et för utdata.
+Vulkan rekommenderas.
+ Device:Enhet:
+
+
+ This setting selects the GPU to use (Vulkan only).
+ Denna inställning väljer vilken GPU som ska användas (endast Vulkan).
+ Shader Backend:Backend för shader:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+ Shader-backend som ska användas med OpenGL.
+GLSL rekommenderas.
+ Resolution:Status:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+ Tvingar rendering till en annan upplösning.
+Högre upplösningar kräver mer VRAM och bandbredd.
+Alternativ lägre än 1X kan orsaka artefakter.
+ Window Adapting Filter:
@@ -625,11 +700,25 @@ Observera att detta kan leda till deadlocks och andra tävlingsförhållanden.
FSR Sharpness:FSR-skärpa:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+ Bestämmer hur skarp bilden ska se ut med hjälp av FSR:s dynamiska kontrast.
+ Anti-Aliasing Method:Metod för kantutjämning:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+ Den kantutjämningsmetod som ska användas.
+SMAA erbjuder den bästa kvaliteten.
+FXAA kan ge en stabilare bild i lägre upplösningar.
+ Fullscreen Mode:
@@ -649,6 +738,20 @@ Exklusiv helskärm kan ge bättre prestanda och bättre stöd för Freesync/Gsyn
Aspect Ratio:Bildförhållande:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+ Sträcker ut renderaren så att den passar det angivna bildförhållandet.
+De flesta spel stöder endast 16:9, så modifieringar krävs för att få andra bildförhållanden.
+Kontrollerar även bildförhållandet för tagna skärmdumpar.
+
+
+
+ Use persistent pipeline cache
+ Använd permanent pipeline-cache
+ Allows saving shaders to storage for faster loading on following game boots.
@@ -656,6 +759,11 @@ Disabling it is only intended for debugging.Gör det möjligt att spara shaders i lagringsutrymmet för snabbare laddning vid nästa spelstart.
Att inaktivera detta är endast avsett för felsökning.
+
+
+ Optimize SPIRV output
+ Optimera SPIRV-utdata
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -698,31 +806,87 @@ I de flesta fall ger GPU-avkodning bäst prestanda.
ASTC Decoding Method:ASTC-avkodningsmetod:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+ Det här alternativet att kontrollera hur ASTC-texturer ska avkodas.
+CPU: Använd CPU:n för avkodning.
+GPU: Använd GPU:ns beräkningsskuggare för att avkoda ASTC-texturer (rekommenderas).
+CPU asynkront: Använd CPU:n för att avkoda ASTC-texturer vid behov. Eliminerar ASTC-avkodningsstörningar
+men kan ge artefakter.
+ ASTC Recompression Method:ASTC-återkomprimeringsmetod:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+ De flesta GPU:er saknar stöd för ASTC-texturer och måste dekomprimeras till ett mellanliggande format: RGBA8.
+BC1/BC3: Det mellanliggande formatet kommer att komprimeras om till BC1- eller BC3-format,
+vilket sparar VRAM men försämrar bildkvaliteten.
+ VRAM Usage Mode:VRAM-användningsläge:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+ Väljer om emulatorn ska prioritera att spara minne eller utnyttja tillgängligt videominne maximalt för prestanda.
+Aggressivt läge kan påverka prestandan hos andra program, till exempel inspelningsprogram.
+ Skip CPU Inner InvalidationHoppa över CPU:ns interna ogiltigförklaring
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+ Hoppar över vissa cache-ogiltigförklaringar under minnesuppdateringar, vilket minskar CPU-användningen och förbättrar latensen. Detta kan orsaka mjuka krascher.
+ VSync Mode:VSync-läge:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+ FIFO (VSync) tappar inte bildrutor och uppvisar inte tearing, men begränsas av skärmens uppdateringsfrekvens.
+FIFO Relaxed tillåter tearing när det återhämtar sig från en avmattning.
+Mailbox kan ha lägre latens än FIFO och uppvisar inte tearing, men kan tappa bildrutor.
+Immediate (ingen synkronisering) visar allt som är tillgängligt och kan uppvisa tearing.
+ Sync Memory OperationsSynkronisera minnesoperationer
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+ Kontrollerar datakonsistens mellan beräknings- och minnesoperationer.
+
+Det här alternativet åtgärdar problem i spel, men kan försämra prestandan.
+
+Unreal Engine 4-spel upplever ofta de mest betydande förändringarna av detta.
+ Enable asynchronous presentation (Vulkan only)
@@ -748,6 +912,14 @@ I de flesta fall ger GPU-avkodning bäst prestanda.
Anisotropic Filtering:Anisotropisk filtrering:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+ Kontrollerar kvaliteten på texturrendering vid sneda vinklar.
+
+Säker att ställa in på 16x på de flesta GPU:er.
+ GPU Accuracy:
@@ -769,6 +941,21 @@ Extrem bör endast användas som en sista utväg.
DMA Accuracy:DMA-noggrannhet:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+ Kontrollerar DMA-precisionens noggrannhet. Säker precision åtgärdar problem i vissa spel men kan försämra prestandan.
+
+
+
+ Enable asynchronous shader compilation (Hack)
+ Aktivera asynkron shader-kompilering (hack)
+
+
+
+ May reduce shader stutter.
+ Kan minska shader-hackighet.
+ Fast GPU Time (Hack)
@@ -798,6 +985,15 @@ Det här alternativet kan förbättra laddningstiden för shaders avsevärt i fa
Enable Compute Pipelines (Intel Vulkan Only)Aktivera compute pipelines (endast Intel Vulkan)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+ Krävs av vissa spel.
+Denna inställning finns endast för Intels egna drivrutiner och kan orsaka krascher om den aktiveras.
+Beräkningspipelines är alltid aktiverade på alla andra drivrutiner.
+ Enable Reactive Flushing
@@ -833,11 +1029,27 @@ Det här alternativet kan förbättra laddningstiden för shaders avsevärt i fa
Extended Dynamic StateUtökad dynamisk status
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+ Kontrollerar antalet funktioner som kan användas i Extended Dynamic State.
+Högre siffror möjliggör fler funktioner och kan öka prestandan, men kan också orsaka problem.
+Standardvärdet är per system.
+ Provoking VertexProvocerande toppunkt
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+ Förbättrar belysning och vertexhantering i vissa spel.
+Endast enheter med Vulkan 1.0+ stöder denna tilläggsfunktion.
+ Descriptor Indexing
@@ -855,273 +1067,6 @@ Vissa Vulkan 1.1+ och alla 1.2+ enheter stöder detta tillägg.
Sample ShadingProvskuggning
-
-
- RNG Seed
- RNG-frö
-
-
-
- Device Name
- Enhetsnamn
-
-
-
- Custom RTC Date:
- Anpassat RTC-datum:
-
-
-
- Language:
- Språk:
-
-
-
- Region:
- Region:
-
-
-
- Time Zone:
- Tidszon:
-
-
-
- Sound Output Mode:
- Ljudutmatningsläge:
-
-
-
- Console Mode:
- Konsolläge:
-
-
-
- Confirm before stopping emulation
- Bekräfta innan emuleringen stoppas
-
-
-
- Hide mouse on inactivity
- Dölj musen vid inaktivitet
-
-
-
- Disable controller applet
- Inaktivera kontroller-appleten
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
- Det här alternativet ökar användningen av CPU-emulatortrådar från 1 till maximalt 4.
-Det här är främst ett felsökningsalternativ och bör inte vara inaktiverat.
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
- Ökar mängden RAM som emuleras från 4 GB på kortet till devkit 8/6 GB.
-Påverkar inte prestanda/stabilitet men kan göra det möjligt att läsa in HD-texturmods.
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
- Kontrollerar spelets maximala renderingshastighet, men det är upp till varje spel om det körs snabbare eller inte.
-200% för ett spel med 30 bilder/s är 60 bilder/s, och för ett spel med 60 bilder/s blir det 120 bilder/s.
-Att inaktivera det innebär att du låser upp bildfrekvensen till det maximala som din dator kan nå.
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
- Synkroniserar CPU-kärnans hastighet med spelets maximala renderingshastighet för att öka bilder/s utan att påverka spelets hastighet (animationer, fysik etc.).
-Kan bidra till att minska hackande vid lägre bildfrekvenser.
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
- Ändra noggrannheten för den emulerade CPU:n (endast för felsökning).
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
- Ange ett anpassat värde för CPU-ticks. Högre värden kan öka prestandan, men kan orsaka deadlocks. Ett intervall på 77-21000 rekommenderas.
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
- Det här alternativet förbättrar hastigheten genom att eliminera en säkerhetskontroll före varje minnesoperation.
-Om du inaktiverar det kan det bli möjligt att köra godtycklig kod.
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
- Ändrar grafik-API:et för utdata.
-Vulkan rekommenderas.
-
-
-
- This setting selects the GPU to use (Vulkan only).
- Denna inställning väljer vilken GPU som ska användas (endast Vulkan).
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
- Shader-backend som ska användas med OpenGL.
-GLSL rekommenderas.
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
- Tvingar rendering till en annan upplösning.
-Högre upplösningar kräver mer VRAM och bandbredd.
-Alternativ lägre än 1X kan orsaka artefakter.
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
- Bestämmer hur skarp bilden ska se ut med hjälp av FSR:s dynamiska kontrast.
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
- Den kantutjämningsmetod som ska användas.
-SMAA erbjuder den bästa kvaliteten.
-FXAA kan ge en stabilare bild i lägre upplösningar.
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
- Sträcker ut renderaren så att den passar det angivna bildförhållandet.
-De flesta spel stöder endast 16:9, så modifieringar krävs för att få andra bildförhållanden.
-Kontrollerar även bildförhållandet för tagna skärmdumpar.
-
-
-
- Use persistent pipeline cache
- Använd permanent pipeline-cache
-
-
-
- Optimize SPIRV output
- Optimera SPIRV-utdata
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
- Det här alternativet att kontrollera hur ASTC-texturer ska avkodas.
-CPU: Använd CPU:n för avkodning.
-GPU: Använd GPU:ns beräkningsskuggare för att avkoda ASTC-texturer (rekommenderas).
-CPU asynkront: Använd CPU:n för att avkoda ASTC-texturer vid behov. Eliminerar ASTC-avkodningsstörningar
-men kan ge artefakter.
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
- De flesta GPU:er saknar stöd för ASTC-texturer och måste dekomprimeras till ett mellanliggande format: RGBA8.
-BC1/BC3: Det mellanliggande formatet kommer att komprimeras om till BC1- eller BC3-format,
-vilket sparar VRAM men försämrar bildkvaliteten.
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
- Väljer om emulatorn ska prioritera att spara minne eller utnyttja tillgängligt videominne maximalt för prestanda.
-Aggressivt läge kan påverka prestandan hos andra program, till exempel inspelningsprogram.
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
- Hoppar över vissa cache-ogiltigförklaringar under minnesuppdateringar, vilket minskar CPU-användningen och förbättrar latensen. Detta kan orsaka mjuka krascher.
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
- FIFO (VSync) tappar inte bildrutor och uppvisar inte tearing, men begränsas av skärmens uppdateringsfrekvens.
-FIFO Relaxed tillåter tearing när det återhämtar sig från en avmattning.
-Mailbox kan ha lägre latens än FIFO och uppvisar inte tearing, men kan tappa bildrutor.
-Immediate (ingen synkronisering) visar allt som är tillgängligt och kan uppvisa tearing.
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
- Kontrollerar datakonsistens mellan beräknings- och minnesoperationer.
-
-Det här alternativet åtgärdar problem i spel, men kan försämra prestandan.
-
-Unreal Engine 4-spel upplever ofta de mest betydande förändringarna av detta.
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
- Kontrollerar kvaliteten på texturrendering vid sneda vinklar.
-
-Säker att ställa in på 16x på de flesta GPU:er.
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
- Kontrollerar DMA-precisionens noggrannhet. Säker precision åtgärdar problem i vissa spel men kan försämra prestandan.
-
-
-
- Enable asynchronous shader compilation (Hack)
- Aktivera asynkron shader-kompilering (hack)
-
-
-
- May reduce shader stutter.
- Kan minska shader-hackighet.
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
- Krävs av vissa spel.
-Denna inställning finns endast för Intels egna drivrutiner och kan orsaka krascher om den aktiveras.
-Beräkningspipelines är alltid aktiverade på alla andra drivrutiner.
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
- Kontrollerar antalet funktioner som kan användas i Extended Dynamic State.
-Högre siffror möjliggör fler funktioner och kan öka prestandan, men kan också orsaka problem.
-Standardvärdet är per system.
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
- Förbättrar belysning och vertexhantering i vissa spel.
-Endast enheter med Vulkan 1.0+ stöder denna tilläggsfunktion.
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
@@ -1129,6 +1074,11 @@ Higher values improve quality but degrade performance.Tillåter fragment-shadern att exekveras per prov i ett multisamplade fragment istället för en gång per fragment. Förbättrar grafikens kvalitet på bekostnad av prestanda.
Högre värden förbättrar kvaliteten men försämrar prestandan.
+
+
+ RNG Seed
+ RNG-frö
+ Controls the seed of the random number generator.
@@ -1136,11 +1086,21 @@ Mainly used for speedrunning.Att kontrollera fröet till slumptalsgeneratorn.
Används främst för speedrunning.
+
+
+ Device Name
+ Enhetsnamn
+ The name of the console.Konsolens namn.
+
+
+ Custom RTC Date:
+ Anpassat RTC-datum:
+ This option allows to change the clock of the console.
@@ -1153,21 +1113,46 @@ Kan användas för att manipulera tiden i spel.
The number of seconds from the current unix timeAntalet sekunder från aktuell Unix-tid
+
+
+ Language:
+ Språk:
+ This option can be overridden when region setting is auto-selectDet här alternativet kan åsidosättas när regioninställningen är automatiskt vald.
+
+
+ Region:
+ Region:
+ The region of the console.Konsolens region.
+
+
+ Time Zone:
+ Tidszon:
+ The time zone of the console.Konsolens tidszon.
+
+
+ Sound Output Mode:
+ Ljudutmatningsläge:
+
+
+
+ Console Mode:
+ Konsolläge:
+ Selects if the console is in Docked or Handheld mode.
@@ -1197,6 +1182,11 @@ Inställningen Handhållen kan förbättra prestandan för enklare system.Pauses emulation when focusing on other windows.Pausar emulering när fokus är på andra fönster.
+
+
+ Confirm before stopping emulation
+ Bekräfta innan emuleringen stoppas
+ Overrides prompts asking to confirm stopping the emulation.
@@ -1204,11 +1194,21 @@ Enabling it bypasses such prompts and directly exits the emulation.Åsidosätter frågor om att bekräfta att emuleringen ska avslutas.
Om du aktiverar den hoppar du över sådana uppmaningar och avslutar emuleringen direkt.
+
+
+ Hide mouse on inactivity
+ Dölj musen vid inaktivitet
+ Hides the mouse after 2.5s of inactivity.Döljer musen efter 2,5 sekunders inaktivitet.
+
+
+ Disable controller applet
+ Inaktivera kontroller-appleten
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1380,7 +1380,7 @@ När ett program försöker öppna kontrollerappletten stängs den omedelbart.
Debugging
-
+ Felsökning
@@ -1514,8 +1514,8 @@ När ett program försöker öppna kontrollerappletten stängs den omedelbart.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4655,16 +4655,16 @@ Nuvarande värden är %1% respektive %2%.
Could not locate RomFS. Your file or decryption keys may be corrupted.RomFS kunde inte hittas. Din fil eller avkrypteringsnycklar kan vara skadade.
-
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
- Det gick inte att extrahera RomFS. Din fil eller dina avkrypteringsnycklar kan vara skadade.
- Error extracting archiveFel vid extrahering av arkiv
+
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
+ Det gick inte att extrahera RomFS. Din fil eller dina avkrypteringsnycklar kan vara skadade.
+ Error finding image directory
@@ -5782,7 +5782,7 @@ Gå till Konfigurera -> System -> Nätverk och gör ett val.
-
+ FSRFSR
@@ -6365,112 +6365,112 @@ Använd endast den här funktionen för att installera uppdateringar och DLC.Det går inte att öppna URL:en "%1".
-
+ TAS RecordingTAS-inspelning
-
+ Overwrite file of player 1?Skriva över filen för spelare 1?
-
+ Invalid config detectedOgiltig konfiguration upptäckt
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Handkontrollen kan inte användas i dockat läge. Pro-kontroller kommer att väljas.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedDen nuvarande amiibo har tagits bort
-
+ ErrorFel
-
-
+
+ The current game is not looking for amiibosDet nuvarande spelet letar inte efter amiibos
-
+ Amiibo File (%1);; All Files (*.*)Amiibo-fil (%1);; Alla filer (*.*)
-
+ Load AmiiboLäs in Amiibo
-
+ Error loading Amiibo dataFel vid inläsning av Amiibo-data
-
+ The selected file is not a valid amiiboDen valda filen är inte en giltig amiibo
-
+ The selected file is already on useDen valda filen är redan i bruk
-
+ An unknown error occurredEtt okänt fel uppstod
-
-
+
+ Keys not installedNycklarna är inte installerade
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.Installera avkrypteringsnycklar och starta om Eden innan du försöker installera firmware.
-
+ Select Dumped Firmware Source LocationVälj plats för källan till dumpad firmware
-
+ Select Dumped Firmware ZIPVälj ZIP för dumpad firmware
-
+ Zipped Archives (*.zip)Zippade arkiv (*.zip)
-
+ Firmware cleanup failedUpprensning av firmware misslyckades
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
@@ -6479,278 +6479,278 @@ Kontrollera skrivbehörigheterna i systemets temporära katalog och försök ige
OS rapporterade fel: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availableIngen firmware tillgänglig
-
+ Please install firmware to use the Album applet.Installera firmware för att kunna använda albumappletten.
-
+ Album AppletAlbum-applet
-
+ Album applet is not available. Please reinstall firmware.Album-appleten är inte tillgänglig. Installera om firmware.
-
+ Please install firmware to use the Cabinet applet.Installera firmware för att kunna använda Cabinet-applet.
-
+ Cabinet AppletCabinet-applet
-
+ Cabinet applet is not available. Please reinstall firmware.Cabinet-appleten är inte tillgänglig. Installera om firmware.
-
+ Please install firmware to use the Mii editor.Installera firmware för att kunna använda Mii-redigeraren.
-
+ Mii Edit AppletMii-redieringsapplet
-
+ Mii editor is not available. Please reinstall firmware.Mii-redigeraren är inte tillgänglig. Installera om firmware.
-
+ Please install firmware to use the Controller Menu.Installera firmware för att kunna använda kontrollermenyn.
-
+ Controller AppletApplet för kontroller
-
+ Controller Menu is not available. Please reinstall firmware.Kontrollermenyn är inte tillgänglig. Installera om firmware.
-
+ Please install firmware to use the Home Menu.Installera firmware för att kunna använda hemmenyn.
-
+ Firmware CorruptedFirmware är skadat
-
+ Firmware Too NewFirmware är för nytt
-
+
Continue anyways?
Fortsätt ändå?
-
+ Don't show againVisa inte igen
-
+ Home Menu AppletApplet för startmeny
-
+ Home Menu is not available. Please reinstall firmware.Hemmenyn är inte tillgänglig. Installera om firmware.
-
+ Please install firmware to use Starter.Installera firmware för att kunna använda Starter.
-
+ Starter AppletStartapplet
-
+ Starter is not available. Please reinstall firmware.Starter är inte tillgänglig. Installera om firmware.
-
+ Capture ScreenshotTa skärmbild
-
+ PNG Image (*.png)PNG-bild (*.png)
-
+ Update AvailableUppdatering tillgänglig
-
+ Download the %1 update?Hämta ner %1-uppdateringen?
-
+ TAS state: Running %1/%2TAS-tillstånd: Kör %1/%2
-
+ TAS state: Recording %1TAS-tillstånd: Inspelning %1
-
+ TAS state: Idle %1/%2TAS-tillstånd: Inaktiv %1/%2
-
+ TAS State: InvalidTAS-tillstånd: Ogiltig
-
+ &Stop Running&Stoppa körning
-
+ &Start&Starta
-
+ Stop R&ecordingStoppa R&R-inspelning
-
+ R&ecordSpela i&n
-
+ Building: %n shader(s)Bygger: %n shaderBygger: %n shaders
-
+ Scale: %1x%1 is the resolution scaling factorSkala: %1x
-
+ Speed: %1% / %2%Hastighet: %1% / %2%
-
+ Speed: %1%Hastighet: %1%
-
+ Game: %1 FPSSpel: %1 bilder/s
-
+ Frame: %1 msBildruta: %1 ms
-
+ %1 %2%1 %2
-
+ NO AANO AA
-
+ VOLUME: MUTEVOLYM: TYST
-
+ VOLUME: %1%Volume percentage (e.g. 50%)VOLYM: %1%
-
+ Derivation Components MissingAvledningskomponenter saknas
-
+ Encryption keys are missing.Krypteringsnycklar saknas.
-
+ Select RomFS Dump TargetVälj mål för RomFS-dump
-
+ Please select which RomFS you would like to dump.Välj vilken RomFS du vill dumpa.
-
+ Are you sure you want to close Eden?Är du säker på att du vill stänga Eden?
-
-
-
+
+
+ EdenEden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Är du säker på att du vill stoppa emuleringen? Alla osparade framsteg kommer att gå förlorade.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6856,11 +6856,6 @@ Vill du kringgå detta och avsluta ändå?
Remove Custom ConfigurationTa bort anpassad konfiguration
-
-
- Remove Play Time Data
- Ta bort data om speltid
- Remove Cache Storage
@@ -6889,12 +6884,17 @@ Vill du kringgå detta och avsluta ändå?
Manage Play Time
-
+ Hantera speltidEdit Play Time Data
-
+ Redigera data för speltid
+
+
+
+ Remove Play Time Data
+ Ta bort data om speltid
@@ -7599,16 +7599,6 @@ Felsökningsmeddelande:
&ToolsVer&ktyg
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
- S&kapa genväg till startmenyn
- Am&iibo
@@ -7619,6 +7609,16 @@ Felsökningsmeddelande:
&Applets&Appletar
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+ S&kapa genväg till startmenyn
+ Install &Firmware
@@ -7839,11 +7839,6 @@ Felsökningsmeddelande:
Open &Home MenuÖppna &hemmenyn
-
-
- &Data Manager
- &Datahanterare
- &Discord
@@ -7924,6 +7919,11 @@ Felsökningsmeddelande:
&Eden Dependencies&Edens beroenden
+
+
+ &Data Manager
+ &Datahanterare
+ MigrationWorker
@@ -7963,7 +7963,7 @@ Om du vill rensa upp bland de filer som låg kvar på den gamla dataplatsen kan
%1
-
+ Data was migrated successfully.Datamigrering lyckades.
@@ -8548,14 +8548,34 @@ p, li { white-space: pre-wrap; }
%1 spelar %2
-
-
-
+
+
+ MigrationMigrering
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
@@ -8564,25 +8584,25 @@ p, li { white-space: pre-wrap; }
-
-
+
+ NoNej
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1Du kan manuellt återaktivera denna prompt genom att radera den nya konfigurationsmappen:
%1
-
+ MigratingMigrering
-
+ Migrating, this may take a while...Migrerar, det kan ta ett tag...
@@ -8719,13 +8739,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ CancelAvbryt
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8733,7 +8763,7 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
@@ -8742,46 +8772,46 @@ p, li { white-space: pre-wrap; }
%1
-
-
+
+ Verifying integrity...Verifierar integritet...
-
-
+
+ Integrity verification succeeded!Integritetsverifieringen lyckades!
-
-
+
+ The operation completed successfully.Operationen slutfördes utan problem.
-
-
+
+ Integrity verification failed!Integritetsverifieringen misslyckades!
-
+ File contents may be corrupt or missing.Filens innehåll kan vara skadat eller saknas.
-
+ Integrity verification couldn't be performedIntegritetsverifiering kunde inte utföras
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.Firmwareinstallationen avbruten, firmware kan vara i dåligt skick eller skadad. Filens innehåll kunde inte kontrolleras för giltighet.
-
+ Select Dumped Keys LocationVälj plats för dumpade nycklar
@@ -8791,22 +8821,17 @@ p, li { white-space: pre-wrap; }
Installation av avkrypteringsnycklar lyckades
-
- Decryption Keys were successfully installed
- Avkrypteringsnycklarna har installerats
-
-
-
+ Decryption Keys install failedInstallationen av avkrypteringsnycklar misslyckades
-
+ Orphaned Profiles Detected!Föräldralösa profiler upptäcktes!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8821,55 +8846,55 @@ Klicka på ”OK” för att öppna din sparningsmapp och fixa dina profiler.
Tips: kopiera innehållet i den största eller senast modifierade mappen till en annan plats, ta bort alla övergivna profiler och flytta det kopierade innehållet till den fungerande profilen.
-
+ Really clear data?Verkligen tömma data?
-
+ Important data may be lost!Viktig data kan gå förlorad!
-
+ Are you REALLY sure?Är du VERKLIGEN säker?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.När dina data har raderats kan de INTE återställas!
Gör detta endast om du är 100% säker på att du vill radera dessa data.
-
+ Clearing...Tömmer...
-
+ Select Export LocationVälj exportplats
-
+ %1.zip%1.zip
-
+ Zipped Archives (*.zip)Zippade arkiv (*.zip)
-
+ Exporting data. This may take a while...Exporterar data. Detta kan ta en stund...
-
+ ExportingExporterar
@@ -8929,32 +8954,32 @@ Gör detta endast om du är 100% säker på att du vill radera dessa data.Importerar
-
+ Imported SuccessfullyImporten lyckades
-
+ Data was imported successfully.Data har importerats.
-
+ Import CancelledImporten avbröts
-
+ Import was cancelled by the user.Importen avbröts av användaren.
-
+ Import FailedImporten misslyckades
-
+ Ensure you have read permissions on the targeted directory and try again.Kontrollera att du har läsbehörighet till den aktuella katalogen och försök igen.
@@ -8962,196 +8987,196 @@ Gör detta endast om du är 100% säker på att du vill radera dessa data.
QtCommon::Game
-
+ Error Removing ContentsFel vid borttagning av innehåll
-
+ Error Removing UpdateFel vid borttagning av uppdatering
-
+ Error Removing DLCFel vid borttagning av DLC
-
- The base game is not installed in the NAND and cannot be removed.
- Basversionen av spelet är inte installerad i NAND och kan inte tas bort.
-
-
-
- There is no update installed for this title.
- Det finns ingen uppdatering installerad för denna titel.
-
-
-
- There are no DLCs installed for this title.
- Det finns inga DLC:er installerade för denna titel.
-
-
-
+
-
-
-
-
+
+
+
+ Successfully RemovedBorttagning lyckades
-
+ Successfully removed the installed base game.Tog bort det installerade basspelet.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+ Basversionen av spelet är inte installerad i NAND och kan inte tas bort.
+ Successfully removed the installed update.Tog bort den installerade uppdateringen.
-
+
+ There is no update installed for this title.
+ Det finns ingen uppdatering installerad för denna titel.
+
+
+
+ There are no DLCs installed for this title.
+ Det finns inga DLC:er installerade för denna titel.
+
+
+ Successfully removed %1 installed DLC.Tog bort %1 installerat DLC.
-
-
+
+ Error Removing Transferable Shader CacheFel vid borttagning av överförbar shader-cache
-
-
+
+ A shader cache for this title does not exist.Det finns ingen shader-cache för denna titel.
-
+ Successfully removed the transferable shader cache.Den överförbara shader-cachen har tagits bort.
-
+ Failed to remove the transferable shader cache.Det gick inte att ta bort den överförbara shader-cachen.
-
+ Error Removing Vulkan Driver Pipeline CacheFel vid borttagning av Vulkan-drivrutinens pipeline-cache
-
+ Failed to remove the driver pipeline cache.Det gick inte att ta bort drivrutinens pipeline-cache.
-
-
+
+ Error Removing Transferable Shader CachesFel vid borttagning av överförbara shader-cacher
-
+ Successfully removed the transferable shader caches.De överförbara shader-cacherna har tagits bort.
-
+ Failed to remove the transferable shader cache directory.Det gick inte att ta bort den överförbara shader-cachekatalogen.
-
-
+
+ Error Removing Custom ConfigurationFel vid borttagning av anpassad konfiguration
-
+ A custom configuration for this title does not exist.Det finns ingen anpassad konfiguration för denna titel.
-
+ Successfully removed the custom game configuration.Den anpassade konfigurationen för spelet har tagits bort.
-
+ Failed to remove the custom game configuration.Det gick inte att ta bort den anpassade spelkonfigurationen.
-
+ Reset Metadata CacheÅterställ metadata-cache
-
+ The metadata cache is already empty.Metadatacachen är redan tom.
-
+ The operation completed successfully.Operationen slutfördes utan problem.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.Metadatacachen kunde inte tas bort. Den kan vara i bruk eller finns inte.
-
+ Create ShortcutSkapa genväg
-
+ Do you want to launch the game in fullscreen?Vill du starta spelet i helskärm?
-
+ Shortcut CreatedGenväg skapad
-
+ Successfully created a shortcut to %1Skapade en genväg till %1
-
+ Shortcut may be Volatile!Genvägen kan vara instabil!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?Detta skapar en genväg till den aktuella AppImage. Detta kanske inte fungerar bra om du uppdaterar. Vill du fortsätta?
-
+ Failed to Create ShortcutMisslyckades med att skapa genväg
-
+ Failed to create a shortcut to %1Misslyckades med att skapa en genväg till %1
-
+ Create IconSkapa ikon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.Det går inte att skapa ikonfilen. Sökvägen ”%1” finns inte och kan inte skapas.
@@ -9189,6 +9214,120 @@ Gör detta endast om du är 100% säker på att du vill radera dessa data.Det gick inte att skapa eller öppna shader-cache för den här titeln. Kontrollera att din appdatakatalog har skrivbehörighet.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
@@ -9618,27 +9757,27 @@ p, li { white-space: pre-wrap; }
Set Play Time Data
-
+ Ställ in data för speltidHours:
-
+ Timmar:Minutes:
-
+ Minuter:Seconds:
-
+ Sekunder:Total play time reached maximum.
-
+ Maximal total speltid uppnådd.
diff --git a/dist/languages/tr_TR.ts b/dist/languages/tr_TR.ts
index 60aab29e1d..049e58b379 100644
--- a/dist/languages/tr_TR.ts
+++ b/dist/languages/tr_TR.ts
@@ -472,26 +472,56 @@ Bu işlem onların hem forum kullanıcı adını hem de IP adresini banlar.Multicore CPU Emulation
Çok Çekirdekli CPU Emülasyonu
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory Layout
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed PercentHız Yüzdesini Sınırlandır
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core Speed
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:Doğruluk:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -514,6 +544,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU Ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -572,6 +607,12 @@ Please note this also reduces accuracy of certain floating-point instructions.
Disable address space checksAdres boşluğu kontrolünü kapatır.
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -588,21 +629,45 @@ Please note this may result in deadlocks and other race conditions.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:Cihaz:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:Shader Backend:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:Çözünürlük:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -613,11 +678,23 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:FSR Keskinliği:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:Kenar Yumuşatma Yöntemi:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -635,12 +712,29 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp
Aspect Ratio:En-Boy Oranı:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
Disabling it is only intended for debugging.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -677,31 +771,73 @@ In most cases, GPU decoding provides the best performance.ASTC Decoding Method:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:VSync Modu:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -727,6 +863,12 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:Anisotropic Filtering:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -745,6 +887,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -772,6 +929,13 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -807,11 +971,24 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -828,255 +1005,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- RNG çekirdeği
-
-
-
- Device Name
- Cihaz İsmi
-
-
-
- Custom RTC Date:
-
-
-
-
- Language:
- Dil:
-
-
-
- Region:
- Bölge:
-
-
-
- Time Zone:
- Saat Dilimi:
-
-
-
- Sound Output Mode:
- Ses Çıkış Modu:
-
-
-
- Console Mode:
- Konsol Modu:
-
-
-
- Confirm before stopping emulation
-
-
-
-
- Hide mouse on inactivity
- Hareketsizlik durumunda imleci gizle
-
-
-
- Disable controller applet
-
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ RNG çekirdeği
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ Cihaz İsmi
+ The name of the console.
+
+
+ Custom RTC Date:
+
+ This option allows to change the clock of the console.
@@ -1088,21 +1048,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+ Dil:
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ Bölge:
+ The region of the console.
+
+
+ Time Zone:
+ Saat Dilimi:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ Ses Çıkış Modu:
+
+
+
+ Console Mode:
+ Konsol Modu:
+ Selects if the console is in Docked or Handheld mode.
@@ -1130,17 +1115,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ Hareketsizlik durumunda imleci gizle
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1445,8 +1445,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Süper Çözünürlük
+ AMD FidelityFX Super Resolution
+
@@ -4584,13 +4584,13 @@ Current values are %1% and %2% respectively.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5708,7 +5708,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6285,389 +6285,389 @@ Lütfen bu özelliği sadece güncelleme ve DLC yüklemek için kullanın.URL "%1" açılamıyor.
-
+ TAS RecordingTAS kayıtta
-
+ Overwrite file of player 1?Oyuncu 1'in dosyasının üstüne yazılsın mı?
-
+ Invalid config detectedGeçersiz yapılandırma tespit edildi
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Handheld kontrolcü dock modunda kullanılamaz. Pro kontrolcü seçilecek.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedAmiibo kaldırıldı
-
+ ErrorHata
-
-
+
+ The current game is not looking for amiibosAktif oyun amiibo beklemiyor
-
+ Amiibo File (%1);; All Files (*.*)Amiibo Dosyası (%1);; Tüm Dosyalar (*.*)
-
+ Load AmiiboAmiibo Yükle
-
+ Error loading Amiibo dataAmiibo verisi yüklenirken hata
-
+ The selected file is not a valid amiiboSeçtiğiniz dosya geçerli bir amiibo değil
-
+ The selected file is already on useSeçtiğiniz dosya hali hazırda kullanılıyor
-
+ An unknown error occurredBilinmeyen bir hata oluştu
-
-
+
+ Keys not installed
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source Location
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware available
-
+ Please install firmware to use the Album applet.
-
+ Album Applet
-
+ Album applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet Applet
-
+ Cabinet applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit Applet
-
+ Mii editor is not available. Please reinstall firmware.
-
+ Please install firmware to use the Controller Menu.
-
+ Controller AppletKontrolcü Uygulaması
-
+ Controller Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture ScreenshotEkran Görüntüsü Al
-
+ PNG Image (*.png)PNG görüntüsü (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2TAS durumu: %1%2 çalışıyor
-
+ TAS state: Recording %1TAS durumu: %1 kaydediliyor
-
+ TAS state: Idle %1/%2TAS durumu: %1%2 boşta
-
+ TAS State: InvalidTAS durumu: Geçersiz
-
+ &Stop Running&Çalıştırmayı durdur
-
+ &Start&Başlat
-
+ Stop R&ecordingK&aydetmeyi Durdur
-
+ R&ecordK&aydet
-
+ Building: %n shader(s)Oluşturuluyor: %n shaderOluşturuluyor: %n shader
-
+ Scale: %1x%1 is the resolution scaling factorÖlçek: %1x
-
+ Speed: %1% / %2%Hız %1% / %2%
-
+ Speed: %1%Hız: %1%
-
+ Game: %1 FPSOyun: %1 FPS
-
+ Frame: %1 msKare: %1 ms
-
+ %1 %2%1 %2
-
+ NO AAAA YOK
-
+ VOLUME: MUTESES: KAPALI
-
+ VOLUME: %1%Volume percentage (e.g. 50%)SES: %%1
-
+ Derivation Components MissingTüreten Bileşenleri Kayıp
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetRomFS Dump Hedefini Seçiniz
-
+ Please select which RomFS you would like to dump.Lütfen dump etmek istediğiniz RomFS'i seçiniz.
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Emülasyonu durdurmak istediğinizden emin misiniz? Kaydedilmemiş veriler kaybolur.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6771,11 +6771,6 @@ Would you like to bypass this and exit anyway?
Remove Custom ConfigurationOyuna Özel Yapılandırmayı Kaldır
-
-
- Remove Play Time Data
-
- Remove Cache Storage
@@ -6811,6 +6806,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+
+
@@ -7513,16 +7513,6 @@ Debug Message:
&Tools&Aletler
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7533,6 +7523,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7753,11 +7753,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7838,6 +7833,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7867,7 +7867,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8452,38 +8452,58 @@ p, li { white-space: pre-wrap; }
%1 %2'yi oynuyor
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8620,13 +8640,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8634,53 +8664,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8690,22 +8720,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8715,54 +8740,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8822,32 +8847,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8855,196 +8880,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9082,6 +9107,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/uk.ts b/dist/languages/uk.ts
index a6083727d2..9b05c206e6 100644
--- a/dist/languages/uk.ts
+++ b/dist/languages/uk.ts
@@ -43,7 +43,7 @@ li.checked::marker { content: "\2612"; }
<html><head/><body><p><span style=" font-size:7pt;">"Nintendo Switch" is a trademark of Nintendo. eden is not affiliated with Nintendo in any way.</span></p></body></html>
- <html><head/><body><p><span style=" font-size:7pt;">"Nintendo Switch" є торговою маркою Nintendo. yuzu жодним чином не пов’язаний із Nintendo.</span></p></body></html>
+ <html><head/><body><p><span style=" font-size:7pt;">"Nintendo Switch" є торговою маркою Nintendo. eden жодним чином не пов’язаний із Nintendo.</span></p></body></html>
@@ -61,7 +61,7 @@ li.checked::marker { content: "\2612"; }
Touch the top left corner <br>of your touchpad.
- Торкніться верхнього лівого кута <br> своєї сенсорної панелі.
+ Торкніться лівого верхнього кута <br> своєї сенсорної панелі.
@@ -174,7 +174,7 @@ li.checked::marker { content: "\2612"; }
This would ban both their forum username and their IP address.
Ви впевнені, що хочете <b>вигнати та заблокувати</b> гравця «%1»?
-Ця дія заблокує його ім’я користувача на форумі та IP-адресу.
+Таким чином ви заблокуєте його на форумі за ім’ям користувача та IP-адресою.
@@ -197,7 +197,7 @@ This would ban both their forum username and their IP address.
Leave Room
- Залишити кімнату
+ Покинути кімнату
@@ -412,7 +412,7 @@ This would ban both their forum username and their IP address.
Online web
- Інтернет
+ Онлайн-мережа
@@ -427,7 +427,7 @@ This would ban both their forum username and their IP address.
Offline web
- Інтернет
+ Офлайн-мережа
@@ -479,26 +479,61 @@ This would ban both their forum username and their IP address.
Multicore CPU EmulationБагатоядерна емуляція ЦП
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+ Це налаштування збільшує потоки емуляції ЦП з 1 до максимальних 4.
+Це налаштування в основному для зневадження й не повинно бути вимкненим.
+ Memory LayoutРозкладка пам’яті
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+ Збільшує обсяг емульованої оперативної пам’яті з 4 ГБ як у стандартного Switch до 6/8 ГБ із версії для розробників.
+Не впливає на продуктивність/стабільність, але може дозволити завантажувати модифіковані текстури вищої роздільності.
+ Limit Speed PercentВідсоток обмеження швидкості
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+ Керує максимальною швидкістю візуалізації гри. Деякі ігри можуть працювати з неправильною швидкістю.
+200% для гри з 30 к/с — це 60 к/с, а для гри з 60 к/с — 120 к/с.
+Вимкнення розблокує частоту кадрів до максимальної, на яку здатен здатен ваш комп’ютер.
+ Synchronize Core SpeedСинхронізувати швидкість ядер
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+ Синхронізує швидкість ядер ЦП з максимальною швидкістю візуалізації гри, щоб збільшити частоту кадрів, при цьому не впливаючи на швидкість гри (анімації, фізика тощо).
+Може зменшити затримки при низькій частоті кадрів.
+ Accuracy:Точність:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+ Змінює точність емульованого ЦП (лише для зневадження)
+
@@ -522,6 +557,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU TicksКористувацькі такти ЦП
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+ Налаштування власного значення тактів ЦП. Більші значення можуть збільшити продуктивність, але також можуть спричинити блокування. Рекомендовані значення в діапазоні 77–21000.
+ Enable Host MMU Emulation (fastmem)
@@ -583,6 +623,13 @@ Please note this also reduces accuracy of certain floating-point instructions.
Disable address space checksВимкнути перевірки адресного простору
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+ Це налаштування покращує швидкість завдяки вимкненню перевірок безпеки перед операціями з пам’яттю.
+Вимкнення може дозволити грі виконувати довільний код.
+ Ignore global monitor
@@ -600,21 +647,49 @@ Please note this may result in deadlocks and other race conditions.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+ Змінює API виведення графіки.
+Рекомендовано використовувати Vulkan.
+ Device:Пристрій:
+
+
+ This setting selects the GPU to use (Vulkan only).
+ Це налаштування вибирає ГП для використання (лише Vulkan).
+ Shader Backend:Бекенд шейдерів:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+ Бекенд шейдерів для використання з OpenGL.
+Рекомендовано використовувати GLSL.
+ Resolution:Роздільність:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+ Примушує візуалізовуватися з іншою роздільністю.
+Вищі роздільності потребують більше відеопам’яті й пропускної здатності.
+Варіанти нище ніж 1X можуть спричинити проблеми з візуалізацією.
+ Window Adapting Filter:
@@ -625,11 +700,25 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:Різкість FSR:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+ Визначає, наскільки різким буде виглядати зображення при використанні динамічного контрасту FSR.
+ Anti-Aliasing Method:Метод згладжування:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+ Метод згладжування.
+SMAA забезпечує найкращу якість.
+FXAA може створювати стабільніше зображення при низьких роздільностях.
+ Fullscreen Mode:
@@ -649,6 +738,20 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp
Aspect Ratio:Співвідношення сторін:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+ Розтягує візуалізацію, щоб вона вписувалася у вказане співвідношення сторін.
+Більшість ігор підтримують лише 16:9, тому для інших співвідношень будуть потрібні спеціальні ігрові модифікації.
+Також керує співвідношеням сторін знімків екрана.
+
+
+
+ Use persistent pipeline cache
+ Використовувати стійкий кеш конвеєра
+ Allows saving shaders to storage for faster loading on following game boots.
@@ -656,6 +759,11 @@ Disabling it is only intended for debugging.Дозволяє зберігати шейдери на накопичувачі для швидшого завантаження під час наступних запусків гри.
Вимкнення цього налаштування задумане лише для зневадження.
+
+
+ Optimize SPIRV output
+ Оптимізовувати виведення SPIRV
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -698,31 +806,83 @@ In most cases, GPU decoding provides the best performance.ASTC Decoding Method:Метод декодування ASTC:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+ Це налаштування керує тим, як повинні декодуватися ASTC-текстури.
+ЦП: Використання ЦП для декодування.
+ГП: Використання обчислення шейдерів ГП для декодування ASTC-текстур (рекомендовано).
+Асинхронно ЦП: Використання ЦП для декодування ASTC-текстур по мірі їх викликів. Повністю усуває затримки декодування ASTC ціною проблем з візуалізацією, поки текстури декодуються.
+ ASTC Recompression Method:Метод перестиснення ASTC:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+ Більшість ГП не підтримують ASTC-текстури, тому їх потрібно перепаковувати у проміжний формат — RGBA8.
+BC1/BC3: Проміжний формат буде перепаковано у формат BC1 або BC3 для збереження відеопам’яті, але це негатривно вплине на якість зображення.
+ VRAM Usage Mode:Режим використання відеопам’яті:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+ Це налаштування вибирає, чи повинен емулятор надавати перевагу заощадженню пам’яті, чи по максимуму використовувати доступну відеопам’ять задля продуктивності.
+Режим «Агресивно» може вплинути на продуктивність інших застосунків, як-от засоби запису.
+ Skip CPU Inner InvalidationПропускати внутрішнє анулювання ЦП
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+ Пропускає деякі анулювання кешу під час оновлень пам’яті, зменшуючи використання ЦП й виправляючи затримки. Це може спричинити збої.
+ VSync Mode:Режим вертикальної синхронізації:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+ FIFO (вертикальна синхронізація) не пропускає кадри і не створює розриви, але обмежений частотою оновлення екрана.
+FIFO Relaxed допускає розриви під час відновлення після сповільнень.
+Mailbox може мати меншу затримку, ніж FIFO, і не має розривів, але може пропускати кадри.
+Immediate (без синхронізації) показує всі кадри й може створювати розриви.
+ Sync Memory OperationsСинхронізувати операції з пам’яттю
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+ Забезпечує узгодженість даних між операціями з пам’яттю та обчисленнями.
+Це налаштування виправляє проблеми в іграх, але погіршує продуктивність.
+Ігри на Unreal Engine 4 часто зазнають найзначніших змін.
+ Enable asynchronous presentation (Vulkan only)
@@ -748,6 +908,13 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:Анізотропна фільтрація:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+ Керує якістю візуалізації текстур під непрямими кутами.
+Для більшості ГП можна вільно вибирати 16x.
+ GPU Accuracy:
@@ -769,6 +936,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:Точність DMA:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+ Керує точністю DMA. Вища точність виправляє проблеми з деякими іграми, але може погіршити продуктивність.
+
+
+
+ Enable asynchronous shader compilation (Hack)
+ Увімкнути асинхронну компіляцію шейдерів (обхідне рішення)
+
+
+
+ May reduce shader stutter.
+ Може зменшити шейдерні затримки.
+ Fast GPU Time (Hack)
@@ -798,6 +980,15 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)Увімкнути обчислювальні конвеєри (лише Intel Vulkan)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+ Необхідно для деяких ігор.
+Це налаштування лише для власних драйверів Intel і може спричинити збої.
+Обчислювальні конвеєри завжди увімкнені у всіх інших драйверах.
+ Enable Reactive Flushing
@@ -833,11 +1024,27 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic StateРозширений динамічний стан
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+ Керує кількістю функцій, які можна використовувати в «Розширеному динамічному стані».
+Більше число допускає більше функцій і може збільшити продуктивність, але може спричинити проблеми.
+Стандартне значення залежить від системи.
+ Provoking VertexПровокативна вершина
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+ Покращує освітлення та взаємодію з вершинами у деяких іграх.
+Це розширення підтримують лише пристрої з Vulkan 1.0+.
+ Descriptor Indexing
@@ -855,268 +1062,6 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample ShadingШейдинг зразків
-
-
- RNG Seed
- Початкове значення RNG
-
-
-
- Device Name
- Назва пристрою
-
-
-
- Custom RTC Date:
- Користувацька дата RTC:
-
-
-
- Language:
- Мова:
-
-
-
- Region:
- Регіон:
-
-
-
- Time Zone:
- Часовий пояс:
-
-
-
- Sound Output Mode:
- Режим виведення звуку:
-
-
-
- Console Mode:
- Режим консолі:
-
-
-
- Confirm before stopping emulation
- Підтверджувати зупинку емуляції
-
-
-
- Hide mouse on inactivity
- Приховувати курсор миші при бездіяльності
-
-
-
- Disable controller applet
- Вимкнути аплет контролера
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
- Це налаштування збільшує потоки емуляції ЦП з 1 до максимальних 4.
-Це налаштування в основному для зневадження й не повинно бути вимкненим.
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
- Збільшує обсяг емульованої оперативної пам’яті з 4 ГБ як у стандартного Switch до 6/8 ГБ із версії для розробників.
-Не впливає на продуктивність/стабільність, але може дозволити завантажувати модифіковані текстури вищої роздільності.
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
- Керує максимальною швидкістю візуалізації гри. Деякі ігри можуть працювати з неправильною швидкістю.
-200% для гри з 30 к/с — це 60 к/с, а для гри з 60 к/с — 120 к/с.
-Вимкнення розблокує частоту кадрів до максимальної, на яку здатен здатен ваш комп’ютер.
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
- Синхронізує швидкість ядер ЦП з максимальною швидкістю візуалізації гри, щоб збільшити частоту кадрів, при цьому не впливаючи на швидкість гри (анімації, фізика тощо).
-Може зменшити затримки при низькій частоті кадрів.
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
- Змінює точність емульованого ЦП (лише для зневадження)
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
- Налаштування власного значення тактів ЦП. Більші значення можуть збільшити продуктивність, але також можуть спричинити блокування. Рекомендовані значення в діапазоні 77–21000.
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
- Це налаштування покращує швидкість завдяки вимкненню перевірок безпеки перед операціями з пам’яттю.
-Вимкнення може дозволити грі виконувати довільний код.
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
- Змінює API виведення графіки.
-Рекомендовано використовувати Vulkan.
-
-
-
- This setting selects the GPU to use (Vulkan only).
- Це налаштування вибирає ГП для використання (лише Vulkan).
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
- Бекенд шейдерів для використання з OpenGL.
-Рекомендовано використовувати GLSL.
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
- Примушує візуалізовуватися з іншою роздільністю.
-Вищі роздільності потребують більше відеопам’яті й пропускної здатності.
-Варіанти нище ніж 1X можуть спричинити проблеми з візуалізацією.
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
- Визначає, наскільки різким буде виглядати зображення при використанні динамічного контрасту FSR.
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
- Метод згладжування.
-SMAA забезпечує найкращу якість.
-FXAA може створювати стабільніше зображення при низьких роздільностях.
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
- Розтягує візуалізацію, щоб вона вписувалася у вказане співвідношення сторін.
-Більшість ігор підтримують лише 16:9, тому для інших співвідношень будуть потрібні спеціальні ігрові модифікації.
-Також керує співвідношеням сторін знімків екрана.
-
-
-
- Use persistent pipeline cache
- Використовувати стійкий кеш конвеєра
-
-
-
- Optimize SPIRV output
- Оптимізовувати виведення SPIRV
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
- Це налаштування керує тим, як повинні декодуватися ASTC-текстури.
-ЦП: Використання ЦП для декодування.
-ГП: Використання обчислення шейдерів ГП для декодування ASTC-текстур (рекомендовано).
-Асинхронно ЦП: Використання ЦП для декодування ASTC-текстур по мірі їх викликів. Повністю усуває затримки декодування ASTC ціною проблем з візуалізацією, поки текстури декодуються.
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
- Більшість ГП не підтримують ASTC-текстури, тому їх потрібно перепаковувати у проміжний формат — RGBA8.
-BC1/BC3: Проміжний формат буде перепаковано у формат BC1 або BC3 для збереження відеопам’яті, але це негатривно вплине на якість зображення.
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
- Це налаштування вибирає, чи повинен емулятор надавати перевагу заощадженню пам’яті, чи по максимуму використовувати доступну відеопам’ять задля продуктивності.
-Режим «Агресивно» може вплинути на продуктивність інших застосунків, як-от засоби запису.
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
- Пропускає деякі анулювання кешу під час оновлень пам’яті, зменшуючи використання ЦП й виправляючи затримки. Це може спричинити збої.
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
- FIFO (вертикальна синхронізація) не пропускає кадри і не створює розриви, але обмежений частотою оновлення екрана.
-FIFO Relaxed допускає розриви під час відновлення після сповільнень.
-Mailbox може мати меншу затримку, ніж FIFO, і не має розривів, але може пропускати кадри.
-Immediate (без синхронізації) показує всі кадри й може створювати розриви.
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
- Забезпечує узгодженість даних між операціями з пам’яттю та обчисленнями.
-Це налаштування виправляє проблеми в іграх, але погіршує продуктивність.
-Ігри на Unreal Engine 4 часто зазнають найзначніших змін.
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
- Керує якістю візуалізації текстур під непрямими кутами.
-Для більшості ГП можна вільно вибирати 16x.
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
- Керує точністю DMA. Вища точність виправляє проблеми з деякими іграми, але може погіршити продуктивність.
-
-
-
- Enable asynchronous shader compilation (Hack)
- Увімкнути асинхронну компіляцію шейдерів (обхідне рішення)
-
-
-
- May reduce shader stutter.
- Може зменшити шейдерні затримки.
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
- Необхідно для деяких ігор.
-Це налаштування лише для власних драйверів Intel і може спричинити збої.
-Обчислювальні конвеєри завжди увімкнені у всіх інших драйверах.
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
- Керує кількістю функцій, які можна використовувати в «Розширеному динамічному стані».
-Більше число допускає більше функцій і може збільшити продуктивність, але може спричинити проблеми.
-Стандартне значення залежить від системи.
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
- Покращує освітлення та взаємодію з вершинами у деяких іграх.
-Це розширення підтримують лише пристрої з Vulkan 1.0+.
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
@@ -1124,6 +1069,11 @@ Higher values improve quality but degrade performance.Дозволяє виконувати фрагмент шейдера для кожного зразка в багатозразковому фрагменті замість одного разу для кожного фрагмента. Покращує якість графікі ціною втрати продуктивності.
Вищі значення покращують якість, але погіршують продуктивність.
+
+
+ RNG Seed
+ Початкове значення RNG
+ Controls the seed of the random number generator.
@@ -1131,11 +1081,21 @@ Mainly used for speedrunning.Керує початковим значення генератора випадкових чисел.
Зазвичай використовується в спідранах.
+
+
+ Device Name
+ Назва пристрою
+ The name of the console.Назва консолі.
+
+
+ Custom RTC Date:
+ Користувацька дата RTC:
+ This option allows to change the clock of the console.
@@ -1148,21 +1108,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix timeКількість секунд від поточного unix-часу.
+
+
+ Language:
+ Мова:
+ This option can be overridden when region setting is auto-selectЦе налаштування може перевизначитися, якщо налаштування регіону вибирається автоматично
+
+
+ Region:
+ Регіон:
+ The region of the console.Регіон консолі.
+
+
+ Time Zone:
+ Часовий пояс:
+ The time zone of the console.Часовий пояс консолі.
+
+
+ Sound Output Mode:
+ Режим виведення звуку:
+
+
+
+ Console Mode:
+ Режим консолі:
+ Selects if the console is in Docked or Handheld mode.
@@ -1192,6 +1177,11 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.Призупиняє емуляцію при фокусування на інших вікнах.
+
+
+ Confirm before stopping emulation
+ Підтверджувати зупинку емуляції
+ Overrides prompts asking to confirm stopping the emulation.
@@ -1199,11 +1189,21 @@ Enabling it bypasses such prompts and directly exits the emulation.Перевизначає запити на підтвердження зупинки емуляції.
Увімкнення обходить такі запити й одразу зупиняє емуляцію.
+
+
+ Hide mouse on inactivity
+ Приховувати курсор миші при бездіяльності
+ Hides the mouse after 2.5s of inactivity.Приховує курсор миші після 2,5 с її бездіяльності.
+
+
+ Disable controller applet
+ Вимкнути аплет контролера
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1375,7 +1375,7 @@ When a program attempts to open the controller applet, it is immediately closed.
Debugging
-
+ Зневадження
@@ -1509,8 +1509,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -2722,7 +2722,7 @@ When a program attempts to open the controller applet, it is immediately closed.
GraphicsExtensions
- Розширення графіки
+ ГрафікаРозширення
@@ -4650,16 +4650,16 @@ Current values are %1% and %2% respectively.Could not locate RomFS. Your file or decryption keys may be corrupted.Не вдалося знайти RomFS. Файл або ключі дешифрування можуть бути пошкоджені.
-
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
- Не вдалося видобути RomFS. Файл або ключі дешифрування можуть бути пошкоджені.
- Error extracting archiveПомилка видобування архіву
+
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
+ Не вдалося видобути RomFS. Файл або ключі дешифрування можуть бути пошкоджені.
+ Error finding image directory
@@ -5202,7 +5202,7 @@ Drag points to change position, or double-click table cells to edit values.
Show Play Time Column
- Показувати стовпчик «Час гри»
+ Показувати стовпчик «Награний час»
@@ -5777,7 +5777,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6023,7 +6023,7 @@ Please go to Configure -> System -> Network and make a selection.
Folder does not exist!
- Тека не існує!
+ Теки не існує!
@@ -6078,12 +6078,12 @@ Please go to Configure -> System -> Network and make a selection.
Remove Play Time Data
- Вилучити дані щодо часу гри
+ Вилучити дані награного часуReset play time?
- Скинути час гри?
+ Скинути награний час?
@@ -6366,112 +6366,112 @@ Please, only use this feature to install updates and DLC.
Не вдалося відкрити URL: «%1».
-
+ TAS RecordingЗаписування TAS
-
+ Overwrite file of player 1?Перезаписати файл гравця 1?
-
+ Invalid config detectedВиявлено неправильне налаштування
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Портативний контролер неможливо використовувати в режимі докстанції. Буде вибрано контролер Pro.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedПоточний amiibo вилучено
-
+ ErrorПомилка
-
-
+
+ The current game is not looking for amiibosПоточна гра не шукає amiibo
-
+ Amiibo File (%1);; All Files (*.*)Файл amiibo (%1);; Усі файли (*.*)
-
+ Load AmiiboЗавантажити amiibo
-
+ Error loading Amiibo dataПомилка завантаження даних amiibo
-
+ The selected file is not a valid amiiboВибраний файл не є правильним amiibo
-
+ The selected file is already on useВибраний файл уже використовується
-
+ An unknown error occurredСталася невідома помилка
-
-
+
+ Keys not installedКлючі не встановлено
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.Встановіть ключі дешифрування та перезапустіть Eden, перш ніж спробувати встановити прошивку.
-
+ Select Dumped Firmware Source LocationВиберіть розташування дампу прошивки
-
+ Select Dumped Firmware ZIPВиберіть ZIP із дампом прошивки
-
+ Zipped Archives (*.zip)Zip-архіви (*.zip)
-
+ Firmware cleanup failedНе вдалося очистити прошивку
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
@@ -6480,278 +6480,278 @@ OS reported error: %1
Помилка зі звіту від ОС: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware availableНемає доступних прошивок
-
+ Please install firmware to use the Album applet.Встановіть прошивку, щоб користуватися аплетом «Альбом».
-
+ Album AppletАплет «Альбом»
-
+ Album applet is not available. Please reinstall firmware.Аплет «Альбом» недоступний. Перевстановіть прошивку.
-
+ Please install firmware to use the Cabinet applet.Встановіть прошивку, щоб користуватися аплетом «Шафа».
-
+ Cabinet AppletАплет «Шафа»
-
+ Cabinet applet is not available. Please reinstall firmware.Аплет «Шафа» недоступний. Перевстановіть прошивку.
-
+ Please install firmware to use the Mii editor.Встановіть прошивку, щоб користуватися редактором Mii.
-
+ Mii Edit AppletАплет «Редактор Mii»
-
+ Mii editor is not available. Please reinstall firmware.Редактор Mii недоступний. Перевстановіть прошивку.
-
+ Please install firmware to use the Controller Menu.Встановіть прошивку, щоб користуватися меню контролерів.
-
+ Controller AppletАплет «Контролери»
-
+ Controller Menu is not available. Please reinstall firmware.Меню контролерів недоступне. Перевстановіть прошивку.
-
+ Please install firmware to use the Home Menu.Встановіть прошивку, щоб користуватися меню-домівкою.
-
+ Firmware CorruptedПрошивка пошкоджена
-
+ Firmware Too NewПрошивка надто нова
-
+
Continue anyways?
Однаково продовжити?
-
+ Don't show againНе показувати знову
-
+ Home Menu AppletАплет «Меню-домівка»
-
+ Home Menu is not available. Please reinstall firmware.Меню-домівка недоступне. Перевстановіть прошивку.
-
+ Please install firmware to use Starter.Встановіть прошивку, щоб користуватися аплетом «Початок».
-
+ Starter AppletАплет «Початок»
-
+ Starter is not available. Please reinstall firmware.Аплет «Початок» недоступний. Перевстановіть прошивку.
-
+ Capture ScreenshotЗробити знімок екрана
-
+ PNG Image (*.png)Зображення PNG (*.png)
-
+ Update AvailableДоступне оновлення
-
+ Download the %1 update?Завантажити оновлення %1?
-
+ TAS state: Running %1/%2Стан TAS: Працює %1/%2
-
+ TAS state: Recording %1Стан TAS: Триває запис %1
-
+ TAS state: Idle %1/%2Стан TAS: Бездіяльність %1/%2
-
+ TAS State: InvalidСтан TAS: Неправильний
-
+ &Stop Running[&S] Зупинити
-
+ &Start[&S] Почати
-
+ Stop R&ecording[&E] Зупинити запис
-
+ R&ecord[&E] Запис
-
+ Building: %n shader(s)Компіляція: %n шейдерКомпіляція: %n шейдериКомпіляція: %n шейдерівКомпіляція: %n шейдерів
-
+ Scale: %1x%1 is the resolution scaling factorМасштаб: %1x
-
+ Speed: %1% / %2%Швидкість: %1% / %2%
-
+ Speed: %1%Швидкість: %1%
-
+ Game: %1 FPSГра: %1 к/с
-
+ Frame: %1 msКадр: %1 мс
-
+ %1 %2%1 %2
-
+ NO AAБЕЗ ЗГЛАДЖУВАННЯ
-
+ VOLUME: MUTEГУЧНІСТЬ: ВИМКНЕНО
-
+ VOLUME: %1%Volume percentage (e.g. 50%)ГУЧНІСТЬ: %1%
-
+ Derivation Components MissingВідсутні компоненти виведення
-
+ Encryption keys are missing.Відсутні ключі шифрування.
-
+ Select RomFS Dump TargetВиберіть розташування для створення дампу RomFS
-
+ Please select which RomFS you would like to dump.Виберіть, який дамп RomFS ви хочете створити.
-
+ Are you sure you want to close Eden?Ви впевнені, що хочете закрити Eden?
-
-
-
+
+
+ EdenEden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Ви впевнені, що хочете зупинити емуляцію? Увесь незбережений поступ буде втрачено.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6857,11 +6857,6 @@ Would you like to bypass this and exit anyway?
Remove Custom ConfigurationВилучити користувацьке налаштування
-
-
- Remove Play Time Data
- Вилучити дані часу гри
- Remove Cache Storage
@@ -6890,12 +6885,17 @@ Would you like to bypass this and exit anyway?
Manage Play Time
-
+ Керувати награним часомEdit Play Time Data
-
+ Редагувати награний час
+
+
+
+ Remove Play Time Data
+ Вилучити дані награного часу
@@ -7001,7 +7001,7 @@ Would you like to bypass this and exit anyway?
Play time
- Час гри
+ Награний час
@@ -7600,16 +7600,6 @@ Debug Message:
&Tools[&T] Інструменти
-
-
- &TAS
- [&T] TAS
-
-
-
- &Create Home Menu Shortcut
- [&C] Створити ярлик домашнього меню
- Am&iibo
@@ -7620,6 +7610,16 @@ Debug Message:
&Applets[&A] Аплети
+
+
+ &TAS
+ [&T] TAS
+
+
+
+ &Create Home Menu Shortcut
+ [&C] Створити ярлик домашнього меню
+ Install &Firmware
@@ -7840,11 +7840,6 @@ Debug Message:
Open &Home Menu[&H] Відкрити «Меню-домівку»
-
-
- &Data Manager
- [&D] Керування даними
- &Discord
@@ -7925,6 +7920,11 @@ Debug Message:
&Eden Dependencies[&E] Залежності Eden
+
+
+ &Data Manager
+ [&D] Керування даними
+ MigrationWorker
@@ -7964,7 +7964,7 @@ If you wish to clean up the files which were left in the old data location, you
%1
-
+ Data was migrated successfully.Дані перенесено успішно.
@@ -8549,14 +8549,34 @@ p, li { white-space: pre-wrap; }
%1 грає в %2
-
-
-
+
+
+ MigrationМіграція
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
@@ -8565,25 +8585,25 @@ p, li { white-space: pre-wrap; }
-
-
+
+ NoНі
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1Ви можете вручну викликати це повідомлення, видаливши нову теку налаштувань:
%1
-
+ MigratingМіграція
-
+ Migrating, this may take a while...Триває перенесення. Це може зайняти трохи часу...
@@ -8720,13 +8740,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ CancelСкасувати
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8734,7 +8764,7 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
@@ -8743,46 +8773,46 @@ p, li { white-space: pre-wrap; }
%1
-
-
+
+ Verifying integrity...Перевірка цілісності...
-
-
+
+ Integrity verification succeeded!Перевірка цілісності успішна!
-
-
+
+ The operation completed successfully.Операцію успішно завершено.
-
-
+
+ Integrity verification failed!Не вдалося перевірити цілісність!
-
+ File contents may be corrupt or missing.Файли вмісту можуть бути пошкоджені або відсутні.
-
+ Integrity verification couldn't be performedНеможливо виконати перевірку цілісності
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.Встановлення прошивки скасовано. Можливо, прошивка в поганому стані або пошкоджена. Неможливо перевірити на дійсність файли вмісту.
-
+ Select Dumped Keys LocationВиберіть розатшування дампу ключів
@@ -8792,22 +8822,17 @@ p, li { white-space: pre-wrap; }
Ключі дешифрування успішно встановлено
-
- Decryption Keys were successfully installed
- Ключі дешифрування було успішно встановлено
-
-
-
+ Decryption Keys install failedНе вдалося встановити ключі дешифрування
-
+ Orphaned Profiles Detected!Виявлено покинуті профілі!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8822,55 +8847,55 @@ Eden виявив такі теки зі збереженнями без при
Порада: скопіюйте до іншого місця вміст найбільшої теки або до теки з найновішими змінами, видаліть покинуті профілі та перемістіть скопійований вміст до правильного профілю.
-
+ Really clear data?Дійсно очистити дані?
-
+ Important data may be lost!Може бути втрачено важливі дані!
-
+ Are you REALLY sure?Ви ДІЙСНО впевнені?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.Після видалення ваші дані буде НЕМОЖЛИВО повернути!
Виконуйте цю дію, лише якщо ви на 100% упевнені, що хочете видалити ці дані.
-
+ Clearing...Очищення...
-
+ Select Export LocationВиберіть розташування для експортування
-
+ %1.zip%1.zip
-
+ Zipped Archives (*.zip)Zip-архіви (*.zip)
-
+ Exporting data. This may take a while...Експортування даних. Це може зайняти трохи часу...
-
+ ExportingЕкспортування
@@ -8930,32 +8955,32 @@ Only do this if you're 100% sure you want to delete this data.
Імпортування
-
+ Imported SuccessfullyУспішно імпортовано
-
+ Data was imported successfully.Дані успішно імпортовано.
-
+ Import CancelledІмпортування скасовано
-
+ Import was cancelled by the user.Імпортування скасовано користувачем.
-
+ Import FailedНе вдалося імпортувати
-
+ Ensure you have read permissions on the targeted directory and try again.Запевніться, що у вас є дозволи на читання зі вказаної теки й спробуйте знову.
@@ -8963,196 +8988,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing ContentsПомилка вилучення вмісту
-
+ Error Removing UpdateПомилка вилучення оновлення
-
+ Error Removing DLCПомилка вилучення доповнення
-
- The base game is not installed in the NAND and cannot be removed.
- Основну гру не встановлено в NAND і її неможливо вилучити.
-
-
-
- There is no update installed for this title.
- Для цього проєкту не встановлено оновлення.
-
-
-
- There are no DLCs installed for this title.
- Для цього проєкту не встановлено доповнень.
-
-
-
+
-
-
-
-
+
+
+
+ Successfully RemovedУспішно вилучено
-
+ Successfully removed the installed base game.Успішно вилучено встановлену базову гру.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+ Основну гру не встановлено в NAND і її неможливо вилучити.
+ Successfully removed the installed update.Успішно вилучено встановлене оновлення.
-
+
+ There is no update installed for this title.
+ Для цього проєкту не встановлено оновлення.
+
+
+
+ There are no DLCs installed for this title.
+ Для цього проєкту не встановлено доповнень.
+
+
+ Successfully removed %1 installed DLC.Успішно вилучено встановлене доповнення «%1».
-
-
+
+ Error Removing Transferable Shader CacheПомилка вилучення переміщуваного кешу шейдерів
-
-
+
+ A shader cache for this title does not exist.Для цього проєкту не існує кешу шейдерів.
-
+ Successfully removed the transferable shader cache.Успішно вилучено переміщуваний кеш шейдерів.
-
+ Failed to remove the transferable shader cache.Не вдалося вилучити переміщуваний кеш шейдерів.
-
+ Error Removing Vulkan Driver Pipeline CacheПомилка вилучення кешу конвеєра драйвера Vulkan
-
+ Failed to remove the driver pipeline cache.Не вдалося вилучити кеш конвеєра драйвера
-
-
+
+ Error Removing Transferable Shader CachesПомилка вилучення переміщуваних кешів шейдерів
-
+ Successfully removed the transferable shader caches.Усіпшно вилучено переміщувані кеші шейдерів.
-
+ Failed to remove the transferable shader cache directory.Не вдалося вилучити теку переміщуваного кешу шейдерів.
-
-
+
+ Error Removing Custom ConfigurationПомилка вилучення користувацього налаштування
-
+ A custom configuration for this title does not exist.Для цього проєкту не існує користувацького налаштування.
-
+ Successfully removed the custom game configuration.Успішно вилучено користувацьке налаштування гри.
-
+ Failed to remove the custom game configuration.Не вдалося вилучити користувацьке налаштування гри.
-
+ Reset Metadata CacheСкинути кеш метаданих
-
+ The metadata cache is already empty.Кеш метаданих уже порожній.
-
+ The operation completed successfully.Операцію успішно виконано.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.Неможливо видалити кеш метаданих. Можливо, він використовується або не існує.
-
+ Create ShortcutСтворити ярлик
-
+ Do you want to launch the game in fullscreen?Ви хочете запустити гру в повноеранному режимі?
-
+ Shortcut CreatedЯрлик створено
-
+ Successfully created a shortcut to %1Успішно створено ярлик для: %1
-
+ Shortcut may be Volatile!Ярлик може бути нестабільним!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?Це створить ярлик для поточного AppImage. Можливо, він не буде належно працювати після оновлення. Продовжити?
-
+ Failed to Create ShortcutНе вдалося створити ярлик
-
+ Failed to create a shortcut to %1Не вдалося створити ярлик для: %1
-
+ Create IconСтворити значок
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.Неможливо створити файл значка. Шлях «%1» не існує або не може бути створений.
@@ -9190,6 +9215,120 @@ Only do this if you're 100% sure you want to delete this data.
Не вдалося створити або відкрити кеш шейдерів для цього проєкту. Запевніться, що у вашої теки AppData є дозвіл на записування.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
@@ -9619,27 +9758,27 @@ p, li { white-space: pre-wrap; }
Set Play Time Data
-
+ Встановити награний часHours:
-
+ Години:Minutes:
-
+ Хвилини:Seconds:
-
+ Секунди:Total play time reached maximum.
-
+ Загальний награний час досягнув максимуму.
diff --git a/dist/languages/vi.ts b/dist/languages/vi.ts
index 43dd0c3263..d593c9bae7 100644
--- a/dist/languages/vi.ts
+++ b/dist/languages/vi.ts
@@ -472,26 +472,56 @@ Việc này sẽ ban tên người dùng trên diễn đàn và IP của họ lu
Multicore CPU EmulationGiả lập CPU đa nhân
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory Layout
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed PercentGiới hạn phần trăm tốc độ
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core Speed
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:Độ chính xác:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -514,6 +544,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU Ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -572,6 +607,12 @@ Please note this also reduces accuracy of certain floating-point instructions.
Disable address space checksTắt kiểm tra không gian địa chỉ
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -588,21 +629,45 @@ Please note this may result in deadlocks and other race conditions.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:Thiết bị:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:Backend shader:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:Độ phân giải:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -613,11 +678,23 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:Độ nét FSR:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:Phương pháp khử răng cưa:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -635,12 +712,29 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp
Aspect Ratio:Tỉ lệ khung hình:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
Disabling it is only intended for debugging.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -677,31 +771,73 @@ In most cases, GPU decoding provides the best performance.ASTC Decoding Method:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:Chế độ Vsync:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -727,6 +863,12 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:Lọc bất đẳng hướng:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -745,6 +887,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -772,6 +929,13 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -807,11 +971,24 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -828,255 +1005,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- Hạt giống RNG
-
-
-
- Device Name
- Tên thiết bị
-
-
-
- Custom RTC Date:
-
-
-
-
- Language:
-
-
-
-
- Region:
- Vùng:
-
-
-
- Time Zone:
- Múi giờ:
-
-
-
- Sound Output Mode:
- Chế độ đầu ra âm thanh:
-
-
-
- Console Mode:
-
-
-
-
- Confirm before stopping emulation
-
-
-
-
- Hide mouse on inactivity
- Ẩn con trỏ chuột khi không dùng
-
-
-
- Disable controller applet
- Vô hiệu hoá applet tay cầm
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ Hạt giống RNG
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ Tên thiết bị
+ The name of the console.
+
+
+ Custom RTC Date:
+
+ This option allows to change the clock of the console.
@@ -1088,21 +1048,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ Vùng:
+ The region of the console.
+
+
+ Time Zone:
+ Múi giờ:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ Chế độ đầu ra âm thanh:
+
+
+
+ Console Mode:
+
+ Selects if the console is in Docked or Handheld mode.
@@ -1130,17 +1115,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ Ẩn con trỏ chuột khi không dùng
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ Vô hiệu hoá applet tay cầm
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1445,8 +1445,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4587,13 +4587,13 @@ Các giá trị hiện tại lần lượt là %1% và %2%.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5711,7 +5711,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6288,389 +6288,389 @@ Vui lòng, chỉ sử dụng tính năng này để cài đặt các bản cập
Không thể mở URL "%1".
-
+ TAS RecordingGhi lại TAS
-
+ Overwrite file of player 1?Ghi đè tập tin của người chơi 1?
-
+ Invalid config detectedĐã phát hiện cấu hình không hợp lệ
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Tay cầm handheld không thể được sử dụng trong chế độ docked. Pro Controller sẽ được chọn.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedAmiibo hiện tại đã được loại bỏ
-
+ ErrorLỗi
-
-
+
+ The current game is not looking for amiibosGame hiện tại không tìm kiếm amiibos
-
+ Amiibo File (%1);; All Files (*.*)Tập tin Amiibo (%1);; Tất cả tập tin (*.*)
-
+ Load AmiiboNạp Amiibo
-
+ Error loading Amiibo dataLỗi khi nạp dữ liệu Amiibo
-
+ The selected file is not a valid amiiboTập tin đã chọn không phải là amiibo hợp lệ
-
+ The selected file is already on useTập tin đã chọn đã được sử dụng
-
+ An unknown error occurredĐã xảy ra lỗi không xác định
-
-
+
+ Keys not installed
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source Location
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware available
-
+ Please install firmware to use the Album applet.
-
+ Album Applet
-
+ Album applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet Applet
-
+ Cabinet applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit Applet
-
+ Mii editor is not available. Please reinstall firmware.
-
+ Please install firmware to use the Controller Menu.
-
+ Controller AppletApplet tay cầm
-
+ Controller Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture ScreenshotChụp ảnh màn hình
-
+ PNG Image (*.png)Hình ảnh PNG (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2Trạng thái TAS: Đang chạy %1/%2
-
+ TAS state: Recording %1Trạng thái TAS: Đang ghi %1
-
+ TAS state: Idle %1/%2Trạng thái TAS: Đang chờ %1/%2
-
+ TAS State: InvalidTrạng thái TAS: Không hợp lệ
-
+ &Stop Running&Dừng chạy
-
+ &Start&Bắt đầu
-
+ Stop R&ecordingDừng G&hi
-
+ R&ecordG&hi
-
+ Building: %n shader(s)
-
+ Scale: %1x%1 is the resolution scaling factorTỉ lệ thu phóng: %1x
-
+ Speed: %1% / %2%Tốc độ: %1% / %2%
-
+ Speed: %1%Tốc độ: %1%
-
+ Game: %1 FPSGame: %1 FPS
-
+ Frame: %1 msKhung hình: %1 ms
-
+ %1 %2%1 %2
-
+ NO AANO AA
-
+ VOLUME: MUTEÂM LƯỢNG: TẮT TIẾNG
-
+ VOLUME: %1%Volume percentage (e.g. 50%)ÂM LƯỢNG: %1%
-
+ Derivation Components MissingThiếu các thành phần chuyển hoá
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetChọn thư mục để trích xuất RomFS
-
+ Please select which RomFS you would like to dump.Vui lòng chọn RomFS mà bạn muốn trích xuất.
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Bạn có chắc rằng muốn dừng giả lập? Bất kì tiến trình nào chưa được lưu sẽ bị mất.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6774,11 +6774,6 @@ Would you like to bypass this and exit anyway?
Remove Custom ConfigurationLoại bỏ cấu hình tuỳ chỉnh
-
-
- Remove Play Time Data
-
- Remove Cache Storage
@@ -6814,6 +6809,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+
+
@@ -7516,16 +7516,6 @@ Debug Message:
&Tools&Công cụ
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7536,6 +7526,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7756,11 +7756,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7841,6 +7836,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7870,7 +7870,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8455,38 +8455,58 @@ p, li { white-space: pre-wrap; }
%1 đang chơi %2
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8623,13 +8643,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8637,53 +8667,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8693,22 +8723,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8718,54 +8743,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8825,32 +8850,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8858,196 +8883,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9085,6 +9110,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/vi_VN.ts b/dist/languages/vi_VN.ts
index f47d77832c..f2c2a8153f 100644
--- a/dist/languages/vi_VN.ts
+++ b/dist/languages/vi_VN.ts
@@ -472,26 +472,56 @@ This would ban both their forum username and their IP address.
Multicore CPU EmulationGiả lập CPU đa nhân
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory Layout
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed PercentGiới hạn phần trăm tốc độ
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core Speed
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:Độ chính xác
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+
+
@@ -514,6 +544,11 @@ Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2
Custom CPU Ticks
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+
+ Enable Host MMU Emulation (fastmem)
@@ -572,6 +607,12 @@ Please note this also reduces accuracy of certain floating-point instructions.
Disable address space checksTắt kiểm tra không gian địa chỉ
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -588,21 +629,45 @@ Please note this may result in deadlocks and other race conditions.
API:API đồ hoạ:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:Thiết bị đồ hoạ:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:Backend shader:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:Độ phân giải:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
@@ -613,11 +678,23 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:Độ sắc nét FSR:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:Phương pháp khử răng cưa:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -635,12 +712,29 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp
Aspect Ratio:Tỉ lệ khung hình:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
Disabling it is only intended for debugging.
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -677,31 +771,73 @@ In most cases, GPU decoding provides the best performance.ASTC Decoding Method:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+
+ ASTC Recompression Method:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:Chế độ Vsync:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -727,6 +863,12 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:Bộ lọc góc nghiêng:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -745,6 +887,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -772,6 +929,13 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -807,11 +971,24 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -829,255 +1006,38 @@ Một số thiết bị hỗ trợ Vulkan 1.1+ và tất cả thiết bị Vulka
Sample Shading
-
-
- RNG Seed
- Hạt giống RNG
-
-
-
- Device Name
- Tên thiết bị
-
-
-
- Custom RTC Date:
-
-
-
-
- Language:
-
-
-
-
- Region:
- Vùng:
-
-
-
- Time Zone:
- Múi giờ:
-
-
-
- Sound Output Mode:
- Chế độ đầu ra âm thanh
-
-
-
- Console Mode:
-
-
-
-
- Confirm before stopping emulation
-
-
-
-
- Hide mouse on inactivity
- Ẩn con trỏ chuột khi không dùng
-
-
-
- Disable controller applet
- Vô hiệu hoá applet tay cầm
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ Hạt giống RNG
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ Tên thiết bị
+ The name of the console.
+
+
+ Custom RTC Date:
+
+ This option allows to change the clock of the console.
@@ -1089,21 +1049,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ Vùng:
+ The region of the console.
+
+
+ Time Zone:
+ Múi giờ:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ Chế độ đầu ra âm thanh
+
+
+
+ Console Mode:
+
+ Selects if the console is in Docked or Handheld mode.
@@ -1131,17 +1116,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ Ẩn con trỏ chuột khi không dùng
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ Vô hiệu hoá applet tay cầm
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1446,8 +1446,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ Super Resolution
+ AMD FidelityFX Super Resolution
+
@@ -4588,13 +4588,13 @@ Các giá trị hiện tại lần lượt là %1% và %2%.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5712,7 +5712,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6289,389 +6289,389 @@ Vui lòng, chỉ sử dụng tính năng này để cài các bản cập nhật
Không thể mở URL "%1".
-
+ TAS RecordingGhi lại TAS
-
+ Overwrite file of player 1?Ghi đè tập tin của người chơi 1?
-
+ Invalid config detectedĐã phát hiện cấu hình không hợp lệ
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.Tay cầm handheld không thể được sử dụng trong chế độ docked. Pro Controller sẽ được chọn.
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removedAmiibo hiện tại đã bị loại bỏ
-
+ ErrorLỗi
-
-
+
+ The current game is not looking for amiibosGame hiện tại không tìm kiếm amiibos
-
+ Amiibo File (%1);; All Files (*.*)Tệp tin Amiibo (%1);; Tất cả tệp tin (*.*)
-
+ Load AmiiboNạp dữ liệu Amiibo
-
+ Error loading Amiibo dataXảy ra lỗi khi nạp dữ liệu Amiibo
-
+ The selected file is not a valid amiiboTập tin đã chọn không phải là amiibo hợp lệ
-
+ The selected file is already on useTập tin đã chọn đã được sử dụng
-
+ An unknown error occurredĐã xảy ra lỗi không xác định
-
-
+
+ Keys not installed
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source Location
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware available
-
+ Please install firmware to use the Album applet.
-
+ Album Applet
-
+ Album applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet Applet
-
+ Cabinet applet is not available. Please reinstall firmware.
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit Applet
-
+ Mii editor is not available. Please reinstall firmware.
-
+ Please install firmware to use the Controller Menu.
-
+ Controller AppletApplet tay cầm
-
+ Controller Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture ScreenshotChụp ảnh màn hình
-
+ PNG Image (*.png)Hình ảnh PNG (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2Trạng thái TAS: Đang chạy %1/%2
-
+ TAS state: Recording %1Trạng thái TAS: Đang ghi %1
-
+ TAS state: Idle %1/%2Trạng thái TAS: Đang chờ %1/%2
-
+ TAS State: InvalidTrạng thái TAS: Không hợp lệ
-
+ &Stop Running&Dừng chạy
-
+ &Start&Bắt đầu
-
+ Stop R&ecordingDừng G&hi
-
+ R&ecordG&hi
-
+ Building: %n shader(s)
-
+ Scale: %1x%1 is the resolution scaling factorTỉ lệ thu phóng: %1x
-
+ Speed: %1% / %2%Tốc độ: %1% / %2%
-
+ Speed: %1%Tốc độ: %1%
-
+ Game: %1 FPSTrò chơi: %1 FPS
-
+ Frame: %1 msKhung hình: %1 ms
-
+ %1 %2%1 %2
-
+ NO AANO AA
-
+ VOLUME: MUTEÂM LƯỢNG: TẮT TIẾNG
-
+ VOLUME: %1%Volume percentage (e.g. 50%)ÂM LƯỢNG: %1%
-
+ Derivation Components MissingThiếu các thành phần chuyển hoá
-
+ Encryption keys are missing.
-
+ Select RomFS Dump TargetChọn thư mục để sao chép RomFS
-
+ Please select which RomFS you would like to dump.Vui lòng chọn RomFS mà bạn muốn sao chép.
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.Bạn có chắc rằng muốn dừng giả lập? Bất kì tiến trình nào chưa được lưu sẽ bị mất.
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6775,11 +6775,6 @@ Would you like to bypass this and exit anyway?
Remove Custom ConfigurationLoại bỏ cấu hình tuỳ chỉnh
-
-
- Remove Play Time Data
-
- Remove Cache Storage
@@ -6815,6 +6810,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+
+
@@ -7517,16 +7517,6 @@ Debug Message:
&Tools&Công cụ
-
-
- &TAS
- &TAS
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7537,6 +7527,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ &TAS
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7757,11 +7757,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7842,6 +7837,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7871,7 +7871,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8456,38 +8456,58 @@ p, li { white-space: pre-wrap; }
%1 đang chơi %2
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8624,13 +8644,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8638,53 +8668,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8694,22 +8724,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8719,54 +8744,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8826,32 +8851,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8859,196 +8884,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully RemovedĐã gỡ bỏ thành công
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.Đã gỡ bỏ thành công DLC %1
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.Đã xóa thành công cấu hình trò chơi tùy chỉnh.
-
+ Failed to remove the custom game configuration.Không thể xóa cấu hình trò chơi tùy chỉnh.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.Thao tác đã hoàn tất thành công.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create ShortcutTạo lối tắt
-
+ Do you want to launch the game in fullscreen?Bạn có muốn khởi chạy trò chơi ở chế độ toàn màn hình không?
-
+ Shortcut CreatedLối tắt đã được tạo
-
+ Successfully created a shortcut to %1Đã tạo thành công lối tắt tới %1
-
+ Shortcut may be Volatile!Lối tắt có thể không ổn định!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?Thao tác này sẽ tạo một lối tắt đến AppImage hiện tại. Việc này có thể không hoạt động tốt nếu bạn cập nhật. Bạn có muốn tiếp tục không?
-
+ Failed to Create ShortcutKhông thể tạo lối tắt
-
+ Failed to create a shortcut to %1Không thể tạo lối tắt tới %1
-
+ Create IconTạo icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.Không thể tạo icon. Đường dẫn "%1" không tồn tại và không thể tạo được.
@@ -9086,6 +9111,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/zh_CN.ts b/dist/languages/zh_CN.ts
index d3b885d1d0..b17167a5eb 100644
--- a/dist/languages/zh_CN.ts
+++ b/dist/languages/zh_CN.ts
@@ -479,26 +479,60 @@ This would ban both their forum username and their IP address.
Multicore CPU Emulation多核 CPU 仿真
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+ 此选项会将 CPU 模拟线程数量从 1 增加到 Switch 实机的最大值 4。
+这是个调试选项,不建议禁用。
+ Memory Layout内存布局
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+ 将模拟RAM从Switch实机的4GB增加到开发机的6/8GB。
+不会提高性能,但可以改善高清材质mod的兼容性。
+ Limit Speed Percent运行速度限制
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+ 控制游戏的最大渲染速度,但还取决于游戏本身的实际运行速度。
+对于 30 帧的游戏,设置为 200% 则可以提升为60 帧;对于 60帧的游戏,设置为 200% 则可以提升为 120 FPS。
+禁用此项同时也会解锁帧率限制,尽可能快地运行游戏。
+ Synchronize Core Speed同步 CPU 核心速度
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.
+
+ Accuracy:精度:
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+ 更改模拟 CPU 的精度(仅供调试使用)。
+
@@ -525,6 +559,11 @@ Fast(2000MHz):运行在 2 倍频率。
Custom CPU Ticks自定义 CPU 时钟周期
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
+ 设置自定义的 CPU 时钟周期。较高的数值可能提升性能,但也可能导致游戏卡死。推荐范围:77–21000。
+ Enable Host MMU Emulation (fastmem)
@@ -586,6 +625,12 @@ Please note this also reduces accuracy of certain floating-point instructions.
Disable address space checks禁用地址空间检查
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
@@ -603,21 +648,47 @@ Please note this may result in deadlocks and other race conditions.
API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:设备:
+
+
+ This setting selects the GPU to use (Vulkan only).
+ 设置Vulkan下使用的GPU。
+ Shader Backend:着色器后端:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:分辨率:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+ 强制设置游戏画面的分辨率。
+更高的分辨率需要更多的显存和带宽。
+低于 1X 的选项可能造成渲染问题。
+ Window Adapting Filter:
@@ -628,11 +699,23 @@ Please note this may result in deadlocks and other race conditions.
FSR Sharpness:FSR 锐化度:
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+
+ Anti-Aliasing Method:抗锯齿方式:
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
+ Fullscreen Mode:
@@ -652,6 +735,18 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp
Aspect Ratio:屏幕纵横比:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
@@ -659,6 +754,11 @@ Disabling it is only intended for debugging.将生成的着色器保存到硬盘,提高后续游戏过程中的着色器加载速度。
请仅在调试时禁用此项。
+
+
+ Optimize SPIRV output
+
+ Runs an additional optimization pass over generated SPIRV shaders.
@@ -699,31 +799,77 @@ In most cases, GPU decoding provides the best performance.ASTC Decoding Method:ASTC 纹理解码方式:
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+ 此选项控制 ASTC 纹理解码方式。
+CPU:使用 CPU 解码。
+GPU:使用 GPU 解码 (建议)。
+CPU 异步模拟:使用 CPU 在 ASTC 纹理到达时对其进行解码。
+消除 ASTC 解码带来的卡顿,但在解码时可能出现渲染问题。
+ ASTC Recompression Method:ASTC 纹理重压缩方式:
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+
+ VRAM Usage Mode:VRAM 使用模式:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation跳过 CPU 内部失效处理
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
+
+ VSync Mode:垂直同步模式:
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+
+ Sync Memory Operations同步内存操作
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.
+
+ Enable asynchronous presentation (Vulkan only)
@@ -749,6 +895,12 @@ In most cases, GPU decoding provides the best performance.
Anisotropic Filtering:各向异性过滤:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
@@ -770,6 +922,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:DMA 精度:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -799,6 +966,13 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)启用计算管线 (仅限 Intel 显卡 Vulkan 模式)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -834,11 +1008,24 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -855,265 +1042,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- 随机数生成器种子
-
-
-
- Device Name
- 设备名称
-
-
-
- Custom RTC Date:
- 自定义系统时间:
-
-
-
- Language:
- 语言:
-
-
-
- Region:
- 地区:
-
-
-
- Time Zone:
- 时区:
-
-
-
- Sound Output Mode:
- 声音输出模式:
-
-
-
- Console Mode:
- 控制台模式:
-
-
-
- Confirm before stopping emulation
- 停止模拟时需要确认
-
-
-
- Hide mouse on inactivity
- 自动隐藏鼠标光标
-
-
-
- Disable controller applet
- 禁用控制器小程序
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
- 此选项会将 CPU 模拟线程数量从 1 增加到 Switch 实机的最大值 4。
-这是个调试选项,不建议禁用。
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
- 将模拟RAM从Switch实机的4GB增加到开发机的6/8GB。
-不会提高性能,但可以改善高清材质mod的兼容性。
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
- 控制游戏的最大渲染速度,但还取决于游戏本身的实际运行速度。
-对于 30 帧的游戏,设置为 200% 则可以提升为60 帧;对于 60帧的游戏,设置为 200% 则可以提升为 120 FPS。
-禁用此项同时也会解锁帧率限制,尽可能快地运行游戏。
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
- 更改模拟 CPU 的精度(仅供调试使用)。
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
- 设置自定义的 CPU 时钟周期。较高的数值可能提升性能,但也可能导致游戏卡死。推荐范围:77–21000。
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
- 设置Vulkan下使用的GPU。
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
- 强制设置游戏画面的分辨率。
-更高的分辨率需要更多的显存和带宽。
-低于 1X 的选项可能造成渲染问题。
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
- 此选项控制 ASTC 纹理解码方式。
-CPU:使用 CPU 解码。
-GPU:使用 GPU 解码 (建议)。
-CPU 异步模拟:使用 CPU 在 ASTC 纹理到达时对其进行解码。
-消除 ASTC 解码带来的卡顿,但在解码时可能出现渲染问题。
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ 随机数生成器种子
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ 设备名称
+ The name of the console.
+
+
+ Custom RTC Date:
+ 自定义系统时间:
+ This option allows to change the clock of the console.
@@ -1125,21 +1085,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+ 语言:
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ 地区:
+ The region of the console.
+
+
+ Time Zone:
+ 时区:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ 声音输出模式:
+
+
+
+ Console Mode:
+ 控制台模式:
+ Selects if the console is in Docked or Handheld mode.
@@ -1167,17 +1152,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+ 停止模拟时需要确认
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ 自动隐藏鼠标光标
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ 禁用控制器小程序
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1482,8 +1482,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ 超级分辨率锐画技术
+ AMD FidelityFX Super Resolution
+
@@ -4623,13 +4623,13 @@ Current values are %1% and %2% respectively.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5747,7 +5747,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6324,390 +6324,390 @@ Please, only use this feature to install updates and DLC.
无法打开 URL : "%1" 。
-
+ TAS RecordingTAS 录制中
-
+ Overwrite file of player 1?覆盖玩家 1 的文件?
-
+ Invalid config detected检测到无效配置
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.掌机手柄无法在主机模式中使用。将会选择 Pro controller。
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removed当前的 Amiibo 已被移除。
-
+ Error错误
-
-
+
+ The current game is not looking for amiibos当前游戏并没有在寻找 Amiibos
-
+ Amiibo File (%1);; All Files (*.*)Amiibo 文件 (%1);; 全部文件 (*.*)
-
+ Load Amiibo加载 Amiibo
-
+ Error loading Amiibo data加载 Amiibo 数据时出错
-
+ The selected file is not a valid amiibo选择的文件并不是有效的 amiibo
-
+ The selected file is already on use选择的文件已在使用中
-
+ An unknown error occurred发生了未知错误
-
-
+
+ Keys not installed密钥未安装
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source Location选择固件位置
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware available无可用固件
-
+ Please install firmware to use the Album applet.
-
+ Album Applet相册小程序
-
+ Album applet is not available. Please reinstall firmware.相册小程序不可用。请重新安装固件。
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet AppletCabinet 小程序
-
+ Cabinet applet is not available. Please reinstall firmware.Cabinet 小程序不可用。请重新安装固件。
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit AppletMii Edit 小程序
-
+ Mii editor is not available. Please reinstall firmware.Mii editor 不可用。请重新安装固件。
-
+ Please install firmware to use the Controller Menu.
-
+ Controller Applet控制器小程序
-
+ Controller Menu is not available. Please reinstall firmware.控制器菜单不可用。请重新安装固件。
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted固件损坏
-
+ Firmware Too New固件版本太新
-
+
Continue anyways?
仍要继续吗?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture Screenshot捕获截图
-
+ PNG Image (*.png)PNG 图像 (*.png)
-
+ Update Available可以更新
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2TAS 状态:正在运行 %1/%2
-
+ TAS state: Recording %1TAS 状态:正在录制 %1
-
+ TAS state: Idle %1/%2TAS 状态:空闲 %1/%2
-
+ TAS State: InvalidTAS 状态:无效
-
+ &Stop Running停止运行 (&S)
-
+ &Start开始 (&S)
-
+ Stop R&ecording停止录制 (&E)
-
+ R&ecord录制 (&E)
-
+ Building: %n shader(s)正在编译:%n 个着色器
-
+ Scale: %1x%1 is the resolution scaling factor缩放比例: %1x
-
+ Speed: %1% / %2%速度: %1% / %2%
-
+ Speed: %1%速度: %1%
-
+ Game: %1 FPSFPS: %1
-
+ Frame: %1 ms帧延迟: %1 毫秒
-
+ %1 %2%1 %2
-
+ NO AA抗锯齿关
-
+ VOLUME: MUTE音量: 静音
-
+ VOLUME: %1%Volume percentage (e.g. 50%)音量: %1%
-
+ Derivation Components Missing组件丢失
-
+ Encryption keys are missing.缺少密钥。
-
+ Select RomFS Dump Target选择 RomFS 转储目标
-
+ Please select which RomFS you would like to dump.请选择希望转储的 RomFS。
-
+ Are you sure you want to close Eden?你确定要关闭 Eden 吗?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.您确定要停止模拟吗?未保存的进度将会丢失。
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6813,11 +6813,6 @@ Would you like to bypass this and exit anyway?
Remove Custom Configuration删除自定义设置
-
-
- Remove Play Time Data
- 清除游玩时间
- Remove Cache Storage
@@ -6853,6 +6848,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+ 清除游玩时间
+
@@ -7555,16 +7555,6 @@ Debug Message:
&Tools工具 (&T)
-
-
- &TAS
- TAS (&T)
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7575,6 +7565,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ TAS (&T)
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7795,11 +7795,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7880,6 +7875,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7909,7 +7909,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.数据已成功迁移。
@@ -8494,38 +8494,58 @@ p, li { white-space: pre-wrap; }
%1 正在玩 %2
-
-
-
+
+
+ Migration迁移
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No否
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating迁移中
-
+ Migrating, this may take a while...迁移中,可能需要一段时间,请稍候……
@@ -8662,13 +8682,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel取消
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8676,7 +8706,7 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
@@ -8685,46 +8715,46 @@ p, li { white-space: pre-wrap; }
%1
-
-
+
+ Verifying integrity...正在验证完整性...
-
-
+
+ Integrity verification succeeded!完整性验证成功!
-
-
+
+ The operation completed successfully.操作成功完成。
-
-
+
+ Integrity verification failed!完整性验证失败!
-
+ File contents may be corrupt or missing.文件内容可能缺失或已损坏。
-
+ Integrity verification couldn't be performed无法执行完整性验证
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.固件安装失败。固件可能处于异常状态或已损坏,无法验证文件内容的有效性。
-
+ Select Dumped Keys Location选择导出的密钥文件位置
@@ -8734,22 +8764,17 @@ p, li { white-space: pre-wrap; }
密钥文件安装成功
-
- Decryption Keys were successfully installed
- 密钥文件已成功安装
-
-
-
+ Decryption Keys install failed密钥文件安装失败
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8759,54 +8784,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8866,32 +8891,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8899,196 +8924,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9126,6 +9151,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/dist/languages/zh_TW.ts b/dist/languages/zh_TW.ts
index 5e8af134fc..32e29033ab 100644
--- a/dist/languages/zh_TW.ts
+++ b/dist/languages/zh_TW.ts
@@ -479,69 +479,107 @@ This would ban both their forum username and their IP address.
Multicore CPU Emulation多核心 CPU 模擬
+
+
+ This option increases CPU emulation thread use from 1 to the maximum of 4.
+This is mainly a debug option and shouldn't be disabled.
+
+ Memory Layout記憶體佈局
+
+
+ Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
+Doesn't affect performance/stability but may allow HD texture mods to load.
+
+ Limit Speed Percent執行速度限制
+
+
+ Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
+200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
+Disabling it means unlocking the framerate to the maximum your PC can reach.
+
+ Synchronize Core Speed
+ 同步核心速度
+
+
+
+ Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
+Can help reduce stuttering at lower framerates.Accuracy:
- 精度:
+ 準確度:
+
+
+
+ Change the accuracy of the emulated CPU (for debugging only).
+ Backend:
- 后端:
+ 後端:Fast CPU Time
-
+ 快速CPU時間Overclocks the emulated CPU to remove some FPS limiters. Weaker CPUs may see reduced performance, and certain games may behave improperly.
Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2000MHz) to run at 2x clock.
-
+ 強制模擬 CPU 以更高的時脈運行,減少某些 FPS 限制。較弱的 CPU 可能會看到效能下降,特定遊戲可能會出現問題。
+使用 Boost (1700MHz) 以 Switch 的最高原生時脈運行,或 Fast (2000MHz) 以雙倍時脈運行。Custom CPU Ticks
+ 自訂CPU時脈
+
+
+
+ Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.Enable Host MMU Emulation (fastmem)
-
+ 啟用主機 MMU 模擬(fastmem)This optimization speeds up memory accesses by the guest program.
Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.
Disabling this forces all memory accesses to use Software MMU Emulation.
-
+ 此最佳化可加速來賓程式的記憶體存取。
+啟用後,來賓記憶體讀取/寫入將直接在記憶體中執行並利用主機的 MMU。
+停用此功能將強制所有記憶體存取使用軟體 MMU 模擬。Unfuse FMA (improve performance on CPUs without FMA)
- 不使用 FMA 指令集(能使不支援 FMA 指令集的 CPU 提高效能)
+ 解除融合FMA(能讓不支援 FMA 指令集的 CPU 提高效能)This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.
- 该选项通过降低积和熔加运算的精度来提高模拟器在不支持 FMA 指令集 CPU 上的运行速度。
+ 透過降低積和熔加運算的準確度來提高模擬器在不支援FMA指令集CPU上的運行速度
@@ -551,7 +589,7 @@ Disabling this forces all memory accesses to use Software MMU Emulation.
This option improves the speed of some approximate floating-point functions by using less accurate native approximations.
- 该选项通过使用精度较低的近似值来提高某些浮点函数的运算速度。
+ 透過使用準確度較低的近似值來提高某些浮點函數的運算速度
@@ -561,71 +599,113 @@ Disabling this forces all memory accesses to use Software MMU Emulation.
This option improves the speed of 32 bits ASIMD floating-point functions by running with incorrect rounding modes.
- 该选项通过不正确的舍入模式来提高 32 位 ASIMD 浮点函数的运行速度。
+ 透過使用不準確的捨入模式來提高32位元ASIMD浮點函數的運算速度Inaccurate NaN handling
- 低精度 NaN 處理
+ 低準確度NaN處理This option improves speed by removing NaN checking.
Please note this also reduces accuracy of certain floating-point instructions.
- 该选项通过取消非数检查来提高速度。
-请注意,这也会降低某些浮点指令的精确度。
+ 透過取消NaN檢查來提高速度。
+請注意,啟用後會降低些浮點指令的準確度Disable address space checks停用位址空間檢查
+
+
+ This option improves speed by eliminating a safety check before every memory operation.
+Disabling it may allow arbitrary code execution.
+
+ Ignore global monitor
- 忽略全局监视器
+ 忽略全局監視器This option improves speed by relying only on the semantics of cmpxchg to ensure safety of exclusive access instructions.
Please note this may result in deadlocks and other race conditions.
- 此选项仅通过 cmpxchg 指令来提高速度,以确保独占访问指令的安全性。
-请注意,这可能会导致死锁和其他问题。
+ 透過僅依賴cmpxchg指令來確保獨佔存取指令的安全性並提高速度。
+請注意,這可能會導致死鎖或其它問題API:API:
+
+
+ Changes the output graphics API.
+Vulkan is recommended.
+
+ Device:裝置:
+
+
+ This setting selects the GPU to use (Vulkan only).
+
+ Shader Backend:著色器後端:
+
+
+ The shader backend to use with OpenGL.
+GLSL is recommended.
+
+ Resolution:解析度:
+
+
+ Forces to render at a different resolution.
+Higher resolutions require more VRAM and bandwidth.
+Options lower than 1X can cause artifacts.
+
+ Window Adapting Filter:
- 視窗濾鏡:
+ 視窗適應過濾器:FSR Sharpness:
- FSR 清晰度:
+ FSR 銳化度:
+
+
+
+ Determines how sharpened the image will look using FSR's dynamic contrast.
+ Anti-Aliasing Method:
- 抗鋸齒方式:
+ 抗鋸齒:
+
+
+
+ The anti-aliasing method to use.
+SMAA offers the best quality.
+FXAA can produce a more stable picture in lower resolutions.
+
@@ -637,21 +717,38 @@ Please note this may result in deadlocks and other race conditions.
The method used to render the window in fullscreen.
Borderless offers the best compatibility with the on-screen keyboard that some games request for input.
Exclusive fullscreen may offer better performance and better Freesync/Gsync support.
- 指定游戏的全屏模式。
-无边框窗口对屏幕键盘具有最好的兼容性,适用于某些需要屏幕键盘进行输入的游戏。
-独占全屏提供更好的性能和 Freesync/Gsync 支持。
+ 將視窗呈現為全螢幕的方式。
+無邊框視窗對虛擬鍵盤有最好的相容性,適合某些需要使用它來進行輸入的遊戲。
+獨佔全螢幕將提供更好的性能以及更佳的FreeSync/G-Sync支援Aspect Ratio:長寬比:
+
+
+ Stretches the renderer to fit the specified aspect ratio.
+Most games only support 16:9, so modifications are required to get other ratios.
+Also controls the aspect ratio of captured screenshots.
+
+
+
+
+ Use persistent pipeline cache
+
+ Allows saving shaders to storage for faster loading on following game boots.
Disabling it is only intended for debugging.
- 将生成的着色器保存到硬盘,提高后续游戏过程中的着色器加载速度。
-请仅在调试时禁用此项。
+ 將產生的著色器快取儲存至硬碟,讓遊戲在後續過程中不需再次產生以提高速度
+建議僅在偵錯時停用此選項
+
+
+
+ Optimize SPIRV output
+
@@ -659,93 +756,143 @@ Disabling it is only intended for debugging.
Will increase time required for shader compilation.
May slightly improve performance.
This feature is experimental.
-
+ (實驗性)對產生的Spir-V著色器進行最佳化
+會增加編譯著色器所需的時間
+但可能會稍微提高效能Use asynchronous GPU emulation
- 使用非同步 CPU 模擬
+ 使用非同步 GPU 模擬Uses an extra CPU thread for rendering.
This option should always remain enabled.
- 使用额外的 CPU 线程进行渲染。
-此选项应始终保持启用状态。
+ 使用額外的CPU執行緒進行渲染
+此選項應始終保持啟用狀態NVDEC emulation:
- NVDEC 模擬方式:
+ NVDEC 模擬:Specifies how videos should be decoded.
It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos).
In most cases, GPU decoding provides the best performance.
- 指定解码视频的方式。
-可以使用 CPU 或 GPU 进行解码,也可以完全不进行解码(遇到视频则黑屏处理)。
-大多数情况下,使用 GPU 解码将提供最好的性能。
+ 選擇影片解碼的方式
+可以使用CPU或GPU進行解碼,也可以完全不進行解碼(遇到影片會直接顯示黑螢幕)
+GPU解碼在大多數情況下提供最好的性能ASTC Decoding Method:
- ASTC 纹理解码方式:
+ ASTC解碼方式:
+
+
+
+ This option controls how ASTC textures should be decoded.
+CPU: Use the CPU for decoding.
+GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
+CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
+stuttering but may present artifacts.
+ ASTC Recompression Method:
- ASTC 纹理重压缩方式:
+ ASTC重新壓縮方式:
+
+
+
+ Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
+BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
+ saving VRAM but degrading image quality.
+ VRAM Usage Mode:VRAM 使用模式:
+
+
+ Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
+Aggressive mode may impact performance of other applications such as recording software.
+
+ Skip CPU Inner Invalidation
+ 跳過CPU內部失效處理
+
+
+
+ Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.VSync Mode:
- 垂直同步模式:
+ 垂直同步:
+
+
+
+ FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+FIFO Relaxed allows tearing as it recovers from a slow down.
+Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+Immediate (no synchronization) presents whatever is available and can exhibit tearing.
+ Sync Memory Operations
+ 同步記憶體操作
+
+
+
+ Ensures data consistency between compute and memory operations.
+This option fixes issues in games, but may degrade performance.
+Unreal Engine 4 games often see the most significant changes thereof.Enable asynchronous presentation (Vulkan only)
- 启用异步帧提交 (仅限 Vulkan)
+ 啟用非同步顯示(僅限Vulkan)Slightly improves performance by moving presentation to a separate CPU thread.
- 将帧提交移动到单独的 CPU 线程,略微提高性能。
+ 透過將畫面顯示移至獨立的CPU執行緒來略微提升性能。Force maximum clocks (Vulkan only)
- 强制最大时钟 (仅限 Vulkan 模式)
+ 強制使用最大時脈(僅限Vulkan)Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed.
- 在后台运行的同时等待图形命令,以防止 GPU 降低时钟速度。
+ 在等待圖形命令時於背景執行任務以防GPU降低時脈Anisotropic Filtering:各向異性過濾:
+
+
+ Controls the quality of texture rendering at oblique angles.
+Safe to set at 16x on most GPUs.
+
+ GPU Accuracy:
-
+ GPU準確度層級:
@@ -760,6 +907,21 @@ Extreme should only be used as a last resort.
DMA Accuracy:
+
+
+ Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
+
+
+
+
+ Enable asynchronous shader compilation (Hack)
+
+
+
+
+ May reduce shader stutter.
+
+ Fast GPU Time (Hack)
@@ -788,6 +950,13 @@ This option can improve shader loading time significantly in cases where the Vul
Enable Compute Pipelines (Intel Vulkan Only)启用计算管线 (仅限 Intel 显卡 Vulkan 模式)
+
+
+ Required by some games.
+This setting only exists for Intel proprietary drivers and may crash if enabled.
+Compute pipelines are always enabled on all other drivers.
+
+ Enable Reactive Flushing
@@ -823,11 +992,24 @@ This option can improve shader loading time significantly in cases where the Vul
Extended Dynamic State
+
+
+ Controls the number of features that can be used in Extended Dynamic State.
+Higher numbers allow for more features and can increase performance, but may cause issues.
+The default value is per-system.
+
+ Provoking Vertex
+
+
+ Improves lighting and vertex handling in some games.
+Only Vulkan 1.0+ devices support this extension.
+
+ Descriptor Indexing
@@ -844,255 +1026,38 @@ Some Vulkan 1.1+ and all 1.2+ devices support this extension.
Sample Shading
-
-
- RNG Seed
- 隨機種子
-
-
-
- Device Name
- 裝置名稱
-
-
-
- Custom RTC Date:
- 自定义系统时间:
-
-
-
- Language:
- 语言:
-
-
-
- Region:
- 區域:
-
-
-
- Time Zone:
- 時區:
-
-
-
- Sound Output Mode:
- 音訊輸出模式:
-
-
-
- Console Mode:
- 控制台模式:
-
-
-
- Confirm before stopping emulation
- 停止模拟时需要确认
-
-
-
- Hide mouse on inactivity
- 滑鼠閒置時自動隱藏
-
-
-
- Disable controller applet
- 禁用控制器程序
-
-
-
- This option increases CPU emulation thread use from 1 to the maximum of 4.
-This is mainly a debug option and shouldn't be disabled.
-
-
-
-
- Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB.
-Doesn't affect performance/stability but may allow HD texture mods to load.
-
-
-
-
- Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not.
-200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
-Disabling it means unlocking the framerate to the maximum your PC can reach.
-
-
-
-
- Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
-Can help reduce stuttering at lower framerates.
-
-
-
-
- Change the accuracy of the emulated CPU (for debugging only).
-
-
-
-
- Set a custom value of CPU ticks. Higher values can increase performance, but may cause deadlocks. A range of 77-21000 is recommended.
-
-
-
-
- This option improves speed by eliminating a safety check before every memory operation.
-Disabling it may allow arbitrary code execution.
-
-
-
-
- Changes the output graphics API.
-Vulkan is recommended.
-
-
-
-
- This setting selects the GPU to use (Vulkan only).
-
-
-
-
- The shader backend to use with OpenGL.
-GLSL is recommended.
-
-
-
-
- Forces to render at a different resolution.
-Higher resolutions require more VRAM and bandwidth.
-Options lower than 1X can cause artifacts.
-
-
-
-
- Determines how sharpened the image will look using FSR's dynamic contrast.
-
-
-
-
- The anti-aliasing method to use.
-SMAA offers the best quality.
-FXAA can produce a more stable picture in lower resolutions.
-
-
-
-
- Stretches the renderer to fit the specified aspect ratio.
-Most games only support 16:9, so modifications are required to get other ratios.
-Also controls the aspect ratio of captured screenshots.
-
-
-
-
- Use persistent pipeline cache
-
-
-
-
- Optimize SPIRV output
-
-
-
-
- This option controls how ASTC textures should be decoded.
-CPU: Use the CPU for decoding.
-GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).
-CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding
-stuttering but may present artifacts.
-
-
-
-
- Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8.
-BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,
- saving VRAM but degrading image quality.
-
-
-
-
- Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
-Aggressive mode may impact performance of other applications such as recording software.
-
-
-
-
- Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes.
-
-
-
-
- FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-FIFO Relaxed allows tearing as it recovers from a slow down.
-Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-Immediate (no synchronization) presents whatever is available and can exhibit tearing.
-
-
-
-
- Ensures data consistency between compute and memory operations.
-This option fixes issues in games, but may degrade performance.
-Unreal Engine 4 games often see the most significant changes thereof.
-
-
-
-
- Controls the quality of texture rendering at oblique angles.
-Safe to set at 16x on most GPUs.
-
-
-
-
- Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance.
-
-
-
-
- Enable asynchronous shader compilation (Hack)
-
-
-
-
- May reduce shader stutter.
-
-
-
-
- Required by some games.
-This setting only exists for Intel proprietary drivers and may crash if enabled.
-Compute pipelines are always enabled on all other drivers.
-
-
-
-
- Controls the number of features that can be used in Extended Dynamic State.
-Higher numbers allow for more features and can increase performance, but may cause issues.
-The default value is per-system.
-
-
-
-
- Improves lighting and vertex handling in some games.
-Only Vulkan 1.0+ devices support this extension.
-
- Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance.
Higher values improve quality but degrade performance.
+
+
+ RNG Seed
+ 隨機種子
+ Controls the seed of the random number generator.
Mainly used for speedrunning.
+
+
+ Device Name
+ 裝置名稱
+ The name of the console.
+
+
+ Custom RTC Date:
+ 自定义系统时间:
+ This option allows to change the clock of the console.
@@ -1104,21 +1069,46 @@ Can be used to manipulate time in games.The number of seconds from the current unix time
+
+
+ Language:
+ 语言:
+ This option can be overridden when region setting is auto-select
+
+
+ Region:
+ 區域:
+ The region of the console.
+
+
+ Time Zone:
+ 時區:
+ The time zone of the console.
+
+
+ Sound Output Mode:
+ 音訊輸出模式:
+
+
+
+ Console Mode:
+ 控制台模式:
+ Selects if the console is in Docked or Handheld mode.
@@ -1146,17 +1136,32 @@ Setting to Handheld can help improve performance for low end systems.Pauses emulation when focusing on other windows.
+
+
+ Confirm before stopping emulation
+ 停止模拟时需要确认
+ Overrides prompts asking to confirm stopping the emulation.
Enabling it bypasses such prompts and directly exits the emulation.
+
+
+ Hide mouse on inactivity
+ 滑鼠閒置時自動隱藏
+ Hides the mouse after 2.5s of inactivity.
+
+
+ Disable controller applet
+ 禁用控制器程序
+ Forcibly disables the use of the controller applet in emulated programs.
@@ -1461,8 +1466,8 @@ When a program attempts to open the controller applet, it is immediately closed.
- AMD FidelityFX™️ Super Resolution
- AMD FidelityFX™️ 超級解析度技術
+ AMD FidelityFX Super Resolution
+
@@ -4602,13 +4607,13 @@ Current values are %1% and %2% respectively.
-
- Could not extract RomFS. Your file or decryption keys may be corrupted.
+
+ Error extracting archive
-
- Error extracting archive
+
+ Could not extract RomFS. Your file or decryption keys may be corrupted.
@@ -5726,7 +5731,7 @@ Please go to Configure -> System -> Network and make a selection.
-
+ FSRFSR
@@ -6303,389 +6308,389 @@ Please, only use this feature to install updates and DLC.
無法開啟 URL:「%1」。
-
+ TAS RecordingTAS 錄製
-
+ Overwrite file of player 1?覆寫玩家 1 的檔案?
-
+ Invalid config detected偵測到無效設定
-
+ Handheld controller can't be used on docked mode. Pro controller will be selected.掌機手把無法在主機模式中使用。將會選擇 Pro 手把。
-
-
+
+ AmiiboAmiibo
-
-
+
+ The current amiibo has been removed目前 Amiibo 已被移除。
-
+ Error錯誤
-
-
+
+ The current game is not looking for amiibos目前遊戲並未在尋找 Amiibos
-
+ Amiibo File (%1);; All Files (*.*)Amiibo 檔案 (%1);; 所有檔案 (*.*)
-
+ Load Amiibo開啟 Amiibo
-
+ Error loading Amiibo data載入 Amiibo 資料時發生錯誤
-
+ The selected file is not a valid amiibo選取的檔案不是有效的 Amiibo
-
+ The selected file is already on use選取的檔案已在使用中
-
+ An unknown error occurred發生了未知錯誤
-
-
+
+ Keys not installed密钥未安装
-
-
+
+ Install decryption keys and restart Eden before attempting to install firmware.
-
+ Select Dumped Firmware Source Location选择固件位置
-
+ Select Dumped Firmware ZIP
-
+ Zipped Archives (*.zip)
-
+ Firmware cleanup failed
-
+ Failed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1
-
-
-
-
-
-
+
+
+
+
+
+ No firmware available無可用韌體
-
+ Please install firmware to use the Album applet.
-
+ Album Applet相簿小程式
-
+ Album applet is not available. Please reinstall firmware.無法使用相簿小程式。請安裝韌體。
-
+ Please install firmware to use the Cabinet applet.
-
+ Cabinet AppletCabinet 小程式
-
+ Cabinet applet is not available. Please reinstall firmware.無法使用 Cabinet 小程式。請安裝韌體。
-
+ Please install firmware to use the Mii editor.
-
+ Mii Edit AppletMii 編輯器小程式
-
+ Mii editor is not available. Please reinstall firmware.Mii 編輯器無法使用。請安裝韌體。
-
+ Please install firmware to use the Controller Menu.
-
+ Controller Applet控制器設定
-
+ Controller Menu is not available. Please reinstall firmware.控制器菜单不可用。请重新安装固件。
-
+ Please install firmware to use the Home Menu.
-
+ Firmware Corrupted
-
+ Firmware Too New
-
+
Continue anyways?
-
+ Don't show again
-
+ Home Menu Applet
-
+ Home Menu is not available. Please reinstall firmware.
-
+ Please install firmware to use Starter.
-
+ Starter Applet
-
+ Starter is not available. Please reinstall firmware.
-
+ Capture Screenshot截圖
-
+ PNG Image (*.png)PNG 圖片 (*.png)
-
+ Update Available
-
+ Download the %1 update?
-
+ TAS state: Running %1/%2TAS 狀態:正在執行 %1/%2
-
+ TAS state: Recording %1TAS 狀態:正在錄製 %1
-
+ TAS state: Idle %1/%2TAS 狀態:閒置 %1/%2
-
+ TAS State: InvalidTAS 狀態:無效
-
+ &Stop Running&停止執行
-
+ &Start開始(&S)
-
+ Stop R&ecording停止錄製
-
+ R&ecord錄製 (&E)
-
+ Building: %n shader(s)
-
+ Scale: %1x%1 is the resolution scaling factor縮放比例:%1x
-
+ Speed: %1% / %2%速度:%1% / %2%
-
+ Speed: %1%速度:%1%
-
+ Game: %1 FPS遊戲:%1 FPS
-
+ Frame: %1 ms畫格延遲:%1 ms
-
+ %1 %2%1 %2
-
+ NO AA抗鋸齒關
-
+ VOLUME: MUTE音量: 靜音
-
+ VOLUME: %1%Volume percentage (e.g. 50%)音量:%1%
-
+ Derivation Components Missing遺失產生元件
-
+ Encryption keys are missing.
-
+ Select RomFS Dump Target選擇 RomFS 傾印目標
-
+ Please select which RomFS you would like to dump.請選擇希望傾印的 RomFS。
-
+ Are you sure you want to close Eden?
-
-
-
+
+
+ Eden
-
+ Are you sure you want to stop the emulation? Any unsaved progress will be lost.您確定要停止模擬嗎?未儲存的進度將會遺失。
-
+ The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?
@@ -6789,11 +6794,6 @@ Would you like to bypass this and exit anyway?
Remove Custom Configuration移除額外設定
-
-
- Remove Play Time Data
- 清除遊玩時間
- Remove Cache Storage
@@ -6829,6 +6829,11 @@ Would you like to bypass this and exit anyway?
Edit Play Time Data
+
+
+ Remove Play Time Data
+ 清除遊玩時間
+
@@ -7530,16 +7535,6 @@ Debug Message:
&Tools工具 (&T)
-
-
- &TAS
- TAS (&T)
-
-
-
- &Create Home Menu Shortcut
-
- Am&iibo
@@ -7550,6 +7545,16 @@ Debug Message:
&Applets
+
+
+ &TAS
+ TAS (&T)
+
+
+
+ &Create Home Menu Shortcut
+
+ Install &Firmware
@@ -7770,11 +7775,6 @@ Debug Message:
Open &Home Menu
-
-
- &Data Manager
-
- &Discord
@@ -7855,6 +7855,11 @@ Debug Message:
&Eden Dependencies
+
+
+ &Data Manager
+
+ MigrationWorker
@@ -7884,7 +7889,7 @@ If you wish to clean up the files which were left in the old data location, you
-
+ Data was migrated successfully.
@@ -8469,38 +8474,58 @@ p, li { white-space: pre-wrap; }
%1 正在玩 %2
-
-
-
+
+
+ Migration
-
+
+ Clear Shader Cache
+
+
+
+
+ Keep Old Data
+
+
+
+
+ Clear Old Data
+
+
+
+
+ Link Old Directory
+
+
+
+
-
-
+
+ No
-
+ You can manually re-trigger this prompt by deleting the new config directory:
%1
-
+ Migrating
-
+ Migrating, this may take a while...
@@ -8637,13 +8662,23 @@ p, li { white-space: pre-wrap; }
-
-
-
+
+
+ Cancel
+
+
+ Firmware Install Failed
+
+
+
+
+ Firmware Install Succeeded
+
+ Firmware integrity verification failed!
@@ -8651,53 +8686,53 @@ p, li { white-space: pre-wrap; }
-
+ Verification failed for the following files:
%1
-
-
+
+ Verifying integrity...
-
-
+
+ Integrity verification succeeded!
-
-
+
+ The operation completed successfully.
-
-
+
+ Integrity verification failed!
-
+ File contents may be corrupt or missing.
-
+ Integrity verification couldn't be performed
-
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.
-
+ Select Dumped Keys Location
@@ -8707,22 +8742,17 @@ p, li { white-space: pre-wrap; }
-
- Decryption Keys were successfully installed
-
-
-
-
+ Decryption Keys install failed
-
+ Orphaned Profiles Detected!
-
+ UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!
Eden has detected the following save directories with no attached profile:
%1
@@ -8732,54 +8762,54 @@ Hint: copy the contents of the largest or last-modified folder elsewhere, delet
-
+ Really clear data?
-
+ Important data may be lost!
-
+ Are you REALLY sure?
-
+ Once deleted, your data will NOT come back!
Only do this if you're 100% sure you want to delete this data.
-
+ Clearing...
-
+ Select Export Location
-
+ %1.zip
-
+ Zipped Archives (*.zip)
-
+ Exporting data. This may take a while...
-
+ Exporting
@@ -8839,32 +8869,32 @@ Only do this if you're 100% sure you want to delete this data.
-
+ Imported Successfully
-
+ Data was imported successfully.
-
+ Import Cancelled
-
+ Import was cancelled by the user.
-
+ Import Failed
-
+ Ensure you have read permissions on the targeted directory and try again.
@@ -8872,196 +8902,196 @@ Only do this if you're 100% sure you want to delete this data.
QtCommon::Game
-
+ Error Removing Contents
-
+ Error Removing Update
-
+ Error Removing DLC
-
- The base game is not installed in the NAND and cannot be removed.
-
-
-
-
- There is no update installed for this title.
-
-
-
-
- There are no DLCs installed for this title.
-
-
-
-
+
-
-
-
-
+
+
+
+ Successfully Removed
-
+ Successfully removed the installed base game.
+
+
+ The base game is not installed in the NAND and cannot be removed.
+
+ Successfully removed the installed update.
-
+
+ There is no update installed for this title.
+
+
+
+
+ There are no DLCs installed for this title.
+
+
+
+ Successfully removed %1 installed DLC.
-
-
+
+ Error Removing Transferable Shader Cache
-
-
+
+ A shader cache for this title does not exist.
-
+ Successfully removed the transferable shader cache.
-
+ Failed to remove the transferable shader cache.
-
+ Error Removing Vulkan Driver Pipeline Cache
-
+ Failed to remove the driver pipeline cache.
-
-
+
+ Error Removing Transferable Shader Caches
-
+ Successfully removed the transferable shader caches.
-
+ Failed to remove the transferable shader cache directory.
-
-
+
+ Error Removing Custom Configuration
-
+ A custom configuration for this title does not exist.
-
+ Successfully removed the custom game configuration.
-
+ Failed to remove the custom game configuration.
-
+ Reset Metadata Cache
-
+ The metadata cache is already empty.
-
+ The operation completed successfully.
-
+ The metadata cache couldn't be deleted. It might be in use or non-existent.
-
+ Create Shortcut
-
+ Do you want to launch the game in fullscreen?
-
+ Shortcut Created
-
+ Successfully created a shortcut to %1
-
+ Shortcut may be Volatile!
-
+ This will create a shortcut to the current AppImage. This may not work well if you update. Continue?
-
+ Failed to Create Shortcut
-
+ Failed to create a shortcut to %1
-
+ Create Icon
-
+ Cannot create icon file. Path "%1" does not exist and cannot be created.
@@ -9099,6 +9129,120 @@ Only do this if you're 100% sure you want to delete this data.
+
+ QtCommon::StringLookup
+
+
+ Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING!
+
+
+
+
+ Contains Vulkan and OpenGL pipeline caches. Generally safe to remove.
+
+
+
+
+ Contains updates and DLC for games.
+
+
+
+
+ Contains firmware and applet data.
+
+
+
+
+ Contains game mods, patches, and cheats.
+
+
+
+
+ Decryption Keys were successfully installed
+
+
+
+
+ Unable to read key directory, aborting
+
+
+
+
+ One or more keys failed to copy.
+
+
+
+
+ Verify your keys file has a .keys extension and try again.
+
+
+
+
+ Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys.
+
+
+
+
+ Successfully installed firmware version %1
+
+
+
+
+ Unable to locate potential firmware NCA files
+
+
+
+
+ Failed to delete one or more firmware files.
+
+
+
+
+ One or more firmware files failed to copy into NAND.
+
+
+
+
+ Firmware installation cancelled, firmware may be in a bad state or corrupted. Restart Eden or re-install firmware.
+
+
+
+
+ Eden has detected user data for the following emulators:
+
+
+
+
+ Would you like to migrate your data for use in Eden?
+Select the corresponding button to migrate data from that emulator.
+This may take a while.
+
+
+
+
+ Clearing shader cache is recommended for all users.
+Do not uncheck unless you know what you're doing.
+
+
+
+
+ Keeps the old data directory. This is recommended if you aren't
+space-constrained and want to keep separate data for the old emulator.
+
+
+
+
+ Deletes the old data directory.
+This is recommended on devices with space constraints.
+
+
+
+
+ Creates a filesystem link between the old directory and Eden directory.
+This is recommended if you want to share data between emulators.
+
+
+QtControllerSelectorDialog
diff --git a/src/android/app/src/main/res/values-ar/strings.xml b/src/android/app/src/main/res/values-ar/strings.xml
index f803ba161f..72f1e5d3e2 100644
--- a/src/android/app/src/main/res/values-ar/strings.xml
+++ b/src/android/app/src/main/res/values-ar/strings.xml
@@ -28,7 +28,7 @@
(مُحسَّن)
- ذاكرة RAM للعملية: %1$d م.ب
+ Process RAM: %1$d MBبناءشادر(شادرات)(يشحن)
@@ -240,7 +240,6 @@
اختر ملف prod.keys من الزر ادناهإختيار المفاتيحالفريموير
- حدد ملف firmware.zip بالزر أدناه. يتطلب عدن حاليًا الإصدار 19.0.1 أو إصدارًا أقدم.حدد الفريمويرالألعابحدد مجلد العابك من الزر ادناه.
@@ -395,10 +394,10 @@
prod.keys الخاص بك و الفريموير مثبتة وحاول مرة أخرى. بالإضافة إلى ذلك، تأكد من أن الفريموير الخاص بك هو من الإصدار 19.0.1 أو أقدم.]]>الألبومشاهد الصور المخزنة في مجلد لقطات شاشة المستخدم باستخدام عارض صور النظام
- تحرير Mii
- باستخدام محرر النظام Miis عرض وتحرير
+ تعديل Mii
+ عرض وتحرير Miis باستخدام محرر النظامخزانة
- تحرير وحذف البيانات المخزنة على أميبو
+ تعديل وحذف البيانات المخزنة على أميبومشغل الخزانةإعدادات الاسم المستعار والمالكممحاة بيانات اللعبة
@@ -422,7 +421,7 @@
تم تصدير بيانات المستخدم بنجاحتم استيراد بيانات المستخدم بنجاحتم إلغاء التصدير
- تأكد من أن مجلدات بيانات المستخدم موجودة في جذر مجلد zip وتحتوي على ملف تكوين في config/config.ini وحاول مرة أخرى.
+ تأكد من أن مجلدات بيانات المستخدم موجودة في جذر مجلد zip وتحتوي على ملف تكوين في config/config.ini ثم حاول مرة أخرى.الحد من السرعةيحد من سرعة المحاكاة بنسبة محددة من السرعة العادية
@@ -490,7 +489,7 @@
وحدة المعالج المركزية
- استخدام الستاب التلقائي
+ استخدم الملحق التلقائييقوم تلقائيًا بإضافة خدمات ووظائف ناقصة. قد يحسن التوافق ولكنه قد يتسبب في تعطل المشغل ومشاكل في الاستقرار.وحدة معالجة الرسومات
@@ -553,10 +552,10 @@
غير مستخدممرشح تعيين الإدخالاختر جهازًا لتصفية مدخلات الخرائط
- تعيين وحدة التحكم تلقائيًا
+ تعيين ذراع التحكم تلقائيًاحدد جهازًا لمحاولة رسم الخرائط التلقائيةتم محاولة التعيين التلقائي باستخدام %1$s
- نوع وحدة التحكم
+ نوع ذراع التحكمPro ControllerمحمولDual Joycons
@@ -615,7 +614,8 @@
تثبيتجلبحذف
- حرر
+ تعديل
+ تم الاستيراد بنجاحتم التصدير بنجاحبدءعالمي
@@ -662,8 +662,8 @@
مستوى الدقة ،الدقة ،ذاكرة التخزين المؤقت للتظليلالصوتمحرك الإخراج ، حجم الصوت
- التحكم
- مدخلات وحدة تحكم الخريطة
+ عناصر التحكم
+ مدخلات ذراع تحكم في الخريطةاللاعب %dتصحيح الأخطاءCPU/GPU debugging, graphics API, fastmem
@@ -672,7 +672,7 @@
معلوماتمعرف البرنامج، المطور، الإصدارإعدادات خاصة للعبة
- تحرير الإعدادات الخاصة بهذه اللعبة
+ تعديل الإعدادات الخاصة بهذه اللعبةتشغيل الإعداداتالمسارمعرف العنوان
@@ -681,6 +681,18 @@
نسخ التفاصيلالإضافاتالتعديلات والتحديثات والمحتوى القابل للتنزيل
+ زمن اللعب:
+ مسح زمن اللعب
+ إعادة ضبط زمن اللعب الحالي للعبة إلى 0 ثانية
+ سيؤدي هذا إلى مسح بيانات زمن اللعب الحالية للعبة. هل أنت متأكد؟
+ تمت إعادة ضبط زمن اللعب
+ تعديل زمن التشغيل
+ ساعات
+ دقائق
+ يجب أن تكون الساعات بين 0 و 9999
+ يجب أن تكون الدقائق بين 0 و 59
+ يجب أن تكون الثواني بين 0 و 59
+ تم تحديث زمن اللعب بنجاحمسح ذاكرة التخزين المؤقت للتظليليزيل جميع التظليلات التي تم إنشاؤها أثناء لعب هذه اللعبةسوف تواجه المزيد من التأتأة مع تجديد ذاكرة التخزين المؤقت للتظليل
@@ -715,6 +727,11 @@
تعذر التحقق من السلامةلم يتم التحقق من صحة محتويات الملففشل التحقق من الملفات التالية:\n%1$s
+ مشاركة الإعدادات
+ استيراد الإعدادات
+ تصدير الإعدادات
+ فشل مشاركة ملف الإعدادات
+
الخاص بك ROM تم تشفيرألعاب البطاقات أو العناوين الرقمية.]]>
@@ -733,7 +750,7 @@
فشل تطبيق الإعدادات المخصصة لـ %1$s: %2$sالتشغيل بالإعدادات الافتراضيةتم إلغاء التشغيل
- غير قادر على تطبيق الإعدادات المطلوبة. قد يكون هذا بسبب отсут برامج تشغيل GPU أو مشاكل في التهيئة.
+ تعذر تطبيق الإعدادات المطلوبة. قد يكون ذلك بسبب فقدان برامج تشغيل GPU أو مشكلات في التكوين.تم تطبيق الإعدادات المخصصةجارٍ التشغيل %1$s...فشل تهيئة اللعبة
@@ -746,7 +763,7 @@
فشل كتابة ملف التهيئةفشل تطبيق التهيئةالتهيئة موجودة بالفعل
- الإعدادات المخصصة موجودة بالفعل لـ \'%1$s\' .\nهل ترغب في استبدال التكوين الحالي؟\nلا يمكن التراجع عن هذا الإجراء.
+ الإعدادات المخصصة موجودة بالفعل لـ \'%1$s\' .\n\nهل ترغب في استبدال التكوين الحالي؟\n\nلا يمكن التراجع عن هذا الإجراء.جارٍ التحقق من التكوين الحالي...تم إلغاء الاستبدالاستبدال
@@ -756,7 +773,7 @@
ملف برنامج تشغيل غير صالح: %sلا يوجد اتصال بالشبكة. يرجى التحقق من اتصال الإنترنت والمحاولة مرة أخرى.مطلوب برنامج تشغيل وحدة معالجة الرسومات
- يتطلب إعداد اللعبة برنامج تشغيل وحدة معالجة الرسومات \"\'%s\'\" وهو غير مُثبّت على جهازك.\nهل ترغب بتنزيله وتثبيته الآن؟
+ يتطلب إعداد اللعبة برنامج تشغيل وحدة معالجة الرسومات \"\'%s\'\" وهو غير مُثبّت على جهازك.\n\nهل ترغب بتنزيله وتثبيته الآن؟تم إلغاء تنزيل برنامج التشغيل. لا يمكن تشغيل اللعبة بدون برنامج التشغيل المطلوب.تنزيل
@@ -767,14 +784,14 @@
مركز العصا النسبيمزلاق الأسهمالاهتزازات الديناميكية
- عرض وحدة التحكم
- إخفاء وحدة التحكم
+ عرض ذراع التحكم
+ إخفاء ذراع التحكمتبديل الكلضبط التراكبالحجمالشفافيةإعادة تعيين التراكب
- تحرير التراكب
+ تعديل التراكبإيقاف المحاكاة مؤقتًاإلغاء الإيقاف المؤقت للمحاكاةخيارات التراكب
@@ -796,7 +813,7 @@
خطأ في الحفظ/التحميلخطا فادححدث خطأ فادح. تحقق من السجل للحصول على التفاصيل.\nقد يؤدي استمرار المحاكاة إلى حدوث أعطال.
- ذاكرة الوصول العشوائي للجهاز: \'%1$s\'\nموصى به: \'%2$s\'
+ ذاكرة الوصول العشوائي للجهاز: %1$s\nموصى به: %2$s%1$s %2$sلا توجد لعبة قابلة للتمهيد
@@ -886,7 +903,7 @@
4X (2880p/4320p) (بطيء)
- Immediate (Off)
+ Immediate (إيقاف)MailboxFIFO (On)FIFO Relaxed
@@ -935,6 +952,8 @@
دقيقغير آمنParanoid
+ تصحيح الأخطاء
+
الأسهمالعصا اليسرى
@@ -945,11 +964,10 @@
بناء التظليل
-
+
تغيير سمة التطبيقافتراضيMaterial You
-
تغيير وضع السمةاتبع النظام
diff --git a/src/android/app/src/main/res/values-ckb/strings.xml b/src/android/app/src/main/res/values-ckb/strings.xml
index 18ad5637fb..a7e7d78dd7 100644
--- a/src/android/app/src/main/res/values-ckb/strings.xml
+++ b/src/android/app/src/main/res/values-ckb/strings.xml
@@ -226,7 +226,6 @@
دواترگەڕانەوەزیادکردنی یاری
-
پێنووس
@@ -326,6 +325,7 @@
فریموێر پێویستە بۆ کارپێکردنی هەندێک یاری و بەکارهێنانی بەرنامەکان. ئێدین تەنها لەگەڵ فریموێری 19.0.1 یان کۆنتر کار دەکات.فریموێر هەیە بەڵام ناتوانرێت بخوێنرێتەوە. پشکنین بکە بۆ کلیلی شیکردنەوە و دووبارە فریموێرەکە دامپ بکە ئەگەر پێویست بوو.فریموێر زۆر نوێ یان ناتوانرێت بخوێنرێتەوە. ئێدین تەنها لەگەڵ فریموێری 19.0.1 یان کۆنتر کار دەکات.
+
سەرکەوتوو نەبوو لە ناساندنی کلیلیکلیلەکان بە سەرکەوتوویی ناسێندرانیەک یان زیاتر کلیل سەرکەوتوو نەبوو لە ناساندن.
@@ -596,7 +596,6 @@
لادانی وەستاندنی ئیمولەیشنهەڵبژاردەکانی داپۆشەررووکاری لەمسی
-
کیبۆردی نەرمەکاڵا
@@ -634,6 +633,7 @@
سیلیزیفارینهایت
+
BGB
@@ -720,11 +720,10 @@
دروستکردنی سێبەرەکان
-
+
گۆڕینی ڕووکاری ئەپەکەبنەڕەتکەرەستەی تۆ
-
گۆڕینی دۆخی ڕووکارپەیڕەوی کردنی سیستەم
diff --git a/src/android/app/src/main/res/values-cs/strings.xml b/src/android/app/src/main/res/values-cs/strings.xml
index 9cf90e098d..a00a0a6e4c 100644
--- a/src/android/app/src/main/res/values-cs/strings.xml
+++ b/src/android/app/src/main/res/values-cs/strings.xml
@@ -223,7 +223,6 @@
DalšíZpětPřidat hry
-
Abecedně
@@ -305,6 +304,7 @@
Firmware je vyžadován pro spuštění některých her a aplikací. Eden funguje pouze s firmwarem 19.0.1 nebo starším.Firmware byl nahlášen jako přítomný, ale nelze jej přečíst. Zkontrolujte šifrovací klíče a v případě potřeby firmware převezměte znovu.Firmware je příliš nový nebo nelze přečíst. Eden funguje pouze s firmwarem 19.0.1 nebo starším.
+
Selhání instalace klíčůKlíče úspěšně nainstaloványJeden nebo více klíčů se nepodařilo zkopírovat.
@@ -592,7 +592,6 @@
Dotyková obrazovkaZamknout zásuvkuOdemknout zásuvku
-
Softwarová klávesnice
@@ -684,13 +683,13 @@
PřesnéNebezpečnéHome
+
Budování shaderů
-
+
Změnit vzhled aplikaceVýchozíMaterial You
-
Změnit styl vzhleduPodle systému
diff --git a/src/android/app/src/main/res/values-de/strings.xml b/src/android/app/src/main/res/values-de/strings.xml
index a24d3a39fe..6ff3627f7a 100644
--- a/src/android/app/src/main/res/values-de/strings.xml
+++ b/src/android/app/src/main/res/values-de/strings.xml
@@ -226,7 +226,6 @@
Wähle deine <b>prod.keys</b> Datei mit dem Button unten aus.Schlüssel auswählenFirmware
- Wählen mit dem Button unten deine firmware.zip-Datei.\nEden benötigt derzeit Version 19.0.1 oder niedriger.Firmware auswählenSpieleWähle mit dem Knopf unten den <b>Spiele</b>-Ordner aus.
@@ -757,7 +756,6 @@ Wirklich fortfahren?
TouchscreenMenü sperrenMenü entsperren
-
Software-Tastatur
@@ -903,11 +901,10 @@ Wirklich fortfahren?
Shader werden erstellt
-
+
ThemeStandardMaterial You
-
DesignSystem folgen
diff --git a/src/android/app/src/main/res/values-es/strings.xml b/src/android/app/src/main/res/values-es/strings.xml
index 4b6831bf6b..7cdc4ebbc2 100644
--- a/src/android/app/src/main/res/values-es/strings.xml
+++ b/src/android/app/src/main/res/values-es/strings.xml
@@ -145,7 +145,7 @@
Nunca
- Al cargar
+ En cargaSiempre
@@ -240,7 +240,6 @@
Selecciona tu archivo prod.keys utilizando el botón de abajo.Seleccionar las clavesFirmware
- Selecciona tu archivo firmware.zip con el botón abajo.\nEden actualmente requiere la versión 19.0.1 o inferior.Seleccionar firmwareJuegosSelecciona la carpeta Juegos utilizando el botón de abajo
@@ -610,6 +609,7 @@
ObtenerBorrarEditar
+ Importado exitosamenteExportado correctamenteComenzarGlobal
@@ -675,6 +675,18 @@
Copiar detallesExtras/Add-onsActiva/desactiva mods, actualizaciones y DLC
+ Tiempo de juego:
+ Borrar tiempo de juego
+ Restablecer el tiempo de juego actual a 0 segundos
+ Esto borrará los datos de tiempo de juego actual. ¿Estás seguro\?
+ El tiempo de juego se ha restablecido
+ Editar tiempo de juego
+ Horas
+ Minutos
+ Las horas deben estar entre 0 y 9999
+ Los minutos deben estar entre 0 y 59
+ Los segundos deben estar entre 0 y 59
+ Tiempo de juego actualizado exitosamenteLimpiar la caché de shadersElimina todos los shaders construidos mientras se jugaba al juegoExperimentarás más parones mientras que la caché de shaders se regenera
@@ -709,6 +721,11 @@
No se pudo ejecutar la verificación de integridadNo se ha podido comprobar la validez de los contenidos del archivoLa verificación falló en los siguientes archivos:\n%1$s
+ Compartir configuración
+ Importar configuración
+ Exportar configuración
+ No se pudo compartir el archivo de configuración
+
Su ROM está encriptadatarjetas de juego o títulos digitales.]]>
@@ -929,6 +946,8 @@
PrecisoImprecisoParanoico
+ Depuración
+
CrucetaPalanca izquierda
@@ -939,11 +958,10 @@
Construyendo shaders
-
+
Cambiar temaPredeterminadoMaterial You
-
Cambiar modo del temaIgual al sistema
diff --git a/src/android/app/src/main/res/values-fr/strings.xml b/src/android/app/src/main/res/values-fr/strings.xml
index 9afd40c27b..234fb1713f 100644
--- a/src/android/app/src/main/res/values-fr/strings.xml
+++ b/src/android/app/src/main/res/values-fr/strings.xml
@@ -240,7 +240,6 @@
Sélectionnez votre fichier <b>prod.keys</b> avec le bouton ci-dessous.Sélectionner les clésFirmware
- Sélectionnez votre firmware.zipavec le bouton ci-dessous.\nEden nécessite actuellement la version 19.0.1 ou antérieure.Sélectionner le firmwareJeuxSélectionnez votre dossier <b>de Jeux</b> avec le bouton ci-dessous.
@@ -610,6 +609,7 @@
RécupérerSupprimerÉditer
+ Importé avec succèsExportation réussieStartGlobal
@@ -675,6 +675,18 @@
Copier les détailsExtensionsActiver les mods, mises à jour et DLC
+ Temps de jeu :
+ Réinitialiser le Temps de Jeu
+ Réinitialiser le temps de jeu du jeu actuel à 0 seconde
+ Cela effacera les données de temps de jeu du jeu actuel. Êtes-vous sûr \?
+ Le temps de jeu a été réinitialisé
+ Modifier le Temps de Jeu
+ Heures
+ Minutes
+ Les heures doivent être comprises entre 0 et 9999
+ Les minutes doivent être comprises entre 0 et 59
+ Les secondes doivent être comprises entre 0 et 59
+ Temps de jeu mis à jour avec succèsEffacer le cache des shadersSupprime tous les shaders générés en jouant à ce jeuVous risquez de rencontrer davantage de saccades pendant que le cache des shaders se régénère.
@@ -709,6 +721,11 @@
La vérification de l\'intégrité n\'a pas pu être effectuéeLa validité du contenu du fichier n\'a pas été vérifiéeLa vérification a échoué pour les fichiers suivants : %1$s
+ Partager la Configuration
+ Importer la Configuration
+ Exporter la Configuration
+ Échec du partage du fichier de configuration
+
Votre ROM est cryptéecartes de jeu ou titres numériques.]]>
@@ -929,6 +946,8 @@
PrécisRisquéParanoïaque
+ Débogage
+
Pavé directionnelStick gauche
@@ -939,11 +958,10 @@
Compilation des shaders
-
+
Changer le thème de l\'applicationPar défautMaterial You
-
Changer le mode de thèmeAutomatique
diff --git a/src/android/app/src/main/res/values-he/strings.xml b/src/android/app/src/main/res/values-he/strings.xml
index 9af896dbb9..7bc12d35f9 100644
--- a/src/android/app/src/main/res/values-he/strings.xml
+++ b/src/android/app/src/main/res/values-he/strings.xml
@@ -337,6 +337,7 @@
נדרש קושחה להפעלת משחקים ויישומים מסוימים. עדן עובד רק עם קושחה 19.0.1 או ישנה יותר.קושחה קיימת אך לא ניתנת לקריאה. בדוק מפתחות פענוח ושמור קושחה מחדש אם needed.קושחה חדשה מדי או לא ניתנת לקריאה. עדן תומך רק בקושחה 19.0.1 או ישנה יותר.
+
התקנת מפתחות נכשלהמפתחות הותקנו בהצלחהאחד או יותר מהמפתחות לא הצליחו להעתקה.
@@ -627,7 +628,6 @@
המשך אמולציהאופציות עבור שכבת-עלמסך מגע
-
מקלדת תוכנה
@@ -767,11 +767,10 @@
בונה שיידרים
-
+
שנה את נושא האפליקצייהברירת מחדלחומר אתה/מאטיריאל יו
-
שנה את מצב הנושאעקוב אחרי המערכת
diff --git a/src/android/app/src/main/res/values-hu/strings.xml b/src/android/app/src/main/res/values-hu/strings.xml
index 5579482d5b..78d709497f 100644
--- a/src/android/app/src/main/res/values-hu/strings.xml
+++ b/src/android/app/src/main/res/values-hu/strings.xml
@@ -334,6 +334,7 @@
A firmware szükséges egyes játékok és alkalmazások futtatásához. Az Eden csak 19.0.1 vagy régebbi firmware-ekkel működik.A firmware jelen van, de nem olvasható. Ellenőrizze a visszafejtési kulcsokat és szükség esetén dumpolja újra a firmware-t.A firmware túl új vagy nem olvasható. Az Eden csak a 19.0.1 vagy régebbi firmware-ekkel működik.
+
A kulcsok telepítése sikertelenA kulcsok sikeresen telepítveEgy vagy több kulcs másolása sikertelen.
@@ -722,7 +723,6 @@
ÉrintőképernyőFiók bezárásaFiók kinyitása
-
Szoftver billenytűzet
@@ -865,7 +865,7 @@
Árnyékolók létrehozása
-
+
Alkalmazás témájának módosításaAlapértelmezett
diff --git a/src/android/app/src/main/res/values-id/strings.xml b/src/android/app/src/main/res/values-id/strings.xml
index b9033b2cf1..319737f42a 100644
--- a/src/android/app/src/main/res/values-id/strings.xml
+++ b/src/android/app/src/main/res/values-id/strings.xml
@@ -240,7 +240,6 @@
Pilih file <b>prod.keys</b> Anda dengan tombol di bawah ini.Pilih KunciFirmware
- Pilih berkas firmware.zip dengan tombol dibawah.\nSaat ini Eden memerlukan versi 19.0.1 atau dibawahnya.Pilih FirmwarePermainanPilih folder <b>Games</b> Anda dengan tombol di bawah ini.
@@ -920,11 +919,10 @@
membangun shader
-
+
Ubah TemaBawaanMaterial Anda
-
Mengubah TemaMengikuti Sistem
diff --git a/src/android/app/src/main/res/values-it/strings.xml b/src/android/app/src/main/res/values-it/strings.xml
index 32a22ab487..a7a258dffd 100644
--- a/src/android/app/src/main/res/values-it/strings.xml
+++ b/src/android/app/src/main/res/values-it/strings.xml
@@ -120,7 +120,7 @@
TickSalta invalidamento interno CPUSalta alcuni invalidamenti della cache lato CPU durante gli aggiornamenti di memoria, riducendo l\'uso della CPU e migliorandone le prestazioni. Potrebbe causare glitch o crash in alcuni giochi.
- Abilita emulazione MMU host
+ Abilita l\'emulazione della MMU nell\'hostQuesta ottimizzazione accelera gli accessi alla memoria da parte del programma guest. Abilitandola, le letture/scritture della memoria guest vengono eseguite direttamente in memoria e sfruttano la MMU host. Disabilitandola, tutti gli accessi alla memoria sono costretti a utilizzare l\'emulazione software della MMU.Frequenza CPUUsa Boost (1700MHz) per funzionare alla massima frequenza nativa dello Switch, o Fast (2000MHz) per funzionare al doppio della frequenza.
@@ -363,6 +363,7 @@
Il firmware è richiesto per eseguire alcuni giochi e applicazioni. Eden funziona solo con firmware 19.0.1 o precedente.Il firmware è presente ma non può essere letto. Controlla le chiavi di decrittazione e ridumpa il firmware se necessario.Il firmware è troppo recente o illeggibile. Eden supporta solo firmware 19.0.1 o precedenti.
+
Installazione chiavi fallitaChiavi installate con successoUna o più chiavi non sono state copiate.
@@ -681,7 +682,6 @@
Riprendi l\'emulazioneOpzioni overlayTouchscreen
-
Tastiera Software
@@ -786,7 +786,7 @@
BicubicoGaussianoScaleForce
- AMD FidelityFX Super Resolution
+ AMD FidelityFX™️ Super ResolutionNessunaFXAA
@@ -817,11 +817,10 @@
Costruendo gli shaders
-
+
Cambia tema dell\'appPredefinitoMaterial You
-
Cambia la modalità del temaSegue il Sistema
diff --git a/src/android/app/src/main/res/values-ja/strings.xml b/src/android/app/src/main/res/values-ja/strings.xml
index e9e0b30adb..49d48ecda0 100644
--- a/src/android/app/src/main/res/values-ja/strings.xml
+++ b/src/android/app/src/main/res/values-ja/strings.xml
@@ -336,6 +336,7 @@
一部のゲームとアプリケーションを実行するにはファームウェアが必要です。Edenは19.0.1以前のファームウェアでのみ動作します。ファームウェアは存在しますが読み取れません。復号キーを確認し、必要に応じてファームウェアを再ダンプしてください。ファームウェアが新しすぎるか読み取れません。Edenは19.0.1以前のファームウェアのみに対応しています。
+
キーのインストールに失敗キーが正常にインストールされました1つ以上のキーのコピーに失敗しました。
@@ -627,7 +628,6 @@
再開表示オプションタッチスクリーン
-
ソフトウェアキーボード
@@ -767,11 +767,10 @@
シェーダーを構築しています
-
+
アプリのテーマデフォルトMaterial You
-
テーマモードシステムに従う
diff --git a/src/android/app/src/main/res/values-ko/strings.xml b/src/android/app/src/main/res/values-ko/strings.xml
index d30f573cc9..fb46cf04c8 100644
--- a/src/android/app/src/main/res/values-ko/strings.xml
+++ b/src/android/app/src/main/res/values-ko/strings.xml
@@ -333,6 +333,7 @@
일부 게임 및 애플리케이션 실행을 위해 펌웨어가 필요합니다. Eden은 19.0.1 이하 버전의 펌웨어에서만 작동합니다.펌웨어가 존재하지만 읽을 수 없습니다. 복호화 키를 확인하고 필요한 경우 펌웨어를 다시 덤프하세요.펌웨어가 너무 최신이거나 읽을 수 없습니다. Eden은 19.0.1 이전 버전의 펌웨어에서만 작동합니다.
+
키 설치 실패키가 성공적으로 설치됨하나 이상의 키를 복사하지 못했습니다.
@@ -681,7 +682,6 @@
터치 스크린에뮬레이터 메뉴 잠금에뮬레이터 메뉴 잠금 해제
-
소프트웨어 키보드
@@ -826,11 +826,10 @@
셰이더 빌드 중
-
+
앱 테마 변경기본값Material You
-
다크 모드 설정시스템 값 사용
diff --git a/src/android/app/src/main/res/values-nb/strings.xml b/src/android/app/src/main/res/values-nb/strings.xml
index 4673554239..c55e66c4b6 100644
--- a/src/android/app/src/main/res/values-nb/strings.xml
+++ b/src/android/app/src/main/res/values-nb/strings.xml
@@ -226,7 +226,6 @@
NesteTilbakeLegg til spill
-
Alfabetisk
@@ -326,6 +325,7 @@
Fastvare kreves for å kjøre enkelte spill og applikasjoner. Eden fungerer bare med fastvare 19.0.1 eller eldre.Fastvare er til stede, men kan ikke leses. Sjekk dekrypteringsnøklene og dump fastvaren på nytt om nødvendig.Fastvaren er for ny eller kan ikke leses. Eden fungerer bare med fastvare 19.0.1 eller eldre.
+
Kunne ikke installere nøklerNøklene ble installertEn eller flere nøkler kunne ikke kopieres.
@@ -609,7 +609,6 @@
Ta emuleringen ut av pauseOverlay-alternativerTouch-skjerm
-
Programvaretastatur
@@ -647,6 +646,7 @@
CelsiusFahrenheit
+
BGB
@@ -733,11 +733,10 @@
Bygging av shaders
-
+
Endre app-temaStandardMaterial You
-
Endre temamodusFølg systemet
diff --git a/src/android/app/src/main/res/values-pl/strings.xml b/src/android/app/src/main/res/values-pl/strings.xml
index b5c4cac9f6..83a0619998 100644
--- a/src/android/app/src/main/res/values-pl/strings.xml
+++ b/src/android/app/src/main/res/values-pl/strings.xml
@@ -240,7 +240,6 @@
Wybierz swoje klucze <b>prod.keys</b> za pomocą przycisku poniżej.Wybierz kluczeFirmware
- Wybierz swój plik firmware.zip przyciskiem poniżej.\nEden currently requires version 19.0.1 lub niższej.Wybierz FirmwareGryWybierz katalog z grami <b>Games</b> za pomocą przycisku poniżej.
@@ -612,6 +611,7 @@
PobierzUsuńEdytuj
+ Zaimportowano pomyślniePomyślnie wyeksportowanoStartGlobalne
@@ -677,6 +677,18 @@
Kopiuj szczegółyDodatkiPrzełącz mody, aktualizacje i DLC
+ Czas gry:
+ Wyczyść czas gry
+ Zresetuj czas gry do 0 sekund.
+ Spowoduje to usunięcie danych dotyczących czasu gry w bieżącej grze. Czy na pewno chcesz to zrobić\?
+ Czas gry został zresetowany
+ Edytuj czas gry
+ Godziny
+ Minuty
+ Liczba godzin musi mieścić się w zakresie 0–9999
+ Liczba minut musi mieścić się w zakresie 0–59
+ Liczba sekund musi mieścić się w zakresie 0–59
+ Czas gry zaktualizowano pomyślnieWyczyść pamięć podręczną shaderówUsuwa wszystkie shadery zbudowane podczas grania w tę gręMożesz doświadczyć większych przycięć, gdy pamięć podręczna shaderów będzie się odbudowywać
@@ -711,6 +723,11 @@
Nie można było przeprowadzić weryfikacji integralnościZawartość pliku nie została sprawdzona pod kątem poprawnościZawartość pliku nie została sprawdzona pod kątem poprawności:\n%1$s
+ Udostępnij konfigurację
+ Importuj konfigurację
+ Eksportuj konfigurację
+ Nie udało się udostępnić pliku konfiguracji
+
Twój ROM jest zakodowanykarty gry lub tytuły cyfrowe.]]>
@@ -931,6 +948,8 @@
DokładnyNiebezpiecznyParanoid (Wolny)
+ Debugowanie
+
D-padLewa gałka
@@ -941,11 +960,10 @@
Budowanie shaderów
-
+
Ustaw motyw aplikacjiDomyślnyMaterial You
-
Zmień tryb motywuPodążaj za systemowym
diff --git a/src/android/app/src/main/res/values-pt-rBR/strings.xml b/src/android/app/src/main/res/values-pt-rBR/strings.xml
index f0abb3204f..aad2827f8d 100644
--- a/src/android/app/src/main/res/values-pt-rBR/strings.xml
+++ b/src/android/app/src/main/res/values-pt-rBR/strings.xml
@@ -240,7 +240,6 @@
Selecione seu arquivo <b>prod.keys</b> com o botão abaixo.Selecione as Chaves (Keys)Firmware
- Selecione seu arquivo firmware.zip com o botão abaixo.\nAtualmente, o Eden requer a versão 19.0.1 ou inferior.Selecionar FirmwareJogosSelecione sua pasta de Jogos com o botão abaixo.
@@ -611,6 +610,7 @@ uma tentativa de mapeamento automático
ObterDeletarEditar
+ Importado com sucessoExportado com sucessoStartGlobal
@@ -676,6 +676,18 @@ uma tentativa de mapeamento automático
Copiar detalhesAdd-onsGerencie mods, atualizações e DLC
+ Tempo de Jogo:
+ Limpar Tempo de Jogo
+ Resetar o contador de tempo do jogo atual
+ Isso vai resetar os dados do contador de tempo do jogo atual. Tem certeza\?
+ Contador de tempo foi resetado
+ Editar Tempo de Jogo
+ Horas
+ Minutos
+ Horas devem estar entre 0 e 9999
+ Minutos devem estar entre 0 e 59
+ Segundos devem estar entre 0 e 59
+ Tempo de jogo atualizado com sucessoExcluir cache de shadersRemove todos os shaders compilados durante a execução do jogoVocê terá mais engasgos enquanto o cache de shaders for recompilado
@@ -710,6 +722,11 @@ uma tentativa de mapeamento automático
A verificação de integridade não pôde ser executadaOs conteúdos do arquivo não foram verificados se são válidosA verificação falhou para os seguintes arquivos:\n%1$s
+ Compartilhar Configuração
+ Importar Configuração
+ Exportar Configuração
+ Falhar ao compartilhar o arquivo de configuração
+
Sua ROM está encriptadacartões de jogo ou títulos digitais.]]>
@@ -930,6 +947,8 @@ uma tentativa de mapeamento automático
PrecisaInseguroParanoica
+ Depuração
+
Botões DirecionaisAnalógico esquerdo
@@ -940,11 +959,10 @@ uma tentativa de mapeamento automático
Criando shaders
-
+
Mudar o tema do aplicativoPadrãoMaterial You
-
Alterar o temaIgual ao Sistema
diff --git a/src/android/app/src/main/res/values-pt-rPT/strings.xml b/src/android/app/src/main/res/values-pt-rPT/strings.xml
index ee6cb2bdcb..5e12593624 100644
--- a/src/android/app/src/main/res/values-pt-rPT/strings.xml
+++ b/src/android/app/src/main/res/values-pt-rPT/strings.xml
@@ -337,6 +337,7 @@
É necessário firmware para executar alguns jogos e aplicações. O Eden só funciona com firmware 19.0.1 ou anterior.Firmware está presente mas não pode ser lido. Verifique chaves de descriptografia e volte a fazer dump do firmware se necessário.Firmware é demasiado recente ou ilegível. O Eden só funciona com firmware 19.0.1 ou anterior.
+
Falha ao instalar chavesChaves instaladas com sucessoUma ou mais chaves falharam ao copiar.
@@ -734,7 +735,6 @@ uma tentativa de mapeamento automático
Ecrã TáctilBloquear submenuDesbloquear submenu
-
Teclado de software
@@ -879,11 +879,10 @@ uma tentativa de mapeamento automático
A criar shaders
-
+
Mudar o tema do aplicativoPadrãoMaterial You
-
Alterar o temaIgual ao Sistema
diff --git a/src/android/app/src/main/res/values-ru/strings.xml b/src/android/app/src/main/res/values-ru/strings.xml
index 10f4ad22fb..9814660f82 100644
--- a/src/android/app/src/main/res/values-ru/strings.xml
+++ b/src/android/app/src/main/res/values-ru/strings.xml
@@ -240,7 +240,6 @@
Выберите ваш файл <b>prod.keys</b> с помощью кнопки ниже.Выбрать ключиПрошивка
- Выберите файл firmware.zipс помощью кнопки снизу.\nВ настоящее время для Eden требуется версия 19.0.1 или ниже.Выбрать прошивкуИгрыВыберите вашу папку с <b>играми</b> с помощью кнопки ниже.
@@ -935,11 +934,10 @@
Постройка шейдеров
-
+
Сменить темуПо умолчаниюMaterial You
-
Сменить режим темыСистемная
diff --git a/src/android/app/src/main/res/values-sr/strings.xml b/src/android/app/src/main/res/values-sr/strings.xml
index ed20f55030..552695ea1d 100644
--- a/src/android/app/src/main/res/values-sr/strings.xml
+++ b/src/android/app/src/main/res/values-sr/strings.xml
@@ -337,6 +337,7 @@
Firmware је потребан за покретање одређених игара и апликација. Eden ради само са firmware-ом 19.0.1 или старијим.Firmware је присутан али се не може прочитати. Проверите кључеве за дешифровање и поново направите firmware дамп ако је потребно.Firmware је превише нов или се не може прочитати. Eden ради само са firmware-ом 19.0.1 или старијим.
+
Неуспела инсталација кључеваКључеви успешно инсталираниЈедан или више кључева није успело да се копира.
@@ -732,7 +733,6 @@
Екран осетљив на додирЛадица за закључавањеОткључај ладицу
-
Софтверска тастатура
@@ -877,11 +877,10 @@
Зграда схадера
-
+
Промените тему апликацијаПодразумеваноМатеријал ти
-
Промените режим темеСлиједите систем
diff --git a/src/android/app/src/main/res/values-uk/strings.xml b/src/android/app/src/main/res/values-uk/strings.xml
index 9c42fa0409..f4ec9a16f7 100644
--- a/src/android/app/src/main/res/values-uk/strings.xml
+++ b/src/android/app/src/main/res/values-uk/strings.xml
@@ -240,7 +240,6 @@
Виберіть ваш файл <b>prod.keys</b> за допомогою кнопки нижче.Вибрати ключіПрошивка
- Виберіть свій файл firmware.zip за допомогою кнопки нижче.\nEden наразі потребує версії 19.0.1 або нижче.Вибрати прошивкуІгриВиберіть вашу теку з <b>іграми</b> за допомогою кнопки нижче.
@@ -612,6 +611,7 @@
ОтриматиВидалитиРедагувати
+ Успішно імпортованоУспішно експортованоЗапуститиГлобальне
@@ -677,6 +677,18 @@
Копіювати подробиціДоповненняПеремикати моди, оновлення та доповнення
+ Награний час:
+ Очистити награний час
+ Скинути награний час поточної гри до 0 секунд
+ Це очистить дані про награний час поточної гри. Ви впевнені\?
+ Награний час скинуто
+ Редагувати награний час
+ Години
+ Хвилини
+ Години повинні бути в межах від 0 до 9999
+ Хвилини повинні бути в межах від 0 до 59
+ Секунди повинні бути в межах від 0 до 59
+ Награний час успішно оновленоОчистити кеш шейдерівВилучає усі скомпільовані шейдери під час відтворення цієї гриПід час повторної генерації шейдерів можуть виникати затримки
@@ -711,6 +723,11 @@
Неможливо виконати перевірку цілісностіФайли вмісту не перевірені на дійсністьНе вдалося перевірити такі файли:\n%1$s
+ Поділитися налаштуванням
+ Імпортувати налаштування
+ Експортувати налаштування
+ Не вдалося поділитися файлом налаштування
+
Ваш ROM зашифрованийігрових картриджів або цифрових назв.]]>
@@ -931,6 +948,8 @@
ТочноНебезпечноПараноїк (повільно)
+ Зневадження
+
ХрестовинаЛівий джойстик
@@ -941,11 +960,10 @@
Побудова шейдерів
-
+
Змінити темуЗа замовчуваннямMaterial You
-
Змінити режим темиСистемна
diff --git a/src/android/app/src/main/res/values-vi/strings.xml b/src/android/app/src/main/res/values-vi/strings.xml
index e25feeb9cb..e154e091ea 100644
--- a/src/android/app/src/main/res/values-vi/strings.xml
+++ b/src/android/app/src/main/res/values-vi/strings.xml
@@ -226,7 +226,6 @@
Tiếp theoTrở lạiThêm Trò chơi
-
A-Z
@@ -324,6 +323,7 @@
Firmware là cần thiết để chạy một số trò chơi và ứng dụng. Eden chỉ hoạt động với firmware 19.0.1 trở về trước.Firmware được báo cáo là có nhưng không thể đọc được. Kiểm tra khóa giải mã và dump lại firmware nếu cần.Firmware quá mới hoặc không thể đọc. Eden chỉ hoạt động với firmware 19.0.1 trở về trước.
+
Không thể cài đặt khóaĐã cài đặt khóa thành côngKhông thể sao chép một hoặc nhiều khóa.
@@ -609,7 +609,6 @@
Tiếp tục giả lậpTuỳ chọn lớp phủMàn hình cảm ứng
-
Bàn phím mềm
@@ -647,6 +646,7 @@
CelsiusFahrenheit
+
BGB
@@ -733,11 +733,10 @@
Dựng shaders
-
+
Thay đổi chủ đề ứng dụngMặc địnhMaterial You
-
Thay đổi chế độ giao diệnTheo hệ thống
diff --git a/src/android/app/src/main/res/values-zh-rCN/strings.xml b/src/android/app/src/main/res/values-zh-rCN/strings.xml
index f8325c5c5b..f2e1114401 100644
--- a/src/android/app/src/main/res/values-zh-rCN/strings.xml
+++ b/src/android/app/src/main/res/values-zh-rCN/strings.xml
@@ -338,6 +338,7 @@
运行某些游戏和系统应用需要固件。Eden仅支持19.0.1及更早版本的固件。检测到固件存在但无法读取。请检查解密密钥并在必要时重新转储固件。固件过新或无法读取。Eden仅支持19.0.1及更早版本的固件。
+
密钥安装失败密钥安装成功一个或多个密钥复制失败。
@@ -735,7 +736,6 @@
触摸屏锁定侧边菜单解锁侧边菜单
-
软件键盘
@@ -886,11 +886,10 @@
正在编译着色器
-
+
切换主题系统默认Material You
-
更改主题模式跟随系统
diff --git a/src/android/app/src/main/res/values-zh-rTW/strings.xml b/src/android/app/src/main/res/values-zh-rTW/strings.xml
index 6857603648..048e183462 100644
--- a/src/android/app/src/main/res/values-zh-rTW/strings.xml
+++ b/src/android/app/src/main/res/values-zh-rTW/strings.xml
@@ -12,6 +12,11 @@
增加減少
+ 範圍最小必須為%1$d
+ 範圍最多必須為%1$d
+ 無效的範圍
+
+
自動隱藏虛擬按鍵在未使用虛擬按鍵幾秒後自動隱藏
@@ -109,16 +114,16 @@
啟用LRU快取啟用或停用LRU快取,透過節省CPU進程使用率來提高效能。某些遊戲可能存在問題,特別是薩爾達傳說:王國之淚 v1.2.1(更新),如果遊戲無法啟動或隨機崩潰,請停用此選項。快速 CPU 時間
- 強制模擬 CPU 以更高的時脈運行,減少某些 FPS 限制器。此選項不穩定,可能會導致問題,較弱的 CPU 可能會看到效能下降。
+ 強制模擬 CPU 以更高的時脈運行,減少某些 FPS 限制。此選項不穩定,可能會導致問題,較弱的 CPU 可能會看到效能下降。自訂CPU時脈設定自訂的CPU時脈值。更高的值可能提高效能,但也可能導致遊戲卡死。建議範圍為77-21000。時脈
- 跳過CPU內部無效化
- 在記憶體更新期間跳過某些CPU端快取無效化,減少CPU使用率並提高其性能。可能會導致某些遊戲出現故障或崩潰。
+ 跳過CPU內部失效處理
+ 在記憶體更新期間跳過某些CPU端快取的失效處理,減少CPU使用率並提高其性能。可能會導致某些遊戲出現故障或崩潰。啟用主機 MMU 模擬此最佳化可加速來賓程式的記憶體存取。啟用後,來賓記憶體讀取/寫入將直接在記憶體中執行並利用主機的 MMU。停用此功能將強制所有記憶體存取使用軟體 MMU 模擬。CPU 時鐘
- 使用 Boost (1700MHz) 以 Switch 的最高原生時鐘速度運行,或 Fast (2000MHz) 以雙倍時鐘速度運行。
+ 使用 Boost (1700MHz) 以 Switch 的最高原生時脈運行,或 Fast (2000MHz) 以雙倍時脈運行。記憶體佈局(實驗性)更改模擬記憶體佈局。此設定不會提高效能,但可能有助於透過模組使用高解析度的遊戲。不要在 RAM 為 8GB 或更少的手機上使用。DMA 準確度
@@ -133,7 +138,7 @@
NVDEC模擬
- 選擇影片解碼(NVDEC)的處理方式
+ 選擇影片解碼(NVDEC)的方式CPUGPU無
@@ -229,13 +234,12 @@
歡迎!
- 瞭解如何設定 <b>Eden</b> 並進入模擬。
+ 瞭解如何設定 Eden 並開始模擬。開始使用金鑰使用下方的按鈕安裝您的 prod.keys 檔案。選擇金鑰韌體
- 使用下方按鈕安裝您的 firmware.zip 檔案。\n目前Eden需要 19.0.1 或更低版本。選擇韌體遊戲使用下方的按鈕選擇您的遊戲資料夾。
@@ -262,7 +266,7 @@
設定找不到檔案,或者尚未選取遊戲目錄。管理遊戲資料夾
- 允許 Eden 填入遊戲清單
+ 允許 Eden 尋找您的遊戲檔案跳過選擇遊戲資料夾?如果未選擇遊戲資料夾,遊戲將不會顯示在遊戲清單。https://yuzu-mirror.github.io/help/quickstart/#dumping-games
@@ -447,14 +451,14 @@
啟用或停用跳幀以減少渲染幀數,提高效能。此功能仍在開發中,將在未來版本中啟用。準確度層級解析度 (手提/底座)
- VSync 模式
+ 垂直同步方向長寬比視窗適應過濾器FSR 銳化度使用 FSR 時圖片的銳化程度抗鋸齒
- 強制最大時脈 (僅 Adreno)
+ 強制使用最大時脈 (僅限Adreno)強制 GPU 以可能的最大時脈執行 (熱溫限制仍會被套用)。最佳化Spir-V輸出最佳化編譯後的著色器以提高GPU效率。
@@ -467,8 +471,8 @@
使用重新啟用排清犧牲效能,以改善部分遊戲的轉譯準確度。磁碟著色器快取
- 透過將產生的著色器儲存並載入至磁碟,減少中斷。
- 非等向性過濾
+ 將產生的著色器快取儲存至硬碟以減少中斷。
+ 各向異性過濾改善斜角檢視時的紋理品質解析度縮放到2倍或更高可能會導致問題,並可能顯著降低設備速度。
@@ -517,7 +521,7 @@
靈敏度無感帶用按鈕、按鍵來模擬搖桿
- 修改以按鈕模擬左搖桿的值,視遊戲不同而有所差異(模擬左搖桿時,若將此數值設為50,則按下按鈕時遊戲裡的人物可能只會走動而不是奔跑,數值越高代表使用的模擬值越大)
+ 修改以按鈕模擬左搖桿的值,視遊戲不同而有所差異\n(模擬左搖桿時,若將此數值設為50,則按下按鈕時遊戲裡的人物可能只會走動而不是奔跑,數值越高代表使用的模擬值越大)肩部按鍵LR
@@ -556,7 +560,7 @@
視角反轉已連線使用系統震動器
- 導入虛擬按鍵設定檔
+ 虛擬按鍵設定震動震動強度設定檔
@@ -601,6 +605,7 @@
獲取刪除編輯
+ 已成功導入已成功導出開始全域
@@ -630,7 +635,7 @@
%1$s 安裝成功驅動程式安裝失敗無法安裝 %1$s 驅動程式,您的系統支援此驅動程式嗎?
- 下載的驅動程式為空,請檢查您的網路
+ 下載驅動程式失敗,請檢查您的網路連線下載中…安裝中…最新
@@ -666,6 +671,18 @@
複製詳細資料附加元件切換模組、更新及 DLC
+ 遊玩時間:
+ 重設遊玩時間
+ 將此遊戲的遊玩時間重設為0
+ 您確定要重設此遊戲的遊玩時間嗎?
+ 遊玩時間已重設
+ 修改遊玩時間
+ 小時
+ 分鐘
+ 必須介於0到9999小時之間
+ 必須介於0到59分鐘之間
+ 必須介於0到59秒之間
+ 成功更新遊玩時間清除著色器快取清除此遊戲所有已編譯的著色器快取重新編譯著色器快取的過程中可能會導致遊戲有些微卡頓
@@ -696,10 +713,15 @@
驗證中...完整性驗證成功!完整性驗證失敗!
- 文件可能已经损坏
+ 文件可能已經損壞無法執行完整性驗證未檢查文件的完整性
- 以下文件的完整性驗證失敗 %1$s
+ 以下文件的完整性驗證失敗:\n %1$s
+ 分享設定
+ 導入設定
+ 導出設定
+ 分享設定失敗
+
您的 ROM 已加密遊戲卡或數位版遊戲。]]>
@@ -728,10 +750,10 @@
啟動
- 無法寫入設定檔
- 無法套用設定
+ 設定寫入失敗
+ 套用設定失敗設定已存在
- %1$s已存在自訂設定 .\n\n您要覆寫它嗎?\n\n這個動作無法復原
+ %1$s已存在自訂設定\n\n您要覆寫它嗎?\n\n這個動作無法復原正在檢查現有設定...覆寫已取消覆寫
@@ -920,6 +942,8 @@
高準確度低準確度(不安全)不合理
+ 偵錯
+
方向鍵左搖桿
@@ -930,11 +954,10 @@
正在建置著色器
-
+
變更應用程式主題預設質感設計3
-
變更主題模式跟隨系統
diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml
index b5346f8813..ac9e6bc2c5 100644
--- a/src/android/app/src/main/res/values/strings.xml
+++ b/src/android/app/src/main/res/values/strings.xml
@@ -268,7 +268,7 @@
FolderDon\'t Show AgainNew game directory added successfully
- "Check for updates on app startup. "
+ Check for updates on app startup.Update AvailableA new version is available: %1$s\n\nWould you like to download it?Search